Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
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Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
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Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Apr 2, 2018 18:45:39 GMT -8
Kauri just barely put up with Alden's fatherly dabbing. She folded her arms and took yet another sip of mead. The tankard was nearly empty now. "Oh. So that might be a little... inconvenient, then?" she asked. "For us, that is. She won't... get any ideas and feel bad, right?"
She wasn't responding to that last bit. She didn't want to think about it. She wasn't thinking about it. Not at all. She gazed at the bottom of the tankard, watching the mead slosh around.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Apr 3, 2018 16:23:36 GMT -8
"I have no idea." Alden says with a shrug noticing her slight change in mood. He was a tad perplexed by it but ultimately decides that she is just having empathy for Cynder. After all, Kauri had spent quite a bit of time trapped in a place she didn't want to be. "I knew here for about half a year before she vanished. I was a very different person then and so was she."
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
---------------------------------------------------------
Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
---------------------------------------------------------
Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Apr 3, 2018 19:11:42 GMT -8
The woman cleared her throat and nodded. "Understandable, completely. Will she be living with you? I suspect that'll be how it goes." Well, no more baths at the Marshal's house, she supposed. She was going to miss that. Really, that was going to be the worst of it. That damned bath. That's really what she was lamenting the whole time.
"Were you interested in having a dance tonight, Marshal?"
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Roxanne Fletcher
Main Character
Roleplay posts: 816
Age: 22
Physical Description: Roxanne is tall with white hair and a narrow, athletic build. She has a pleasant face and only a couple of scars.
Clothes and Equipment: Heavy armor, Elven bow (stolen), and a longsword.
Player's online availability : Early mornings and late evenings
Registered: Aug 2, 2015 8:58:10 GMT -8
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Post by Roxanne Fletcher on Apr 5, 2018 10:36:35 GMT -8
Roxanne looked down at the boy curiously. He looked so young, he reminded her of Roy. Would he really be able to hold his own? Would he end up having to be protected? She frowned at his little notes, unsure as to whether or not that would be enough.
"What if you have to let us know something quickly, or if you have to get our attention? What happens if you lose your notebook? We need to be able to communicate fast and easily, and I'm not sure if your notes will cut it."
She turned to the priest, frowning slightly. What sort of man hid behind a mask, anyways? Maybe he was just very ugly...or perhaps he wanted to keep his identity a secret. A bonus to kill the drider was tempting, but she didn't really want to share the reward any more than she already was.
"I'm a hunter. Do we need another? What if he gets into a situation where he can't write? How do we know he can pull his weight? The last thing we need is a liability to protect. Besides, I think we'll be able to handle Nalista just fine between the three of us."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Apr 5, 2018 15:02:00 GMT -8
The woman cleared her throat and nodded. "Understandable, completely. Will she be living with you? I suspect that'll be how it goes." Well, no more baths at the Marshal's house, she supposed. She was going to miss that. Really, that was going to be the worst of it. That damned bath. That's really what she was lamenting the whole time. "Were you interested in having a dance tonight, Marshal?" "I have no idea." Alden admits when Kauri questions if Cynder would be staying in his home. "I don't have a guest room so it would be awkward. I suppose I could have one put in." He shrugs his shoulders, it was awkward as he was sure Cynder would want to be close to the kids but he just didn't have space. Not unless she slept in his bed and he was fairly certain that was a poor idea. The question of dancing is met with a slight grin. "I suppose that's fair. I made you perform in public so you should get to do the same to me." There was music tonight and a bit of floor space cleared for just that. Coming to his feet, he offers her his hand.
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Misaika
Established
Roleplay posts: 39
Age: 23
Physical Description: Standing at an average height, Misaika is a slender woman with green eyes and loose, dark auburn hair reaching just below her shoulders. Her skin is rather pale, but her features would be definitely be described as 'pretty'.
Clothes and Equipment: Misaika usually wears a pitch black robe and hood, the latter which she only seldom removes. She also carries a silver amulet with a cross shaped insignia on it which turns into a grimoire when she needs to do more advanced spells.
Registered: Feb 16, 2018 11:13:18 GMT -8
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Post by Misaika on Apr 6, 2018 12:18:26 GMT -8
Misaika's slightly brows slightly raised from the insult the Keph boy conjured up. 'Aged hit her harder' What was that supposed to mean? "Roxanne, I believe the Keph boy just called you old." Misaika explained and crossed her arms. Or maybe she had mistakon Estevano for a women - he did look rather old that guy. It was a relatively crude insult nevertheless, but then again the boy seemed to be a mute and using a notebook for communicating. This presented an opportunity, Misaika thought. With a quick movement Misaika would try to snatch Keph's notebook from his hands so that he wouldn't be able to insult the group any further - of course with this strengthening Keph's image of her being a thief. Misaika would try to hold the notebook out of his reach even while she spoke with Alured.
As Alured eerily turned his head towards Misaika - she would mirror his movement trying to get eye contact though it seemed difficult with his mask on. The answer was disappointing but somewhat predictable. 2500 gold was still a large sum of money and with bonuses for swatting the spider drow, they might even earn a lot more. "Why don't you remove your lovely mask and let me have a look at that pretty elf face, Mr. Alured?" she said with a smirk, trying to flirt as subtly as possibly, though in her current state it would be obvious to most, what her intentions were. The fact that her words would reveal Alured's little secret hadn't crossed her mind at all.
It seemed thought hat Alured was adamant that Keph 'the-great-mute-hunter-currently-without-notebook' would be joining and Misaika sighed accepting the fact. If she had succeeded holding on to the notebook until now, she would rather reluctantly give it back to Keph before making a quick but rather crude sketch vaguely resembling Keph as a stick figure foolishly drawing his bow backwards while sticking his tongue out with a loony expression to his face. "There you go 'legendary Keph'!" she said and grinned deviously.
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
---------------------------------------------------------
Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
---------------------------------------------------------
Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Apr 7, 2018 14:47:03 GMT -8
Really, she wasn't sure if it was the alcohol or the offered hand that brought the heat to her cheeks. She gave Alden a smile, bittersweet as chocolate during a period of lament. She slipped her hand into his and slid from her stool, letting him lead her to the dance floor. Once there, she placed her right hand on his shoulder, the other gripping his hand like something she wasn't sure she could have.
The chimera waited for Alden to make the first step, as it was proper to do, and followed his movements with a practiced grace. Perhaps his spies had told him of how many hours she stayed up polishing those steps. Perhaps they had left that bit out.
"Do you think of the steps when you dance?" she asked as they began.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Apr 7, 2018 16:58:12 GMT -8
Alden doesn't show nearly the same level of hesitancy as she does. His left-hand grips her's firmly, his right settling on the small of her back. It was not surprising that he was so confident he'd revealed that he was almost entirely emotional oblivious. He didn't realize just what his nearness might do to Kauri or why she was hesitating.
"No, do you?"
He asks as he steps into the dance easily. His body knew what to do the moment he took the form, it was years of training in various martial arts that let him ingrain the steps so easily.
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
---------------------------------------------------------
Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
---------------------------------------------------------
Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Apr 7, 2018 17:24:03 GMT -8
"What do you think of, then?" she asked, ignoring his question. His hands were big and warm compared to her own. There was sanctuary there, some kind of bliss in the way he held her in his strong arms. "What do you feel?"
She stared, unflinching, into his eyes. Her own were filled with hope but drained of expectation. Her heart quickened when he drew her close with so much confidence. The chimera tried to deny herself the happiness that came with it but the alcohol had taken away the will to do so.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Apr 7, 2018 17:44:20 GMT -8
The question of what he thought of while dancing was easy enough to answer. "You usually." After all, she was right in front of him in his arms. What else was he supposed to think of in this situation? The second question though is met with a slight frown as he ponders it. He did that a lot, giving due to consideration to her questions no matter how personal.
"I am not sure." He finally admits to her. "I usually feel something when we dance but I've always been a tad... detached from my own emotions. I was kept on a drug that suppressed them in the earliest stages of my life. It makes it hard for me to figure out exactly what an emotion is a lot of the time. It's a positive one if that helps." He shrugs his shoulders as he easily leads her through the steps of the dance.
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
---------------------------------------------------------
Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
---------------------------------------------------------
Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Apr 7, 2018 18:19:46 GMT -8
A smile flashed on Kauri's face as she heard this, disappearing as quickly as it came. Her lips hung open, wanting to speak, unsure of what to say. She misstepped once, foot landing on Alden's own. She apologized swiftly, trying to get back on track. "Goodness, I'm supposed to be the teacher, here..." the chimera mumbled. She took in a breath, held it, and let it go, attempting to calm herself.
"So, Marshal, the thing about dancing," she began, turning with him, hooves thumping softly on the wooden floor, "Is that it's a conversation without words. It's a way to communicate emotions. I want you... t-to dance with me like that. If that's too hard with what you're feeling right now, then let's come up with something, like... passion. You're rather familiar with that one, right? Dance with me like, like..." She gulped, finding it difficult to keep eye contact with him. "Like I'm a past lover you're taking to bed. Hypothetically, of course."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Apr 7, 2018 18:28:58 GMT -8
Kauri trods on his foot but Alden doesn't seem to notice. She may have hooves and that would normally make such a misstep far more painful but he was... not immune to pain. Just used to it to a degree no man really should be. "I think we are both meant to be the teacher and the student, so I think the occasional mistake can be forgiven." He says with a chuckle as he keeps them moving.
For a few moments.
Kauri's request actually gets him to stop in his tracks, arms still around her, and he looks at her for several long moments. Not because her request offended him but because he was utterly confused by it and this shows on his face. "What steps do I do to do that?" He finally asks. He doesn't realize that she is asking him to let emotion and music control his movements, even if he did his ability to do so was questionable. He could memorize what to do just fine but how did one improvise a dance?
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
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Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
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Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Apr 7, 2018 18:35:53 GMT -8
The pale woman stared at Alden the same way he did her, both lost in momentary confusion. "Marshal, it's the usual steps, just... it's about how you do the steps. How you feel when you do the steps. Do things such as... holding me a little closer if you want to. Tease a bit. Um. Let your body tell you which moves to do next. Am I... is that clear?"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Apr 8, 2018 12:34:03 GMT -8
"No, not terribly," Alden says with a slight grin. It doesn't reach his eyes though and it is clear he is grinning to try and put her at ease rather than out of real amusement. "So just... let my body do what comes naturally?" He exhales, that was what he'd been doing but maybe it was like when you translated a martial kata into a fight. You did not mimic moves and sequences exactly, you changed and adapted what you knew to fit the situation you were in.
Alden's arm tightens slightly around Kauri's waist, pulling her in tighter to his chest as his grip on her hand adjusts becoming firmer. Then he begins to move. He listens to the music and imagines it as an enemy, using the steps of the dance to allow him to move around it, circling it pouncing and retreating testing its defenses. All the while he takes Kauri with him as he moves in a rather primal, almost sensual way, that had her pulled in close, spun away, drawn back. Moving in his arms like a weapon, a part of him that he was using to fight against the music.
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
_________________________________________________________
Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Apr 8, 2018 15:47:43 GMT -8
Keph let out a deep sigh at Misaika's clear misunderstanding of who his insult was directed at. It mattered not, as the far more pressing issue was Roxanne's doubting of his abilities! The young lad immediately began writing a retort however, he wouldn't get far as the hooded nuisance took his notebook away from him. This prompted Keph to again sigh deeply; the young lad in no way saw Misaika as a thief after all the only thing she had accomplished was taking something in front of him, a nuisance or a kleptomaniac maybe, but not a sneaky rogue.
Little mind would be paid to her attempted taunting as she held the notebook out of his grasp, all the lad did was reach his hand into the satchel and pull out another - the act alone immediately answering one of her more pressing concerns. Seeing as Misaika took his pencil, as well (or I assume so if she made a drawing), he'd grab another writing utensil. Now, while he could've just pulled out another pencil he instead motioned towards the bottle of ink tied to the side of his satchel, the cork had a while which was plugged by a quill, half-way pushed into the bottle.
"Keph has more notebooks; Keph also has a writing-cloth; in the event of somehow losing all that he could write on his clothing. Keph can scream and yell if need be. In the event he somehow loses his satchel and all else, which is far-fetched, then he probably has a bigger issue at hand. What if she loses her armour and her weaponry? What if she cannot speak in the situation? Keph can make up extreme situations, too! How is she a hunter with that armour, anyway? All the noise she makes when moving would scare away the game!" He didn't bother responding to her questioning the efficiency of his method of communication. He did write at a surprisingly rapid pace and even then his calligraphy was far better than most could do when writing far more slowly.
Keph lightly knocked his knuckle against her chest piece, shaking his head. A hunter she called herself - bah! Not like any hunter he'd ever seen! His focus would return to Misaika as the girl returned his notebook. He took a brief look at it, noticing something sketched on the page. He smiled at the sight, a truly good drawing - or so was his opinion! The odd lad gave her a thumbs up for her artwork, then ripped the page out of the notebook, and stored it in his bag!
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
---------------------------------------------------------
Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
---------------------------------------------------------
Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Apr 8, 2018 17:24:51 GMT -8
Before she could reply to Alden's question, the man took her completely by surprise. His movements became smoother, more precise, one step rolling into another like they were walking on air. At first, she tried to focus on following his movements, though she soon realized that wasn't what they were doing here. Something about the way he was dancing struck her as familiar. The long days of training passed through her memory, trading blows, watching his footwork... but that wasn't quite the memory she was trying to grasp.
She felt cold rain splattering onto her cheeks. The sky roared. Suddenly, she was gazing at Paradise all over again, grabbing onto the rails of The Depravity with one hand and keeping Poala close with the other. On the shore, she saw two creatures ripping into one another viciously in a one-sided battle. One was a beast and the other was a demon, relentless in his attacks, no mercy in his eyes, only anger.
The chimera blinked the vision away, finding herself gazing into Alden's eyes once more. But there is no anger there now, she thought. This is not the beast who I saw that day.
Once the song finished and their dance came to an end, Kauri found herself unable to tear her eyes away for several moments longer. Eventually, she shook her head and cleared her throat, then patted the man on the shoulder. "That was... fantastic, Marshal. Better than ever, actually. Congratulations." She gave him a warm smile. "What were you thinking? Was it about fighting?"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Apr 9, 2018 14:53:26 GMT -8
There hadn't been anger in Alden's eyes, but there had been something. A smoldering passion plain to see everytime their gazes met. As he moved with the music seeking a way to defeat it. But when it is over and no one and nothing is dead, that look burns out. He pauses, eyes blinking slowly seemingly lost in thought. Lost in confusion.
"Was I..."
He blinks and shakes his head coming back to himself.
"No, not exactly. I was thinking of the music as my enemy and you were my weapon. I envisioned as one fighting against it. It was a very... peculiar experience."
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
---------------------------------------------------------
Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
---------------------------------------------------------
Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Apr 9, 2018 20:21:26 GMT -8
That caused the woman to grin. She didn't understand completely why, herself, only that his confusion meant that they had taken a step forward. "It seems we've opened a new way to speak to one another. Also, a way for you to express yourself. Peculiar as it may be... did you enjoy it, Marshal?" she asked, clasping her fingers behind her back.
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Estevano Valderon
Established
Roleplay posts: 11
Age: 38
Physical Description: Standing at 6'1" he is taller than average, with a build that suggests he is used to phsyical activity. He likes to eat and drink a lot but so far a small paunch is still adequately unnoticeable beneath his clothing. His hair is black, his skin an olive tone, as he hails from the country of Zephyr. His eyes are are a mid-blue. His face has a somewhat hawkish quality from a large-ish nose and strong eyebrows.
Clothes and Equipment: Dressed for adventuring, he wears a cloak and leather armour - enough to provide a small amount of protection in battle, though he prefers to stay at a distance and shoot, or take an opponent unawares rather than stand toe to toe. His clothing is mainly black with small accents of colour here and there. As adventuring gear it looks pretty new ... almost unused. He has a simple longsword at his belt, a hunting bow which seems of good quality, and a pair of daggers, one worn at his belt, and one shoved down a boot.
Registered: Feb 21, 2018 9:34:26 GMT -8
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Post by Estevano Valderon on Apr 12, 2018 10:03:33 GMT -8
Estevano banged his hand on the table and looked at Keph and Misaika sternly. “What the hell are you two doing? This isn’t infant school!” If they were arguing now, in one of the most convivial settings in the Empire, what would it be like working with them on a dangerous mission. “Try to pay attention to what is happening. Are you drunk?” he scrutinised Misaika. “And you… Keph is it… I hardly think finding your way to a pub is any indication of your abilities.” He gave a long-suffering look to Roxanne and whispered, though by no means out of earshot of the youngsters, “perhaps we should dump these two and take the mission by ourselves? If I die out there, I don’t want it to be because I’m surrounded by incompetent children…” Never was the slug of beer he took from his glass more necessary than in that moment.
The priest, however, seemed to believe that Keph, at least would be a reasonable member of the party. “I too am a hunter,” he said, and the wolfish look that sprang to his face seemed to echo that proclamation. “That makes three of us that might be suited here if certain people can keep their juvenile ways in check.” The last comment pointedly directed at Keph. “You, however,” he looked to Misaika, “What exactly are you bringing to this party except for your drawing ‘talents’ and eye for the boys?” he pointed at the stick figure she had drawn in Keph’s notebook.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Apr 12, 2018 16:12:08 GMT -8
Another concept Alden found nebulous. How did one know if they enjoyed themselves? There were so many positive emotions ones could connect to the act of enjoyment. It was all so vague, but he understood that enjoyment was often tied to activities you would like to repeat. Would he like to dance with Kauri again? "Yes, I believe I did." He says with a nod and a slight grin.
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