Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jul 31, 2019 18:11:10 GMT -8
Moonflower beams at Flann when the girl heaps praise upon her name. "Auntie Moonflower is super pretty! She's so pretty she got rescued by a knight and the knight fell in love with her and then they got married! Now she's a noble lady in Alban, we get to visit her sometimes and she has a kid and he's named after Daddy." The girl bounces as she over shares in that way only children can, eager to impart all the wisdom they'd gathered in their short years to impress those around them.
The children giggle as Flann overreacts to the news of who their auntie is. It wasn't cruel giggling though, just the amused giggling of children watching an adult act silly. "You don' have to apowogize." Says the little blue-haired boy, Rawr Rawr, he looks at her fretfully. He was the only child who'd not laughed seemingly more concerned that Flann might be distressed than anything else.
To be fair, it was understandable that Flann had not figured out this was the house of such an esteemed person right away. While it was a nice house in a good neighborhood, it was more in line with something a well off merchant might own. It did not scream that this was the abode of arguably the most dangerous and powerful man, just as arguably the second most powerful person, in the Isran Empire.
"Rawr Rawr is right." Naoki says, she was the first to regain her composure and once she had she did her best to sound like an adult. "We aren't offended by your manner in the slightest. We are all quite happy to have met you Miss Flann." There is a chorus of agreement and cheers at that. Well and one request that she make her tentacles do the standing up straight thing again as it had been funny.
The mention of the story, even a sad one, had the exact opposite reaction that Flann was likely hoping for since all of the children got closer. "You met a god?" "There is a story?" "I wanna hear the story!" They flick their tails, ears perking up. Of course, children wanted stories, it was one the best ways to get their attention.
Before she could get a chance to tell her tale, a voice sounds from behind the children. It was a low tenor, masculine and gilled with steady calm. "Children, who is your new friend?" There was only one person the voice could belong to. The High Marshal Alden Marshal of Isra had appeared on the scene without creating a single sound, his bright green eyes moving over the children before settling onto Flann.
He did not look particularly intimidating. He wasn't exceptionally tall and didn't look exceptionally strong, he had the lithe lean frame of a sword fighter but the loose-fitting silk tunic and black leather riding pants did little to put his physique on display. He looked young, not even out of his twentieth year, his features angular and strong.
Alden looked more like an utterly unremarkable handsomish nobleman rather than a monster-slaying warrior. Yet there was this air about him that one could not deny as they stared upon him. Something in the way he held himself, in the way he moved, that bespoke power and grace in equal measure, that spoke of the deadly elegance of a predator.
This impression was somewhat ruined for Flann a moment later when six cat-eared children let out, in unison, an ear-piercing exclamation of delight and swamped the man as they cried out. "Daddy!" "This is Flann!" "She can walk on water!" "She says we can walk on water with her!" Can we? Can we please?" The High Marshal is brought to his knees to he can be hugged and pestered by his children a smile on his face as he greats them.
However, that smile fades when his gaze lands on Flann and while his eyes don't get hard they do demand an answer to the question he'd voiced earlier. He wanted to know just who Flann was and what she was doing on the river and she'd likely know it was in her best interests to answer promptly and truthfully. The sensation of his gaze not unlike that of a mother grizzly who'd just found you standing near her cubs but not between her and them.
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Flann
Established
Roleplay posts: 20
Age: 20
Physical Description: ---------------------------------------------------------
Flann's appearance is quite eye catching, not only due to her nature as a water-dwelling maiden, but the standout colors and physical qualities that have come with her nereid transformation. The most striking quality she has is her hair, or perhaps more accurately, her tentacles. Her head is covered in a flowing mass of thick, suction-cupped saffron tentacles which flow down her shoulders and back like hair, these appendages naturally integrating into her original sickly ginger locks. She has long bangs which curtain either side of her face and cover the majority of her forehead, obscuring her brows. These unusual appendages only barely outshine her eyes: gigantic, baby blue, shimmering eyes with thick black lashes and prominent pupils that take up a massive portion of her almond shaped face, giving her a childlike appearance. Her nose is slight and small, speckled with dark freckles that cascade across her cheeks. Her lips are thin and small, her chin pointed and slight. She has pale, fair skin, her arms and shoulders dotted with similar spattering freckles. Her physique seems frail, very slight, she is short in stature, standing only 5'2" on land.
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Clothes and Equipment: It's difficult to possess many things as a creature bound to the confines of the ever shifting ocean. What Flann does possess consists of whatever she can keep on her person. This includes a specialty made dress of magical infusion that goes wholly unaffected by it's endless soak in the sea, the young nereid still uncomfortable with the idea of swimming around in a more 'natural' state. She wears a white embroidered kerchief with a wavy pattern hem and two solid navy blue stripes, a short sleeved white chemise with navy cuffs and matching blue apron style overcoat, a binder with black bow accents, usually dressed without footwear of any kind. She also sports a small cross body satchel which she uses to store the few items she keeps on her, including her coin. The bag is of similar magical make and seems to keep the objects inside from being damaged or ruined by water exposure.
Registered: Jul 26, 2019 22:22:43 GMT -8
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Post by Flann on Jul 31, 2019 21:36:31 GMT -8
The sea maiden breathed a heavy sigh of relief, a sweet smile forming on her lips as the adorable little boy reassured her she was not in any breach of conduct and hadn't upset them in any way. Their little giggles and laughs at her reaction stung her ego only slightly, and it was quickly healed by the joyous sound of their delight. Honestly, the whole group of them seemed somewhat keen and emotionally in tune, it was the kind of knowing reassurance she expected from an adult of stature, not a group of children. Naoki was soon to calm herself from the fit of giggling and chirp in with similar sentiments as her brother, though of course recounted in a much more eloquent manner.
Flann fanned her cheeks with flapping hands, still fighting to bring herself down from the surprise. Her smile grew even wider as Naoki remarked that they had enjoyed meeting her, followed by the rapturous agreement of the others. "Thank goodness, I'm so glad I haven't just made a fool of myself in front of nobility. I've very much enjoyed meeting you lot as well, you're all such sweet kids, it's done me more good than I could put to words, even if ye did nearly scare me out of my skin." she remarked, a little laugh of her own following the joke she made at her own expense. It had been admittedly difficult to hear endless news about her missing father, the lack of leads, the dead ends, the time toiled away at ports and docks and markets trying to glean anything she could use. The treatment she received for her appearance was another crushing weight on top of that, and she had no real family or friends in Isra. It had all been starting to wear on her, as much as she refused to admit it. This sweet, serene meeting with the children had been no small gesture to the nereid. On the contrary, it gave her some hope, and a sense of connection that had been sorely lacking.
Flann forced a pained smile onto her face as the children began excitedly hopping around, demanding she share her sad story with them. In truth she wasn't exactly sure if she was emotionally prepared to speak of it to anyone at great length, and it was far from a children's tale...but...she knew she would most definitely have a harder time saying no to their bright, excited expressions. It would be like a knife to the heart to see disappointment on their little faces.
It seemed for the immediate future, she would be able to defer their request, though what had replaced it seemed no less emotionally daunting to the young girl. Seemingly from nowhere, the infamous Alden Marshal appeared, she had only taken her eyes from the house for a moment, and yet, he had crept up to stand with the kids in complete silence. He didn't exactly look the way her father's stories had painted him, nor how his reputation would seem to suggest. He appeared like a more or less normal man. He was young, fairly attractive, about average height, with a slim frame. This was a far shot from the towering monster slaying beast of a man she had been expecting, though in some ways, this almost made him more intimidating. He radiated a powerful, frightening aura. She didn't feel threatened, but she certainly could get a defensive menacing coming off of him. The maiden took a deep bow at the waist as he approached, wanting to show her respect for his status, and also desperate to do whatever she could to keep her head. She rose once more after several seconds, a slim smile tugging the corners of her tightly pursed lips as she watched the kids crowd around him and relay her many interesting features and acclaims to their father. It was precious, to see the way the children so excitedly spoke to their father, and the patient kindness he seemed to listen to them with. He was far more...domestic, than she would ever have guessed.
The heartwarming moment was quickly dashed as Alden then affixed his dagger gaze on her. Flann shrunk into herself some, it was clear now he expected her to answer for herself. She hoped her answers would be sufficient enough to assuage his concerns about her, or she'd be paying dearly for it. "H-High Marshal Alden, please forgive me fer the intrusion. My name is Flann, I'm a traveler from Taingaard. I was just...walking these beautiful residential canals to clear my head a bit when I came upon yer children sitting up there in the window, looking down at the water. I gave them a wave and well...one thing led to the next, and suddenly we were out here having a little chat. I didn't mean any trouble ser, honest I didn't." Flann explained, her voice wavering as she fought to keep the fear from breaking through, fighting to be respectful, composed, and well spoken as she relayed her intentions and the circumstances that had led up to the present moment.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Aug 2, 2019 5:24:01 GMT -8
The children quiet down long enough for Flann to explain herself, the more perceptive of them picking up on the girl's distress. Rawr Rawr responds by tugging at the hem of his shirt emphatically and Juniper says in her soft voice. "Daddy, you are scaring her." Alden's gaze flicks between his children and the newcomer and then he offers Flann a smile.
It was not a broad smile, but it was real, warm and genuine. It made his features less severe and dimmed the aura of danger around him somewhat. There is a sense that the man was far too on guard for it to ever go away entirely, but he seemed to have relaxed somewhat.
"It's nice to meet you Flann."
Alden says his tone and words almost an exact match for the way his children had greeted her earlier. It appeared as though their manners had most definitely been learned from watching their father. With the greeting out of the way the children can no longer contain their excitement and it is a rush from all of them to get out what they wanted.
"Daddy she can walk on water!" "She says we can walk on water too!" "Can we? Can we please!?!" Comes the chorus from the three rambunctious youths and surely the other three would want a turn once they see how much fun they could have.
"She was going to tell us a story!" Protests Naoki. "I want to hear the story first!" The little empress demands and there is a sense that both Juniper and Rawr Rawr agree with her though they are a bit too shy to speak up about it.
Alden's response is to extend his flattened palm and bring it down in a calming gesture. The effect is immediate as the children silence themselves, there is no sign of fear on their features as this happens so it is clear that whatever parenting technique he'd used to engender such discipline it wasn't brought about by cruelty.
"I think it is your new friend's decision what if anything she would like to do next. She is a person, not a plaything children." Alden turns his attention back to Flann and offers her another small smile. "I know you said you were walking to clear your head so do not feel as though you need to trouble yourself on their account."
Of course, the children do not openly voice their objection to this but they do turn the full force of their adorableness on Flann. It is clear that though they won't cry there would be dissapointed faces if she decided to just leave, despite what their father had said.
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Flann
Established
Roleplay posts: 20
Age: 20
Physical Description: ---------------------------------------------------------
Flann's appearance is quite eye catching, not only due to her nature as a water-dwelling maiden, but the standout colors and physical qualities that have come with her nereid transformation. The most striking quality she has is her hair, or perhaps more accurately, her tentacles. Her head is covered in a flowing mass of thick, suction-cupped saffron tentacles which flow down her shoulders and back like hair, these appendages naturally integrating into her original sickly ginger locks. She has long bangs which curtain either side of her face and cover the majority of her forehead, obscuring her brows. These unusual appendages only barely outshine her eyes: gigantic, baby blue, shimmering eyes with thick black lashes and prominent pupils that take up a massive portion of her almond shaped face, giving her a childlike appearance. Her nose is slight and small, speckled with dark freckles that cascade across her cheeks. Her lips are thin and small, her chin pointed and slight. She has pale, fair skin, her arms and shoulders dotted with similar spattering freckles. Her physique seems frail, very slight, she is short in stature, standing only 5'2" on land.
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Clothes and Equipment: It's difficult to possess many things as a creature bound to the confines of the ever shifting ocean. What Flann does possess consists of whatever she can keep on her person. This includes a specialty made dress of magical infusion that goes wholly unaffected by it's endless soak in the sea, the young nereid still uncomfortable with the idea of swimming around in a more 'natural' state. She wears a white embroidered kerchief with a wavy pattern hem and two solid navy blue stripes, a short sleeved white chemise with navy cuffs and matching blue apron style overcoat, a binder with black bow accents, usually dressed without footwear of any kind. She also sports a small cross body satchel which she uses to store the few items she keeps on her, including her coin. The bag is of similar magical make and seems to keep the objects inside from being damaged or ruined by water exposure.
Registered: Jul 26, 2019 22:22:43 GMT -8
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Post by Flann on Aug 2, 2019 17:53:53 GMT -8
Another swooning smile as the keener children among the litter recognized her apprehension around their father, parroting her feelings or compelling him to ease her worries. They really were a kind, perceptive bunch, something she was very appreciative of. There seemed to be so little of that left in the world. It seemed Alden was prone to listen to his kids, as the tension in his body fell slack and he gave her a slender smile. She breathed a heavy sigh she had been holding and gave a nod to his pleasantry. "Thank ye ser, it is nice to meet you and yer family, High Marshal. You have a wonderful home." she returned, remaining cordial. He didn't seem like such an imposing figure any longer, though she could not help herself from the fixation on acting and carrying herself in a more...proper manner in his presence.
Flann masked a giggle with her hand as the children erupted once more with excitement, the wonder in their voices warmed her heart, and she could only hope their father would indulge them a bit, allowing her to continue on her little meet and greet with them. At first it seemed he would dash their hopes, their voices silent with a single gesture, reinforcing her impression of the family as well discipline. Then however, Alden not only seemed to encourage their interest in the nereid, but actually deferred to her to decide how to proceed, paying careful mind to what Flann had mentioned of her purpose here. She was impressed by both his empathy and attention to detail, and she showed it on her face, a mix of surprise and appreciative glee. Flann quickly waved a dismissive hand as Alden's focus turned to her and prompted her to decide what she felt comfortable with sharing with the children. "Naw, it's quite alright. On the contrary, speaking with yer little ones has done me a great deal of good in distracting me from my thoughts. Besides, how could I say no to faces like those?" she remarked with a sly smile towards the kids.
Flann scooched herself up to the edge of the embankment and sat down once more right in front of the kids. She waved directing hands towards them, beckoning them to crowd around and sit with her, if she was going to tell the story, she wanted to set up a proper little story time. "Alright wee ones, if ya really want to hear the tale, then I suppose I could tell ye, but again I've got to warn ye...this is not a fun story." she cautioned, her voice becoming far more serious and almost wispy as she set into the mood these memories evoked in her. "Ah, actually-" she quickly looked up to Alden. "Marshal, this story is...somewhat dark. You would not mind if I told the children? I know some parents would rather their kids be sheltered from such morbid topics, rightfully so." She remarked, waiting for his response, a slightly weary look on her face, brows bowed, nose wrinkled.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Aug 4, 2019 11:03:39 GMT -8
"Thank you."
Alden says with a nod of appreciation at Flann's kind words about his family and home. Of course, the children soon chorus his thanks. The children were, momentarily at least, less rambunctious. With their father there to remind them that people were not toys no matter how much they might be willing to go along with the whims of adorable youngsters. However, it was plain on their features that this would not last forever as they were all practically bursting with excitement with whatever it was they wanted to blurt out.
"See!" "She wants to play with us!" "Let's plaaaaaaaaaaay." "I want to hear her story!"
The children almost immediately start arguing when Flann gives them thanks and Alden's voice cuts through without him raising it.
"Children, she was still talking. The next one to interrupt is going back inside."
Silence falls immediately though now there is a bit of a pout going on as well. Their father appeared to promote good manners though it was obvious they wanted off the leash. When Flann finishes explaining that her tale was quite dark The High Marshal gives her a remote, almost unreadable expression as he cocks his head to one side.
"What favor would I be doing them if I shielded them from the sadness in this world?"
Well, she wasn't to know it yet Alden's parenting style was not quite the orthodox one, especially for this day and age. Complete honesty when it came to matters of the world and why he asked things of them was far from normal. Alden had never once used the, because I said so, argument with his children. Always explaining why he asked what he did of them and when disobedience occurred, well he believed that actions had consequences and he'd always strived to ensure his children understood this as well. Even when said consequences were being imposed by their father to ensure that they were being polite. All told, it was effective especially as his children half-cat nature had lead to them maturing quite a bit faster than they might have otherwise.
"Please, tell your tale," Alden says looking at the children who all soon take a cross-legged seat mirroring their father looking at Flann with barely constrained enthusiasm. "Then, should you still be up for it. I am happy to supervise while you let the children walk on the water." He intones which gets some exciting wiggling from Caleb, Kae, and Moon Moon.
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Flann
Established
Roleplay posts: 20
Age: 20
Physical Description: ---------------------------------------------------------
Flann's appearance is quite eye catching, not only due to her nature as a water-dwelling maiden, but the standout colors and physical qualities that have come with her nereid transformation. The most striking quality she has is her hair, or perhaps more accurately, her tentacles. Her head is covered in a flowing mass of thick, suction-cupped saffron tentacles which flow down her shoulders and back like hair, these appendages naturally integrating into her original sickly ginger locks. She has long bangs which curtain either side of her face and cover the majority of her forehead, obscuring her brows. These unusual appendages only barely outshine her eyes: gigantic, baby blue, shimmering eyes with thick black lashes and prominent pupils that take up a massive portion of her almond shaped face, giving her a childlike appearance. Her nose is slight and small, speckled with dark freckles that cascade across her cheeks. Her lips are thin and small, her chin pointed and slight. She has pale, fair skin, her arms and shoulders dotted with similar spattering freckles. Her physique seems frail, very slight, she is short in stature, standing only 5'2" on land.
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Clothes and Equipment: It's difficult to possess many things as a creature bound to the confines of the ever shifting ocean. What Flann does possess consists of whatever she can keep on her person. This includes a specialty made dress of magical infusion that goes wholly unaffected by it's endless soak in the sea, the young nereid still uncomfortable with the idea of swimming around in a more 'natural' state. She wears a white embroidered kerchief with a wavy pattern hem and two solid navy blue stripes, a short sleeved white chemise with navy cuffs and matching blue apron style overcoat, a binder with black bow accents, usually dressed without footwear of any kind. She also sports a small cross body satchel which she uses to store the few items she keeps on her, including her coin. The bag is of similar magical make and seems to keep the objects inside from being damaged or ruined by water exposure.
Registered: Jul 26, 2019 22:22:43 GMT -8
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Post by Flann on Aug 5, 2019 1:24:32 GMT -8
Flann watched silently as the marshal went about instructing his kids, surprised with how calm and composed he could be when disciplining them. Not only this, be he seemed genuinely quite fair and up front with the young ones, despite their age, very little coddling seemed to be happening in this household. That was only reinforced as Alden approved of her sharing her story, and begged the rhetorical about the value in protecting the children from something they would have to learn eventually anyway. A slender smile on her lips, she quite liked that thought. It reminded her some of her own father, who never shied from a harsh lesson or a frightening story in her youth. Her eyes broke from his for a moment as that memory burned in her breast, further silence giving the children plenty of time to calm themselves and gather around her at the water's edge.
"Yer a smart man, Marshal. I think you'll raise a right good group of kids, teaching them like ye have." She commented, looking up at him once more, she gave an approving nod. The marshal than prompted her to continue, and then offered to continue watching over the group as she made good on her promise to share her powers with the little ones, a bright smile returning to her face at the prospect of doing so. She could sense just how much they would revel in the experience, her own anticipation bringing a bit of excitement to the young sea maiden. "Aye, thank ya Marshal Alden. I think that'd be an absolute delight, I look forward to it. But first...the story." she remarked, her jovial demeanor melting away, a much more serious expression washing over her, she almost looked like a different person as she took in a heavy breath and prepared herself to share the story. A dozen thoughts ran through her mind, where to start, how to say it in a way the children would understand, find interesting, if she even could say a lot of what had to be said to fill in all the details. With no clear guidance in sight, she felt it best to just...start.
"This story, it's really not my story. Not wholly, anyway. Naw, this story is about my da. Now, my old man was a real interesting fella. He was a sea captain, a soldier. Ever since I was a wee lass he would sail off to sea to go and fight pirates. At first, he did it on his own, but by the time I was getting to be yer ages, he moved to working for the East Isran company, down in Silverion. I loved my da a whole lot, just like you lot probably love yer own. He was such a sweet man, treated me like I was his favourite person in the whole wide world, made me feel...he made me feel like I was worth all the effort he put into raising me." she started, a sad smile twitching at the corners of her lips, she could not bear to meet eyes with the children, she knew she would start tearing up if she had, so she looked over their heads, or down into the river below. Flann swallowed a heavy lump and continued on.
"Well, I'm sure, based on what yer father's said, that you lot know the risk that comes with soldiering. Nobody can win all of the time, and while my da was a great warrior, sooner or later, he was going to lose a battle. I can still remember the morning those Isran company ships came floating up to the little docks next to our seaside home, can remember my heart sinking down into my stomach, like someone was tugging at my insides with tight little fingers. I went running fer the docks as fast as my feet could carry me. That was oh...two...three years ago now? The company soldiers docked and approached me and my ma, who had lagged behind on the docks, but she'd come running too. They told us..." she paused, a sharp breath in through either nostril, Flann bit down hard on her lip, her large lashes fluttering as she tried to keep tears from coming.
"They told us his ship had up and disappeared. Pirates, they reckoned, had sank his ship somewhere far from Isran's waters. My father had a habit of chasing down fleeing crews, scrappy old kook never knew when to quit...but that's why I knew...it just...it couldn't be true. My ma was destroyed, she sobbed every night after that, at first, I cried too but...what good was crying doing us? The company men said pretty much fer certain he was dead, by my da would never let himself get outdone by pirates or some sea storm, not if it meant never coming home to us again. I knew- know...he's still out there somewhere." she continued, her face firm, brows furrowed as she boldly asserted her surety about his status as alive. It was tainted by some deep look of desperation, Flann needed what she believed to be true, and reaffirming her belief in those feelings was often all that kept her going anymore. It sounded as though she was trying to convince herself as much, or more, as her audience.
"After that, I knew I had to go looking for him. My ma begged me not to go but...naw, I was dead set on seeing this through. My dad has taught me just enough sailing and left just enough coin fer me to set out on a little excursion of my own. Don't right know what came over me, what I was thinking, setting out like that. I'd rarely ever left our homestead and the little village down the way, and all the sudden, I was on an old fishing boat headed for Isra's waters, a place I'd never been on a ship I'd barely sailed. Naturally...well, it didn't turn out fer me too well." she continued simply. Her pain deepened, her eyes now cloudy, hollow, like she was staring somewhere far away. The tears started to come then, gently rolling down from the corner of either eye.
"The sea was churning something fierce, the waves were as tall as great towering trees, cracks of thunder overhead wouldn't stop, and the rain was bucketing down. It was the most scared I'd ever been in my whole life, clutching onto the edge of the deck, screaming fer my crew to somehow save us from the horrible situation I'd gotten us all into. I felt right stupid then, but my fear over powered my self hatred. Suddenly, everything went black, a wave had swept over the boat and pulled us down into the black of the raging sea. It was horrifying. I couldn't...I couldn't tell which way was up, which were down, the salt stung my eyes, and after sinking down, down down...I start to feel a burning in my lungs, like I'd swallowed fire. They were filling up with water and I just...sat their...sinking, praying, screaming muffled screams fer...fer my da...to come and save me." she explained, the words empty, dribbling out as she relived each and every moment. She fell silent for nearly a minute, before she came back to her senses. The girl quickly moved to wipe her eyes with her sleeve, her tentacle wrapping around her head as she tried to shield herself from sight.
"Ah blast, sorry, I'm sorry I didn't mean to get so riled up! Please I'm ah...I'm alright, don't you lot worry!" she sputtered out, quick to try and salvage some of her dignity and assuage the children of whatever worries or concerns were brewing in their little hearts and minds. She didn't want to burden them with her grief, and she certainly didn't want to look fool in front of the marshal. She moved her hands away took a sharp breath as she fought to regain her composure, fanning at her face with a flat hand, taking just a moment to recover.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Aug 5, 2019 14:57:19 GMT -8
"Thank you."
Alden says when she compliments his parenting style. Once again his expression is remote and unreadable, the only hint to what was going through his mind the slight cocking to the side of his head as he observes her. The man was hard to read it seemed, except when his gaze landed on his children. Then the mask broke and the genuine affection of a father was writ large upon his features.
The children and their father were as good an audience as anyone could ask for. Well, the children were. They didn't talk, the stared at her intently, the gasped and their features turned to fear and heartbreak at the right times. The only interruption was Naoki saying stiffly and quietly. "Our daddy can win every fight." Though there is clear worry on her features that isn't shared by the other children. There was something there, some unspoken trouble but she fell quiet soon after.
By the time that Flann was down the children looked ready to cry. Indeed, Rawr Rawr and Juniper were crying already. It was quite clear that their little hearts were bursting with sympathy for the poor girl and as one they mob her. It is a bit difficult since they could only get to her from one side what with the river. But Flann would soon find six children doing their best to hug her without falling into the river.
"That's so sad!" "I would never want to lose my daddy!" "Our daddy will help you find yours!" "I'm sorry!"
The children were not even quite sure what to say but they were quite intent on making sure that Flann knew that they felt bad for her and wanted to help. By contrast, their father was sitting back observing the fallout with steady eyes but offering no comment of his own. Once again his expression was unreadable but he seemed to be content to let his children offer up their condolences.
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Flann
Established
Roleplay posts: 20
Age: 20
Physical Description: ---------------------------------------------------------
Flann's appearance is quite eye catching, not only due to her nature as a water-dwelling maiden, but the standout colors and physical qualities that have come with her nereid transformation. The most striking quality she has is her hair, or perhaps more accurately, her tentacles. Her head is covered in a flowing mass of thick, suction-cupped saffron tentacles which flow down her shoulders and back like hair, these appendages naturally integrating into her original sickly ginger locks. She has long bangs which curtain either side of her face and cover the majority of her forehead, obscuring her brows. These unusual appendages only barely outshine her eyes: gigantic, baby blue, shimmering eyes with thick black lashes and prominent pupils that take up a massive portion of her almond shaped face, giving her a childlike appearance. Her nose is slight and small, speckled with dark freckles that cascade across her cheeks. Her lips are thin and small, her chin pointed and slight. She has pale, fair skin, her arms and shoulders dotted with similar spattering freckles. Her physique seems frail, very slight, she is short in stature, standing only 5'2" on land.
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Clothes and Equipment: It's difficult to possess many things as a creature bound to the confines of the ever shifting ocean. What Flann does possess consists of whatever she can keep on her person. This includes a specialty made dress of magical infusion that goes wholly unaffected by it's endless soak in the sea, the young nereid still uncomfortable with the idea of swimming around in a more 'natural' state. She wears a white embroidered kerchief with a wavy pattern hem and two solid navy blue stripes, a short sleeved white chemise with navy cuffs and matching blue apron style overcoat, a binder with black bow accents, usually dressed without footwear of any kind. She also sports a small cross body satchel which she uses to store the few items she keeps on her, including her coin. The bag is of similar magical make and seems to keep the objects inside from being damaged or ruined by water exposure.
Registered: Jul 26, 2019 22:22:43 GMT -8
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Post by Flann on Aug 6, 2019 3:29:40 GMT -8
As the children swarmed to comfort her a sad smile came rushing to her cheeks. She moved in close to wrap her arms around the little one, squeezing them tightly as she could as they all closed in, she felt so bad for the wee ones who had started crying, she knew the story was far too grim for children, she had feared this all playing out as so, but in the end, she did feel slightly better getting it out..off her shoulders. "Thank ya, kids, thank ya so much. It is a sad story, but it has a happy ending...I hope anyway. Should we get to the good part?" she asked, pulling away from her embrace to give them her bright smile and an encouraging nod. Her focus lingered on whichever among them had said their father would help her find her own dad. She cocked an eyebrow and looked to the marshal, for just a moment or two, before returning her focus to the kids. She wondered if he really might help her, he was a government official after all, he did have a far wider reach than she could ever possibly pull for herself. She would not be so rude as to pursue such a momentous request herself, but if he offered...she certainly would not refuse.
With that thought lingering, and the sweet sentiments of the children who only wanted to see her happy once again, she continued with the final bit of her tale, hoping it would finish off the story with a bittersweet note of hope. "After I started..well...drowning, I guess, I thought fer sure I was done for. But then...something truly magical happened. I could hear whispering in my ear. A gentle voice, it echoed through the water all around me, like whale calls. It spoke a language I don't right think I know...and yet, I could understand it. It told me not to worry, that it would watch over me from now on, that the sea had no hatred for maidens lost to it's depth. Then I felt hands. Warm, impossibly soft, gentle hands, and the little light I could see streaking down from the surface of the sea was shadowed by this...womanly figure, hair flowing all about in the water. The next thing I knew, I was resting in the shallows on Isra's coast, the tides lapping over me. I had survived, and suddenly I had become...well...this. Tentacles and all. It gave me a right fright the first time I saw my reflection, but I realized pretty quick that I'd been saved by some gentle sea spirit, and that turning into this was...well, it was my salvation. Now I can explore the oceans as much as I want without a problem!" She exclaimed, sweeping her arms back towards the river to try and emphasize her point. She was free from fear of the ocean depths, she could explore, try to find her father, without any further worries of being lost at sea. She had given up her life on land...but the gift the sea spirit had given her put her closer to finding him than anything else could've.
Flann gave a little nod of her head, almost like a bow, as she finished her story with that final note. "I hope it wasn't too sad for you lot, please, don't be discouraged. What I think ye should take away from it is...never give up. I'm choosing not to give up, I was given a second chance. Second chances are everywhere in life, don't be afraid to make a mistake or two. That's my message, I think...anyway." she remarked, trying to somehow spin the story into something more positive or beneficial to the young ones. It had entertained them, if nothing else, she supposed. Her attention then returned to their father, wondering if he might have some sagely take away from her tale. He seemed far more skilled with moral parables than she was.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Aug 6, 2019 17:35:42 GMT -8
The children quiet down to hear the rest of her story, however, they do not return to their seats. It appears as though they'd decided that Flann required support in recounting her story and the children remain as close to her as they can manage as she finishes her tale. Though they have to fall away when she sweeps back to make a spectacle of herself.
The children seem to be a bit happier by the end of it, the somewhat happy ending enough to salve the fret they'd felt earlier. Children's emotional states tended to be quite mercurial after all. When all was said and done the children look back at their father expectantly and Alden realizes they wanted him to say something.
Pursing his lips he considers all that had been said and offers two things. "Children, my advice to you would be to prepare yourselves well enough that you do not need a second chance. Better to be prepared than to go off half-cocked and rely on the magnanimity of strangers to see you to safety. No offense Flann." His matter of fact tone for the lesson but genuine contrition makes it sound as though he truly wasn't trying to offend her, he was just trying to do what was best by his children.
"And yes, I would be happy to put out the word that I would like any information relative to your father brought to me and if you give me an address to reach you at I would be happy to deliver it to you Flann." He gives her a slight smile, he had a great deal of power and for him, this was a very small thing even if for her it meant the world. "Though might I suggest investigating the Chimera Commons. Many of the refugees from Paradise Island were victims of shipwrecks. Its possible your father was among them."
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Flann
Established
Roleplay posts: 20
Age: 20
Physical Description: ---------------------------------------------------------
Flann's appearance is quite eye catching, not only due to her nature as a water-dwelling maiden, but the standout colors and physical qualities that have come with her nereid transformation. The most striking quality she has is her hair, or perhaps more accurately, her tentacles. Her head is covered in a flowing mass of thick, suction-cupped saffron tentacles which flow down her shoulders and back like hair, these appendages naturally integrating into her original sickly ginger locks. She has long bangs which curtain either side of her face and cover the majority of her forehead, obscuring her brows. These unusual appendages only barely outshine her eyes: gigantic, baby blue, shimmering eyes with thick black lashes and prominent pupils that take up a massive portion of her almond shaped face, giving her a childlike appearance. Her nose is slight and small, speckled with dark freckles that cascade across her cheeks. Her lips are thin and small, her chin pointed and slight. She has pale, fair skin, her arms and shoulders dotted with similar spattering freckles. Her physique seems frail, very slight, she is short in stature, standing only 5'2" on land.
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Clothes and Equipment: It's difficult to possess many things as a creature bound to the confines of the ever shifting ocean. What Flann does possess consists of whatever she can keep on her person. This includes a specialty made dress of magical infusion that goes wholly unaffected by it's endless soak in the sea, the young nereid still uncomfortable with the idea of swimming around in a more 'natural' state. She wears a white embroidered kerchief with a wavy pattern hem and two solid navy blue stripes, a short sleeved white chemise with navy cuffs and matching blue apron style overcoat, a binder with black bow accents, usually dressed without footwear of any kind. She also sports a small cross body satchel which she uses to store the few items she keeps on her, including her coin. The bag is of similar magical make and seems to keep the objects inside from being damaged or ruined by water exposure.
Registered: Jul 26, 2019 22:22:43 GMT -8
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Post by Flann on Aug 7, 2019 4:50:16 GMT -8
Flann couldn't help but laugh as Alden undercut her message with a far more harsh, pragmatic, practical takeaway, one that did make her sound like a right idiot, something the marshal only seemed to realize at he tail end of his thought. She waved a dismissive hand. "Naw, it's no worries, yer right, I was a mighty great eejit running off to sea with nothing but hopes and dreams. You've made me look proper thick to yer young ones though. I've got a reputation to maintain here as the cool fish woman!" She remarked, another sputtering giggle following her assertions about him being correct. She had taken very little offense to it, he definitely wasn't wrong, she knew she had been foolish to run off so brazenly, but she was younger then, and emotions clouded her judgment.
Her eyes lit up as the Marshal continued then, to tell her that he really would be willing to help her try and find her father by the many means to which she had access. "Truly, Marshal? You would do that fer a girl like me? Ye know I could never repay all that charity, not in all my life. Are you certain? Oh...Marshal Alden, yer a good man, a good, good man." she squealed, rushing to the waters edge, her heels spewing a little spray of water as she stopped herself, hands shaking and tensed up by her chest, as she fought every impulse in her body to launch herself at the man and hug him for what he had just done for her. It was all she ever could've hoped for, she felt like she was dreaming, like this whole day had been one long dream, and she was terrified of waking up. Fortunately, it didn't seem like she'd be roused from this peaceful sleep any time soon. It was starting to feel real...and that almost made it harder to bear.
Her brows scrunch like little caterpillars as her focus stuck on a thought. "Oh but...I actually...don't really have an address. The sea is my home now...my ma...she could...I could never let her see me this way. Maybe ye could just...have it waiting here? If that wouldn't trouble ye any, I definitely wouldn't mind coming to visit again, spend some more time with the wee ones, right kids?" she asked, glancing to their adorable little faces to see what they made of her coming back for another visit sometime in the near future.
Her worried furrow deepened, nostrils flared, a little crinkle in her nose, as the Marshal started going on about something which she had heard little about since arriving in Isra. "Chimera Commons? Paradise Island? Sorry Marshal, I can't say I'm all too familiar with it. What's the story there? Ah...if ye wouldn't mind telling me, of course." she asked, trying her best not to annoy or agitate with her ignorance, something she found herself often being careful of. She wasn't the most worldly girl, and she knew it got on the nerves of the more intellectual folk she encountered.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Aug 7, 2019 16:22:35 GMT -8
"You can't repay me saying a few words to people who have to do what I say?"
Alden responds to Flann's statement with another curious cock of his head. However, she manages to get an expression out of him. It was one of amused bemusement. She was acting as though he was offering her great wealth or some magical artifact when the simple reality was, he was just offering to do what she was doing herself. It would cost him nothing and might help her a great deal. Of course, he knew why she was saying it he'd long ago learned that people were stuck in their own perspective and didn't grasp that sometimes what seemed monumental to them was nothing to another.
When Flann declares that she would come to visit again the children erupt into excited cheers and pleading for permission for their new friend to do so. The High Marshal's bemused expression remains fixed and he shrugs to Flann. "Evidently." He begins as his gaze moves over the children. "You can quite easily repay me by making my children happy, simply by returning to collect what I have offered." There were few things he valued more than his children's happiness and nothing made them happier than a new friend.
"I'm surprised you didn't hear, it was the talk of the town a year ago," Alden says with a shrug of his shoulders. The children's attention immediately fixates on him and it is clear that this is a favorite story. "There is little enough to tell, an island off the coast that had a community of shipwreck survivors, they had to be evacuated, and the refugees set up a market near the river." The moment Alden finishes telling the abridged version the children begin to make a ruckus.
"Daaaaaaaaaaaddy!" "That's not the story!" "Tell it right!" "Yeah! Tell her about the monsters!" "Tell her about Kauri!"
Alden looks at the kids and cocks an eyebrow. His expression is a bit more animated, it was that of a father who was thinking about saying: Did you not just get a story? But then he sighs and, offering Flann a small smile begins the story properly.
"It was about a year ago when a young woman named Kauri Graves arrived at the door of the Sun Marshal's HQ. I was just leaving for the day and seeing a young woman exhausted and clearly distressed I decided to offer her some assistance. She told me she was from Paradise Island, part of an archipelago just off the Isran coast that was thought to uninhabited. From Kauri we learned that the island was actually extremely magical in nature and that many ship wreck survivors wound up stranded there. The magic of the island would cause mutations and many who found themselves changed opted to stay."
A brief pause as the children wiggle in excitement. "Kauri told me that her village was in dire straits as the children were disappearing. Seeing as it had been some time since I was in the field myself and most of my Marshals were out on mission, I offered to help her myself. I did not think it would take very long." He chuckles and the children are practically bouncing in excitement.
"After letting the children know I would be gone for a few days I had us teleported to the island, or well as close as we could get, the magical interference meant we landed a few hundred meters from shore. Once on the island it did not take me overly long to figure out where the children were taken. A cave and within was a beast that was using crystals to enslave them. Accompanied by a small hunting party from the village we went in to deal with the beast. I slew it by climbing to the ceiling of the cavern and dropping a massive crystal stalactite upon it."
The children cheer at this. Their father didn't have much flare for story telling, his delivery rather to the point, but they clearly loved his tales regardless. "When we exited the cave we were quickly set upon by a giant serpent that rose out of a poisonous marsh that was between us and the village. I slew it with my enchanted blades, although it managed to drag me into the marsh with it. I had to have Kauri lead me to some fresh water after that."
He smiles at the memory of that encounter and Juniper giggles. "Daddy is courting Kauri now." Alden gives the girl a fond pat on the head and continues his story. "After that we returned to the village but there was another disturbance. A great deal of magical force was causing a mighty storm to brew up. It had become abundantly clear that whatever magical force was on the island wanted the village gone. It summoned up a massive avatar and set it upon the village. I called in The Depravity." Flann would likely know that this is the flagship of the Isran Navy.
"To save the villagers while I did battle with the avatar. I was about to slay it as well, when another creature of the island appeared. This one was different, smaller and more intelligent. It bargained for the life of the avatar in exchange for allowing me to evacuate the refugees in peace." A frown draws across his features. "I was not happy with the bargain as I dislike anything that kills people under my protection and the avatar did manage to do some damage, but I acquiesced and we escaped Paradise Island."
The children erupt into cheers once again, it was clear they'd heard this tale before and would likely ask to hear it again many times more in the future. Alden shakes his head as though bewildered they'd be so impressed by something so simple. Of course, only a man like The High Marshal of Isra would see the feats he'd performed in his tale as simple.
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Flann
Established
Roleplay posts: 20
Age: 20
Physical Description: ---------------------------------------------------------
Flann's appearance is quite eye catching, not only due to her nature as a water-dwelling maiden, but the standout colors and physical qualities that have come with her nereid transformation. The most striking quality she has is her hair, or perhaps more accurately, her tentacles. Her head is covered in a flowing mass of thick, suction-cupped saffron tentacles which flow down her shoulders and back like hair, these appendages naturally integrating into her original sickly ginger locks. She has long bangs which curtain either side of her face and cover the majority of her forehead, obscuring her brows. These unusual appendages only barely outshine her eyes: gigantic, baby blue, shimmering eyes with thick black lashes and prominent pupils that take up a massive portion of her almond shaped face, giving her a childlike appearance. Her nose is slight and small, speckled with dark freckles that cascade across her cheeks. Her lips are thin and small, her chin pointed and slight. She has pale, fair skin, her arms and shoulders dotted with similar spattering freckles. Her physique seems frail, very slight, she is short in stature, standing only 5'2" on land.
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Clothes and Equipment: It's difficult to possess many things as a creature bound to the confines of the ever shifting ocean. What Flann does possess consists of whatever she can keep on her person. This includes a specialty made dress of magical infusion that goes wholly unaffected by it's endless soak in the sea, the young nereid still uncomfortable with the idea of swimming around in a more 'natural' state. She wears a white embroidered kerchief with a wavy pattern hem and two solid navy blue stripes, a short sleeved white chemise with navy cuffs and matching blue apron style overcoat, a binder with black bow accents, usually dressed without footwear of any kind. She also sports a small cross body satchel which she uses to store the few items she keeps on her, including her coin. The bag is of similar magical make and seems to keep the objects inside from being damaged or ruined by water exposure.
Registered: Jul 26, 2019 22:22:43 GMT -8
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Post by Flann on Aug 8, 2019 9:19:15 GMT -8
Flann sputtered a moment as Alden begged the question of what exactly she thought she was even trying to pay back, her brows bushy and taut as she grimaced at him. "Y-You know it's not that simple, Marshal." She contested, her voice showing just a hint of annoyance. He was wholly underselling what he was doing for her, and she disliked his attempts at doing so. This was a favour of such important magnitude for her that she never wanted to downplay its importance. It was the best chance she had at finding her father, and he had just gifted it to her like it was nothing. She would remember the kindness for the rest of her life.
Fortunately it seemed he would take her assertion more seriously following the bright, excited cheers of his kids, which softened her own expression as she tilted her head their way, a glowing smile creeping it's way onto her face. She gave a nod as Alden explained that her repayment could come in the form of visiting the kids once again, something she would do happily, even if it weren't to follow up on information about her father. "Of course, I'd be absolutely delighted to. Yer family warms my heart, coming to visit is the least I could fer ya. I could watch them fer ye some time, if ya ever needed a bit of respite from the kids!" she offered with a chipper excitement in her tone, reveling in the thought of babysitting the lovely little family, something which carried a bit more value potential than just a visit. She would do right by this family, whatever it took.
It was then time for the tale about Paradise Island, a story which seemed to excite the kids as they insisted on telling the story 'properly', something which piqued the girl's interest, and had her fighting a delighted little giggle as Alden yielded quickly to their demands. Flann listened closely, her eyes wide as Alden recounted the story of the island and all sorts of heroic feats he conquered to save the people trapped there. Surely this was the origin of the stories her father had mentioned or shared in passing, but she could hardly believe they all really lived up to the dramatics with which he had shared them when she was a little girl. "Incredible, Marshal Alden, you could write...ah...a whole epic about such a journey. You really fell all those titanous beasts? I knew of your esteem, but I figured the details had been embellished in passing...to hear them from you, it's quite amazing." She remarked, shaking her head softly, trying to dispel the disbelief she felt still lingering.
Flann fought another little giggle as Juniper boldly exclaimed her father's following courtship with the girl he had aided in his quest, covering her mouth with her hand, trying to hide a gentle crimson hue which had crept across her cheeks. Flann joins the children in their cheers for Alden at the end of the tale, clapping her hands gently as he concluded the story. "It's no wonder the heroes from Isra have stories which travel so far, Marshal Alden. I feel like with yer help..really, nothing could be impossible. Not even finding my da." she commented with a slender smile, meeting his eyes for only a moment.
"As fer yer story itself, it really does sound like a possible lead. I mean...my dad went missing in Isran waters without a trace, sounds like this Paradise place definitely could be an explanation fer his whereabouts, I'm hoping, anyway. I s'pose I head over that way here shortly, this...Chimera Commons. Ah..if I can get there by water some how, that is. God, please don't make me swim through the sewage again." she explains, the latter thought spoken more to herself than directed at Alden, her shoulders sagging, and shivering, at the thought. Bad memories she did not want to relive again, but if she had to, she would, to find him.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Aug 8, 2019 16:58:07 GMT -8
The offer to babysit the children gets a quizzical look from Alden. "I'm sorry if I got this wrong." He says slowly. "But, you aren't able to leave the water for long correct? So... how exactly would you babysit the children?" Which was a genuine question that he had since not being able to enter the house would be a rather large impediment to childcare. "Although I am always looking for sitters, I have a nanny. Miss Higgs, but she can hardly look after them all the time without respite. I usually have Naoki watch them when needed." Alden likely being the only person in the world who could claim an Empress as their go-to babysitter.
It was hard to say which stories were the origin of the tales her father had told her. He had only just started to rise to prominence around seven or eight years ago when Naoki went from Minister of Finance to Empress. Her rise taking him from one of her operatives to the head of The Sun Marshals, formalizing his role as her right hand in her new regime. "I do not know much of the stories they tell." He admits with a shrug. "But I do not embellish, I've tried in the past it turned out I was bad at it." Very bad, he had no sense for what other people found exciting since the things he did were simply work to him.
When she laments possibly having to swim through sewage Alden rubs his chin. "I am no enchanter myself, but if you like I could see about procuring you some sort of amulet that would let you bring water with you so you can walk on land. I do not know exactly how it all works but I am sure if I explain your situation something can be produced." Again we are met with the gap between the tose with power and those without. For Flann this would surely be a princely gift, for Alden who had no real concept for how money works and no practical limit to his funds.
Alden's salary was suitable to his rank, however, his upbringing hadn't involved much opportunity to actually use money. Because of this, he allowed Naoki to handle his finances. She'd invested his salary and provided him an account so he could access what he needed for his day to day expenses, which weren't particularly high. Which meant he had a large fortune that was steadily growing and which he barely touched. To him, money was no object, in an almost literal sense.
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Flann
Established
Roleplay posts: 20
Age: 20
Physical Description: ---------------------------------------------------------
Flann's appearance is quite eye catching, not only due to her nature as a water-dwelling maiden, but the standout colors and physical qualities that have come with her nereid transformation. The most striking quality she has is her hair, or perhaps more accurately, her tentacles. Her head is covered in a flowing mass of thick, suction-cupped saffron tentacles which flow down her shoulders and back like hair, these appendages naturally integrating into her original sickly ginger locks. She has long bangs which curtain either side of her face and cover the majority of her forehead, obscuring her brows. These unusual appendages only barely outshine her eyes: gigantic, baby blue, shimmering eyes with thick black lashes and prominent pupils that take up a massive portion of her almond shaped face, giving her a childlike appearance. Her nose is slight and small, speckled with dark freckles that cascade across her cheeks. Her lips are thin and small, her chin pointed and slight. She has pale, fair skin, her arms and shoulders dotted with similar spattering freckles. Her physique seems frail, very slight, she is short in stature, standing only 5'2" on land.
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Clothes and Equipment: It's difficult to possess many things as a creature bound to the confines of the ever shifting ocean. What Flann does possess consists of whatever she can keep on her person. This includes a specialty made dress of magical infusion that goes wholly unaffected by it's endless soak in the sea, the young nereid still uncomfortable with the idea of swimming around in a more 'natural' state. She wears a white embroidered kerchief with a wavy pattern hem and two solid navy blue stripes, a short sleeved white chemise with navy cuffs and matching blue apron style overcoat, a binder with black bow accents, usually dressed without footwear of any kind. She also sports a small cross body satchel which she uses to store the few items she keeps on her, including her coin. The bag is of similar magical make and seems to keep the objects inside from being damaged or ruined by water exposure.
Registered: Jul 26, 2019 22:22:43 GMT -8
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Post by Flann on Aug 9, 2019 4:42:36 GMT -8
Flann's face turned as ruby red as her hair, her tentacles shot up to stand on end again as she buried her face in her hands at Alden's question, realizing how much of a fool she must've looked to the man to make such a glaring oversight in her offer. She shook her head firmly, still hiding her burning cheeks behind her palms. "Aye! It completely slipped my mind marshal! I'm a proper eejit! Oh good lord please ferget what I just said!" she begged, tugging tightly on two tentacles nearest the edges of her face, as though she was struggling to keep her head on straight. She was still so used to being able to walk on land these sorts of massive barriers to day to day activities often slipped her mind, much to her own embarrassment. The frazzled fish girl was silent as Alden went on to explain his other sitters, mentioning Naoki as a frequent one, something which had her shuddering slightly once more with the thought, that she had just gotten herself involved with a family so privy to the empress as to consider her a nanny on the regular. The time he had spent talking fortunately gave her what she needed to calm herself from her earlier blunder, returning to a more neutral state.
As Alden addressed her mention of his tales' far reach and her assumptions of their details fantastical in some way, a gentle smile tugged at the corners of her mouth, and another soft, shake of her head followed. "I don't think ye need to embellish 'em one bit Marshal, they're plenty exciting on their own. I'd bet yer stories are more amazing told in truth than the embellished tales of lesser men. Truly." She remarked, searching and failing to recall other stories of a similar caliber to the one he had just shared from her youth.
Her eyes went wide again as seemingly without a single second thought Alden offered her an expensive magical implement that might help alleviate some of her struggles being bound to the water. She waves frantic, dismissive hands his direction. "I couldn't! I couldn't possibly ask ye to do this fer me as well, n-not today anyway! If it...happened to show up, with that information I am coming to pick up then..perhaps I'd find it hard to refuse. But not right now, you've done far too much as it is today ser." she contested. Was he really going to just gift her all these opulent niceties for nothing more than speaking a few words to his children? She was baffled, not only at the generosity he would extend, but at how much it conflicted with her notions of nobility as greedy, uncaring, or cruel to those they lorded over. Alden carried himself with zero contempt for her status as a commoner and seemed to know instinctively how much of a difference at pittance to him could make in her life. It was incredible, and it now seemed no wonder to her the man carried such an esteemed reputation. He was truly a good man.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Aug 9, 2019 5:13:09 GMT -8
Flann spoke of not needing to embellish his story, her words surely meant to be flattering but he simply cocks his head at the compliments. He was nearly impossible to read when someone said something he didn't quite understand. Perhaps Flann would one day realize that when he cocks his head to the side he is confused. In this case, he doesn't understand why she would think anyone was lesser than he was as in his mind he was very far from the good person she saw.
"Every year we go to an orchid," Alden says without preamble to explain where he is going with this just yet. "While at the orchid the farmer's let us take as many apples as we can pick. He loves the children, he says nothing brings him greater joy than seeing a smile on their faces." The children perk up at this, apples were among their favorite treats especially candied apples. "Because they have an abundance of them. I have been lucky enough to been graced with an abundance of wealth, power, and happiness. And much like the farmer, I find that these things are best used to bring a smile to people's faces."
There is a pause and there are words unsaid in this though Flann would likely not know what they are, she did not know enough of his history. She would not know that he'd adopted this philosophy as a means of repentance for many crimes he had laid upon his shoulders. "So I will accept your thanks but know that your happiness is enough payback for me." He gives her a smile and then turns to the children. "Now, if you are still up to it I believe that you promised to help these little ones walk on water." The children erupt into cheers at this, having nearly forgotten the promise that had been made.
However, before they can do something silly, such as hurling themselves at Flann their father speaks up. "Go change into your swimming clothes children. I am sure you are going to get wet." The children not as one and they scamper off into the house to get changed. Alden watches them go with a smile before turning to Flann his expression growing cold and remote once more. "Young lady, you seem like a kind and loving soul so please understand that I am only saying this because I am a man who believes in not hedging his bets."
A pause as he meets her gaze and she would see the absolute sincerity in his eyes. "I am placing quite a bit of trust in you, in letting you play with my children. Should you, for any reason, betray that trust there is no force on this earth that will stop me from ensuring you regret that for the rest of your days, which I guarantee you will want to be as short as possible. Am I understood?" Alden was, by most metrics a kind man, but just as she saw when he'd first appeared that kindness was kept underneath the mask of the High Marshal of Isra. And that man was incredibly frightening and far more dangerous than any petty noble she'd ever dealt with before.
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Flann
Established
Roleplay posts: 20
Age: 20
Physical Description: ---------------------------------------------------------
Flann's appearance is quite eye catching, not only due to her nature as a water-dwelling maiden, but the standout colors and physical qualities that have come with her nereid transformation. The most striking quality she has is her hair, or perhaps more accurately, her tentacles. Her head is covered in a flowing mass of thick, suction-cupped saffron tentacles which flow down her shoulders and back like hair, these appendages naturally integrating into her original sickly ginger locks. She has long bangs which curtain either side of her face and cover the majority of her forehead, obscuring her brows. These unusual appendages only barely outshine her eyes: gigantic, baby blue, shimmering eyes with thick black lashes and prominent pupils that take up a massive portion of her almond shaped face, giving her a childlike appearance. Her nose is slight and small, speckled with dark freckles that cascade across her cheeks. Her lips are thin and small, her chin pointed and slight. She has pale, fair skin, her arms and shoulders dotted with similar spattering freckles. Her physique seems frail, very slight, she is short in stature, standing only 5'2" on land.
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Clothes and Equipment: It's difficult to possess many things as a creature bound to the confines of the ever shifting ocean. What Flann does possess consists of whatever she can keep on her person. This includes a specialty made dress of magical infusion that goes wholly unaffected by it's endless soak in the sea, the young nereid still uncomfortable with the idea of swimming around in a more 'natural' state. She wears a white embroidered kerchief with a wavy pattern hem and two solid navy blue stripes, a short sleeved white chemise with navy cuffs and matching blue apron style overcoat, a binder with black bow accents, usually dressed without footwear of any kind. She also sports a small cross body satchel which she uses to store the few items she keeps on her, including her coin. The bag is of similar magical make and seems to keep the objects inside from being damaged or ruined by water exposure.
Registered: Jul 26, 2019 22:22:43 GMT -8
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Post by Flann on Aug 9, 2019 6:04:24 GMT -8
Flann listened closely to his parable, in that moment, feeling somewhat like the children as Alden spoke to her in a way that to her seemed to mimick the way parents taught their children. It was a strange sensation, one which she wondered if Alden felt in kind, if it had been his intention, or whether she was simply desperate for that sense of a paternal figure, for even a fleeting moment. She gave another placid smile as his lesson lent context to his actions, details which only deepened her sense of his quality character and kind heart. "If all the wealthy men in Isra had hearts as rich as yours, as rich as their coinpurses, we would live in a utopia where no one went hungry or cold, Alden Marshal. Yer a right good fella, and I think myself very lucky to have met you today." she remarked, her words carrying the ethereal weight of deep emotion, her gratitude carried in every motion, in the cadence of her voice.
"Some day, I think maybe...if I can find the right person to take me...I'd like to visit that orchard, it sounds serene." she remarked, her eyes darting from him as she thought on the possibility of that happening, dwelling a moment on the question she had put significantly less thought into than she should have all this time: finding a way to break her curse, permanently.
Flann gave a dutiful nod as Alden reminded her of her commitment to the children, a laugh escaping her thin lips as they burst forth with excitable energy once more. "Of course, I wouldn't think of disappointing them." she added quickly. Flann watched as they scurried inside to change into clothing more appropriate for swimming in the stream. Her attention was pulled only by the firm boom of Alden's voice, which quickly pulled her sky blue eyes to his face. She pursed her lips tightly as the Marshal prefaced his following harsh warning with the understanding that he hadn't accused her of any ill intent. She understood where he was coming from, his position on her relationship with his kids, his caution. Flann gently bowed her head to him as he asked her to confirm her appreciation for his severity. "Without question, Marshal. These are dangerous times, and evil wears many faces, that's what my old man used to say. I promise ye I have naught but the best intentions fer yer wee ones, and if that ever changed, I'd hope you'd see to it I was put down for such brutality." she said, wholly agreeing with his sentiment. Children were pure, innocent, and they were the future. Anyone who would put them in danger or harm them deserved nothing but cruel punishment for such a crime against world. Of course, Flann had no plans to ever be such a terrible person, little motive to ever harm another, much less a child, and even if she did, a complete lack of competency and capacity when it came to causing harm. She hoped Alden would come to trust her, with time.
She awaited the return of the children patiently, stirring at the water beneath her feet with a single toe, the little waves rippling out from the gentle impact. A curiosity formed on her face as she looked back to Alden. She wondered if he would want to try it to, walking on water. It seemed a stupid thought to the girl. He was a grown man, surely too serious to find amusement in something so trivial. Her eyes quickly shifted back to the house, her prior musing dashed by her insecurity with asking such silly things.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Aug 9, 2019 6:30:26 GMT -8
Alden simply nods, pleased that Flann understood his reasoning. He'd been mildly worried that he might send the girl into another bout of terror but it appeared as though she could appreciate a father looking out for his children. Speaking of, the children came streaking out of the house in their swimming clothes. Caleb, Kae, and Moon Moon immediately jumping into the river next to Flann without even waiting to see what she would be doing. Thankfully, the river ran deep, wide, and slow along this section of the Silverion so they were in no real danger. Indeed, they often went swimming with their father's supervision.
Flann would find the children eager to swim, play, and do all manner of things in the water with her. Be it walking on the water or any other tricks she might be able to perform for their amusement. Alden would watch them for about two hours before the festivities would have to come to a close. Dinner was ready. Alden would offer to carry the table to the waterfront so Flann could enjoy the meal with the family before she went. Regardless of if she took him up on the offer he would tell her to return in a fortnight at which time he would tell her what, if any information he'd acquired about her father.
[END SCENE]
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Storyteller
Committed
Roleplay posts: 63
Registered: Jan 22, 2019 10:58:11 GMT -8
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Post by Storyteller on Jun 17, 2020 11:42:05 GMT -8
There is the distinctive sound of flesh being impacted with metal and the last of the guards drops to the ground dead. This part of town was far removed from the violence of the rest of it but this house was never undefended. While the High Marshal made sure that the guards around it were as unobtrusive as possible they were still present. They had been on high alert, ready to deal with any spillover from the riots on the other side of the city. They hadn't been ready for the set.
Gluttony shakes her hand splattering blood everywhere as she flexes the fingers of her gauntlet. The metal plates of it where utterly unmarred from the brutal display of violence. Their targets, as far as they knew, still inside the house waiting for their father to come home. Considering that they were children, probably scared and under the watchful eye of their nanny. Cracking her neck Gluttony looks over at Envy.
"Ready?"
Their job was as simple as it was malicious. They had dealt with Naoki's first big defender, her left-hand, Grandma by luring the monster into the void realm. That left Naoki's other greatest defender, the new sets spiritual older brother High Marshal Alden Marshal. How did you remove such a force from an equation? He was like them, trained to have no weaknesses, possessing incredible speed and combat potential. In fact, as they were repeatedly cautioned, Alden was better than they were in almost every regard. As they had been explained Pride had scaled back their powers so they would be easier to manage. So how did they deal with that? Well, the man had been kind of enough to have six little weaknesses they could use to lure him away from the empress and even if they failed... Well Pride wasn't above a spot of revenge while also gaining the material value of six new children to train into monsters.
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Envy of the Set
Established
Roleplay posts: 11
Age: Unknown
Physical Description: Lithe female often mistaken for a teenage boy when she is running through the streets. Short brown hair and dark eyes she wears non-descript browns and darker greens.
Clothes and Equipment: Twin shortswords and what appears to be an endless supply of a blue powder substance.
Allegiances: The Set
Registered: Jan 23, 2020 7:38:10 GMT -8
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Post by Envy of the Set on Jun 20, 2020 7:50:22 GMT -8
Envy was taking the children of her older brother. Her nieces and nephews that she had never met before and was not expected to corral and force out fo the city. A city that was pure chaos. Her emotions were kept carefully in check because they were under the influence of Pride’s concoction. One that was flowing out of her system and being filtered by her kidneys and her liver slowly but surely. She needed to manage her expectations for the result of it fading but as for the moment it was still at a therapeutic level and therefore she was looking at the job as a job. Logical and decisive.
“They’ll follow the woman,” she told Gluttony as they posed on the edge of the rooftop, “Don’t kill her.”
Looking at the blood dripping off of Gluttony’s hand she was not marred by even a speck of blood. Her blades were, but she was skillful enough to determine where blood would splatter and had intentionally been avoiding stepping into the puddles. The children needed one that they might lend their trust to.
Dropping down onto a crate that was next to the wall she’d hop onto the floor from there.
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Storyteller
Committed
Roleplay posts: 63
Registered: Jan 22, 2019 10:58:11 GMT -8
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Post by Storyteller on Jun 21, 2020 6:39:48 GMT -8
Gluttony looks at Envy cocking her head. Since they were both wearing the ebony masks that let them communicate with the rest of The Set her sister's expression was unreadable. But the cocking of the head was something they all did when they were confused by something. Gluttony wasn't sure if she agreed with or understood the logic of leaving the nanny alive. Usually, when it came to orders they would kill obstacles and Gluttony was pretty sure that the nanny would be one.
Dropping down next to Envy with far less grace Gluttony straightens and takes the lead. Each of them had been granted a unique power by their master and Gluttony's was quite potent. She could absorb kinetic energy and release it in concussive blasts of staggering force. Considering her already inhuman strength and speed, it turned her into a terrifying force to fight with since she could turn the tide of even a fight she was losing with a single well-timed blow.
It was also why she did things like taking a twenty-foot drop. They were tough enough to survive and the extra energy could be used later. They approach the door and Gluttony holds up a fist to stop Envy. Then she punches that same fist forward and a massive kinetic burst slams into the door, there is straining as the door bulges inward the wards on it trying to resist before they explode. An alarm goes off but anyone close enough to respond to it in a timely matter was already dead.
"Let's do this."
Gluttony says leading the way inside. It didn't take long to find the kids, they were huddling in the living room and the nanny, the stalwart miss Higgs who had been looking after them since they'd been in diapers stares them down as Gluttony and Envy enter. The woman was old, thick-set, and matronly. She was shaking just a bit, her fear obvious but she put herself between the invaders and the children a broom clutched in her hands. Stupid, but brave of her.
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