Raena Fletcher
Dedicated
Roleplay posts: 152
Age: 26
Physical Description: Standing at a height of six feet one inch, Raena Fletcher is a tall, very well-built young woman. Her skin is fairly pale, yet has a slight lively glow, and she has pale blue eyes that speak of a world weariness far beyond her age. Her snow white hair is always cut at about shoulder-length, silky and flowing and always well-kept despite her otherwise Spartan nature. She has full, though never painted lips, hardly ever seeming to turn up in a smile anymore. She has a long, deep scar running up from the bottom of her left jawline to the middle of her left cheek, marring her otherwise unblemished skin. Beneath her right eye, a tattoo in the shape of a fleur de lis has been inked. It looks almost ritual in nature, but its origins are as yet unknown.
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Clothes and Equipment: Over her travels, Raena has collected many pieces of heavy armour from her fallen foes and allies alike, melting it down and reforging it into a suit of plate maille unique to her and incredibly sturdy and heavy. The suit is stained forest green with bronze trim, a design embezzled in bronze on both pauldrons, one of a fleur de lis and the other a diving raven. Her bronze gorget has been shaped into the shape of a skull. In addition, a tattered orange-brown cloak wraps around her figure, obscuring her form in battle as well as adding an element of humility to her otherwise splendid armour. She does not tend to wear a helmet into battle, preferring the widest field of view as she can get.
As for armament, she tends to use a heavy enchanted two-handed flamberge sheathed upon her back as her primary weapon, with a short gladius and buckler as a backup. Finally, she carries a set of throwing knives within her cloak, and she's fairly proficient at aiming with them.
Outside of battle, she tends to wear simple linen clothing, preferring function and comfort over form. She hardly ever wears shoes outside her armour, either, having developed well-callused and strong feet to match her hands as a result.
Registered: Sept 7, 2015 16:22:46 GMT -8
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Post by Raena Fletcher on May 20, 2016 11:41:53 GMT -8
Fol-lu's own piercing blue gaze would in turn intently watch Raena as she told her own story. During the telling of her story, he made some observations of her, forming a sort of hypothesis based on what he observed. The beginning of the telling of her story, the sigh coupled with the admission he would probably like her less told of perhaps a lack of self-confidence. When she described her childhood along with the incident that occurred and her reaction of running away from those problems, he pinned that as a probable cause. The second bit of her story was somewhat less personal, but more intriguing nonetheless. She spoke of her training and the beginnings of her career, and of the Cult of the Void Black Priest, a person she had met that had taught her a peculiar religion he had not heard of before. Fol-lu figured she was so eager to pledge her soul to this religion due to a lack of belonging in the world at that point in time. The void and it's tenants were perhaps something she turned to to find that sense of belonging to something. With her story concluded Fol-lu would sit for a moment as if pondering the information. His gaze seemed intrigued rather than disgusted when she would look back at him however, "I will admit I haven't exactly heard of this particular religion previously, although I have perhaps had experiences with similar types of religions practiced long ago relating to such things as the Void," Fol-lu would pause for a moment, before adding, "I do not really adhere to any particular religion per say, perhaps because I haven't ever given much thought to there being a higher sort of being at work, or multiple beings with some religions. Those void religions I mentioned also commonly believed in a lack of any sort of god, with only an empty void to take the place of a god." Fol-lu shrugs then, "I suppose I am sort of similar, I do not believe there is any innate meaning to life, or reason why we are here. Those things are all constructs of consciousness. However, this does not mean one cannot give themselves a purpose, a reason to live. At least, that is my own opinion." Raena nods slowly, pondering Fol-lu's words with an introspective expression. Then, suddenly, she looks up, appraising him with her icy cold eyes. "I tire of philosophical conversation. I believe I am ready to retire to bed. Would you like to join me?" she asks, apparently oblivious to the implication of her words. Whether or not he follows, she discards the remains of her meal, and dusts her hands off, heading toward the big tent that holds the single bed roll. She lies down within it, stretching out and arching her back as she yawns, twisting about to get comfortable.
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Damon Vance
New
Roleplay posts: 1
Age: 33
Registered: May 17, 2016 4:15:51 GMT -8
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Post by Damon Vance on May 22, 2016 23:31:25 GMT -8
Crack!
A sharp report echoed loudly across the open lands, accompanied by the briefest flash of bright, bright blue light as a tiny rip in space and time tore through the air, depositing its victim through. That victim was a black, humanesque shape that was falling quickly towards the countryside. Head first, it spun as it plunged, faster and faster.
The first thing that Damon remembered as he approached the ground was being able to smell salt in the air, and that was what told him he wasn't dead. He hated the ocean. There wasn't the slimmest that it would feature in his afterlife. As he dropped, he kept his eyes closed, and his arms and legs tightly clasped against his body as he spun, his head down. He was well aware that he would feel violently ill the moment he opened his eyes, so he was content to hold off as he approached the hard earth beneath him, while opening his mind to view quite how he looked falling through the air, and how close he was to his impact point. He was pleased to note that that was something that still worked as he watched with morbid fascination as he neared what would cause a mortal instant death from impact. Finally, at what seemed to be the last moment, when he was less than a hundred metres from the ground, his telepathic scrying ended, his eyes snapped open, and his hands and boots blazed in a blue light, enabling himself to flip feet-first, so that the contact point was no longer going to be his head. As he neared, closer and closer, the shining symbol of his magic surged, and he rapidly slowed, before touching down gently on the ground.
'Well, that was fun,' he remarked to himself, before looking around to try and identify where he was. He recognised none of the geography, and so reached the logical conclusion that he'd been thrown through dimensions, one of the very few borders he could not cross. 'Damn. Damn it all.' Resolving himself to find the nearest civilisation so he could find out more about this world he now inhabited, and also perhaps find something to eat. He was ravenous for some decent food.
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Regal Al'nin Withernorth
Dedicated
Roleplay posts: 158
Age: 26
Physical Description: Regal has a lanky profile shaped from a life of hard work but doesn't seem imposing. He is of average height with unkept- moppy-brown hair with pale-skin and green eyes. His base features were soft, and fair however with his time spent as a scout a quiet hardness has imposed its self upon his face, couple this with an un-kept beard and weathering he's become much harder, carved from marble rather than sculpted from clay. His disposition is that of a cautious man long use to the daggers in the dark. He currently only has one eye, his left. He exchanged his right eye to escape a grim fate.
Clothes and Equipment: He wears a thick dark green cloak with dark brown blotches scattered around it, with a simple light brown or dark tan tunic and leggings,split by a wide leather belt. The cuffs of his pants and fitted into a snug pair of well-crafted leather boots.
He carries a maple and oak recurve bow with a set of 12 Ash arrows contained in a dark stained leather quiver on his left flank.
On his right flank is a simple blade not much longer than a knife.
He carries a small cloth knapsack as well.*
The only armor he seems to wear is the vambrace on his right arm.
[quick inventory list]["*" denotes items in the knapsack or attached to it with twine]
1x Basic dark green/brown hooded cloak
1x Tan/lightbrown Tunic
1x wide light stained leather belt.
1x tan/brown trousers.
1x pair of finely made shin height boots.
1x dark stained leather vambrace.
1x Maple/oak short composite recurve bow. ( 28" draw @ 80 lbs)
12x Ash-shaft arrows with iron broad head points and goose fetching. ( 275 gr)
1x 6 inch-needle point- steel knife with a leather grip.
1x water sack* (1.5 lt / 50 oz )
1x slice of dried* venison (9 oz)
3x small biscuit like bread loafs.*
1x 50 ft braided rope *
1x flint and steel striker set. *
1x bedroll and blanket. *
1x smaller empty cloth bag with draw string. *
1x letter "Scouting equipment order: Levanius Curio" *
1x broken telescope( on loan atm )
Player's online availability : Fairly often around 1800- 0300 EST.
Registered: May 23, 2015 20:56:09 GMT -8
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Post by Regal Al'nin Withernorth on May 27, 2016 16:34:32 GMT -8
As the chestnut mare plotted on, her rider sagged and swayed in the saddle. His once neat cream colored clothing was faded with streaks of brown, His head was covered with the brown splotched cloak, keeping the sun from his face.
How long had he traveled? Days..weeks…. Months. He had all but forgotten. He had visited the Moorlands, mapped the area to a fair degree and was on his way back from whence he came. Medan
I wonder if they are still around… Faces he had met that day a ways back floated through his mind. The elf , maybe he should have let the man come, and the girl, what had her name been..? Lamina Yes that was it. He wondered if that little lady was still upset at him for leaving without saying good bye…. Oh who was he anyways?! He had met those folk on the same day he had left, they wouldn’t miss him, let alone care he was coming back…
Sullen his eyes watched the path ahead of him, His short sword dug into his side. The straps holding his bow case bit at his shoulders…. Dirt itched every place he had ever conceived of itching. He needed a bath… and a bed. Sighing he gazed up at the sky. At least he had gotten what he had been asked to get.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on May 27, 2016 17:44:57 GMT -8
(Old Warriors - Regal Al'nin Withernorth) There are stories of what happens on lost roads. Tales of forgotten battles and lost secrets and beguiling mysteries. When one walks on The Open Road there is always the chance of stumbling off the beaten trail. Of taking what was thought to be an old farmers road and finding yourself somewhere not quite right. When did Regal take such a turn? Who can say, but that he did can't be debated. He would enter a strand of trees and into the shadows. When he first stepped in the sun was high in the sky, but when he stepped out it had dipped below the horizon. It was still there though, painting the field before him in blood red light. It was a terrible sight stretched out before Regal. A scene of a battle fought long ago, yet somehow fresh. The bodies laying strewn about were bare of flesh and the armor is old and rusted. Yet pooling around them are fresh pools of blood. Weapons lie scattered everywhere red with rust and blood. An unnatural chill fills the mans bones, his breath condensing into mist. No vultures fly above, no grass grows on the ground, no flies buzz, no maggots, just bodies and weapons. This is a place of death he doesn't belong, so why is he here? Why does it all look so fresh? As if to answer that question the bodies begin to stir rising to their feet and forming ranks. Two armies of dead men, ghostly flesh growing over old bones take their sides. They stand apart, across from each other, silent waiting. This has happened before, this will happen again, these dead men would fight and die once more.
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Regal Al'nin Withernorth
Dedicated
Roleplay posts: 158
Age: 26
Physical Description: Regal has a lanky profile shaped from a life of hard work but doesn't seem imposing. He is of average height with unkept- moppy-brown hair with pale-skin and green eyes. His base features were soft, and fair however with his time spent as a scout a quiet hardness has imposed its self upon his face, couple this with an un-kept beard and weathering he's become much harder, carved from marble rather than sculpted from clay. His disposition is that of a cautious man long use to the daggers in the dark. He currently only has one eye, his left. He exchanged his right eye to escape a grim fate.
Clothes and Equipment: He wears a thick dark green cloak with dark brown blotches scattered around it, with a simple light brown or dark tan tunic and leggings,split by a wide leather belt. The cuffs of his pants and fitted into a snug pair of well-crafted leather boots.
He carries a maple and oak recurve bow with a set of 12 Ash arrows contained in a dark stained leather quiver on his left flank.
On his right flank is a simple blade not much longer than a knife.
He carries a small cloth knapsack as well.*
The only armor he seems to wear is the vambrace on his right arm.
[quick inventory list]["*" denotes items in the knapsack or attached to it with twine]
1x Basic dark green/brown hooded cloak
1x Tan/lightbrown Tunic
1x wide light stained leather belt.
1x tan/brown trousers.
1x pair of finely made shin height boots.
1x dark stained leather vambrace.
1x Maple/oak short composite recurve bow. ( 28" draw @ 80 lbs)
12x Ash-shaft arrows with iron broad head points and goose fetching. ( 275 gr)
1x 6 inch-needle point- steel knife with a leather grip.
1x water sack* (1.5 lt / 50 oz )
1x slice of dried* venison (9 oz)
3x small biscuit like bread loafs.*
1x 50 ft braided rope *
1x flint and steel striker set. *
1x bedroll and blanket. *
1x smaller empty cloth bag with draw string. *
1x letter "Scouting equipment order: Levanius Curio" *
1x broken telescope( on loan atm )
Player's online availability : Fairly often around 1800- 0300 EST.
Registered: May 23, 2015 20:56:09 GMT -8
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Post by Regal Al'nin Withernorth on May 27, 2016 18:13:45 GMT -8
(Old Warriors - Regal Al'nin Withernorth)
Blessed shade. He shifted in his saddle, getting comfortable, now that it was possible with the cooling shade and quickly fading light. Maybe it had been later than he guessed.
The woods thinned , and he was awestruck by the painted field before him, It was beautiful… Until his mind caught up with what he saw. The smell ran spears through him, nearly falling from the saddle he had to keep a hand to his face to keep from losing what little food he had in his belly.
There hadn't been a Carrion eater in the sky not moments ago! No clash of steel, no cry for war. Nothing , dead silence. Yet here it all laid before him a scant two hundred paces.
His sharp eyes caught a twitch of movement at first. Regal though it had been a survivor and pushed the more forward only to yank so hard she nearly toppled over when he saw that not only one started standing , they all… the bodies?! Was this an ambush?! For who?!
The mare’s shriek echoed over the silent field as she reared in protest. Regal barely managed to keep her upright before turning to flee, No that wouldn’t explain the blood, Morbid curiosity rooted him and the horse in place as he gazed at those figures. Something was wrong, horribly wrong….
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on May 27, 2016 19:15:42 GMT -8
(Old Warriors - Regal Al'nin Withernorth) Silence rains across the battle field and it is terrifying. Not because so many bodies should be making noise, though that is part of it. Not because the cries of the only other living thing, Regal's horse, seem to be getting quieter; though that it is part of it. No it is terrifying because Regal can hear his own heart beat, but for how much longer he'd be hard pressed to say. THUMP, thump, thump, thump. A steady beat that should be increasing in speed an intensity with fear is instead slowly quieting. Before him the terrifying tableau begins to shift and change. The soldiers who had been standing to still, to quiet begin to move in absolute silence. It is an odd movement though, it is as though they don't actually swing their limbs, or move their ghostly muscles. They seem to move between blinks of Regal's eyes, every time his eyes close the scene shifts and changes. The men get closer swords and spears are raised, shields are brought to bear. It is slow though or feels like it is slow, how can tell when the sun doesn't shift in the sky. Finally after an eternity though two men meet a sword is swung and shield raised. Inch by inch the sword grows closer, inch by inch the shield raises. After an endless period one thing becomes clear the shield is too slow. Blood. A thin red line spreading across a mans arm. A mouth slowly opening in pain a drop, a drop of crimson falls to the ground. Slowly, inevitably, finally it hits and then the world explodes. Sound returns a war cry raised, movement resumes normal speed, and the battle begins in earnest. Who can say how many ghostly men fight out there, but there are hundreds at least, far more than Regal may have first thought. Dead men, the fight and they die and though they shouldn't they bleed. The pools of fresh blood rise slowly fill with more sweet ichor. " YOU'VE MET WITH A TERRIBLE FATE HAVEN'T YOU YOUNG MAN." The voice is quiet, yet it can be heard clearly over the sound of battle. It holds weight, the weight of life, no the weight of death. It holds a certainty, a knowledge, an inevitability. There is only one entity such a voice can belong to and Regal would know it. There is no proper way to describe how one know it, but as Regal hears it he knows it sounds familiar. It is the first voice we hear, the voice that whispers as we exit the womb, the voice promising life's one great constant. Behind Regal stands a an undeniably cold presence, behind Regal stands death. Does he dare to turn to look.
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Regal Al'nin Withernorth
Dedicated
Roleplay posts: 158
Age: 26
Physical Description: Regal has a lanky profile shaped from a life of hard work but doesn't seem imposing. He is of average height with unkept- moppy-brown hair with pale-skin and green eyes. His base features were soft, and fair however with his time spent as a scout a quiet hardness has imposed its self upon his face, couple this with an un-kept beard and weathering he's become much harder, carved from marble rather than sculpted from clay. His disposition is that of a cautious man long use to the daggers in the dark. He currently only has one eye, his left. He exchanged his right eye to escape a grim fate.
Clothes and Equipment: He wears a thick dark green cloak with dark brown blotches scattered around it, with a simple light brown or dark tan tunic and leggings,split by a wide leather belt. The cuffs of his pants and fitted into a snug pair of well-crafted leather boots.
He carries a maple and oak recurve bow with a set of 12 Ash arrows contained in a dark stained leather quiver on his left flank.
On his right flank is a simple blade not much longer than a knife.
He carries a small cloth knapsack as well.*
The only armor he seems to wear is the vambrace on his right arm.
[quick inventory list]["*" denotes items in the knapsack or attached to it with twine]
1x Basic dark green/brown hooded cloak
1x Tan/lightbrown Tunic
1x wide light stained leather belt.
1x tan/brown trousers.
1x pair of finely made shin height boots.
1x dark stained leather vambrace.
1x Maple/oak short composite recurve bow. ( 28" draw @ 80 lbs)
12x Ash-shaft arrows with iron broad head points and goose fetching. ( 275 gr)
1x 6 inch-needle point- steel knife with a leather grip.
1x water sack* (1.5 lt / 50 oz )
1x slice of dried* venison (9 oz)
3x small biscuit like bread loafs.*
1x 50 ft braided rope *
1x flint and steel striker set. *
1x bedroll and blanket. *
1x smaller empty cloth bag with draw string. *
1x letter "Scouting equipment order: Levanius Curio" *
1x broken telescope( on loan atm )
Player's online availability : Fairly often around 1800- 0300 EST.
Registered: May 23, 2015 20:56:09 GMT -8
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Post by Regal Al'nin Withernorth on May 27, 2016 20:10:22 GMT -8
As the pounding in his ears died down he could only feel helpless, Froze as he was his stomach dropped to the bottom of his boots, and slithered away… Curiosity, that had been what captivated him, but now the frigid hand of fear held his face, and the rest of his body, rigid, everything but his eyes it seemed…
He watched helplessly as the two armies drew near in stop motion.The first two met. One raised a sword, striking downwards, and was answered by a shield.. They’re going to kill each other… The thought skittered over his mind like a stone cast across a vast pond. He watched as the edge of the blade cleared the shield , so close, it had even brushed against the steel rimmed shield as it sought flesh. How could he have seen that..? Another skipping thought.
Regal watched as the steel tore through flesh. It wasn’t something he hadn't seen before… Tho seeing it so slow made it feel like ravens were picking at his gut.
With a clash of steel the world erupted back into motion, and Regal drew breath, only to cut short mid way as a voice---- the voice asked him a question.
Ice crept up his spine, and a hopeless calm more powerful than the fear that had once rooted him in place, anchored him perfectly still.
“ It stopped----” He answered still watching men maul one another. A mace crashed into a once handsome face. A man wrestled another to the ground and his dagger sought flesh through gaps in the steel protecting the other. Corpses fighting corpses.
“My heart I mean, it didn’t quiet down..?” he asked.Odd... He wasn't afraid like he had thought , as he had guessed he would have been every night in the wee hours of the morning when his mind was empty. He didn't dare turn to face his questioner.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on May 27, 2016 21:03:50 GMT -8
(Old Warriors - Regal Al'nin Withernorth ) There is a subtle shift in the air as the presence behind Regal moves. Now it stand besides the man surveying the battle field. The figure is just outside the range of periphery vision. You can't sneak a peak at death, you either face it head on or it catches you unawares. Isn't that just the way of things? Although the battle still rages, the sound becomes dull muted. Or perhaps it was just his concentration slipping, after all how does one focus on anything when death is beside you? " NEITHER YOU ARE SIMPY BETWEEN ONE BEAT AND THE NEXT. OF COURSE WHETHER YOUR HEART WILL TAKE THAT NEXT BEAT IS ANYONE'S GUESS."Again that voice, again that terrible knowing. Death stands next to regal, Death watches the dead die again. The battle like a flame that once burned hot begins to die down. The last soldier rams his spear through his last enemy, before dropping to his knees. Three arrows stick out of his back, black feathers on black shafts drawing crimson blood. The soldier collapses and the last of his flesh fades away, the arrows snap or they were always snapped. Regal is struck by another terrible realization as he stares down at the field. It is the same. Every body, every weapon, every last detail all exactly where it was as when he arrived. " WHAT DO YOU THINK IT ALL MEANS?"
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Regal Al'nin Withernorth
Dedicated
Roleplay posts: 158
Age: 26
Physical Description: Regal has a lanky profile shaped from a life of hard work but doesn't seem imposing. He is of average height with unkept- moppy-brown hair with pale-skin and green eyes. His base features were soft, and fair however with his time spent as a scout a quiet hardness has imposed its self upon his face, couple this with an un-kept beard and weathering he's become much harder, carved from marble rather than sculpted from clay. His disposition is that of a cautious man long use to the daggers in the dark. He currently only has one eye, his left. He exchanged his right eye to escape a grim fate.
Clothes and Equipment: He wears a thick dark green cloak with dark brown blotches scattered around it, with a simple light brown or dark tan tunic and leggings,split by a wide leather belt. The cuffs of his pants and fitted into a snug pair of well-crafted leather boots.
He carries a maple and oak recurve bow with a set of 12 Ash arrows contained in a dark stained leather quiver on his left flank.
On his right flank is a simple blade not much longer than a knife.
He carries a small cloth knapsack as well.*
The only armor he seems to wear is the vambrace on his right arm.
[quick inventory list]["*" denotes items in the knapsack or attached to it with twine]
1x Basic dark green/brown hooded cloak
1x Tan/lightbrown Tunic
1x wide light stained leather belt.
1x tan/brown trousers.
1x pair of finely made shin height boots.
1x dark stained leather vambrace.
1x Maple/oak short composite recurve bow. ( 28" draw @ 80 lbs)
12x Ash-shaft arrows with iron broad head points and goose fetching. ( 275 gr)
1x 6 inch-needle point- steel knife with a leather grip.
1x water sack* (1.5 lt / 50 oz )
1x slice of dried* venison (9 oz)
3x small biscuit like bread loafs.*
1x 50 ft braided rope *
1x flint and steel striker set. *
1x bedroll and blanket. *
1x smaller empty cloth bag with draw string. *
1x letter "Scouting equipment order: Levanius Curio" *
1x broken telescope( on loan atm )
Player's online availability : Fairly often around 1800- 0300 EST.
Registered: May 23, 2015 20:56:09 GMT -8
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Post by Regal Al'nin Withernorth on May 28, 2016 16:52:52 GMT -8
Regal considered it's words, he dared not admit who, or what was with him at the moment and simply watched on. The feeling of having seen this before hammered at his mind. He had, just moments, eternities, before.
" I'm no scholar, something about the futility odds are tho.." he answered in a forlorn tone.
(ooc: sorry for the short post)
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on May 28, 2016 22:23:25 GMT -8
(Old Warriors - Regal Al'nin Withernorth ) " YOU THINK IT'S ABOUT FUTILITY?" The presence beside Regal remarks on the young mans comment, with a hint of something. Maybe it was amusement? Maybe it was curiosity? Maybe it was an emotion Regal couldn't fathom. As Regal looks out at the scene before him his mind might struggle with the contrast The old rusted out bodies next to the fresh pools of blood. He knows how recent the battle was, that it was fought mere moments before, yet it appears as though it was fought in an age long since past. Part of his mind would know the battle would happen again, yet another part would find that wiggling doubt that the battle was long over. Even with the memory fresh in his mind he might find it hard to shake this feeling. It was fitting in a way since clearly the battle was first fought an age ago. " OVER THE YEARS MANY OF THE LIVING HAVE STUMBLED UPON THIS FIELD. EACH HAD A DIFFERENT ANSWER TO THAT QUESTION. I LIKE HOW YOU CAN ALWAYS FIND MEANING IN A THING. YOU ARE VERY RARELY RIGHT, BUT IT OFTEN SAYS SOMETHING ABOUT YOU. IT'S INTERESTING THAT THE MIND OF A MAN WITH SO MUCH LIFE POTENTIALLY LEFT IN HIM THINKS OF FUTILITY. WHEN ARE YOU GOING TO ASK?"
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Regal Al'nin Withernorth
Dedicated
Roleplay posts: 158
Age: 26
Physical Description: Regal has a lanky profile shaped from a life of hard work but doesn't seem imposing. He is of average height with unkept- moppy-brown hair with pale-skin and green eyes. His base features were soft, and fair however with his time spent as a scout a quiet hardness has imposed its self upon his face, couple this with an un-kept beard and weathering he's become much harder, carved from marble rather than sculpted from clay. His disposition is that of a cautious man long use to the daggers in the dark. He currently only has one eye, his left. He exchanged his right eye to escape a grim fate.
Clothes and Equipment: He wears a thick dark green cloak with dark brown blotches scattered around it, with a simple light brown or dark tan tunic and leggings,split by a wide leather belt. The cuffs of his pants and fitted into a snug pair of well-crafted leather boots.
He carries a maple and oak recurve bow with a set of 12 Ash arrows contained in a dark stained leather quiver on his left flank.
On his right flank is a simple blade not much longer than a knife.
He carries a small cloth knapsack as well.*
The only armor he seems to wear is the vambrace on his right arm.
[quick inventory list]["*" denotes items in the knapsack or attached to it with twine]
1x Basic dark green/brown hooded cloak
1x Tan/lightbrown Tunic
1x wide light stained leather belt.
1x tan/brown trousers.
1x pair of finely made shin height boots.
1x dark stained leather vambrace.
1x Maple/oak short composite recurve bow. ( 28" draw @ 80 lbs)
12x Ash-shaft arrows with iron broad head points and goose fetching. ( 275 gr)
1x 6 inch-needle point- steel knife with a leather grip.
1x water sack* (1.5 lt / 50 oz )
1x slice of dried* venison (9 oz)
3x small biscuit like bread loafs.*
1x 50 ft braided rope *
1x flint and steel striker set. *
1x bedroll and blanket. *
1x smaller empty cloth bag with draw string. *
1x letter "Scouting equipment order: Levanius Curio" *
1x broken telescope( on loan atm )
Player's online availability : Fairly often around 1800- 0300 EST.
Registered: May 23, 2015 20:56:09 GMT -8
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Post by Regal Al'nin Withernorth on May 28, 2016 22:39:21 GMT -8
Old Warriors - Regal Al'nin Withernorth )
AS he watched, Regal sought the void, that safe, emptiness, It was used for lots of things, mainly quelling fear, doubt, worry... Really anything that prevented action. Tho the void didn't fall over his mind like it normally would, he had to chase down. It brought little clam , what he was witnessing was too strange...
"we, the vagabonds, Are taught that you are just doing your job, and are a terribly lonely soul... We are taught that we should not question death, merely wait to see what you've to say to us. When our time comes we should face you squarely and accept what is dealt... " Regal felt a pang of sympathy for the personification of death... How lonely it was... Maybe it was just his own longing for belonging boiling over." Whether I am, or not, Changes little in the grand pattern." He said avoiding that word again. " I am but a thread, granted if enough of us are pulled, the pattern changes, but who's to say it's not for the better. Why should we run from something we don't understand...? Don't hear me wrong, You do not terrify me, the unknown does...even tho I know I should not." He went on in the same tone. " So I guess , to answer you question, Why should I ask? Not like I could control it more than the setting sun or the rising moon." Off in the void a voice berated him for being so wordy with the being, he shouldn't be wasting it's time.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on May 29, 2016 17:20:35 GMT -8
(The Old Warriors - Regal Al'nin Withernorth) " AN INTERESTING THOUGHT. YOU COULD FIND OUT IF IT IS RIGHT, SIMPLY CONTINUE ON THIS ROAD. IF YOU'D RATHER WAIT THAN TURN AROUND REGAL AL'NIN WITHERNORTH, TURN AROUND AND RETURN FROM WHENCE YOU CAME." The presence ceases to be there. It doesn't vanish that is too mundane, rather it simply is not, just as when it arrived it simply was. The dead soldiers begin to stir again and as the war cry is raised Regal would feel the call. Join the dead and fight, join a war that never ends. It may not be pleasant, but it was certain. No need to gamble on an afterlife that may be eternal pleasure, or more likely eternal pain. This was Regal's chance at a sure thing a known quantity to know exactly what he was getting at the end of the tunnel. Or he could turn back walk back into the sun, into an uncertain tomorrow, and an uncertain death. Standing on the outside looking in it may seem like an easy call, but was it really so easy?
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Doobie du Shoobie
Dedicated
The Premier Stand Master!
Roleplay posts: 397
Age: 18
Physical Description: He's a Kobold with green scales and long hair that has recently turned platinum colour.
Clothes and Equipment: Blue Mage Robes with gold trim and the Heroes Guild cape draped over one shoulder.
Allegiances: Heroes Guild, Jun of the Celadine
Player's online availability : Every Day, noon to 2am eastern us time
Registered: May 28, 2015 14:51:50 GMT -8
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Post by Doobie du Shoobie on May 30, 2016 21:01:46 GMT -8
Doobie walks down the road with Ishmael of Barleigh just after their battle with the Stand User Penny Royalty and her Stand 「Get Lucky」. The Kobold Stand Master stops and turns to his apprentice to speak to him about the information they gathered. "Ishmael, did what Penny describe sound familiar to you? About Atlatl and Dart, and the red haired priest? I'm curious if what she said holds any merit, if so, I will want to look into this."
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Ishmael of Barleigh
Established
Roleplay posts: 48
Age: 21
Physical Description: Ismael is tall and thin, with a long, straw-blond ponytail. He has a generally pleasant face, although he usually has an exasperated expression.
Clothes and Equipment: He wears a white suit and coat, befitting of a noble. He carries around a rapier as well, although it's mostly for show.
Registered: Apr 19, 2016 14:24:13 GMT -8
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Post by Ishmael of Barleigh on May 31, 2016 22:05:08 GMT -8
Ishmael shrugged. He didn't remember much about how he got Gold Dust.
"I'm not sure, Doobie. I just got sick one day and then Gold Dust appeared. Let's see...what happened before I got sick?"
He scratched his head, trying to remember. He had gone bowling, then practiced his fencing, then that hobo had attacked him, then he'd eaten dinn-wait a minute!
"Ah! The hobo! As I was walking home, a hobo stabbed me with some pointy thing! I'd forgotten about it until now!"
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Doobie du Shoobie
Dedicated
The Premier Stand Master!
Roleplay posts: 397
Age: 18
Physical Description: He's a Kobold with green scales and long hair that has recently turned platinum colour.
Clothes and Equipment: Blue Mage Robes with gold trim and the Heroes Guild cape draped over one shoulder.
Allegiances: Heroes Guild, Jun of the Celadine
Player's online availability : Every Day, noon to 2am eastern us time
Registered: May 28, 2015 14:51:50 GMT -8
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Post by Doobie du Shoobie on May 31, 2016 22:24:28 GMT -8
"A Hobo stabbed you? How could you forget something such as that?" Doobie was shocked to hear this. "Hrm, if he didn't look like a priest, then it must have been the person that stole the Atlatl and Dart that gave you your Stand."
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Princess Ashley
Committed
Roleplay posts: 72
Age: Unkown.
Physical Description: A small half-goblin girl with grey pupils, long messy brown pigtails, greyish skin, somewhat pointy ears, and noticibly sharp, slightly dsicoloured teeth.
Clothes and Equipment: Is rarely ever seen without a big fat cigar clenched between her teeth, the lit end glowing bright orange. Despite being a princess, her clothes are more fitting of a street urchin, being brown and ragged. She usually wears a ragged brown backpack filled with all manner of explosives, along with various other objects. She also has a heavy wooden mallet in her backpack that can catch fire without being consumed by the flames.
Registered: May 30, 2016 14:38:50 GMT -8
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Post by Princess Ashley on Jun 1, 2016 12:13:20 GMT -8
Four goblins pulled along the catapult as Ashley sat in the catapult's bucket-like launcher. When it came to a stop, she stood up and looked along the road. "Just a few more minutes." she said. She reached into her backpack and pulled out three things. The first was a fat brown cigar, which she popped into her mouth. The second was an orange crystal. She held it to the tip of her cigar. When the cigar lit up, she placed the crystal back into her backpack. The third one was a heavy looking wooden mallet, which she grasped with both hands as she excitedly waited, adjusted her ragged brown hat as she did so.
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Ishmael of Barleigh
Established
Roleplay posts: 48
Age: 21
Physical Description: Ismael is tall and thin, with a long, straw-blond ponytail. He has a generally pleasant face, although he usually has an exasperated expression.
Clothes and Equipment: He wears a white suit and coat, befitting of a noble. He carries around a rapier as well, although it's mostly for show.
Registered: Apr 19, 2016 14:24:13 GMT -8
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Post by Ishmael of Barleigh on Jun 1, 2016 19:52:21 GMT -8
Ishmael shrugged.
"I dunno how I forgot. I guess he didn't stab me that bad. In fact, I don't think he got me at all. Weird, huh?"
He munched on some of the cheese-covered corn triangles as he walked. They really were quite tasty. Nice and salty, with just a little bit of spice. They were hot, too.
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Doobie du Shoobie
Dedicated
The Premier Stand Master!
Roleplay posts: 397
Age: 18
Physical Description: He's a Kobold with green scales and long hair that has recently turned platinum colour.
Clothes and Equipment: Blue Mage Robes with gold trim and the Heroes Guild cape draped over one shoulder.
Allegiances: Heroes Guild, Jun of the Celadine
Player's online availability : Every Day, noon to 2am eastern us time
Registered: May 28, 2015 14:51:50 GMT -8
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Post by Doobie du Shoobie on Jun 1, 2016 20:20:51 GMT -8
"No, Ishmael, he must have. That's the reason you got your Stand. This coincides with Penny's confession. The man must have stabbed you with the dart and run off, not wanting to be recognized." Doobie crosses his arms and thinks. "This is not good, I need to find that Atlatl and Dart. Ishmael, do you realize what could happen with that artifact in the wrong hands? More dangerous Stand Users will emerge, they could cause great harm to innocents!"
Doobie had his fist clenched. "First Diamond Dog, then Get Lucky and your own stand Gold Dust. Ishmael, I said I would train you to control your stand, I will continue to do so if you wish to follow me. But we must track down whoever is behind this before an unstoppable stand is born! If you follow me, we are very likely to meet fierce enemies, it'll be dangerous, but it may be unavoidable even if you don't follow me."
Doobie pauses and would explain further, "Us Stand Users seem to be connected by a thread, destined to encounter eachother, we don't know when and where or who they will be, but it keeps happening. We will both continue to encounter Stand Users, and they may or may not be as friendly as you have been, we would be safer in numbers. If you don't wish to continue being my student, I won't stop you, I would just advise you to stay vigilant."
Doobie waited for a response from Ishmael, he hoped he would stick with him. Doobie wasn't sure if he could do this alone, after what happened today, he would have been dead if it wasn't for Ishmael.
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Ishmael of Barleigh
Established
Roleplay posts: 48
Age: 21
Physical Description: Ismael is tall and thin, with a long, straw-blond ponytail. He has a generally pleasant face, although he usually has an exasperated expression.
Clothes and Equipment: He wears a white suit and coat, befitting of a noble. He carries around a rapier as well, although it's mostly for show.
Registered: Apr 19, 2016 14:24:13 GMT -8
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Post by Ishmael of Barleigh on Jun 1, 2016 20:49:20 GMT -8
Ishmael thought for a moment. He didn't want to have to fight anyone. He'd gotten lucky with Get Lucky, in that he hadn't had to actually fight. Still, he wanted to help Doobie.
"Hmm...I've got an estate to run, Doobie. I think it's time that we part ways. But I'll keep an eye out. I'm a pretty rich guy, y'know, and that means I hear things. If I ever hear anything that sounds like a stand user at work, I'll be sure to let you know, ok?"
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Doobie du Shoobie
Dedicated
The Premier Stand Master!
Roleplay posts: 397
Age: 18
Physical Description: He's a Kobold with green scales and long hair that has recently turned platinum colour.
Clothes and Equipment: Blue Mage Robes with gold trim and the Heroes Guild cape draped over one shoulder.
Allegiances: Heroes Guild, Jun of the Celadine
Player's online availability : Every Day, noon to 2am eastern us time
Registered: May 28, 2015 14:51:50 GMT -8
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Post by Doobie du Shoobie on Jun 1, 2016 21:48:35 GMT -8
Doobie sighs, he couldn't convince the man to come with him. He patted Ishmael's back. "Remember what I've already taught you, work with Gold Dust often to make him stronger. He is a part of you, like an arm, you will be able to utilize him as such. It'll take spirit, a decisive soul commands a Stand. You must give him cause to respect your commands, he will not just fight for you, you will both fight alongside eachother."
"I'm happy to have met a Stand User like you." Doobie begins to walk away from Ishmael, his parting advice given. He lifted his hand to wave as he left, "We'll meet again Friend Ishmael! "
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