Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Jul 25, 2016 4:27:27 GMT -8
"What..? No...that's not what I...oh alright. A date it is then."
She looked up at the beautiful city that was her home, that she had ordered men and griffins to their deaths in order to defend. She would give anything for it, and each sight of it still sent her heart soaring.
"Yes, we should report to her as quickly as possible, no doubt she is flicking her tail at us for taking so long."
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Lord Crovan of House Winter
Dedicated
Roleplay posts: 414
Age: 25
Physical Description: A lean man but tall man, his skin pale but still sun touched. His muscles are toned and well built. His hands calloused from years of training and swordplay. His chest His hair is straight but curls slightly at the ends and settles on his shoulders, a short trimmed beard graces his gaunt cheeks and angular jaw, framing his soft pink lips. His eyes are a sharp blue, bright and strong.
Clothes and Equipment: Clad in dark clothing, a soft cotton layer.
A hauberk of hard dark leather adorns his chest. Occasionally he will wear an additional layer of steel chain mail over this. Vambraces on his forearms are also of dark leather, a dagger sheathed within his left. Boots carefully made of soft and hard leather armor his feet and lower legs.
http://i.imgur.com/z1VU1NB.jpg
Over all of this he wears a woolen cloak, fur sewn into the shoulders and leather straps cross his chest forming an X and holding the cloak firmly in place. It just barely drags the ground as he walks.
His belt holds a dagger and a bastard sword. A set made of steel only beaten in strength by mythril. Shining bright and pure. The hit is a slightly curved cross of this steel, thick and strong, helping to balance the blade. Its handle of carved wood and wrapped craftfully in leather. The pummel is also this steel shaped carefully into a wolf's head and painted black with green eyes.
http://i.imgur.com/lok767M.jpg
If expecting battle he will carry a shield with the mark of his house.
Player's online availability : 2:30AM-4:00AM (UTC-6:00) + Weekends 12:00-4:00
Registered: May 5, 2016 23:25:45 GMT -8
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Post by Lord Crovan of House Winter on Jul 25, 2016 10:50:29 GMT -8
Crovan smirked at her fluster and nodded at the mental image of Naoki's tail twitching, "Indeed."
<exit directly to Naoki's Office>
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Aozora
Dedicated
Government Account for Aozora
Roleplay posts: 162
Registered: Aug 15, 2016 13:29:11 GMT -8
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Post by Aozora on Aug 24, 2016 13:26:38 GMT -8
The Outriders from Aozora ride quickly through the countryside, they're about an hour ahead of the Harvestman now. Two riders were 30 minutes behind, keeping pace ahead of the giant spider to keep an eye on it and report if it starts changing direction.
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Scar Harvestman
Established
Slowly Heading North
Roleplay posts: 11
Physical Description: Eight 80 Meter long thin legs, a 60 meter long tail with a blade on the end, 6 Eyes of varying sizes, covered in hard chitin on the bottom of body with many eggs stuck to its underside. Parts of its body are Bio-Luminescent, giving off a blue glow in the night.
Registered: Aug 23, 2016 17:35:14 GMT -8
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Post by Scar Harvestman on Aug 26, 2016 7:38:53 GMT -8
The Scar Harvestman would get through the open lands to the free plains hours after the first Ao outriders, the two other riders still keeping pace with it to track its movement. Now in more open territory, the monster notices the men on horses and lets out a low hiss. Beads of slobber trip from her chelicerae for she hungered for the small morsels in front of her.
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Xel'rath
Committed
Roleplay posts: 83
Age: Unknown
Physical Description: If Xel'rath has a true form, it is unknown as to what it really looks like. It can take on the appearance of anything or anyone with complete perfection.
Clothes and Equipment: None, Xel'rath can conjure anything it needs along with it's many forms.
Player's online availability : Unknown
Registered: Nov 3, 2015 18:47:56 GMT -8
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Post by Xel'rath on Aug 26, 2016 9:00:08 GMT -8
Out in the open fields, the Harvestman would indeed find a particularly juicy morsel before it in the form of a cow, seemingly too slow to get out of the huge spider's way before it would catch up with it.
There would be a faint magical presence about the cow, all but masked from notice but still present.
(charge 1)
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Aug 26, 2016 10:20:52 GMT -8
Finally, a normal monster to fight. the Commodore thought to herself as her assembled companies formed up in the air. Three hundred Griffin Riders, the main strength of her legion on the plains, were a half mile off, while her 2nd company of Light Riders circled near the giant spider.
2nd Company's role, as the fastest company in the Legion, was to harry and harass the giant spider, test it for weaknesses and see what it was capable of doing.
Liz raised her sword in the air, feeling the mana drawn to it like lightning to a rod, and brought it down in a chopping motion. The light company began there descent, forming a vertical wheeling pattern of archers that loosed a constant stream of arrows from powerful composite bows into the creature.
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Scar Harvestman
Established
Slowly Heading North
Roleplay posts: 11
Physical Description: Eight 80 Meter long thin legs, a 60 meter long tail with a blade on the end, 6 Eyes of varying sizes, covered in hard chitin on the bottom of body with many eggs stuck to its underside. Parts of its body are Bio-Luminescent, giving off a blue glow in the night.
Registered: Aug 23, 2016 17:35:14 GMT -8
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Post by Scar Harvestman on Aug 26, 2016 10:36:01 GMT -8
The Harvestman's eyes watch as more small things arrive, it slows its approach. There was plenty more sustenance now it seemed.
Hisss...
Her palps gathered close to her mouth. The Arrows were not enough to pierce to spider's thick carapace, but they were certainly enough to pop some of the hundreds of eggs on her butt. The harvestman screams as it feels and hears some of her precious eggs burst. The bladed tail swung around as it always did, just a little faster from the harvestman's agitation, she of course couldn't aim the tail for attack as well since it's behind her. (does have vision behind it, but not complete spherical vision, there are blind spots.) The tail simply thrashed about randomly, creating a hazard for the Griffin Riders.
She continued to prepare and attack from her mouth. <Charge 1, release on next turn>
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Xel'rath
Committed
Roleplay posts: 83
Age: Unknown
Physical Description: If Xel'rath has a true form, it is unknown as to what it really looks like. It can take on the appearance of anything or anyone with complete perfection.
Clothes and Equipment: None, Xel'rath can conjure anything it needs along with it's many forms.
Player's online availability : Unknown
Registered: Nov 3, 2015 18:47:56 GMT -8
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Post by Xel'rath on Aug 26, 2016 13:31:35 GMT -8
Xel'rath would abandon the form of the cow for now, as the Dawn Riders made their arrival and the spider's attention seemed to focus on the air. During this time Xel'rath would approach one of the legs of the spider, appearing as nothing more than a shadow that zipped along the ground, darker even than the shadow the spider already cast with it's huge size. The speed of the shadow's movement would leave the spider hard pressed to avoid Xel'rath given it's slowness and current preoccupation.
Xel'rath would continue then should he reach the spider, traveling up the long leg of the beast until the shadow rested on the bottom of the spider's midsection. Here, the shadow would pause, and once again begin gathering more energy.
As the shadow lacked any physical presence the spider would most likely not be able to feel Xel'rath's movements upon its body.
(Charge 2)
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Aug 26, 2016 13:31:49 GMT -8
Jun had received word of a massive creature roaming about. All indications were that it was hostile. Jun glided through the air on Blackbean, the giant crow. She was clad in her dragon armor and enchanted helm.
"*Sigh* Never a dull moment. Let's go Blackbean."
She was still several hundred meters away when she raised Resonance into the air. Mana flowed from her chains that ran from her back, into her hands, and then through the sword. Resonance itself was pleased. Yay, more bad guys to fight! Jun grinned and looked up at the blade even as it glowed wildly and began to absorb power. (Charge 1)
To help the other combatants get an opening, Blackbean crowed loudly. CAAAW! Hopefully the spider would take notice and get distracted.
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Scar Harvestman
Established
Slowly Heading North
Roleplay posts: 11
Physical Description: Eight 80 Meter long thin legs, a 60 meter long tail with a blade on the end, 6 Eyes of varying sizes, covered in hard chitin on the bottom of body with many eggs stuck to its underside. Parts of its body are Bio-Luminescent, giving off a blue glow in the night.
Registered: Aug 23, 2016 17:35:14 GMT -8
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Post by Scar Harvestman on Aug 26, 2016 14:47:35 GMT -8
The Harvestman moves her palps and begins to spew sticky webbing from her fangs, turning to spread the spraying goop around. The intent simply to ensnare the many nuisances flying around her! With the proportionate size of the spider, her silk is more dense than that of your everyday arachnid, each strand weighing 1/5th the weight of steel beams of the same size and with exceeding steel in toughness and tensile strength! <Charge expended>
KERSHPEWWWWWFFWWFWFWFWFWFFWWFWFWWFSFSWFSWFFWFSWWFFFSSAAA[/b]
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Aug 26, 2016 16:07:15 GMT -8
The Dawn Riders, displaying their veteran status as the most skilled riders in Isra, dodged all the attacks and withdrew to a safe distance at the command of their Commodore. With Jun and Xel'rath present, and the spider not imediateky threatening anything, she saw no need to endanger the lives of her soldiers. A quick call to Tristian Seryl at the Black Tower was all that was necessary to deal with this.
"Lord Seryl? Commodore Finch. There is a giant ass Spider here on the Plains. Mostly impervious from the top with conventional weaponry. I have withdrawn my forces for the time being, and Jun and Xel'rath are here fighting it. You have a clear shot if you need it."
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Lord Tristian Seryl
Dedicated
Roleplay posts: 210
Age: 37
Physical Description: At 6'1", Tristian is tall and broad-shouldered, with a lean but muscled form. His features are chiseled and aristocratic, set with dark brown eyes and framed by shoulder-length brown hair; he does occasionally grow a beard and mustache, but most frequently, he is seen to be clean-shaven. Very little about him stands out, aside from his handsome features - he has a few scars gained during the flight from Medan, but few of them are visible to the casual observer, being hidden by his everyday attire.
------------------------------
Clothes and Equipment: As a nobleman, Tristian typically wears well-made tunics, breeches, and boots in a variety of colors, but as a practical man, he abhors silk - most of his clothes are simply made of fine, but sturdy, wool, though he does indulge in fur-lined gloves and cloaks in winter. On rare occasions, mostly just important state functions (given he is the head of the Black Tower) he can be seen wearing a full set of blue and gold plate armor, emblazoned with his family crest of the gryphon head. A lot of the time, Tristian carries with him his family's heirloom sword, and he always wears a golden signet ring with the Seryl family crest - he also wears a signet ring with the crest of the Black Tower, which allows him to maintain telepathic contact with his operatives.
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Player's online availability : Evenings. (EST)
Registered: Mar 18, 2016 16:46:29 GMT -8
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Post by Lord Tristian Seryl on Aug 26, 2016 17:06:01 GMT -8
Tristian's voice rang through to Liz after a moment.
"I just received word from the gate guards about a threat. Giant spider, you say? Absolutely lovely. I'll start charging the Kami - and I'll give you warning before we fire so you can get yourself and your men out of there. Stay sharp, Commodore." The connection cut out, and then Jun and Xel'rath would hear his voices in their head.
"Commodore Finch just alerted me to the spider threat. I'm charging the Kami, and I'll warn the two of you when it's about to fire. When I give you the warning, get out of there fast. That's an order. Understood?"
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The Black Tower
Established
Roleplay posts: 32
Registered: Apr 22, 2016 21:54:39 GMT -8
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Post by The Black Tower on Aug 26, 2016 17:26:17 GMT -8
True to Tristian's word, the Kami began ramping up, shivers of light and energy washing up the Tower - which was visible even from this distance - to begin gathering in the giant magical ballista-type-structure perched at the very top of the black stone structure. It would take a few minutes for it to be at full strength, but once it was, there would be no hesitation in firing - this creature wouldn't be allowed to get any closer to Isra.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Aug 26, 2016 20:37:14 GMT -8
Still being several hundred meters away, Blackbean immediately banked left, then contorted its body to dive bomb straight down, narrowly avoiding the attack. It was all Jun could do to hang on with one hand, but as she did Resonance ignited into brilliant magic flames, leaving a trail of smoke in her wake. As they approached the ground, Blackbean would bank right in an attempt to confuse the spider. She did not have a clear shot yet, so she continued to siphon mana into her sword as she flew. (Charge 2) It was at this point that she received the telepathic communication from the Black Tower. When Blackbean was level enough, Jun quickly tapped her Black Tower standard issue necklace and then gripped Blackbean once again. Xel'rath , Elizabeth Finch , I think we need to reduce its mobility as much as possible so that the kami has a clear shot. Otherwise, it may still do serious damage to the city or even dodge the attack. You guys hear me? We've got to slow it down!
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Xel'rath
Committed
Roleplay posts: 83
Age: Unknown
Physical Description: If Xel'rath has a true form, it is unknown as to what it really looks like. It can take on the appearance of anything or anyone with complete perfection.
Clothes and Equipment: None, Xel'rath can conjure anything it needs along with it's many forms.
Player's online availability : Unknown
Registered: Nov 3, 2015 18:47:56 GMT -8
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Post by Xel'rath on Aug 27, 2016 2:37:39 GMT -8
The spider would expend all of its energy, yet Xel'rath still remained completely unnoticed on the underside of the spider's abdomen, a dark shadow that clinged to the tough carapace. The void being's energy grew to an immense amount in a short time, as Xel'rath's form was not hindered in the slightest when it came to channeling magic.
It was then that Xel'rath released his energy, having no intent to simply slow the spider down. If the spider was able to remove Xel'rath from it's form this would be avoidable, though it was impossible through merely physical means.
It would spread like a disease, its point of origin being where Xel'rath rested on the spider. The spell would begin disintegrating the spider and growing in pace as it moved along. It would not stop until the entire beast was annihilated from existence, disappearing in wisps of dark smoke that appeared to be void of light before even that disappeared and the only thing that was left would be open air. Even the toughest of materials could not stand to resist the spell, as it worked to disassemble whatever physical element it touched at the very foundation of their composition.
(2 charges -> 0 charges)
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Scar Harvestman
Established
Slowly Heading North
Roleplay posts: 11
Physical Description: Eight 80 Meter long thin legs, a 60 meter long tail with a blade on the end, 6 Eyes of varying sizes, covered in hard chitin on the bottom of body with many eggs stuck to its underside. Parts of its body are Bio-Luminescent, giving off a blue glow in the night.
Registered: Aug 23, 2016 17:35:14 GMT -8
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Post by Scar Harvestman on Aug 27, 2016 20:29:24 GMT -8
The Harvestman watched the flying beasts retreat for now, web still spewing from her mouth. She began to move forward again, moving further into the plains. While Xelr'rath's attack would effectively on natural substances, the beast is of fel origin so armored carapace of the Harvestman was resistant to magic and the process was much slower. The small nerve endings inside the armor told the spider that it was being damage over time, after a moment of evaluation, the Harvestman opts to begin shedding afflicted layers of armor. Plates of carapace began falling off to stop the spread of the disease-like attack. With that threat dealt with, the spider crouches down and leaps high into the sky with great propulsion, catapulting itself a great distance into the plain, while airborne, it see signatures of heat in the direction of the city, as well as seeing the dawn riders retreat that way was that the hive for these insects? The spider also see the various farmlands between here and the city, the Harvestman would head for those. Meanwhile, it gathers power for a different type of attack. (Charge 1) (Heading for farmlands thread) ((Note, the spider's armor is only resistant to magic, not immune.))
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Xel'rath
Committed
Roleplay posts: 83
Age: Unknown
Physical Description: If Xel'rath has a true form, it is unknown as to what it really looks like. It can take on the appearance of anything or anyone with complete perfection.
Clothes and Equipment: None, Xel'rath can conjure anything it needs along with it's many forms.
Player's online availability : Unknown
Registered: Nov 3, 2015 18:47:56 GMT -8
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Post by Xel'rath on Aug 28, 2016 2:00:25 GMT -8
The magical resistance of the spider's armor indeed did slow the disease like spell at first, however as many plagues often do, it adapted as it consumed some of the armor plating, as this gave Xel'rath information he needed to counteract it's properties since he now knew exactly what the armor was made of. His continued channeling of magic to sustain the spell would allow him to change its properties as it went.
The armor would unfortunately fall away, yet due to previous adaptation the disintegration spell had penetrated deeper and would now begin to spread throughout the spider's insides, eating away at them at an ever increasing pace. Without any more hindrances the spider would be completely destroyed within minutes, though a large enough portion of it might be disintegrated for it to die before then. Xel'rath himself would move to rest on top of the spider to avoid being shed with the armored carapaces, this would let Xel'rath tag along for a ride with the Scar Harvestman as it lept away.
(exit)
(0 charges - channeling all magic into current spell)
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Aug 28, 2016 9:08:54 GMT -8
Unfortunately, there would probably be no escape. There was a brief flash of light from Jun's sword as Blackbean turned to face the creature. As soon as Xel'rath ate away at the creature's carapace, Jun cried out "Fire Art: Flaming Dancer!" Resonance was suddenly engulfed by a whirling torrent of fire which exploded outward like a large serpent. Indeed, once the light of the initial casting had subsided it would be revealed that flame did have something like a large, head attached to a snake-like body. The coiling, writhing flames were bright yellow and approximately 15 meters in length. A shot of the flaming dragon, coiled up like a snake just before it strikes. As soon as the giant creature crouched into a leaping position to try to get away, the dragon would leap forward and "bite" at the weak points in the limbs created by Xel'rath's spell, rapidly increasing the temperature in and around them. The dragon would snake its way from limb to limb, quickly destroying the spider's somatic nervous system and muscle fibers with intense heat. The dragon was lightning quick and would follow the creature even if it successfully leaped, relentlessly biting away. The spell had been charged for several seconds, and would stick around for several seconds itself, just enough time to turn their battle into Isra's largest boiled crab leg buffet. If the spider's legs were sufficient damaged it would likely not get away. Jun and Blackbean would bank away from the creature and fly out at least a hundred meters before arcing back towards it to see what it would do next.
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Lord Tristian Seryl
Dedicated
Roleplay posts: 210
Age: 37
Physical Description: At 6'1", Tristian is tall and broad-shouldered, with a lean but muscled form. His features are chiseled and aristocratic, set with dark brown eyes and framed by shoulder-length brown hair; he does occasionally grow a beard and mustache, but most frequently, he is seen to be clean-shaven. Very little about him stands out, aside from his handsome features - he has a few scars gained during the flight from Medan, but few of them are visible to the casual observer, being hidden by his everyday attire.
------------------------------
Clothes and Equipment: As a nobleman, Tristian typically wears well-made tunics, breeches, and boots in a variety of colors, but as a practical man, he abhors silk - most of his clothes are simply made of fine, but sturdy, wool, though he does indulge in fur-lined gloves and cloaks in winter. On rare occasions, mostly just important state functions (given he is the head of the Black Tower) he can be seen wearing a full set of blue and gold plate armor, emblazoned with his family crest of the gryphon head. A lot of the time, Tristian carries with him his family's heirloom sword, and he always wears a golden signet ring with the Seryl family crest - he also wears a signet ring with the crest of the Black Tower, which allows him to maintain telepathic contact with his operatives.
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Player's online availability : Evenings. (EST)
Registered: Mar 18, 2016 16:46:29 GMT -8
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Post by Lord Tristian Seryl on Aug 28, 2016 11:16:04 GMT -8
"It's heading for the farmlands and we have to stop it - you two get out of there! We're firing the Kami now!"
Tristian's voice rang out in the minds of both Xel'rath and Jun, filled with urgency.
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The Black Tower
Established
Roleplay posts: 32
Registered: Apr 22, 2016 21:54:39 GMT -8
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Post by The Black Tower on Aug 28, 2016 11:26:43 GMT -8
Tristian's warning came just in time, as the power of the Kami ramped up immensely. There was a creaking groan from the Tower as the light flowing over it from base to top ceased and all coalesced at the head of the structure. Then a series of loud, unbelievably rapid booms echoed out over the plain - anyone watching the Tower would see explosions of vivid light emanating from the top, oddly right after each ear-wrenching boom. As soon as the ridiculously large spider hit the ground, it would find that the air around it had become deathly still and equally silent as the air pressure bottomed out alarmingly; mere heartbeats later, a dozen ballista bolts, each larger than a man, slammed into its carapace-covered body with enough force to completely shatter stone walls more than fifty feet thick.
But they didn't stop there. As soon as they slammed into the form - whether it be lodging into the armored exoskeleton or piercing into the flesh beneath - the bolts lit up from magically-hardened metal tips to their ends with brightly glowing runes. And that was when the true carnage began. Each bolt exploded in a torrent of destructive force that was partly fire, mostly raw magical energy designed specifically to key into whatever it had impacted and destroy it on every level. The Kami had been designed with one purpose in mind: Completely annihilating whatever was threatening Isra. And it did this job very well.
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