Treva Briarheart
Established
Roleplay posts: 30
Age: 23
Physical Description: Treva stands at an imposing five foot and two inches. Her figure is healthy if a bit on the thin side. Light brown mid-back length hair frames a stoic face that often shows her genuine happiness despite her attempt at a stoic demeanor.
Clothes and Equipment: ...
Most times Treva wears the armor of her order, a heavy leather with facades of fine mithral chain. Steel boots frame her shins and feet while a deep red-brown cloak falls from her neck, matching ankle length open front skirt around her waist.
Her shield is made from a strong dark wood and shelled by cold steel with silvered edges, the point of which can be used for offhand attacks. Carved into the front plating is the symbol of her goddess Xivri.
The haft of her mace is made with the same dark wood as the shield, and the flanges the same silvered cold iron. Runes inscribe each flange, telling of the level of craftsmanship but possessing no actual magical power.
Registered: Mar 6, 2016 12:40:12 GMT -8
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Post by Treva Briarheart on Apr 5, 2019 16:00:15 GMT -8
After the meeting, and having nothing in particular to focus on, Treva returned to caring for the injured and sick as best she could. The leader of the mercenary group didn't seem to understand how her magic worked, and she wasn't in a hurry to try to explain it. She'd leave the others to their disciplines and practice her own out of their way. She did, however, ask for Xivri's protection for the strike team's members -- though their mission was against her ideology, their cause was to protect those innocents succored in the keep, and that bore more weight on the scales.
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Storyteller
Committed
Roleplay posts: 63
Registered: Jan 22, 2019 10:58:11 GMT -8
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Post by Storyteller on Apr 7, 2019 7:40:36 GMT -8
Nay gestures at a man with similar coloration to his own, although this man had long braids going down his back. "Syiad will accompany you, he speaks the desert tongue as well." This was the answer to Kehy's question. Aliandra's quick work is appreciated and Saria picks up the vials. Within the hour she tracks down Kehy and Skylark escorting them out of the walls the same way they came in. The emerge on the other side of the valley under the cover of darkness alongside six other rangers.
(For your next posts, I am going to encourage some assumptive actions on your part to move the story along. Please give me an outline of what you would like to do, prior to posting just to ensure it doesn't conflict too much with the overall idea or with what other people are doing, however, at this juncture of the story we are best served by some definitive actions being taken by all of you.)
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Kehy
Established
Apparently I have 2 Discord accounts. The correct one is #7784
Roleplay posts: 10
Age: Early 20's. Probably.
Physical Description: At first glance it's difficult to tell whether Kehy is a man or a woman. Or a furless bear. A second glance doesn't help either. The tan skin, dark brown eyes, and dark brown hair seem common enough, but it's the little things like the angle of the eyes and cheekbones that say Kehy comes from afar. A little scar on the chin seems to be hinting at something. Though appearing fairly stout and at middling height at best, he(?) is surprisingly graceful and surefooted.
Clothes and Equipment: The clothes say definitely not from around here. There's a layer of body-tight clothes under there somewhere, but you'd have to get through the loose and flowing outer garments to find it. These clothes don't restrict movement at all, and the large loose sleeves of the outer layer are very good for concealing movement and weapons. It's a mosaic of browns and greens, but there is a very clear and obvious white ribbon collar tight around his neck, with strange runes written on the clasp.
Registered: Jan 24, 2019 19:44:46 GMT -8
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Post by Kehy on Apr 21, 2019 21:11:11 GMT -8
Kehy slips through the valley as quietly as the others, some of his loose outer layers left behind in the keep. As they head up towards the source of water for the valley, he's drawn to a smaller camp almost blocking their path.
He waves back Syiad, whispering, "Good chance to show what I do. Once I set spell to go off, we hurry away. Will have few minutes, but not long." At that he creeps into the camp, his sights set on their food stockpile. It's late enough that the guards are drowsy, not paying nearly as much attention as they should. Hiding behind a barrel, he slides one of his copper disks off the string, wedging it into an out of view place. As a last touch, he draws a spiral coming from it, and the moment he lifts his finger from it, the line glows slightly, the end seeming to burn like an ember closer towards the disk.
Once the spell is in place, he wastes no time in returning to the group, urging them far away from the doomed camp.
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Alliandre Saleia
Committed
Roleplay posts: 99
Age: 25
Physical Description: She is a tall (5'11") and fair-skinned young woman. Long black hair falls down the entirety of her backside, terminating in a slight ponytail for the last foot of hair. Her lithe and muscular form is heavily complimented by her choice in clothing, and she maintains a strict regime of cleanliness that makes herself constantly clean and nearly germ-free. Her blue eyes glow dimly in all but the brightest of lights.
Clothes and Equipment: Silken robes cover most of her body, with her shoulders and chest protected by leather armor. Long black boots stretch up to meet matching black greaves at her knees. A glaive is usually slung across her back, its long haft inscribed with a flowing pattern of runes that enhance magical healing abilities. The glaive's blade is a dull green color, but incredibly sharp. A first aid kit is secured to her belt just beneath the end of her hair.
Registered: Jun 5, 2016 0:41:42 GMT -8
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Post by Alliandre Saleia on Apr 29, 2019 18:13:37 GMT -8
Alli watched as Kehy and Skylark left the Keep, and silently wished them good luck on their journey as they disappeared into the darkness.
Once the group had gone, she made her way down to the kitchens, accepting a small plate and making her way up to the wall. Alli selected a nice quiet spot, disturbed only by the occasional passing of a guard. The last drips of sunlight slowly recede as she enjoys what may very well be her last meal, a thought that does not overly concern her. She has lived a good life, done her best to help people where she can. The monastery where she was trained taught that death was inevitable, and that accepting one's time was the ultimate freedom. Standing here now, she personally thought that was a load of horse shit. The ultimate in freedom would be knowing that she could live tomorrow and do whatever she pleased...but still she accepted the possibility of her death on the following day with ease.
The Guard approached once more and she turned to look, nodding her head solemnly.
"You ready for whatever comes our way?" she inquires.
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Treva Briarheart
Established
Roleplay posts: 30
Age: 23
Physical Description: Treva stands at an imposing five foot and two inches. Her figure is healthy if a bit on the thin side. Light brown mid-back length hair frames a stoic face that often shows her genuine happiness despite her attempt at a stoic demeanor.
Clothes and Equipment: ...
Most times Treva wears the armor of her order, a heavy leather with facades of fine mithral chain. Steel boots frame her shins and feet while a deep red-brown cloak falls from her neck, matching ankle length open front skirt around her waist.
Her shield is made from a strong dark wood and shelled by cold steel with silvered edges, the point of which can be used for offhand attacks. Carved into the front plating is the symbol of her goddess Xivri.
The haft of her mace is made with the same dark wood as the shield, and the flanges the same silvered cold iron. Runes inscribe each flange, telling of the level of craftsmanship but possessing no actual magical power.
Registered: Mar 6, 2016 12:40:12 GMT -8
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Post by Treva Briarheart on May 4, 2019 14:01:09 GMT -8
The mood around the keep was stifling. The villagers were frightened and hungry and the mercenaries were largely bored and hungry. Tensions flared up occasionally, and Treva did her best to keep everyone calm where she could. She used Xivri's gifts sparinginly, hoping she wouldn't have to use them for battle, but planning to nonetheless.
She had found one of the children from the village, alone and crying in a dark corner of a room filled with non-perishible trash. It had turned out he'd lost his parents at some point, and the high tensions inside the keep had kept the adults from realizing someone needed to take care of him. After a little magical light show and infusion to assuage his tears, she convinced him to follow her back to where the bulk of the villagers had set up their living area.
Asking around, the child practically glued to her leg, she found a friend of his family's that practically exploded into tears when she saw the boy. She had been keeping an eye on him, she explained, but with all the death and stress in the keep, he had slipped her mind in the deluge. Artun, she learned was the boy's name, was very reluctant to leave Treva's leg, prefering it seemed to become a permanant fixture. However, finally, he broke down into tears again and went to the woman, who also shed more tears of her own.
After looking over the rest of the gathered villagers for bumps and bruises, Treva finally returned to walking the keep. She wanted to take a mental checklist of different choke points inside the key. Open field fighting was not her forte, but narrow dungeons filled with undead were similar to the insides of the stone-walled structure. A few places near the living quarters looked passable, and it was probably designed that way in the event it was sieged. She would mention her thoughts to Nay when he saw him again.
Taking to walkway on the outer wall, she was quite taken with the view out over the surrounding countryside. The only unpleasantness was the large, sieging mercenary camp set up around the near valley. Just far enough away to not be hit with arrows, but close enough to make an attack on short notice. There wasn't any way she could figure that they could approach unseen, so there was some security in that. But she did wonder if they, like the keep's group, had sent out one or more scouting parties, to search for hidden entrances where they could set an ambush from within.
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Storyteller
Committed
Roleplay posts: 63
Registered: Jan 22, 2019 10:58:11 GMT -8
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Post by Storyteller on May 10, 2019 5:11:17 GMT -8
As they approach the main source of water of the camp, a small pond fed by a stream that ran through the valley, the party stopped at Kehy's request. The desert warrior had chosen his target well, this smaller camp was the main supply depot containing nearly half of the camp's supplies. While they could still forage to maintain themselves destroy this camp with fire would significantly reduce the amount of time the mercenaries could remain entrenched. After all, they were no national army with a baggage train to keep them stocked for months.
The stealth party moved away from the camp and back towards their main objective. Minutes after they left they paused as the fireball spell went off. Turning back to look Saria and Syiad grinned as they see both a major blow to the enemy forces and a nice distraction for their next bit of work. When they are finally near the pond it is Saria who goes, the half-elf moving like a shadow through the camp as distressed soldiers waited for orders or charged off to try and help put out the fire.
Knowing that many would be seeking refreshment once the fire is under control, Saria waits for a time before pouring Allaindre's poison into the waters. The results of both their missions would not be seen until tomorrow but for tonight things were looking up. Slipping back to the main party they make their way away from the camp, heading off in the complete opposite direction of the secret entrance. They would see whatever havoc they could create on the morrow.
"Who can be ready for death lady priestess." The guard says with a grin to Alliandre. He was a middle-aged man, a rarity in his profession, wit more scars than unmarked flesh it seemed. His grey hair was in need of a wash, he was missing a few teeth, but his eyes were still bright and sharp and his humor, while of the gallows variety, had not yet fled him. As she talked to the guard more of the men on the wall would stop in to join the conversation and depending on how she comports herself Alliandre could find herself in a position to boost the morale of the mercenaries this night.
Word of what Treva had done for young Artun spread quickly through the Bailey where most of the villagers were kept. Moral and trust had been at a low among the refugees but a single act of kindness by one of the, to this point, seemingly hardened mercenaries, was enough to salve some of that tension. For at least a few hours the people of the lost village of Outcast found themselves murmuring less darkly and instead focused more on the few positives they had that night. It wouldn't last indefinitely but hopefully, it would keep morale at an acceptable level long enough for a plan to be concocted.
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Kehy
Established
Apparently I have 2 Discord accounts. The correct one is #7784
Roleplay posts: 10
Age: Early 20's. Probably.
Physical Description: At first glance it's difficult to tell whether Kehy is a man or a woman. Or a furless bear. A second glance doesn't help either. The tan skin, dark brown eyes, and dark brown hair seem common enough, but it's the little things like the angle of the eyes and cheekbones that say Kehy comes from afar. A little scar on the chin seems to be hinting at something. Though appearing fairly stout and at middling height at best, he(?) is surprisingly graceful and surefooted.
Clothes and Equipment: The clothes say definitely not from around here. There's a layer of body-tight clothes under there somewhere, but you'd have to get through the loose and flowing outer garments to find it. These clothes don't restrict movement at all, and the large loose sleeves of the outer layer are very good for concealing movement and weapons. It's a mosaic of browns and greens, but there is a very clear and obvious white ribbon collar tight around his neck, with strange runes written on the clasp.
Registered: Jan 24, 2019 19:44:46 GMT -8
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Post by Kehy on May 26, 2019 22:37:22 GMT -8
Settling in to wait, Kehy rests his eyes. Inevitably memories of his lost homeland resurface; his family, his unit, his horse. His partner that had carried him through battle, helped bring glory to his family name. In his dream, he sees his horse galloping back to him, every hoof falling like thunder.
It's the dreams of his horse's hoofbeats that start to alert him to approaching footsteps. In an instant he's to his feet, knives at the ready and eyes searching for danger. Silently, he thanked his long lost friend for warning him. He sees nothing in the moonlight, but instinct tells him there's still something lurking about. Quietly, he eases towards Syiad, grateful that there was someone who could understand him.
"Wake, nightwalkers around us" He whispers, still searching. A form seems to materialize, leaned against the trunk of a tree, blending in almost perfectly. The figure gazes back, but does not draw its weapons, as if waiting.
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Alliandre Saleia
Committed
Roleplay posts: 99
Age: 25
Physical Description: She is a tall (5'11") and fair-skinned young woman. Long black hair falls down the entirety of her backside, terminating in a slight ponytail for the last foot of hair. Her lithe and muscular form is heavily complimented by her choice in clothing, and she maintains a strict regime of cleanliness that makes herself constantly clean and nearly germ-free. Her blue eyes glow dimly in all but the brightest of lights.
Clothes and Equipment: Silken robes cover most of her body, with her shoulders and chest protected by leather armor. Long black boots stretch up to meet matching black greaves at her knees. A glaive is usually slung across her back, its long haft inscribed with a flowing pattern of runes that enhance magical healing abilities. The glaive's blade is a dull green color, but incredibly sharp. A first aid kit is secured to her belt just beneath the end of her hair.
Registered: Jun 5, 2016 0:41:42 GMT -8
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Post by Alliandre Saleia on May 28, 2019 18:02:26 GMT -8
Alli sighed and turned around,
"Any of us can be ready for death. It is easy to die. To die for a cause...to save those that we love, or feel a duty towards...that, that is much harder. I wish I could reassure you all that we will make it through the coming days, but I can't. What I do know is that our stand is the best chance these innocent people have in order to survive."
She stopped, recalling several conversations she had in the infirmary the day before.
"Yesterday, I tended to many of your wounded comrades. They showed a truly inspiring resolve in spite of several grievous wounds that would have killed one of those soldiers outside the walls. They were resolute, ready to fight with the last of their strength to defend these people. If they can do it, then so can we!"
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Treva Briarheart
Established
Roleplay posts: 30
Age: 23
Physical Description: Treva stands at an imposing five foot and two inches. Her figure is healthy if a bit on the thin side. Light brown mid-back length hair frames a stoic face that often shows her genuine happiness despite her attempt at a stoic demeanor.
Clothes and Equipment: ...
Most times Treva wears the armor of her order, a heavy leather with facades of fine mithral chain. Steel boots frame her shins and feet while a deep red-brown cloak falls from her neck, matching ankle length open front skirt around her waist.
Her shield is made from a strong dark wood and shelled by cold steel with silvered edges, the point of which can be used for offhand attacks. Carved into the front plating is the symbol of her goddess Xivri.
The haft of her mace is made with the same dark wood as the shield, and the flanges the same silvered cold iron. Runes inscribe each flange, telling of the level of craftsmanship but possessing no actual magical power.
Registered: Mar 6, 2016 12:40:12 GMT -8
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Post by Treva Briarheart on Jun 22, 2019 14:19:01 GMT -8
Coming up on the tail end of Alliandre’s conversation with the middle-aged mercenary, Treva couldn’t help but be impressed by the woman’s mettle. While she knew little of the healer, she was of the impression that Alliandre had seen her share of battle, and even death. The way the woman carried her glaive and wore her light armor gave the impression of a practiced warrior. But it was her proficiency with healing medicines that made her an even more valuable asset to the besieged mercenaries and the villagers they were safeguarding.
“Their resolve is truly commendable,” Treva said as she approached the two. “I am glad we,” she continued, nodding to Alliandre, “were able to help them. They should be an inspiration to the villagers they are protecting,” she finished, nodding at the aged mercenary.
Focusing now on the mercenary, she spoke more seriously. “Do you know of the plans to cordon the passages and protect the inner areas should the pillagers outside breach the gates? I have some ideas that I’d like to relay to Nay, just to cover all points of potential enemy contact.”
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