Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 10, 2016 13:05:36 GMT -8
Nestled on a mountain side, in the middle of nowhere sat a village known as Lo'Kan. It was a small but thriving and prosperous village. It was out of the way, and rarely visited by outsiders. The people though where hearty and friendly, and it was a happy place to live. Now it sits empty and quiet. The buildings are falling to ruin, lacking the upkeep harsh mountain weather requires. The gardens are over grown, and animals move through the village. Something happened in Lo'Kan, and no one in the village survived to tell the tale.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 10, 2016 13:22:32 GMT -8
(Three weeks after he left Isra.)
Alden carried the body in his arms. It had been inside one of the houses, and was better preserved than some. Still the smell was horrendous, and it was still festering with maggots. If someone else was performing this task, they would have dragged the body. Alden refused to do so. He cradled the corpse like it was a child, his back bowed underneath the burden.
Alden came to hole he had prepared for this body. It was like the others he had dug, six feet straight down into the gravely soil. He rests the body on the edge of the hole, and lowers himself in. He then retrieves the body, a difficult task from within the hole, and lowers it gently, to lie at the bottom.
"I'm so sorry."
Alden says to the body, his voice horse and dry. He climbs out of the hole and begins shoveling dirt, making it a grave. Three days, eighteen graves. All in a line on the outskirts of what was once Lo'Kan. He had explored every building, but one so far. He had found 36 bodies, he was half way done. Though there was still one more building, he knew how many bodies were in it. Five bodies, five sins, the sixth sin would bury the five, and the seventh got away. The sun is setting, Alden doesn't stop. He gets to work on the next grave, but exhaustion over takes him. He collapses into the dirt, on last thought exits his lips before he blacks out.
"Eighteen graves, eighteen to go, then I face my sins."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 10, 2016 16:20:33 GMT -8
Nine days, thirty six bodies. The last five had taken a day each. Three half sized, two even smaller. The last had been the hardest. No marks on the body, still in the cradle, a woman's body baring the door to the room. Emaciated, dried out, lifeless. Something in him had broken, or it would have if he wasn't already broken. He had sat on that last grave, knees tucked into his chest, for... he didn't know how long. He was a monster, he didn't know how he had ever thought he could be anything else.
The tenth day, and he can't delay any longer. Five bodies left, five sins to face, he was the sixth, the seventh got away. He opens the door to Sloth's home, Lust and Gluttony's bodies lie in the front room. They are rotting, fetid, the stench of death heavy in the room. Alden heads to the back room. The first thing he see's is Envy. The bloody, rotting, and pulped mess that was once her head is covered in fly's. The blood is drying on the wall behind her, he had cracked the stone, he hadn't remembered that detail. He see's Sloth next, her kind old face stuck in a rictus grin of death, a grim mockery of all she was in life. Then there was Pride. Alden looked to where his body would be, should be, wasn't. Pride's body wasn't there. Pride's body wasn't there. PRIDE'S BODY WASN'T THERE!
"Nononononononononononono..."
Alden breaths comes in short ragged gasps, he whirls around the room searching desperately. It was a small room, Pride's body wasn't there. Pride was alive, that was the only possibility. No one would move just one body, and leave the others. Pride was alive, the only good thing to come from all of this was gone. Pride was alive, and Alden didn't know what he was planning. He didn't realize it, but at some point he had pressed his back to the wall. He was terrified, more terrified than he had ever been. Pride was alive.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 11, 2016 12:27:06 GMT -8
It should be raining. Alden stares at the beautiful, clear, blue, sky. Twelve days in Lo'kan. Thirty Seven graves on one side of town, three on the other. Forty graves, should be forty two. Alden lays atop the freshly turned earth of the last grave he dug. He wishes he knew Sloths name, his first friend deserved a marker, deserved to be remembered. Then again all the people here deserved that, they deserved to be alive. They would get neither. He was the only one who knew about them, when he died they would be forgotten. It wasn't enough that he killed them, he had consigned them to oblivion.
"Here lies the town Lo'Kan, a victim of the monster Wrath."
That was the only epitaph Alden could think to write. It was fitting, a cold dead reminder of his sin. That was all he was capable of after all, creating death. Pride was alive out there somewhere, doing more harm, creating more death. The only good thing to come from all of this, and it was taken away. Why did he ever think he could do something good, even if it wasn't intentional. He didn't deserve to be alive. There should be forty two graves, his should have been the last. He lay's on the grave, on the outskirts of the dead town. For the first time, that he can remember Alden cries. It should be raining.
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Vesta
Established
Roleplay posts: 35
Age: Immeasurable
Physical Description: =======================
Standing at a minute height of one foot tall, this tiny nature spirit appears, on the surface, to be merely a young girl in her late teens, and her excitable demeanour would appear to support that hypothesis. She has long, flowing fire red hair which undulates like the flames she embodies, and solid orange, glowing eyes that sparkle with mirth and passion and a love of life. Upon her back, two bright red butterfly wings spread out about her, tapering up to sharp tips, their shape harsh and almost jagged, though possessed of a sort of dissonant order, speaking of her natural element. Her skin is without blemishes, perfectly golden-white, touched by the sun. What little clothing she wears is made from the element of fire itself, in constant motion as it wraps about her surprisingly voluptuous figure, although it occasionally appears to simply be a very malleable fabric, appearing as shear silk. While nothing about her would suggest she's any older than she seems on the surface, those who know the Fae and their workings know she's more than likely ages older than the first man to walk the lands.
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Clothes and Equipment: She wields no weaponry or armour, but her natural abilities are explosive and dangerous, and her short stature does nothing to reduce the destructive heat of her flames. She is also able to command the lightning, those destructive forces of the natural world at her beck and call.
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Registered: Sept 8, 2015 22:11:18 GMT -8
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Post by Vesta on Feb 11, 2016 12:54:28 GMT -8
While it doesn't rain, a thunderstorm coalesces overhead nearby, right above a patch of woods that have grown too old for the natural order to keep them around. The black clouds swirl ominously, sparks flying between them for several moments, before, finally, a huge bolt of lightning descends, followed closely by a massive boom of thunder. The strike disintegrates a tree into non-existence, and the sparks created by it spread to the other nearby foliage. Soon, the patch is engulfed in flame, and the clouds disappear as quickly as they came.
Luckily, the forest doesn't reach up to the town, but a remnant of the fire, apparently a very large, two foot tall cinder speeds up the mountainside, an orange glowing blur moving too quickly to discern. It stops a few feet away from Alden, and its nature becomes immediately apparent. She's a sprite, a spirit of nature. One embodying flame, by the looks of it, with her jagged wings and constantly flowing orange clothing. She seems to be writing on a large piece of bark, using her finger to sear words into the wood as she mutters to herself. She doesn't appear to notice Alden yet.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 11, 2016 13:03:59 GMT -8
The sound of thunder is enough to rouse Alden from his lament. He watches as the crack of lightning comes down, starting a fire. For a brief, insane moment, he thinks this is somehow his fault as well. Like his mere presence was enough to draw death, even out her. He realizes this is irrational. Then he see's the magic, nature magic and lots of it. Coalesced in a single being, that rockets up the mountain stopping a few feet away. He tries to think of what to do, realizes there was nothing to do, and lays back down. Maybe she will make it rain.
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Vesta
Established
Roleplay posts: 35
Age: Immeasurable
Physical Description: =======================
Standing at a minute height of one foot tall, this tiny nature spirit appears, on the surface, to be merely a young girl in her late teens, and her excitable demeanour would appear to support that hypothesis. She has long, flowing fire red hair which undulates like the flames she embodies, and solid orange, glowing eyes that sparkle with mirth and passion and a love of life. Upon her back, two bright red butterfly wings spread out about her, tapering up to sharp tips, their shape harsh and almost jagged, though possessed of a sort of dissonant order, speaking of her natural element. Her skin is without blemishes, perfectly golden-white, touched by the sun. What little clothing she wears is made from the element of fire itself, in constant motion as it wraps about her surprisingly voluptuous figure, although it occasionally appears to simply be a very malleable fabric, appearing as shear silk. While nothing about her would suggest she's any older than she seems on the surface, those who know the Fae and their workings know she's more than likely ages older than the first man to walk the lands.
=============================
Clothes and Equipment: She wields no weaponry or armour, but her natural abilities are explosive and dangerous, and her short stature does nothing to reduce the destructive heat of her flames. She is also able to command the lightning, those destructive forces of the natural world at her beck and call.
===============================
Registered: Sept 8, 2015 22:11:18 GMT -8
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Post by Vesta on Feb 11, 2016 13:20:57 GMT -8
Vesta finishes writing on her bark piece, apparently having been calculating something as she says to herself, "Yep, that's the last one for the day!"
The bark piece glows orange for a moment before turning to ash, and the sprite looks up, only to see the man she hadn't noticed before. He looks...sad. Vesta doesn't like seeing people sad, of course, so she flits over to him and sits beside him, looking down and reading the inscription. Someone died, apparently.
She looks up at Alden and asks, tilting her head curiously as her musical childish voice rings out, "What's wrong, mister? How come you look so sad?"
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Va'nei Dha'zhi, Earthwarden
Dedicated
Roleplay posts: 323
Age: Way too old for any shenanigans.
Physical Description: In her natural form, Va'nei is a dragon. A very very large dragon. She stands 90' tall at the shoulder, and her wingspan is 480'; her body is long and slender, for a dragon, at 230' long. Her tail is longer than that of the average dragon, longer even than the rest of her body at a total 270', and dwindles to a long, thin, prehensile point capable of great dexterity and precision. She is ancient and colossal, an earth dragon of great wisdom, and appears to be covered in leaves, moss, and vines. Her eyes are a vibrant shining gold in both forms. In her human shape, she is humorously small compared to her dragon form. An average 5'6" and slender, she has long green hair and lightly-tanned skin; her skin retains a faint iridescent scale pattern, seen in certain angles of light.
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Clothes and Equipment: When in her dragon shape, Va'nei carries no equipment. As a human, she wears layered green robes and a pair of thigh-high green heeled boots. She also wears a headband with a small feathered adornment just above her left ear, and a necklace comprised of carved crystal beads.
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Player's online availability : Evenings. (EST)
Registered: Feb 11, 2016 11:13:10 GMT -8
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Post by Va'nei Dha'zhi, Earthwarden on Feb 11, 2016 13:33:16 GMT -8
Ahh, it felt so good to stretch her wings again! High up in the sky, her shadow was mostly kept from projecting onto the ground by the clouds passing underneath, although no doubt some would spot the gargantuan dragon's silhouette. It was the sound of the earth weeping - not in terror, or in pain, but in sadness - that drew the dragon's golden gaze earthward. Just in time to spot the strike of lightning and the subsequent bonfire that sprung up nearby. Curious, Va'nei tilted her wings and began the steep spiral downward. She could see the remains of what had once been a village further down the mountain, and was moderately intrigued.
As she came to land on the mountain's peak, her tail coiled around the edifice of stone, allowing her to stretch out her neck and investigate the scene more carefully. Ah. So it was just a patch of ancient wood that had outgrown its area and was now mostly-dead. No need for her to unleash a good lecture on some poor mortal, then. Although as she examined the village, she realized what had made the earth so sad. Graves. A mass grave, in truth. Certainly, the decomposing corpses would provide good fertilizer for the soil and future plants, but the earth had been fond of this village's inhabitants, and was sad to see them so consigned. Especially the younglings. Her sharp gaze detected the mortal sprawled dejectedly on the ground, as well as the fire sprite nearby, and on a whim, Va'nei began to descend the mountain.
As she did so, she began to shrink, her size gradually dwindling as she assumed her human shape. Didn't want to frighten the poor man, after all. Reaching the edge of the village, she strolled closer, watching the flames idly. Once they had run their course, she would do her part for the cycle of nature.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 11, 2016 13:40:48 GMT -8
Alden looks up at the spirit. He is surprised it bothered to talk to him. He levels himself into a sitting position. He waves at the village, then at the graves.
"I did all this."
He sound tired, drained, empty. He has no more to say on the matter.
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Vesta
Established
Roleplay posts: 35
Age: Immeasurable
Physical Description: =======================
Standing at a minute height of one foot tall, this tiny nature spirit appears, on the surface, to be merely a young girl in her late teens, and her excitable demeanour would appear to support that hypothesis. She has long, flowing fire red hair which undulates like the flames she embodies, and solid orange, glowing eyes that sparkle with mirth and passion and a love of life. Upon her back, two bright red butterfly wings spread out about her, tapering up to sharp tips, their shape harsh and almost jagged, though possessed of a sort of dissonant order, speaking of her natural element. Her skin is without blemishes, perfectly golden-white, touched by the sun. What little clothing she wears is made from the element of fire itself, in constant motion as it wraps about her surprisingly voluptuous figure, although it occasionally appears to simply be a very malleable fabric, appearing as shear silk. While nothing about her would suggest she's any older than she seems on the surface, those who know the Fae and their workings know she's more than likely ages older than the first man to walk the lands.
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Clothes and Equipment: She wields no weaponry or armour, but her natural abilities are explosive and dangerous, and her short stature does nothing to reduce the destructive heat of her flames. She is also able to command the lightning, those destructive forces of the natural world at her beck and call.
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Registered: Sept 8, 2015 22:11:18 GMT -8
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Post by Vesta on Feb 11, 2016 13:47:44 GMT -8
"Oh, okay. Well, you know, they're gonna be recycled into the great wheel of life, so there's no need to be sad! Besides, if you regret it, I'm sure you didn't do it on purpose, or you had a good reason," responds the sprite, flitting up to perch on his head, very hot to the touch but somehow not burning him, despite her predisposition toward singing anything she touches. It's a mystery why she chose this new perch. Perhaps his hair feels good, or perhaps she got tired of sitting in the same place. Either way, she is light as a feather and her warmth has the potential to be comforting, like a camp fire.
She leans over and looks him in the eyes with her own solid red orbs, her head upside down not a foot away from him. "Do you need a hug?" she asks, "I give really good hugs!"
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Va'nei Dha'zhi, Earthwarden
Dedicated
Roleplay posts: 323
Age: Way too old for any shenanigans.
Physical Description: In her natural form, Va'nei is a dragon. A very very large dragon. She stands 90' tall at the shoulder, and her wingspan is 480'; her body is long and slender, for a dragon, at 230' long. Her tail is longer than that of the average dragon, longer even than the rest of her body at a total 270', and dwindles to a long, thin, prehensile point capable of great dexterity and precision. She is ancient and colossal, an earth dragon of great wisdom, and appears to be covered in leaves, moss, and vines. Her eyes are a vibrant shining gold in both forms. In her human shape, she is humorously small compared to her dragon form. An average 5'6" and slender, she has long green hair and lightly-tanned skin; her skin retains a faint iridescent scale pattern, seen in certain angles of light.
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Clothes and Equipment: When in her dragon shape, Va'nei carries no equipment. As a human, she wears layered green robes and a pair of thigh-high green heeled boots. She also wears a headband with a small feathered adornment just above her left ear, and a necklace comprised of carved crystal beads.
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Player's online availability : Evenings. (EST)
Registered: Feb 11, 2016 11:13:10 GMT -8
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Post by Va'nei Dha'zhi, Earthwarden on Feb 11, 2016 13:53:40 GMT -8
"The sprite speaks truth, mortal. Death and destruction are but a necessary spoke in the wheel of nature's cycle. These bodies will nourish the soil, and the plants that rise from it - just as the ash of yonder fire will." That gentle female voice radiated with a subtle, earthy power as Va'nei stepped into sight and hearing range. Perhaps it was rude of her to intrude upon the conversation between the pair, but then again, Va'nei had never been the most well-versed in societal proprieties. ..Nor did she care very much, to be truthful.
Coming to a stop near one of the graves, she crouched down, lightly sifting her fingers through the freshly-turned earth. As she did so, she exhaled upon the ground through lightly-pursed lips, and a waft of green-gold magic drifted downward, settling into the soil. Moments later, the tips of fresh blades of green grass appeared, but grew no further. It wouldn't do at all for an errant spark to find the new growth and damage it. Still, she was satisfied, and a smile appeared on her lips. She would repeat the process with the other graves.. later. For now, she stood, and turned to look at the human male and the sprite - the latter of which received a respectful nod of greeting. They were both just parts of the circle of nature, after all.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 11, 2016 14:05:29 GMT -8
Another creature brimming with magic appears. This one is some kind of earth spirit. What was going on? Alden was just a monster laying in the ruins of a dead village. He thought he would just lay here in peace, and now two powerful spirits are offering advice. He doesn't comment on the words they offered. He doubted his victims would be comforted to hear it. That their deaths were fine, just part of the circle of life.
"Purpose? Reason? I was angry, and they couldn't stop me. There was nothing beyond that. Thank you for the offer, but I don't think I deserve a hug."
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Vesta
Established
Roleplay posts: 35
Age: Immeasurable
Physical Description: =======================
Standing at a minute height of one foot tall, this tiny nature spirit appears, on the surface, to be merely a young girl in her late teens, and her excitable demeanour would appear to support that hypothesis. She has long, flowing fire red hair which undulates like the flames she embodies, and solid orange, glowing eyes that sparkle with mirth and passion and a love of life. Upon her back, two bright red butterfly wings spread out about her, tapering up to sharp tips, their shape harsh and almost jagged, though possessed of a sort of dissonant order, speaking of her natural element. Her skin is without blemishes, perfectly golden-white, touched by the sun. What little clothing she wears is made from the element of fire itself, in constant motion as it wraps about her surprisingly voluptuous figure, although it occasionally appears to simply be a very malleable fabric, appearing as shear silk. While nothing about her would suggest she's any older than she seems on the surface, those who know the Fae and their workings know she's more than likely ages older than the first man to walk the lands.
=============================
Clothes and Equipment: She wields no weaponry or armour, but her natural abilities are explosive and dangerous, and her short stature does nothing to reduce the destructive heat of her flames. She is also able to command the lightning, those destructive forces of the natural world at her beck and call.
===============================
Registered: Sept 8, 2015 22:11:18 GMT -8
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Post by Vesta on Feb 11, 2016 14:12:16 GMT -8
"As I said, unintentional! I've been around a loooong time, so trust me, I know that mortal people don't always have their heads on straight all the time!" responds Vesta matter-of-factly, crossing her arms with a resolute nod.
She smiles at the forest dragon, recognising a tender of greenery when she sees one. They might be opposites in their jobs, but they were indeed both doing their jobs. Even if Vesta's was to destroy everything Va'nei creates sooner or later.
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Va'nei Dha'zhi, Earthwarden
Dedicated
Roleplay posts: 323
Age: Way too old for any shenanigans.
Physical Description: In her natural form, Va'nei is a dragon. A very very large dragon. She stands 90' tall at the shoulder, and her wingspan is 480'; her body is long and slender, for a dragon, at 230' long. Her tail is longer than that of the average dragon, longer even than the rest of her body at a total 270', and dwindles to a long, thin, prehensile point capable of great dexterity and precision. She is ancient and colossal, an earth dragon of great wisdom, and appears to be covered in leaves, moss, and vines. Her eyes are a vibrant shining gold in both forms. In her human shape, she is humorously small compared to her dragon form. An average 5'6" and slender, she has long green hair and lightly-tanned skin; her skin retains a faint iridescent scale pattern, seen in certain angles of light.
------------------------------
Clothes and Equipment: When in her dragon shape, Va'nei carries no equipment. As a human, she wears layered green robes and a pair of thigh-high green heeled boots. She also wears a headband with a small feathered adornment just above her left ear, and a necklace comprised of carved crystal beads.
------------------------------
Player's online availability : Evenings. (EST)
Registered: Feb 11, 2016 11:13:10 GMT -8
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Post by Va'nei Dha'zhi, Earthwarden on Feb 11, 2016 14:19:19 GMT -8
Oh, dear. The human was determined to be miserable. Va'nei shook her head; she would never understand these mortals and their proclivity toward making themselves unhappy. "Oh? And who is to say that, had you left the village be, the earth of this very mountain would not have turned against them, and crushed the whole lot? Or that, had yon sprite come whilst they were here, the fire would not have burned them out of house and home, leaving them to die regardless?"
She wandered away, toward one of the abandoned houses, its empty shell peering out at them with hollow windows for eyes. Crouching down near one corner, she stirred the earth there, expelling breath once more. A hesitant little vine popped up, starting to insinuate its tendrils into the cracks of the walls and foundation. "You mortals are far too fond of laying more responsibility and blame on your shoulders than you're due. Don't assume just because you got to the people of this village first that they would still be alive if not for you. That is a weight you're not meant to bear."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 11, 2016 14:37:41 GMT -8
Alden listens to the words of the spirits. Alden gets to his feet, and stalks into the village. He doesn't want to talk to these two. What they are saying just makes him feel worse.
"Thank you for speaking to me. If it's all the same to you, I will leave you to what you are doing."
He goes to the building he left his supplies in. The only building that hadn't had a body in it. He was responsible for his actions. That was the reality, he was a monster. The spirits may see it as part of some balancing force, but they were different. They were no more human than he was. He was certain that if he told another person what had happened here, they would know him for what he was.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 12, 2016 18:55:01 GMT -8
Forty days in the wilderness. Alden was stuck in a loop, his own personal hell. Every morning he was greeted by the words he wrote. Here lies the town Lo'Kan, a victim of the monster Wrath. A grime reminder of why stayed. In the mornings he would train, forage, and hunt. So far he hadn't had any issue finding food, and the well provided water. The afternoons were spent sitting on Sloths grave. He had placed a marker on it, it was blank, but it was something. Was he going to die in this village? Part of him felt that he should. Part of him wished he was dead right now. Still everyday he got up, he did what he needed to do to survive, and then he mourned. How long would it last? How long would he last? He didn't know.
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Ringleader Rusmanov
Established
Roleplay posts: 32
Physical Description: Rusmanov is a tall and skinny man with a nearly permanent smile on his face.
Clothes and Equipment: He wears a selection of brightly colored suits and hats. Grey is not an option when it comes to his wardrobe. He carries a rather large enchanted megaphone that amplifies his voice to several times its original volume. He also carries a bullwhip.
Registered: Feb 12, 2016 19:55:09 GMT -8
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Post by Ringleader Rusmanov on Feb 12, 2016 20:13:18 GMT -8
As Alden mopes, he might here faint, upbeat music approaching. It gets louder and louder, until a caravan of brightly-painted carts comes into view. The carts trundle along and stop right in the middle of the ruins. A man in a flamboyant red suit jumps out of the front cart, and begins shouting into a megaphone. "Come one, come all! Rusmanov's Traveling Circus has arrived! Come and see the greatest show in the world! We have trained bears! Knife throwers! Fire eaters! Clowns, acrobats, seals, and more! Come and see! Come and have some peanuts!" As he speaks to the empty wilderness, a small group of thin circus performers (already in their costumes and makeup) begin assembling a large red-and-white striped tent.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 12, 2016 20:33:09 GMT -8
Alden looks up curiously when he hears people talking. He walks towards the source and blinks in surprise. A circus out here? Really? The list of things he expected to be disturbed by did not include... anything. Still if he had a list, a circus wouldn't be on it. He wondered what these people were thinking? This village was dead it was obvious.
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Ringleader Rusmanov
Established
Roleplay posts: 32
Physical Description: Rusmanov is a tall and skinny man with a nearly permanent smile on his face.
Clothes and Equipment: He wears a selection of brightly colored suits and hats. Grey is not an option when it comes to his wardrobe. He carries a rather large enchanted megaphone that amplifies his voice to several times its original volume. He also carries a bullwhip.
Registered: Feb 12, 2016 19:55:09 GMT -8
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Post by Ringleader Rusmanov on Feb 12, 2016 20:41:41 GMT -8
The ringmaster sees Alden and grins madly.
"Ah! An audience! Welcome, sir!"
He gestures at the tent behind him, already fully built. Bears wearing bow ties can be seen being led into the tent.
"Come on inside! The entry fee is but a single silver piece, and you can get peanuts and popcorn inside!"
A clown comes outside and begins playing a steam-powered calliope.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 12, 2016 20:56:28 GMT -8
Alden shakes his head. This was surreal, even for him. What the hell was he supposed to do with this? We're these people really this oblivious?
"You do you realize this village is dead?"
He points out the epitaph he wrote.
"Killed by a monster. You should leave the monster is still around."
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