Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Feb 12, 2016 13:17:15 GMT -8
So, we have a new god-like weapon in game, Resonance . Right now the owners are me and Konan . So, just to give an idea of how strong this thing is, here is an excerpt from Resonance's bio: "Resonance is an artifact of near godly power. The blade is so keen it can cut anything, the sword is completely indestructible, and it can safely magnify the force of a blow a hundred fold. A single swing from Resonance can level a building, or send out a shock wave that shatters the ground a hundred feet around. Resonance can also magnify and increase the power of spells channeled through it, safely increasing power by ten fold. When magnifying power Resonance is capable of greater multiplication than stated here. These however are the safety thresholds for any normal person wielding it. "Resonance is also a fourth dimensional construct, and as such posses time sight. With time sight the blade is capable of warning its wielder of incoming danger, and even move of its own accord to block. "Finally Resonance is capable of casting a few select spells of its own accord. It can create shields, teleport itself and its wielder, cast energy waves of immense power, has limited telekinetic powers and it can share visions of the future. In addition it chooses it's own wielder, and if it decides it doesn't like it's wielder it will leave of it's own accord." Now I think the idea behind Resonance is that the owner of the character, Alden Marshal , would determine how we use the sword. But I was thinking maybe we should lay some ground rules in case he's not around. Here's how I think the weapon should be used, but I'm open to suggestions. 1. Since Resonance is a celestial fairy (with the mentality of a five year old), it can only be used to attack overtly dangerous and evil threats, or if someone's life is in danger. It can kill an offensive dragon, but can't be used to conquer an empire (unless it's an evil empire, whatever that means). 2. It has to be regularly appeased, with snacks, funny stories, play, etc. 3. Since it is its own being, it must have its own "mana pool" (the rule says that all magic comes from the same source, so fourth dimensional magic is still magic). This means there are limits to its power: a. It can use its x100 power strikes as long as it has mana, but when it runs out, it enters base form. b. Its shock-wave-inducing, building destroying, earth-shattering swings cost 10% of its mana. c. Its spell magnifying ability has a variable cost, but very powerful spells, amplified, would cost 30% of its mana. d. Its ability to sense danger is like "spidey sense", it only works a few seconds forward. 4. Resonance's powers are subject to anti-magic, though its base form remains intact. In base form, it is still indestructible and razor sharp and can still warn the wielder of incoming danger.
Anyways, what do you guys think?
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Deleted
Roleplay posts: 0
Registered: May 18, 2024 11:23:49 GMT -8
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Post by Deleted on Feb 12, 2016 14:04:26 GMT -8
I think something this insanely powerful shouldn't even be here, but the ground rules work well enough.
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Konan
Committed
Roleplay posts: 73
Age: 14
Physical Description: Standing at a height of 3 feet 2 inches, Konan does not seem to be a very intimidating fellow. Like many of his race, he is of diminuitive size. Konan is what is called a halfling, an animal-like and child-like race. Halflings are generally between 2 to 4 feet tall, with animal like features, usually mammalian, although some reptilian halflings have been known to exist.
Halflings can look almost completely animal-like, with fur covering their whole body, or they can be almost human like with only some animal like features. Konan is of the latter, with only large furry ears and a tail manifesting itself. His feet also seem to be small paws, which are quick and allow for quick agile movements.
Konan has bleach blonde hair along with similar colored fur on his animal like parts, and dark brown eyes that hold a determined fire almost always. Although like many halflings they also hold a mischievous glint.
Clothes and Equipment: Konan is an adventurer, and therefore travels lightly. He only has one set of clothing which is actually a very lightweight but durable armor. This armor gives him as much protection while offering the greatest freedom of movement. Hidden within this armor are four enchanted daggers that seem to have peculiar markings on them.
He also carries with him an unassuming looking sword, that is about a foot in length. To a normal sized human, the sword would look nothing more than perhaps a long dagger, but to Konan it is a full fledged long sword.
Aside from this he carries a small backpack on his back that has all the essentials for traveling, along with some other unknown things.
Player's online availability : Y'know
Registered: Feb 2, 2016 20:08:00 GMT -8
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Post by Konan on Feb 12, 2016 14:09:02 GMT -8
I think these ground rules sound reasonable. I only planned on Konan using most of these powers as a sort of trump card in his fights and mostly only use resonance as a blade for the most part. A very sharp blue crystal blade.
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Deleted
Roleplay posts: 0
Registered: May 18, 2024 11:23:49 GMT -8
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Post by Deleted on Feb 12, 2016 14:28:56 GMT -8
I agree with Kematian. Weapons of such degree shouldn't even exist. Perhaps it being sharp and blue and warning of danger yeah. But: can move on it's own accord = never getting hit. can multiply spells = Spells are already a sore subject with people just coming up with new spells and abilities on the fly as it is. can destroy buildings and cut through anything = just no, thats just dumb, let me walk into this place and mess around with your nicely made and constructed places/people/government.
The fact that you said it is "an artifact of near godly power" should tell you its too strong.
I know i just came back but this is my opinion.
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Jill
Dedicated
Roleplay posts: 397
Age: 17
Physical Description: Dark brown hair and pigtails, small and faded blue tribal tattoo on her right upper arm.
Clothes and Equipment: Tribal gear of a deep purple hue, with lightly guarded forearms. Her belt hoists a small brown pack, a curled up whip, and two thin, ornate scimitars.
Player's online availability : Some during week days, and most nights 8pm+. Pacific time.
Registered: Apr 1, 2015 20:40:31 GMT -8
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Post by Jill on Feb 12, 2016 14:54:52 GMT -8
What do I think? I think this is way too much for TFS and is way too "anime". In a game that not only allows but sometimes condones competition, this isn't a good or a fair idea.
I can't voice any support for such a concept unless it's toned down. It is a total cheat/god item, the kind of thing a 13 year old would mod in for a game like Neverwinter Nights. Spidey-sense or foresight also aren't enforceable, and if this ever were used on an evil character, it might encourage an arms race.
Bad juju, put it away before someone gets hurt.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Feb 12, 2016 15:09:22 GMT -8
@ @medsy Ok, that's fair. Let me try adjusting it a little further: 1. Since Resonance is a celestial fairy (with the mentality of a five year old), it can only be used to attack overtly dangerous and evil threats, or if someone's life is in danger. It can kill an offensive dragon, but can't be used to conquer an empire (unless it's an evil empire, whatever that means). 2. It has to be regularly appeased, with snacks, funny stories, play, etc. 3. Since it is its own being, it must have its own "mana pool" (the rule says that all magic comes from the same source, so fourth dimensional magic is still magic). This means there are limits to its power: a. It can use its x100 power strikes as long as it has mana, but when it runs out, it enters base form.
b. Its shock-wave-inducing, building destroying, earth-shattering swings cost 10% 1/6th of its mana. c. Its spell magnifying ability has a variable cost, but very powerful spells, amplified, would cost 30% 1/2 of its mana. d. Its ability to sense danger is like "spidey sense", it only works a few seconds forward. A warning costs 1/6th of its mana.
4. Resonance's powers are subject to anti-magic, though its base form remains intact. In base form, it is still indestructible and razor sharp and can still warn the wielder of incoming danger. 5. It's cutting power is still dependent on the strength of the wielder. It can THEORETICALLY cut through anything, but the wielder must have the physical strength to do so. In the hands of a child it couldn't cut a tree branch.So basically the weapon would work like this. The wielder has to be in a life-threatening situation or fighting a dangerous or evil foe or Resonance will not work at all. It will become invisible/intangible to the user. (The user may want to consider having a secondary weapon in case Resonance decides to peace out). Let's say it has six charges of mana. A powerful, god-like swing costs one charge. A premonition of an attack costs one charge. Charging a spell up to terrifying extremes costs three charges. If the user cannot use their own magic, the sword may cast its own spells, but these also cost one charge each (telekinesis, shield, holy beam attack). And again, the user has to maintain a "friendship" with the weapon to use its power. This means regularly acknowledging in IC. The user also has to maintain a positive alignment. @ Jill I do agree, which is why I decided to bring it up before it caused any arguments. I don't wanna invalidate the quest line it took to get the sword, which took several days and was life-threatening, but I don't wanna start arguments over the weapon's insane power. That's why I'm trying to reach power levels that everyone can agree with. Keep in mind that Resonance is unusable in friendly competition.
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Moonflower Làidir
Main Character
Roleplay posts: 537
Age: 25
Physical Description: Moonflower is tall and willowy, standing at 5'11"; for all her slimness, she definitely has a woman's figure, with subtle curves that she does her best to hide beneath clothing slightly too large for her. Her hair is white, and falls to her waist, framing a face with a delicate bone structure and fair skin, set with a pair of silver-blue eyes that have a tendency to change intensity of hue to reflect her emotions. She has a few scars scattered all over her body, but the only real visible marks are the scars and callouses on her hands, a product of her work. For all her slight build, she is somewhat strong, likely due to her lupine-shifter nature, and she is flexible, swift, and dexterous.. when she's not dropping things due to being clumsy and awkward.
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Clothes and Equipment: Her usual clothing consists of any mixture of one of her white linen shirts, a vest with two small pockets (one dark blue, one light blue, one light grey); a pair of breeches (one black, one dark grey, one dark blue), and her black knee-high boots. Always around her left wrist is a pewter Dwarven bracelet, and around her right a bear-claw bracelet; on the fourth finger of her left hand, she wears a silver engagement ring with a single oval-shaped moonstone framed by a pair of triquetra. Tools of her trade include whittling knives, and glass- and metal-etching tools.
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Player's online availability : Evenings. (EST)
Registered: Jan 20, 2016 23:36:00 GMT -8
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Post by Moonflower Làidir on Feb 12, 2016 15:33:43 GMT -8
I just said this in chat, but I figured I'd post here for posterity.
The last bit of restrictions seems mostly reasonable, although I'm of the opinion of some of the others that this item shouldn't even be in existence lol. That being said, there needs to be some kind of failsafe, some way to completely incapacitate or eliminate the sword entirely, at least that's my opinion.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Feb 12, 2016 15:34:40 GMT -8
I could kinda argue it's actually an anti-OP weapon.
It only works against powerful characters that are causing problems. Of course it would also mean no one with reasonable power could try to assassinate our characters without risking getting exploded.
But then again, we can't assassinate people with it either.
The decision to use the weapon should be situational. For instance, Maelik is supposedly an evil being, but if he's not hurting anyone, then Resonance shouldn't be able to harm him. Arya is a holy paladin, but if for some reason she is killing innocent people, then Resonance could be used.
There's also the fact that more powerful characters than this already exist, like Gravlor and Fundor. Arguably, if they decided to just go ahead and attack an innocent farmland or something, Jun could use Resonance to block their most powerful attacks with a super-charged spell, then make exactly one counter-attack with another super-charged spell before Resonance runs out of power.
So that's another way of looking at it.
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Konan
Committed
Roleplay posts: 73
Age: 14
Physical Description: Standing at a height of 3 feet 2 inches, Konan does not seem to be a very intimidating fellow. Like many of his race, he is of diminuitive size. Konan is what is called a halfling, an animal-like and child-like race. Halflings are generally between 2 to 4 feet tall, with animal like features, usually mammalian, although some reptilian halflings have been known to exist.
Halflings can look almost completely animal-like, with fur covering their whole body, or they can be almost human like with only some animal like features. Konan is of the latter, with only large furry ears and a tail manifesting itself. His feet also seem to be small paws, which are quick and allow for quick agile movements.
Konan has bleach blonde hair along with similar colored fur on his animal like parts, and dark brown eyes that hold a determined fire almost always. Although like many halflings they also hold a mischievous glint.
Clothes and Equipment: Konan is an adventurer, and therefore travels lightly. He only has one set of clothing which is actually a very lightweight but durable armor. This armor gives him as much protection while offering the greatest freedom of movement. Hidden within this armor are four enchanted daggers that seem to have peculiar markings on them.
He also carries with him an unassuming looking sword, that is about a foot in length. To a normal sized human, the sword would look nothing more than perhaps a long dagger, but to Konan it is a full fledged long sword.
Aside from this he carries a small backpack on his back that has all the essentials for traveling, along with some other unknown things.
Player's online availability : Y'know
Registered: Feb 2, 2016 20:08:00 GMT -8
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Post by Konan on Feb 12, 2016 15:48:29 GMT -8
Better examples would be Erlkonrig and Xel'rath for more powerful characters.
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Resonance
Established
Roleplay posts: 26
Age: Less than 1.
Physical Description: Resonance has two forms, first is the physical form a sword. A standard long sword forged of a single piece of blue crystal. Resonance also posses a spirit form, which is of a purple black ball with wings, this form is only visible to it's wielder. He has also created a small dagger like sword for the halfling Konan. His main consciousness is housed in the sword owned by Jun, but he can communicate through the blade Konan has.
Clothes and Equipment: -
Registered: Feb 6, 2016 12:15:36 GMT -8
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Post by Resonance on Feb 12, 2016 15:57:42 GMT -8
The most important rule of Resonance is the same rule I follow myself: he cannot be used to kill a character without the players consent. Resonance isn't meant to be a WMD, he is meant to be something silly. Only in extreme situations should he actually be used to his theoretical potential.
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Deleted
Roleplay posts: 0
Registered: May 18, 2024 11:23:49 GMT -8
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Post by Deleted on Feb 12, 2016 16:11:49 GMT -8
Resonance - If this is a silly weapon then it should have such serious power. @jun - It's not the drawbacks and mana usesages which put me off this. It's the powers it has. What if someone wants to play an evil character? This weapon would essentially mean they would either lose or have to create an equally overpowered and anime-esque villain just to stand a chance.
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Deleted
Roleplay posts: 0
Registered: May 18, 2024 11:23:49 GMT -8
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Post by Deleted on Feb 12, 2016 20:57:39 GMT -8
Jun, my issue is that it kills story, personally. Say an evil kingdom existed -- TFS's Nazi Germany or Soviet Union. The wielder of Resonance would simply destroy the leader of this kingdom (and before the restrictions, even the kingdom's army). Any chance for plot involving malicious play is removed.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Feb 12, 2016 21:45:40 GMT -8
One other thing I'd like to add is that Resonance is essentially a very young celestial fairy who has a child-like concept of heroism. It's like a kid who wants to play superhero, but rather than a costume wearing toddler, it had decided to take on the form of a weapon (its power is in fact the result of its childish mentality).
I wanted to make sure this was known because i think it's a very cute and creative character idea and i wanna see it work.
The only other stipulations i can think of that would allow Resonance to stay in character is that it can never deliver a killing blow, ever, and it can only be used against another player or NPC if the enemy takes direct hostile action against the wielder or a party the wielder is loyal to.
The other reason i wanna make this work is because Resonance, as a character hinself, has the right to "leave" the current wielder in favor of another, cooler wielder. That means how to use Resonance will most likely become someone else's problem in the future. It's a neat mechanic to add to the game and id like to see it work, but the rules have to be fair for everyone.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Feb 13, 2016 15:42:47 GMT -8
UPDATE: "Also Jun Resonance isn't a celestial fairy he is a fourth dimensional spell construct given a rudimentary personality based on memories of a five year old child. It's kinda super sad, long story short Echoes made the sword realized he goofed and decided that the only person he trusted with its power was someone his son would look up to. His son who he wiped out of existence." - Alden in chat This just makes me wanna get this right even more. =[ Ok, here's my second draft for the weapon: Resonance should have a base form and a celestial form. In base form, it is simply a shiny, very sharp invincible sword. In celestial form it becomes an extremely powerful holy artifact. Here are conditions for using the weapon's celestial form. 1. It can only be used defensively in life-threatening situations.2. If used offensively, the foe must be a threat to the welfare of those positively aligned or close to the user.3. It cannot kill a foe (it leaves them with one HP, so to speak). 4. It must be consistently be acknowledged as having been played with/appeased (as a child would be). 5. The user must maintain a positive alignment. Assuming a mana pool of 100, here are its celestial form powers: 1. Heavenly Strike, 10 mana, magnifies the impact of a standard swing x 100. (In Jun and Konan's case, this would mean turning a standard, everyday 50 newton swing into a 5,000 newton swing which could disarm a heavily armored knight and knocking them back several meters). No more house-exploding attacks, but more strikes.2. Future Sight, 10 mana, prevents ambushes by giving the user a few extra seconds to respond. No infinite dodges.3. Spells: Telekinesis, Holy Energy Beam, Force Shield, 20 mana each. Only 5 spells total, depending on how the weapon is used.4. Auto-Block, 20 mana, can self-animate to deflect a blow with a Heavenly Strike. No infinite blocks.5. Spell Augmentation, 10-100 mana, can magnify a spell's power by 100% x every 10 mana used. However, the user loses the requisite mana required to normally cast the spell at that magnitude. This one is for @medsy . The user gets limited, maybe even only one chance to finish off the villain with an extremely powerful spell, and if it fails the user will be substantially weakened or even powerless.Here's a question for Konan and Resonance. Do you think this is too weak?
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Resonance
Established
Roleplay posts: 26
Age: Less than 1.
Physical Description: Resonance has two forms, first is the physical form a sword. A standard long sword forged of a single piece of blue crystal. Resonance also posses a spirit form, which is of a purple black ball with wings, this form is only visible to it's wielder. He has also created a small dagger like sword for the halfling Konan. His main consciousness is housed in the sword owned by Jun, but he can communicate through the blade Konan has.
Clothes and Equipment: -
Registered: Feb 6, 2016 12:15:36 GMT -8
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Post by Resonance on Feb 13, 2016 16:01:30 GMT -8
It's ability to shield itself, teleport itself, and move itself with telekinesis, should not be bound by a mana pool. These are in place so Resonance can remove itself from undeserving hands. If these spells are projected outward to effect other than yes it would cost mana.
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Enigma
Dedicated
Roleplay posts: 164
Age: 25 or 987
Physical Description: Human: Enigma appears to be a human male around the age of 25. He has jet black hair which falls just past his jawline. He has one light blue eye and one dark brown eye. He stands at 6'1'' with an average build, not as well muscled as a warrior or fighter would be.
Dragon: Enigma is a black dragon of imposing size in his full dragon form, which is around the size of a dragon approaching over one thousand years old. Enigma's eye colors are the same while in this form as they are in human form.
Dragon Species: European Dragon
Size: length - 70 ft height - 37 ft
Clothes and Equipment: In his human form Enigma wears whatever clothes is available to him. Whether these be simply rags or perhaps a nice set of leather it does not matter. The clothes he happens to be wearing at the time are destroyed when he enters dragon form either way.
Player's online availability : https://www.youtube.com/watch?v=dQw4w9WgXcQ
Registered: Aug 25, 2015 19:17:01 GMT -8
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Post by Enigma on Feb 13, 2016 16:07:56 GMT -8
I'd rather the sword not use holy magic.
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Resonance
Established
Roleplay posts: 26
Age: Less than 1.
Physical Description: Resonance has two forms, first is the physical form a sword. A standard long sword forged of a single piece of blue crystal. Resonance also posses a spirit form, which is of a purple black ball with wings, this form is only visible to it's wielder. He has also created a small dagger like sword for the halfling Konan. His main consciousness is housed in the sword owned by Jun, but he can communicate through the blade Konan has.
Clothes and Equipment: -
Registered: Feb 6, 2016 12:15:36 GMT -8
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Post by Resonance on Feb 13, 2016 16:34:01 GMT -8
The sword does not in fact use holy magic. It just uses raw mana.
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Garo Zelsai
Committed
Roleplay posts: 66
Age: 16
Player's online availability : Random, and usually you can find me in the Free City.
Registered: Dec 27, 2014 22:10:44 GMT -8
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Post by Garo Zelsai on Feb 13, 2016 21:00:34 GMT -8
I have to agree with Jill, Medsy, and Kematian. I think even if this doesn't end up being a cheat/god item, that it started out that way at all (and that there's even a thread for it) is a statement that someone wants or wanted to possess something of extraordinary, imbalancing capability for the "good" side of the theoretical alignment spectrum (on which are players for both sides). In response to the thread's title, I dunno if there's a fair way to use this because even if god items are nerfed until deemed technically "fair," it's still contributing to the arms race mentality we try to avoid, which always contributes to unfair situations. I'll tell you right now, if my character were on the evil side of the alignment scale, I would have a huge problem with this. Particularly in a community where evil characters would tend to receive more backlash for possessing equally powerful items or abilities.
On a technical level: I am having a little trouble wrapping my head around "future sight" and how that's even enforceable, much less legally enforceable?
On a thematic level: we don't want to promote a game that emphasizes some sort of level in a matter similar to Final Fantasy. Basically what I'm trying to say, is this sword item seems more like something off of a video game than a fantasy novel. Something that is level 100. The theme of the Fantasy Sandbox is, and has always tried, to match that of the more realistic fantasy novel experience, rather than the tabletop or video game experience.
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Resonance
Established
Roleplay posts: 26
Age: Less than 1.
Physical Description: Resonance has two forms, first is the physical form a sword. A standard long sword forged of a single piece of blue crystal. Resonance also posses a spirit form, which is of a purple black ball with wings, this form is only visible to it's wielder. He has also created a small dagger like sword for the halfling Konan. His main consciousness is housed in the sword owned by Jun, but he can communicate through the blade Konan has.
Clothes and Equipment: -
Registered: Feb 6, 2016 12:15:36 GMT -8
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Post by Resonance on Feb 13, 2016 21:49:11 GMT -8
While I certainly see peoples issues with Resonance, I have a point I wish to make. Many people seem to be working under the assumption that Resonance, was created completely arbitrarily. That I just said: "Screw it I want to make an OP god sword, so I can police other players." This is in fact, incorrect. Quite a bit of RP, was involved in the creation of this sword, and even more went into the acquisition. My original plan was to end the sword shortly after it's creation, however I thought it would be fun, and that it would generate RP if I turned it into a quest reward. It is now an entity, it has in my opinion an excellent reason to exist. I believe that its existence has already created excellent RP, I believe that it will continue to create excellent RP. The reason I believe this is because I trust the players who have it will not abuse it, and I believe they trust me to do the same.
For those who have not actually looked into the genesis of Resonance I provide the following threads:
thefantasysandbox.boards.net/post/22656/threadthefantasysandbox.boards.net/post/22798/threadthefantasysandbox.boards.net/post/22750/threadthefantasysandbox.boards.net/thread/1190/sword-woodsThere is also this quote to further explain exactly what Resonance is. "Also Jun Resonance isn't a celestial fairy he is a fourth dimensional spell construct given a rudimentary personality based on memories of a five year old child. It's kinda super sad, long story short Echoes made the sword realized he goofed and decided that the only person he trusted with its power was someone his son would look up to. His son who he wiped out of existence."
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Deleted
Roleplay posts: 0
Registered: May 18, 2024 11:23:49 GMT -8
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Post by Deleted on Feb 13, 2016 22:26:55 GMT -8
That's all wonderful, but in the end just lore to justify how your godsword wasn't arbitrarily made... the fact that it's a godsword is the entire problem. :P
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