The Happy Man
Established
Good day.
Roleplay posts: 18
Age: Timeless
Physical Description: A thin man in his thirties with a charming smile and black eyes.
Clothes and Equipment: Plain white clothing.
A white book with the number two on it.
Player's online availability : Daily.
Registered: Jan 19, 2018 1:59:27 GMT -8
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Post by The Happy Man on Apr 26, 2018 0:48:52 GMT -8
“Sure pal, look here.” Another guard pipes up in an attempt to resolve the situation peacefully. “Down these stairs, take an immediate left to reach the side of the plaza. Then right, to follow the side of the plaza down that way, until you reach that big building there with the griffins on either side of the staircase. You see it?” The Library of Isra is visible from the Citadel Gate, and the guard points toward it. The Happy Man gives a grateful smile, "Thank you." I can start with one library and move on to the next one later. (Exit)
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The Black Kitten
New
Meow
Roleplay posts: 9
Age: 6 months
Physical Description: See picture
Clothes and Equipment: none
Player's online availability : Daily.
Registered: Apr 19, 2018 5:43:39 GMT -8
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Post by The Black Kitten on Apr 26, 2018 0:53:08 GMT -8
“Sure pal, look here.” Another guard pipes up in an attempt to resolve the situation peacefully. “Down these stairs, take an immediate left to reach the side of the plaza. Then right, to follow the side of the plaza down that way, until you reach that big building there with the griffins on either side of the staircase. You see it?” The Library of Isra is visible from the Citadel Gate, and the guard points toward it. The Happy Man gives a grateful smile, "Thank you." They just let people in? How...do you even keep someone safe if you let people in like that? I look like a freaking cultist for crying out loud... (Exit) The kitten waits for a change of guard and then just walks in with the guards. He then gets a whiff of the gardens and decides to go there to hunt mice. It hadn't had a good meal in a very long while. Besides gardens are safe for whatever he was he reasoned people seemed to like him when he wasn't talking in gardens so why would they not want him here? He would just have to careful to not mess up the flowers like he did that one other time. Cause if he did that again they would probably hate him a bit more then some older lady. In fact it would probably be best if he kept out of the site of the guards. Big male two legs can be cruel and he didn't fancy being drowned. Didn't they say there were other cats in here? Some lady on the street said something about a cat something in here. He really did want to find someone like himself that talked. Maybe it would be in here. Guess there was only one sure fire way to find out right? (Exit)
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Arridia
Committed
Roleplay posts: 74
Registered: Apr 26, 2018 16:53:11 GMT -8
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Post by Arridia on Apr 28, 2018 6:51:45 GMT -8
A rider approaches the sprawling citadel, out of place in his desert garb. As he approaches the gate he states to the guards above, without stopping: "I hail from the lands of Aridia, and have to make a peace offering to the her Majesty."
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Apr 29, 2018 8:18:52 GMT -8
“I see.” One of the guards tasked with such matters approaches the rider to learn their identity. The rider is asked a few basic questions, such as “Where do you hail from?” and “Who do you represent?”
The rider is then asked to dismount and enter The Citadel, where he will be granted an audience with The Empress.
The guards are exceedingly careful to allow only the rider and his mount to enter.
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Bærnet Leonas
Established
Roleplay posts: 19
Registered: Apr 16, 2018 15:52:51 GMT -8
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Post by Bærnet Leonas on May 1, 2018 20:13:26 GMT -8
Bærnet arrived at the gate of the citadel on the back of his raven black horse. Behind him he had a golden horse that he didn't even have to pull along to get to follow. The first guard that stepped forward would be handed paperwork on the horse and talked to for a moment before Bærnet would leave.
"Give this horse to the leader of this land. Due to such a good market, I am able to buy farmland outside the walls. That is paperwork on the horse and he is already trained better than any horse for miles. Thank you, have a good day!" He spun around with his horse and left before the guard could even have a chance to accept or deny.
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Queen Audrey I von Audria
Established
Supreme Sorceress
Roleplay posts: 45
Age: 30
Physical Description: A beautiful lady with sun-kissed skin, entrancing blue eyes, and a fair complexion with long, flowing crimson hair.
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Clothes and Equipment: An assortment of expensive fashion and attire suitable for a lady of her stature.
Lady Audrey also carries various gems which increase her magical talent, or perhaps help to control it.
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Registered: Sept 25, 2015 14:39:52 GMT -8
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Post by Queen Audrey I von Audria on Jun 14, 2018 12:59:28 GMT -8
Leaving Sibrand behind in Voruta was the right thing to do, but Lady Audrey and her knightly companions could not help but long for his presence again. He was resourceful, determined, and dedicated - not that the other Brother’s were not, but Duke Konrad IV had specifically assigned Sibrand as the Lady’s personal escort. But it was those same traits that not only made him the ideal escort, but also the ideal contact to leave behind in the Grand Duchy.
The Lady had parked her carriage within the city of Isra and approached the Gates of the Citadel, along with her personal guard, on horseback. The beautiful white steeds trailed behind Lady Audrey’s own pearl mare, ever watchful for threats.
When approached she would introduce herself. “I am Lady Audrey von Hepburn, Duchess of Audria, and I have been sent as an emissary to the Isran Empire. I request an audience with Empress Naoki.”
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Jun 25, 2018 16:54:14 GMT -8
Leaving Sibrand behind in Voruta was the right thing to do, but Lady Audrey and her knightly companions could not help but long for his presence again. He was resourceful, determined, and dedicated - not that the other Brother’s were not, but Duke Konrad IV had specifically assigned Sibrand as the Lady’s personal escort. But it was those same traits that not only made him the ideal escort, but also the ideal contact to leave behind in the Grand Duchy. The Lady had parked her carriage within the city of Isra and approached the Gates of the Citadel, along with her personal guard, on horseback. The beautiful white steeds trailed behind Lady Audrey’s own pearl mare, ever watchful for threats. When approached she would introduce herself. “I am Lady Audrey von Hepburn, Duchess of Audria, and I have been sent as an emissary to the Isran Empire. I request an audience with Empress Naoki.” “Greetings.” The Duchess is offered a respectful nod as the gates open. “This way, please.” The horses are offered stable elsewhere; the stairs of The Citadel are intended to be unnavigable by beast.
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Lumpy
Established
Tiny Giant
Roleplay posts: 10
Physical Description: Lumpy stands at an incredibly imposing 4ft tall, rather large for a gnome. Between his almost oddly muscled body and the bruises and welts commonly found on him from fighting, he has an appearance which earned him his nickname among the UCB; Lumpy.
Registered: Dec 15, 2017 5:33:07 GMT -8
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Post by Lumpy on Jul 24, 2018 12:40:37 GMT -8
It was the first time Lumpy had bathed in recent memory. The normally dirty, greasy little gnome was freshly washed (which only served to take the top few layers of filth off), and his long hair slicked back with a substance no one could readily identify. The climb up the citadel steps was none too easy for his relatively short legs, but the tiny giant persevered nonetheless. He approached the gates of the citadel wrapped neck to feet in a purple cloak with gold trim that appeared to be of very high quality, and stood silently before the guards and the locked gates. Lumpy used his hands to slick back his hair as a few strands had fallen out of place. He looked to his left and right, waiting for one of his gnome compatriots to announce him. Prince Lumpy, Prince of all of Shaftwood Grove.
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Ershadt
Established
Sneaky gnome
Roleplay posts: 22
Age: Some gnome-years
Physical Description: Gnome sized.
Clothes and Equipment: Not at all clad in worn leather armor and carrying various tools to break things open with.
Player's online availability : When you least expect it!
Registered: Dec 6, 2017 14:58:08 GMT -8
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Post by Ershadt on Jul 24, 2018 13:08:37 GMT -8
Ershadt cleared his throat and stepped forward. It had been some amount of time - he didn't care much about the exact quantity in Isra-units - and hoped people had forgotten about the whole bounty thing and had chilled down a bit. To be on the safe side Ershadt had obtained a monocle, a fake moustache and wrapped a red curtain around him and stuffed the belly region to make him seem properly 'royally plump'.
"Ladies and gentlemen!" Ershadt announced load and clear. "His majesty Prince Guttercup the fourty fifth of Shaftwood Grove has arrived at your door to offer marriage to the sweet maiden empress Naoki the... first!" Ershadt stated in no uncertain terms and rolled together the empty parchment he was reading from. "But...!" Ershadt said and casually threw the parchment over his shoulder. "We need food. Food because of the long journey, and preferably pie and blueberry juice!" Ershadt said and crossed his arms with a smug smile and tapped his foot waiting for the guards to open the gate and let them enter.
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Qelci
Established
Sarcastic Gnome
Roleplay posts: 14
Physical Description: A small gnome with a bad attitude.
(It's pronounced "Kelsey".)
Registered: Dec 6, 2017 8:50:12 GMT -8
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Post by Qelci on Jul 25, 2018 8:35:02 GMT -8
Qelci hadn't told Lumpy where she had got the cloak or what she had put in his hair. Some things were best left unknown... but judging by the smell, you could infer that the hair grease was at least, not something she had found in her sojourn in Isra's sewers. It was in fact, used cooking fat and smelled somewhat pleasantly of burnt sausages and black pudding. The downside of this was it was making them all hungry and obsessed with food. Qelci surreptitiously touched Lumpy's hair, and sucked the grease from her finger. The cloak she had "liberated" along with her own clothing, from a fairly wealthy household whose privy she had popped out of when she had emerged from the waste pipes below Isra's streets. What she didn't tell Lumpy was that the cloak had been previously worn by a large dog, dressed as King Doggo by his owner, a pampered seven year old girl.
That was also where she had stolen the satin princess dress she was currently wearing, complete with dagged sleeves and sparkly netting. Because the little girl was just a girl, Qelci found that the bodice of the dress gave her a fine cleavage where her breast overspilled the alloted space. She had also kept King Doggo's dog crown for herself and it kept attempting to slip from her head, making her appear less than regal. She also found she kept tripping over the skirts of the dress, unused as she was to such things.
"My Dear Son, Prince Lu--er---Guttercup, needs a bride, as sadly he is the last of our royal line. To merge great Isra with the equally grand kingdom of Shaftwood Grove would be fitting indeed," she said, pretending to lament the ending of the lineage by dabbing her eyes with a grotty hanky. "To serve us with less than pie would aggrieve the prince's royal sensibilities greatly," she added to Ershadt's demands.
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
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Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Jul 25, 2018 14:38:42 GMT -8
So far, Isra did not fail to impress. While Keph still wasn't convinced of the benefits of living in such an overly populated area (as if the sight of poverty along the lower areas of the city didn't show some of the issues he had with it), he couldn't say the days weren't incredibly exciting. So far he'd met a hero and become their apprentice; saw a fantastic fight in the arena; and had the chance to eat some fantastic cuisine during public events! So far, it had been difficult to get bored! Now, yet another interesting development: the Queen of Isra was trying to obtain an heir - or so he heard.
Now, he wasn't quite sure if this were true and even if it was, he didn't think he had a chance in hell to be adopted or seen as a proper match (he had heard rumours of both). Even if he were, he was rather certain he didn't want to be either - ruling a nation was far too much stress and that queen of theirs definitely appeared pompous and stuck up, not to mention he had never met a noble he liked - granted, he had never really met a noble at all, but they always appeared so annoying to him and that's not even the start of his problems with most authority figures.
Never the less, he had only seen a small fraction of the Citadel and this sounded like an interesting enough situation that he'd want to check out - so what could go wrong? At worst, the rumor was just that and he'd get thrown out - after all, they wouldn't just jail him over a misunderstanding, right?
As Keph finally reached the gate itself, he stood straight and offered the guards a poorly performed salute and waited for them to allow passage.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Jul 28, 2018 13:21:20 GMT -8
So far, Isra did not fail to impress. While Keph still wasn't convinced of the benefits of living in such an overly populated area (as if the sight of poverty along the lower areas of the city didn't show some of the issues he had with it), he couldn't say the days weren't incredibly exciting. So far he'd met a hero and become their apprentice; saw a fantastic fight in the arena; and had the chance to eat some fantastic cuisine during public events! So far, it had been difficult to get bored! Now, yet another interesting development: the Queen of Isra was trying to obtain an heir - or so he heard. Now, he wasn't quite sure if this were true and even if it was, he didn't think he had a chance in hell to be adopted or seen as a proper match (he had heard rumours of both). Even if he were, he was rather certain he didn't want to be either - ruling a nation was far too much stress and that queen of theirs definitely appeared pompous and stuck up, not to mention he had never met a noble he liked - granted, he had never really met a noble at all, but they always appeared so annoying to him and that's not even the start of his problems with most authority figures. Never the less, he had only seen a small fraction of the Citadel and this sounded like an interesting enough situation that he'd want to check out - so what could go wrong? At worst, the rumor was just that and he'd get thrown out - after all, they wouldn't just jail him over a misunderstanding, right? As Keph finally reached the gate itself, he stood straight and offered the guards a poorly performed salute and waited for them to allow passage. A light drizzle washes over the guardpost as the young man approached. Off to the right, a chimney sat atop the guard’s longhouse sends several wisps of smoke. Within, the majority of the Citadel’s guards sit out of the rain. The unlucky few outside internally curse their luck for having been assigned this miserable day to remain out in the elements. One large canvas tarpaulin stretches down from one side of the post down to the ground where it is fastened with several stakes. From underneath, a handful of guards play a languid game of dice at a table. Two other guards stand further away, each taking shelter under the small overhang extending out from the wall. Between them sits the closed gate leading to the citadel. Both guards take notice of their visitor and return smart salutes. The one on the left speaks. “Afternoon, young sir.” Water splatters down, sending splashes of mud every which way as the rain begins to intensify. A low rumble rolls over the assembled individuals, causing more than a few to look out to the horizon. Dark clouds churn. One of the dice players swears loudly, complaining of yet another night spent cleaning their equipment. The leftmost guard lowers his head slightly as a fat drop of water falls directly onto his forehead. Blinking, he chuckles and addresses the visitor again. “I’m sure you’d like to get out of the rain as much as I. First, please state your name, purpose of visit, and the expected duration of stay for our records.”
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Jul 28, 2018 13:22:29 GMT -8
It was the first time Lumpy had bathed in recent memory. The normally dirty, greasy little gnome was freshly washed (which only served to take the top few layers of filth off), and his long hair slicked back with a substance no one could readily identify. The climb up the citadel steps was none too easy for his relatively short legs, but the tiny giant persevered nonetheless. He approached the gates of the citadel wrapped neck to feet in a purple cloak with gold trim that appeared to be of very high quality, and stood silently before the guards and the locked gates. Lumpy used his hands to slick back his hair as a few strands had fallen out of place. He looked to his left and right, waiting for one of his gnome compatriots to announce him. Prince Lumpy, Prince of all of Shaftwood Grove. Dice has been all but forgotten as the assembled guards spy the approaching procession. Any potential comments, jokes, or witty observations are kept silent as the quicker-witted guards mentally revise their material for the upcoming talent show. Even the rain seems to fade into the background for a blessed moment. From the longhouse, several guards step out into the rain. They do not gawk, as to do so would be against their training. A guard near the gate bows ever so slightly at the waist and greets the travelers. “Good afternoon, and welcome to the Citadel. You have already given your names. But, I must trouble you each for the purposes of your visit, and the expected duration of stay. As soon as our records are satisfied and the paperwork in order, we can see about finding you a more charitable environment.” Several claps of thunder drive home this last point. A guard hunkers underneath the shelter of a tarp, holding parchment and pen in hand, ready to complete the official forms necessary for travelers to enter the Citadel.
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Lumpy
Established
Tiny Giant
Roleplay posts: 10
Physical Description: Lumpy stands at an incredibly imposing 4ft tall, rather large for a gnome. Between his almost oddly muscled body and the bruises and welts commonly found on him from fighting, he has an appearance which earned him his nickname among the UCB; Lumpy.
Registered: Dec 15, 2017 5:33:07 GMT -8
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Post by Lumpy on Jul 28, 2018 22:24:20 GMT -8
"Meat!" Lumpy blurted at Ershadt's mention of food, which was then covered by Qelci's far more genteel reaction that only pie would agree with Lumpy's princely sensibilities. "Pie with meat." he corrected himself, now a bit more softly spoken. "Shaftwood eat mmm-meat pie. Gravy." Lumpy stammered as his idea for meat pie with gravy seemed to trickle out from his mind in fits and starts.
When the guard asked once again for the purpose of the trio's visit and how long they would be staying, Lumpy looked left and right again. The tiny giant was sure he'd just heard Ershadt and Qelci both tell anyone that cared to listen that he was there at the citadel to offer marriage to the Empress Naoki. "We here until Empress see Prince Lumpy.. Guttercup.. and then we eat one more pie and then we leave." Lumpy gave the guard the information he needed, while also securing a second round of pies to-go for the group when they left. And Ershadt was supposed to be the crafty one? Ha!
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Sir Muffinton
Established
~~ Gentleman Dapper Cat ~~
Roleplay posts: 42
Age: 4 (Equals to 26 in human years)
Physical Description: Sir Muffinton used to be a normal cat, until the day that Bagugu Crowe, a witch doctor, decided to experiment with him.
Through the experiment, Muffinton found his sentience and soon learned how to talk, walk and overall be a very dapper fellow.
Registered: Aug 22, 2017 10:57:45 GMT -8
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Post by Sir Muffinton on Jul 29, 2018 9:25:20 GMT -8
The cart that Muffinton had used to get into Isra had indeed brought him pretty close to the citadel. But even then the walk had been a decently long one for the short cat of the sentient cat. He was pretty pleased with himself as he walked up to the gates, hoping he would soon be sitting his little butt down on a nice chair and give his legs some well-deserved rest.
"Hello sirs!" He greeted the guards with a smile worn on his face. His whiskers were gleaming and his fur was freshly brushed. His small suit was unblemished and not a wrinkle could be found on it. It had been raining a short while back, but Muffinton had found it clearing up decently fast. Thankful that he didn't have to ruin the appearance he had worked on so hard.
"Word has reached me the Emperess is willing to find herself a mate, a suitor, a match. I have come to present myself to her and show her a world only I could give to her." He stood up straight, the cane giving him support. His tails were swaying to the left and right, he was clearly pretty impressed with himself. He was confident. No human ladies could resist his adorable charm.
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
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Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Jul 29, 2018 18:08:52 GMT -8
Keph sighed as the droplets of rain smacked him on the head; even though he was used to having to brave the elements, having grown up in a village to the far North in which the snow seldom died down, but the guard was in-fact right, the rain was annoying no matter how used you were to it and he wanted to get out of it as quickly as he could. The young lad pulled his hood over his head and grinned at the guards who had returned his salute - they definitely performed it in a far nicer manner than he did.
As per usual, Keph dug into his bag to grab his notebook. The writing would be less neat than his usual writing, as the droplets that were gradually ruining the paper put him in quite the hurry to get his message out. Once done, he protected the notebook with his cloak and turned the message to the guard, which read (in bad, but still readable handwriting and a few blots of water and ink): "Keph heard something related to the Empress receiving visitors from around Isra and he'd like to take part. He'll stay for as long as it takes and his name is Keph."
Keph looked down at the ground to briefly hide the red tint his cheeks had gotten at the thought of how weird of a situation this was - visiting a palace over a rumour due to its owner seeking either a heir or a suitor. Granted, his only reason was clearly only curiosity! Of course, he avoided explaining this to the guard, partially from embarrassment and also due to just wanting to get out of the rain soon.
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Ershadt
Established
Sneaky gnome
Roleplay posts: 22
Age: Some gnome-years
Physical Description: Gnome sized.
Clothes and Equipment: Not at all clad in worn leather armor and carrying various tools to break things open with.
Player's online availability : When you least expect it!
Registered: Dec 6, 2017 14:58:08 GMT -8
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Post by Ershadt on Jul 30, 2018 12:09:03 GMT -8
Ershadt felt like running away as the guards stepped up closer to the gnomes. He didn't like it at all and instinct told him to run before the big people were within ten paces of him, but seeing Lumpy he was reminded that they were doing an act. 'This will work, Ershadt, just stick to the role!' he repeated to himself.
"Ahh, Mr. Bigfolk! You might not have heard it properly the first time, but prince Guttercup the fourty fifth of Shaftwood Grove has come to offer himself as a life long companion to Queen Naoki. Our mission as his entourage is to witness this blessing and assist in anyway we can so the prince is eased of his burdens!" Ershadt said with as clear voice as he could muster. "As for the duration of the stay we..." he said and mused. "The length of our stay depends on the manner of success with our expedition of love!" Ershadt said proudly.
He wasn't too happy about it, but if it was what it took to soften up the guards he would sacrifice it. "Please bigfolk, have a piece of love!" Ershadt said and swiftly brought forward a heart shaped box of chocolate as he offered each guard a piece - silently crying inside for each one he couldn't have himself. The lady who had bought them had had a hard grip on the box and had squashed a few of the chocolates in her attempt to keep it, so seeing even more of them not going into his mouth was highly dissatisfying.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Jul 31, 2018 6:10:54 GMT -8
Keph sighed as the droplets of rain smacked him on the head; even though he was used to having to brave the elements, having grown up in a village to the far North in which the snow seldom died down, but the guard was in-fact right, the rain was annoying no matter how used you were to it and he wanted to get out of it as quickly as he could. The young lad pulled his hood over his head and grinned at the guards who had returned his salute - they definitely performed it in a far nicer manner than he did. As per usual, Keph dug into his bag to grab his notebook. The writing would be less neat than his usual writing, as the droplets that were gradually ruining the paper put him in quite the hurry to get his message out. Once done, he protected the notebook with his cloak and turned the message to the guard, which read (in bad, but still readable handwriting and a few blots of water and ink): "Keph heard something related to the Empress receiving visitors from around Isra and he'd like to take part. He'll stay for as long as it takes and his name is Keph."Keph looked down at the ground to briefly hide the red tint his cheeks had gotten at the thought of how weird of a situation this was - visiting a palace over a rumour due to its owner seeking either a heir or a suitor. Granted, his only reason was clearly only curiosity! Of course, he avoided explaining this to the guard, partially from embarrassment and also due to just wanting to get out of the rain soon.
The guard, Rodrick was his name, watches Keph write out a message as the rain splatters onto his parchment. Another hopeful suitor for the Empress, it seemed. Keph’s information is recorded onto parchment and taken in to the longhouse. Off in one corner sits a brand new machine recently put together by the Isran Blacksmith Guild. The machine produces passes for all foreigners and visitors to the Citadel, giving them a temporary leave to go about the Citadel according to their purposes. Guards throughout the Citadel might request passes before allowing visitors into certain areas, or to check their purpose of visit to best help give directions. Violating the duration of one’s stay was a serious offense, as was operating outside the defined purpose of visit given. The machine looked like someone had smashed a printing press and metal press into one upright device. One guard assembled a collection of small, thumb sized metal stamps and inserted them into a large bar resting over top a metal plate. Each stamp clicked in with the satisfying snick of metal on metal. A tablet of steel, roughly the length and width of a oak leaf, rests on a mat directly beneath the metal press arm. Down comes the arm, resting atop the tablet beneath. Another guard comes over to help the first twist a lever sticking out from the press from left to right. The arm clamps down onto the metal tablet, impressing the young boy’s name and purpose of visit into the surface. After several moments, the guards pull back on the lever and remove the tablet. Along with the paper records, the tablet comes back outside. Raindrops splatter the surface of the metal, pooling in the recesses formed by the press. Rodrick clasps the object between his hands and whispers a quick incantation. The water sizzles as the drops burn away from the heat. After a few seconds, the guard blows on the surface of the metal, cooling it down. “Here you are, young sir, this is your safe pass to the Citadel. I’ve enchanted it so that someone will always be able to scry your location whilst you remain here with us. Once you leave through any of the gates, the enchantment will break. You can hold on to your pass as a keepsake after that, if you like. Unless you win this contest the Empress has devised and remain with us longer!” The tanned, rough face breaks into a lopsided smile as the rain beats down as remorselessly as before. Drops cling to his short beard and eyelashes, forcing him to blink several times. After a beat, the guard holds the metal pass out to Keph. “Do not go anywhere in the Citadel without this pass, understood?” The metal is warm to the touch. The impression reads out in crisp letters: Name: Keph Purpose of Visit: Social/By Invitation Pass Valid For: 5 days“Now, I will take you into the lodge, sir. From there, we will have you set up with your accommodations for your stay. Welcome to the Citadel!” The guard motions for the two men on either side of the gate to open the wooden barrier before indicating that Keph should follow him closely. The pair stand before the open entryway to the Citadel and press onwards.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Jul 31, 2018 9:59:23 GMT -8
Rodrick nodded and passed the completed forms for each of the gnomes off to another guard. The chocolate had looked a bit squashed, dented, or otherwise lopsided. Obvious distress marked the poor traveler's face during the entire attempt to give his chocolates away, prompting the vast majority of the guards to politely refuse the gift. The two who had greedily munched down on the sweets would have a stern talking to about accepting gifts from strangers and mandatory empathy training.
Out comes the three passes for the gnomes. Quick incantations make it such that the recipient of the metal tablet can be scryed at any time in the Citadel. The passes read:
Name: Lumpy Purpose of Visit: Social/By Invitation Pass Valid For: 5 days
Name: Ershadt Purpose of Visit: Social/By Invitation Pass Valid For: 5 days
Name: Qelci Purpose of Visit: Social/By Invitation Pass Valid For: 5 days
“Please do not misplace, lose, deface, or otherwise tamper with your pass.” A guard says. “You’re free to enter the Citadel now. I’ll assist you in checking in to the lodge and getting your place to stay in order, then you are free to move around as you see fit. If asked for your pass, please present it quickly.”
The gates swing open, and the guard motions for the three gnomes to follow him in.
“I even have a recommendation for pies. Hopefully they will be up to your standards.”
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Jul 31, 2018 10:21:02 GMT -8
The cart that Muffinton had used to get into Isra had indeed brought him pretty close to the citadel. But even then the walk had been a decently long one for the short cat of the sentient cat. He was pretty pleased with himself as he walked up to the gates, hoping he would soon be sitting his little butt down on a nice chair and give his legs some well-deserved rest. "Hello sirs!" He greeted the guards with a smile worn on his face. His whiskers were gleaming and his fur was freshly brushed. His small suit was unblemished and not a wrinkle could be found on it. It had been raining a short while back, but Muffinton had found it clearing up decently fast. Thankful that he didn't have to ruin the appearance he had worked on so hard. "Word has reached me the Emperess is willing to find herself a mate, a suitor, a match. I have come to present myself to her and show her a world only I could give to her." He stood up straight, the cane giving him support. His tails were swaying to the left and right, he was clearly pretty impressed with himself. He was confident. No human ladies could resist his adorable charm. In the slowly seeping twilight, a cat approached. As cats go, it was a slight oddity. The existence of this particular specimen didn’t mesh well with Rodrick’s knowledge on felines. On the one hand, you had your standard tabby cats, your tom cats, the earthy cats of the street, as it were. Then there exists The High Lady, Her Eminence. Rodrick remembers seeing Empress Naoki exactly once. There had been a parade on a splendidly sunny day. The procession snaked its way around the entirety of Isra, beginning and ending at the Citadel itself. No one had ever enjoyed sitting in the warmth of the sun as much as the Empress. The way she had moved, and the ears, a decidedly feline mind in the body of a human. But this: the mind of a cat in the body of a cat that spoke with the voice of a man. Not the worst thing to come calling, but just odd enough to give the man pause. A nearby guard begins taking down the mouser’s mission for the record. “Greetings, sir.” He touched the brim of his cap and bowed slightly. “Welcome to the Citadel. Would you be so kind as to give me your name? That way we can get your pass printed and all the necessary forms squared away.”
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