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Post by Strangers and Travelers on Apr 19, 2017 9:47:13 GMT -8
Mount GrimA tall, imposing-looking mountain beside the town of Lux. It is central to the Church of Light, as it plays a major role in the religion's origins. Its peak reaches up into the clouds.
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Post by Strangers and Travelers on Apr 19, 2017 9:49:06 GMT -8
Balthazar the Alchemist would soon arrive at the foot of Mount Grim. Even standing at the base, it was easy to see where it had gotten its name. The mountain was tall and spooky, with dark fog covering what little moonlight there was. The peak was shrouded in the clouds, and the entire mountain seemed to be riddled with sheer cliffs. A single, narrow path led up, into the mist.
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Balthazar the Alchemist
Established
Roleplay posts: 23
Age: 34
Physical Description: Approximately 6’7 in height with a somewhat gangly build. His body is covered completely by surprisingly flexible armor plates that overlay a skin fitting cloth outfit. Over the armor, he wears a voluminous black cloak that features a rather sizable collar that is usually turned up. His mask has a beaklike metal extension on the front of it with two metal hoses attached to directly below the beak-like extension. These hoses connect to the armor on his back, making them mostly obscured by the cloak he wears. On top of the mask, he wears a plain black top hat that’s in surprisingly good shape. His eyes are obscured by a dark tinted glass.
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Clothes and Equipment: A flexible suit of armor made from enchanted alloy. Despite being in relatively thin sheets, it’s highly durable and resistant to a wide manner of attacks. The cloth it's attached to and the cloak that covers it also appears to have been enchanted in some ways. Wears gloves of a similar material that have what appears to be runes of some kind written on them. A rather strange looking crossbow that’s unusually large is strapped to his back along with a glaive. There appear to be many objects carried in the coat's pockets, although they are obscured from view. In addition to this, Balthazar carries a worn looking travelers bag.
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Registered: Apr 16, 2017 11:57:08 GMT -8
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Post by Balthazar the Alchemist on Apr 19, 2017 10:08:09 GMT -8
Balthazar approached Mount Grim at a swift trot, Ebony only slowing down as it reached the mountain base because it was unable to keep up such a pace safely. Although normally from this distance one wouldn’t be able to see anything of note on the mountain, Balthazar had a magical solution to this dilemma. A faint red light began emanating from his right eye, the tinted glass that covered it unable to block the glow completely.
A rather simple yet effective spell he knew that allowed him to see things from a distance as if they were mere feet from him. With this spell in place, Balthazar began looking over the mountain for anything that might look out of place. He didn’t really expect to find anything with this method but decided it was for the best to try it before he moved on to something else.
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Post by Strangers and Travelers on Apr 19, 2017 11:20:08 GMT -8
Although his spell allowed him to look at faraway objects as though he were looking through a telescope, the fog still blocked much of Balthazar's view. Nothing about the mountain seemed very out of place but he wasn't able to see a whole lot. One thing would catch his eye, though: a man hanging off the edge of a cliff. He struggled for a moment, then fell. He vanished into the mist, but the drop was high enough that it was an almost certain death.
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Balthazar the Alchemist
Established
Roleplay posts: 23
Age: 34
Physical Description: Approximately 6’7 in height with a somewhat gangly build. His body is covered completely by surprisingly flexible armor plates that overlay a skin fitting cloth outfit. Over the armor, he wears a voluminous black cloak that features a rather sizable collar that is usually turned up. His mask has a beaklike metal extension on the front of it with two metal hoses attached to directly below the beak-like extension. These hoses connect to the armor on his back, making them mostly obscured by the cloak he wears. On top of the mask, he wears a plain black top hat that’s in surprisingly good shape. His eyes are obscured by a dark tinted glass.
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Clothes and Equipment: A flexible suit of armor made from enchanted alloy. Despite being in relatively thin sheets, it’s highly durable and resistant to a wide manner of attacks. The cloth it's attached to and the cloak that covers it also appears to have been enchanted in some ways. Wears gloves of a similar material that have what appears to be runes of some kind written on them. A rather strange looking crossbow that’s unusually large is strapped to his back along with a glaive. There appear to be many objects carried in the coat's pockets, although they are obscured from view. In addition to this, Balthazar carries a worn looking travelers bag.
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Registered: Apr 16, 2017 11:57:08 GMT -8
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Post by Balthazar the Alchemist on Apr 19, 2017 13:55:27 GMT -8
Balthazar had almost thought his searching of the mountain fruitless, but then he saw the man falling. There was little chance of the man surviving the fall unless he had some magic up his sleeve, although Balthazar found such a possibility rather unlikely. The Town of Lux seemed to place a rather odd religious significance on this mountain, perhaps the man was a resident of the town trying to climb it on a pilgrimage?
Dismounting from Ebony, Balthazar prepares his second attempt to detect anything unusual on the mountain. Grabbing a nearby stick, he begins drawing in the dirt with it, muttering to himself as he does so. After a few minutes of this, he seems satisfied with the runes he has created in the dirt. With a final muffled word, a faintly blue colored orb appears over the runes in a rather intense flash of light. The small ritual Balthazar has just performed is one for scrying, allowing him to see things on the mountain outside of his line of sight, but most importantly allow him to detect any signs of magic on it from a great distance. Out of curiosity he also directed the scrying orb to show him the area where it appeared the man had fallen, expecting to find the man's lifeless and broken body.
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Post by Strangers and Travelers on Apr 19, 2017 15:06:24 GMT -8
The entire mountain was covered in a thin haze of magic, causing significant interference with the scrying and making it quite impossible to tell if there was any particular source on the mountain. When he looked over at the man, the corpse lay limp on the rocks. However, if he looked closely, Balthazar would spot something very interesting indeed. The man wore an eye patch, a fairly common accessory for unfortunate adventurers. However, in his other eye socket, a small crystal ball took the place of an eye. It seemed that the man had somehow lost both eyes, and had picked up an artificial one as a replacement. The man's armor was dented from the fall, but Balthazar would still be able to tell easily that it wasn't a fitted set. Instead, it seemed to have been cobbled together from bits and pieces, mismatched plates found and scavenged. A broken sword laid on the rocks beside the corpse, rusted and dull.
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Balthazar the Alchemist
Established
Roleplay posts: 23
Age: 34
Physical Description: Approximately 6’7 in height with a somewhat gangly build. His body is covered completely by surprisingly flexible armor plates that overlay a skin fitting cloth outfit. Over the armor, he wears a voluminous black cloak that features a rather sizable collar that is usually turned up. His mask has a beaklike metal extension on the front of it with two metal hoses attached to directly below the beak-like extension. These hoses connect to the armor on his back, making them mostly obscured by the cloak he wears. On top of the mask, he wears a plain black top hat that’s in surprisingly good shape. His eyes are obscured by a dark tinted glass.
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Clothes and Equipment: A flexible suit of armor made from enchanted alloy. Despite being in relatively thin sheets, it’s highly durable and resistant to a wide manner of attacks. The cloth it's attached to and the cloak that covers it also appears to have been enchanted in some ways. Wears gloves of a similar material that have what appears to be runes of some kind written on them. A rather strange looking crossbow that’s unusually large is strapped to his back along with a glaive. There appear to be many objects carried in the coat's pockets, although they are obscured from view. In addition to this, Balthazar carries a worn looking travelers bag.
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Registered: Apr 16, 2017 11:57:08 GMT -8
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Post by Balthazar the Alchemist on Apr 19, 2017 16:48:37 GMT -8
The fact that the entire mountain was covered in magic made Balthazar even more suspicious of it. Something as large as a mountain didn’t become covered in a haze of magic naturally… The physical appearance of the dead adventurer and his unusual gear also was rather strange. He also didn’t look like someone from the Town of Lux, which slightly surprised Balthazar.
The haze of magic and the rather strange looking man who had died were more than enough reason to return here and investigate. However, that would have to wait for the moment, he planned to visit the church in Lux before going off on such an expedition. Sitting down near a tree that he used as a place to rest his back, Balthazar would remain motionless in this position until the sun just began to show itself on the horizon. At this point, he remounted Ebony, heading back to the Town of Lux.
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Trogdor
Dedicated
Roleplay posts: 220
Physical Description: Red scales on the back with a white stomach. Spiked head and ridge.
Age: 1042
Length: 60ft
Color: Red scales with a lighter stomach.
Clothes and Equipment: Weapons: claws, fire, and jaws.
Registered: Apr 21, 2015 9:34:10 GMT -8
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Post by Trogdor on Apr 25, 2017 16:59:45 GMT -8
(Before meeting Jarkoopi)
Trogdor searched for a new haunt. This mountain was the most suitable so far. The magical and geological properties of the area offered the seclusion the beast desired. He circled the mountain, searching for a cave.
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Post by Strangers and Travelers on Apr 25, 2017 18:27:25 GMT -8
Trogdor would find a cave near the peak of the mountain. However, there was a slight problem: It was occupied. An old, decrepit woman stood outside the cave, drawing water from a well. She wore a bandage around her eyes, and was very clearly blind. When Trogdor arrived, she looked up, curiously.
"Who's there? Are you from the town? If so, stay away! I've had enough of you! Have you not taken enough?"
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Trogdor
Dedicated
Roleplay posts: 220
Physical Description: Red scales on the back with a white stomach. Spiked head and ridge.
Age: 1042
Length: 60ft
Color: Red scales with a lighter stomach.
Clothes and Equipment: Weapons: claws, fire, and jaws.
Registered: Apr 21, 2015 9:34:10 GMT -8
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Post by Trogdor on Apr 25, 2017 20:35:51 GMT -8
Almost flippantly the beast went to consume the old women. But her words intrigued him. What did this old women have that was worth taking. And where was this town that had taken so much. Trogdor brought his face close to the old women. A hot rank breath poured over the old crone as the beast spoke, "I am the fire bringer. Tell me what you speak of, women. If you have heard the name Trogdor then you will know that my hunger is never sated."
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Post by Strangers and Travelers on Apr 25, 2017 20:58:50 GMT -8
The woman looked up at the sound of the voice, shocked. What sort of being was it? It certainly didn't sound like a person. The hot breath and the title of "fire bringer" clicked, though, and she realized exactly what she was talking to.
"You-you're a dragon, aren't you? Well, I thought you were from the town. The High Priest there, he's mad! The entire Church of Light is insane, and the whole town follows it! Do you want to know what happened? My grandson was ill, and the town healer had no idea what to do. She tried everything, but it wasn't enough. I knew there was no chance of sending for a healer from another town, they're all simply too far away. I didn't know what to do, and the poor boy didn't have much time left. As a last resort, I went into the woods and found a witch, and begged her to heal my poor boy. She agreed, and we brought him into the woods in secret. Witches are frowned upon, you see. Apparently they 'walk in darkness'. Well, the High Priest found out, and he wasn't pleased. He denounced me for turning to the darkness rather than the light, and ordered that I walk in darkness for the rest of my life. My grandson, too. He had us both blinded, eyes torn from our heads, and banished to this mountain! We lived here for years, and my grandson slowly started to train himself to get revenge on the priest. He collected armor and a sword, and managed to scrounge enough to buy a magic glass eye off a passing artificer. He left a few days ago. I'm afraid something horrible happened to him, though. Something just doesn't feel right, and I heard that the priest put a bounty on his head."
She shuddered, wringing her hands with worry.
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Trogdor
Dedicated
Roleplay posts: 220
Physical Description: Red scales on the back with a white stomach. Spiked head and ridge.
Age: 1042
Length: 60ft
Color: Red scales with a lighter stomach.
Clothes and Equipment: Weapons: claws, fire, and jaws.
Registered: Apr 21, 2015 9:34:10 GMT -8
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Post by Trogdor on Apr 25, 2017 21:21:46 GMT -8
"This information is very useful." The beast responded. Trogdor had some idea of how irrational religion could make mortals act. The promise of a never dying soul made humans do desperate and crazy things, "If that is all you have to say I believe I have a solution to all your problems." The dragon began to open his jaws of death.
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Post by Strangers and Travelers on Apr 26, 2017 9:11:14 GMT -8
The old woman, blind as she was, didn't see the jaws of death coming. However, she did begin muttering.
"That high priest may have taken my eyes and my family, but he'll never take my treasure! Never! I'll keep that away from him if it's the last thing I do. He'll never get his grubby little hands on it!"
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Trogdor
Dedicated
Roleplay posts: 220
Physical Description: Red scales on the back with a white stomach. Spiked head and ridge.
Age: 1042
Length: 60ft
Color: Red scales with a lighter stomach.
Clothes and Equipment: Weapons: claws, fire, and jaws.
Registered: Apr 21, 2015 9:34:10 GMT -8
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Post by Trogdor on Apr 26, 2017 10:18:58 GMT -8
Treasure?! Perhaps this women did not need to die. Curiously, Trogdor sniffed the air for any sort of metallic scent. An idea began to form in his devious mind. Changing his tone to be almost caring the dragon spoke, "It seems this high priest is the one who has been blinded to the light. I will be inhabiting this cave starting now, but in turn I may be able to help you. I would see to your sons safety if you like?" Trogdor poked his head into the cave to examine his new lair.
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Post by Strangers and Travelers on Apr 26, 2017 13:16:40 GMT -8
There was a distinct lack of any metallic smell, besides that of the woman's kettle and cooking pot. However, the woman nodded, considering the offer. Vacating the cave was certainly preferable to being devoured.
"Oh, alright. Let me gather my things. Wouldn't want to leave anything behind, would I? Especially the treasure. And yes, if you see my boy, please let me know. I'm very worried."
She began gathering her meager possessions.
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Trogdor
Dedicated
Roleplay posts: 220
Physical Description: Red scales on the back with a white stomach. Spiked head and ridge.
Age: 1042
Length: 60ft
Color: Red scales with a lighter stomach.
Clothes and Equipment: Weapons: claws, fire, and jaws.
Registered: Apr 21, 2015 9:34:10 GMT -8
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Post by Trogdor on Apr 26, 2017 15:23:20 GMT -8
The dragon watched carefully as the women moved her stuff. Keeping a close eye open for any treasure. If he saw nothing Trogdor would leave the mountain. But before leaving he would speak once more, "I shall return soon. I will be certain to search for your son. Should you wish to inhabit the cave until I return that would be permissible."
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Post by Strangers and Travelers on Apr 26, 2017 19:54:48 GMT -8
"Well...thank you, dragon. You're awfully...generous."
Trogdor would see nothing of value, although the old woman did have a few large, locked chests. Who knew what could be in them. They seemed pretty heavy, though. She began heating up a kettle of tea, as well.
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Trogdor
Dedicated
Roleplay posts: 220
Physical Description: Red scales on the back with a white stomach. Spiked head and ridge.
Age: 1042
Length: 60ft
Color: Red scales with a lighter stomach.
Clothes and Equipment: Weapons: claws, fire, and jaws.
Registered: Apr 21, 2015 9:34:10 GMT -8
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Post by Trogdor on Apr 26, 2017 21:25:03 GMT -8
It was two days before the dragon returned. Smoke billowed from the beasts mouth even as it flew. This time he carrier a large bundle of treasure and something even more special. He entered the cave and stared unpacking. The treasure was mounded at the end of the cavern. The egg was concealed under a small pile of golden coins.
The first thing Trogdor did after moving into his new lair was search for signs of the old lady.
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Deleted
Roleplay posts: 0
Registered: May 20, 2024 12:06:45 GMT -8
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Post by Deleted on Apr 28, 2017 11:17:57 GMT -8
The little egg wiggled occasionally... a little more than usual. Keeping it buried under a pile of coins only worked so hard, when a few would slip and slide down the little mound as the egg went wobble wobble~
A few cracks began to form on the surface of the hard shell, the inner layer bulging against them. Something was moooooving!
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Post by Strangers and Travelers on Apr 28, 2017 14:31:50 GMT -8
The old lady returned a moment later, holding a basket full of turnips.
"Oh, is somebody there? It's not often that I get visitors here. Would you like some turnip soup?"
The turnips she held looked very plump and healthy. Clearly, they'd been grown with great love and care. She held one up, cradling it like a child.
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