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Post by The Town of Bogmill on Apr 3, 2016 17:19:53 GMT -8
Town of Bogmill The town of Bogmill is a small town, constructed around an old tavern known as the Hallows Inn, located in the dark forest of Witchwood. A slow-moving river runs through the town, but the nightly rainstorms cause the river to flood and create a swamp, so the town is really built on top of a marsh. As a result, a series of boardwalks were built to connect all of the structures together, though most buildings have stone patios surrounding them. Small transport boats and rafts sail from up the river and through the town, dropping off valuable cargo and other goods that keep the town running; merchants can make a good living this way. Bogmill has a small garrison, and is protected by a ten-foot high palisade wall, with two entrances (a western and eastern iron gate). The guards will let anyone through.
The townsfolk are most commonly plagued by bandits and other marauders, though their is the occasional bear and wolf mauling; trolls have always been a rare occurrence. Bogmill's biggest plague, however, seems to the witches of Witchwood. Witchwood is easy to get lost in, so a traveler should stick to the road which passes through the town, heading east and west.
As stated, the Hallows Inn is the local tavern, and is the oldest and largest building in the town; it has a large dining area, and a second-story full of rooms, which patrons may rent. A number of traders operate small stalls around the central stone courtyard in front of the inn, selling general goods. There is also a local smith, stablemaster, and bakery.
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Treva Briarheart
Established
Roleplay posts: 30
Age: 23
Physical Description: Treva stands at an imposing five foot and two inches. Her figure is healthy if a bit on the thin side. Light brown mid-back length hair frames a stoic face that often shows her genuine happiness despite her attempt at a stoic demeanor.
Clothes and Equipment: ...
Most times Treva wears the armor of her order, a heavy leather with facades of fine mithral chain. Steel boots frame her shins and feet while a deep red-brown cloak falls from her neck, matching ankle length open front skirt around her waist.
Her shield is made from a strong dark wood and shelled by cold steel with silvered edges, the point of which can be used for offhand attacks. Carved into the front plating is the symbol of her goddess Xivri.
The haft of her mace is made with the same dark wood as the shield, and the flanges the same silvered cold iron. Runes inscribe each flange, telling of the level of craftsmanship but possessing no actual magical power.
Registered: Mar 6, 2016 12:40:12 GMT -8
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Post by Treva Briarheart on Apr 6, 2016 17:16:10 GMT -8
Treva had been walking through a dark forest for several hours. Xivri had sent her to some pretty dismal places in the past, but these woods felt more like an imposing force, pushing from all sides with unsettling fear. Fortunately, just as she was about to take a long rest right there on the road, a town appeared through the thinning trees. It must be an established town too, as it had tall palisades built into the marshy ground surrounding it. Guards manned the gate before her.
"Greetings," Treva says as she nears the guards. "I am Treva Briarheart, cleric of Xivri. I've been bidden here by the hand of my goddess. Are these lands in turmoil? A sickness, or demonic infestation perhaps" she asks them.
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Lysanna Vermilion
Established
Roleplay posts: 10
Age: 19
Physical Description: -------------------
Race: Half Elf
Hair: long, white
Eyes: light-green (sometimes dark red), left eye is magical (indistinguishable)
Body: average, slender
Skin: smooth, pale
Other: mellifluous voice
Clothes and Equipment: -------------------
Armor: Silver
Weapons: Sword, Sword Breaker, Crossbow, Spear
Lysanna has a large amount of weapons and armor stored in a parallel plane, from which she can summon them to her hand.
Player's online availability : Daily.
Registered: Apr 6, 2016 10:18:30 GMT -8
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Post by Lysanna Vermilion on Apr 7, 2016 1:02:18 GMT -8
Making her way through the swamp, sticking closely to the road, Lysanna hoped she would soon arrive at the town, called Bogmill. She had never been around these parts before, so she paid close attention to everything around her. It would be easy to ambush travelers, which were not familiar with this dark forest.
After a couple more minutes, although it could've been hours, too, since telling what time it was in such a dark area was almost impossible, she could see a high palisade wall in the distance. She exhaled and relaxed a bit.
She followed the path leading to the western iron gate and approached one of the guards. She took of her helmet, saluted in the way it was proper within her order. "Good day to you, Sirs. We have read your request regarding the riddance of evil witches, which plague your town." she said and showed them a letter, which she had received from a barkeeper, who owned an inn not far away. "Could you give us directions to the local inn, where one is supposed to inquire." she added.
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Rodrik Fletcher
Established
Roleplay posts: 11
Registered: Nov 15, 2015 14:34:09 GMT -8
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Post by Rodrik Fletcher on Apr 8, 2016 16:34:04 GMT -8
Rodrik had been sent to this town by the Brotherhood to investigate the disturbances here. If needed, he would inform the mayor of the Brotherhood's potential operations here, for they were made for just this purpose. He trekked through the dark and murky forest until he came to the gate, where he saw Treva Briarheart. "I am here on behalf of Witchhunting," he said blatantly and seemingly angrily. He was an impatient man. "And greetings," he said to Treva.
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Post by The Town of Bogmill on Apr 9, 2016 5:11:35 GMT -8
The guards sighed and growled, an effect of being on guard duty in this horrid place. "Go on through," he tells Treva and Rodrik. "Head to the center of the town and find the Hallows Inn. Can't miss it. Big, old building built over the river."
When Lysanna appeared, the guard held up his hand to stop her from talking to much. "Head to the Hallows Inn. Center of town, big building over the river."
---
A great stone platform sat on two stone arcs that went across the river; on this platform was the Hallows Inn. In effect, the river flowed directly beneath the inn. Any boats which came through the town would ride below the inn. At this time of the day, some boats was coming through filled with a number of items, and merchants rushed over to help tie them down.
The Hallows Inn was a large structure and had 3 stories. Glass windows were all around it, but they were stained and foggy so it was hard to see inside. The old rotten wood had a very dark, moist look to them, an effect of being in the swamp. The porch of the inn squeaked and groaned as anyone walked across. Some old men rocked in their rocking chairs on the porch, and you might would swear some of them were even dead!
The doorway was two wooden doors, and upon entry would find a large, dimly-lit, damp room. Many tables were in the center of the room, and booths hugged the walls. They were all aged, beaten, and stained over the years. All sorts of patrons were sitting down and eating all kinds of food obtained from the local forests, or delivered by boat from way upstream. It was not a very loud inn, and most people spoke quietly or whispered, with the occasional wheezing laugh.
On one end of the room was a bar, where an old bald-headed man with cut up hands washed out a mug. "What'cher need," he said blatantly, looking at anyone who walked in. "Care fer a drank? Or mutton?"
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Lysanna Vermilion
Established
Roleplay posts: 10
Age: 19
Physical Description: -------------------
Race: Half Elf
Hair: long, white
Eyes: light-green (sometimes dark red), left eye is magical (indistinguishable)
Body: average, slender
Skin: smooth, pale
Other: mellifluous voice
Clothes and Equipment: -------------------
Armor: Silver
Weapons: Sword, Sword Breaker, Crossbow, Spear
Lysanna has a large amount of weapons and armor stored in a parallel plane, from which she can summon them to her hand.
Player's online availability : Daily.
Registered: Apr 6, 2016 10:18:30 GMT -8
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Post by Lysanna Vermilion on Apr 9, 2016 6:21:04 GMT -8
Although she was interrupted by the guards, Lysanna's face didn't betray any emotions. Inside her body, though, she felt a little anger, but she knew how to control herself.
"You have our gratitude." she said and saluted again, putting on her helmet. She then proceeded in the pointed direction and soon arrived at the Hallows Inn. She took in the peculiar state it was in, as she walked across the squeaky porch and went through the wooden doors. She stopped right after the threshold and eyed the room, taking off her helmet.
As the bartender paid her attention and spoke his question, she fixed her piercing light green eyes on him and approached with a confident step. "Greetings, good sir. We have heard of your inquiry about some witches, who strike terror into your people's hearts. We have come here to help you eliminate this threat. We are supposed to meet at this inn." she said with a mellifluous, but serious voice.
She really hoped those rumors would be true this time. Too many times she had entered cities, because of stories about evil beasts and children-slaying monster, just to discover them to be untrue.
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Treva Briarheart
Established
Roleplay posts: 30
Age: 23
Physical Description: Treva stands at an imposing five foot and two inches. Her figure is healthy if a bit on the thin side. Light brown mid-back length hair frames a stoic face that often shows her genuine happiness despite her attempt at a stoic demeanor.
Clothes and Equipment: ...
Most times Treva wears the armor of her order, a heavy leather with facades of fine mithral chain. Steel boots frame her shins and feet while a deep red-brown cloak falls from her neck, matching ankle length open front skirt around her waist.
Her shield is made from a strong dark wood and shelled by cold steel with silvered edges, the point of which can be used for offhand attacks. Carved into the front plating is the symbol of her goddess Xivri.
The haft of her mace is made with the same dark wood as the shield, and the flanges the same silvered cold iron. Runes inscribe each flange, telling of the level of craftsmanship but possessing no actual magical power.
Registered: Mar 6, 2016 12:40:12 GMT -8
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Post by Treva Briarheart on Apr 9, 2016 13:05:05 GMT -8
Thanking the guards, Treva moved through the gate and into the town. She had never seen a town quite like Bogmill before. Some streets and alleys replaced by canals, houses built on stilts with wooden boardwalks between them, the inn in the center of town even rested right over the river. It was quite fascinating.
She made her way to the inn, traversing the loose maze of wooden walkways and greeting the townsfolk she passed. Nothing seemed overtly wrong with the area, like she might find if there were a plague or a wraith haunting the area. It was actually somewhat serene with the babbling off the river and the drum of life throughout the little town.
Finally stepping onto the inn's porch, she nodded at the old men in their chairs. Passing through the doors into the inn, she took in the patrons and the building. It was old, but homey. Many people had been through those doors -- perhaps entire generations of families. She spied the bartender and moved in his direction. Of all the people in a town, they were usually the most well informed. If he could point her in the right direction, she could begin searching for the problem Xivri wanted her to solve.
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Rodrik Fletcher
Established
Roleplay posts: 11
Registered: Nov 15, 2015 14:34:09 GMT -8
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Post by Rodrik Fletcher on Apr 9, 2016 13:59:13 GMT -8
Rodrik generally followed Treva, but took in the sights of the surrounding area. He, Treva, and Lysanna all ended up at the bartender's location. Lysanna seemed to take the initiative in asking about the witch hunt, and Rodrik spoke as well. "I'll have a drink," he said randomly, then looked at Lysanna and Treva, "I think it's best we fill ourselves before heading into the forest to hunt for witches, no?"
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Post by The Town of Bogmill on Apr 9, 2016 18:52:08 GMT -8
The bartender looked at the trio of adventurers with one big eye and one small eye. He rubbed his cut-up hand over his bald forehead and hocked up something in his throat, then spat on the dirty, wooden floor.
"Yeah... witches in the woods... ones you came through... but they don't come by the roads much. That's what we tell the folks, stay on the damn roads, but they never listen." The bartender fixed a drink for Rodrik and passed it to him. "The merchants in town have some adequate equipment if you need to stock up. These witches are fast, I hear. And cunning. Brooms, and cauldrons, and all the panoply of hags. They like to mess with folk... laughing, screeching, whisperin'... then they pop up and drag you away into the the thick wood, never to be seen again... heard the trolls and goblins 'round the woods work for'em, but whatta I know, eh? I'm just a innkeeper." The innkeeper chuckled for seemingly no reason. "Here, the mayor's men came by earlier with this parchment."
The piece of paper was a rough outline of the town and the surrounding forest with some landmarks. To the northeast was the shape of a badly-drawn tree, with a stick figure hung on a noose, and what appeared to be a witch nearby. Maybe that's where the trio could find their first clue.
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Lysanna Vermilion
Established
Roleplay posts: 10
Age: 19
Physical Description: -------------------
Race: Half Elf
Hair: long, white
Eyes: light-green (sometimes dark red), left eye is magical (indistinguishable)
Body: average, slender
Skin: smooth, pale
Other: mellifluous voice
Clothes and Equipment: -------------------
Armor: Silver
Weapons: Sword, Sword Breaker, Crossbow, Spear
Lysanna has a large amount of weapons and armor stored in a parallel plane, from which she can summon them to her hand.
Player's online availability : Daily.
Registered: Apr 6, 2016 10:18:30 GMT -8
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Post by Lysanna Vermilion on Apr 10, 2016 0:10:51 GMT -8
Lysanna had been so absorbed by her own thoughts and getting familiar with the surroundings, that she had been completely oblivious to the other two adventurers, who had come to take care of the witches.
Hmmm. The barkeeper probably didn't have any more information on the witches. Nothing that could help her identify their powers, at least. There was no special gear for witchhunting. They would most likely wield some kind of magic, so she would use her amulet. Apart from that, she already had everything on her to be well-prepared.
"Thanks." she said briefly to the bartender, taking the piece of paper and turned around to face her allies. "We greet you and ask for forgiveness. Our name is Lysanna Vermilion." she said and saluted, shortly tapping her fingers to her forehead, a sign of respect among her order. "We seem to be together on this quest and we look forward fighting alongside you." she said and handed over the paper. "You can see the location of our targets here." she said and pointed at the tree with the stick figure on the map. "We are ready to depart." she said and looked at her two companions, waiting for either to answer. It hadn't happened very often, that she had company on one of her adventures. But this wouldn't prove a challenge. She had learned to fight alongside others and actually enjoyed having someone watching her back.
She then turned around on her heel again and addressed the bartender. "That reminds us. What shall our reward be, if we return successfully?" she asked. If there were three of them, the reward would have to be split. She needed to know, if it was still worth it.
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Treva Briarheart
Established
Roleplay posts: 30
Age: 23
Physical Description: Treva stands at an imposing five foot and two inches. Her figure is healthy if a bit on the thin side. Light brown mid-back length hair frames a stoic face that often shows her genuine happiness despite her attempt at a stoic demeanor.
Clothes and Equipment: ...
Most times Treva wears the armor of her order, a heavy leather with facades of fine mithral chain. Steel boots frame her shins and feet while a deep red-brown cloak falls from her neck, matching ankle length open front skirt around her waist.
Her shield is made from a strong dark wood and shelled by cold steel with silvered edges, the point of which can be used for offhand attacks. Carved into the front plating is the symbol of her goddess Xivri.
The haft of her mace is made with the same dark wood as the shield, and the flanges the same silvered cold iron. Runes inscribe each flange, telling of the level of craftsmanship but possessing no actual magical power.
Registered: Mar 6, 2016 12:40:12 GMT -8
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Post by Treva Briarheart on Apr 10, 2016 11:59:41 GMT -8
Goblins, trolls, and witches? Certainly this seemed like a den of evil and probably what Xivri had brought her to Bogmill to thwart.
Treva nodded to Lysanna when she introduced herself. "I am Treva Briarheart, cleric of Xivri," she replied. She turned to look at the shield-bearing man who had also joined them and waited for his introduction.
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Rodrik Fletcher
Established
Roleplay posts: 11
Registered: Nov 15, 2015 14:34:09 GMT -8
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Post by Rodrik Fletcher on Apr 16, 2016 7:10:09 GMT -8
"I'm down for it," Rodrik replied to Lysanna, finishing his drink. "Name's Rodrik Fletcher, of the Fletcher family."
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