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Post by The Free States of Isra on May 8, 2017 9:53:19 GMT -8
Noah would have only moments to ascend the walls if he so chose. The clatter of a grappling hook would not go unnoticed for long, the odds of a Guard noticing a tad substantial.
(OOC: Roll me a d20, no editing. Greater than a 5 and you make it over unnoticed.)
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Deleted
Roleplay posts: 0
Registered: Nov 21, 2024 21:45:19 GMT -8
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Post by Deleted on May 8, 2017 10:00:36 GMT -8
Noah saw his opportunity then and he would rush towards the walls, careful to be quiet. He aimed the crossbow up at the walls and shot it, the grappling hook flying upwards and hooking itself upon the top of the stone wall. He would quickly begin climbing up the rope, hoping to reach the top before being noticed.
qTwCSDzm1-201-20
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Post by The Free States of Isra on May 8, 2017 12:27:24 GMT -8
Noah would not be caught during his infiltration into Isra.
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Fenris
Dedicated
Roleplay posts: 256
Registered: May 5, 2015 12:22:19 GMT -8
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Post by Fenris on May 10, 2017 20:14:58 GMT -8
Fenris saw yet another Check-Point. He rarely had to deal with so much security. He had thought that moving through the southern road would be enough, but now he was coming upon some kind of check-point as well... He let out an exasperated huff. Assuming he managed to get through with no problems he would continue to the arena...
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Post by The Order of the Banana on Sept 6, 2017 13:11:17 GMT -8
The guards at the southern gate would smell it before seeing it. The scent of bananas, as strong as if they were standing right next to a pile of them in the market. If they looked intently in the distance and perhaps squinted their eyes, they might just be able to make out the caravan. A long line of wagons, pulled by horses, donkeys, oxen, and even a few far more exotic animals was slowly but steadily approaching the southern gate.
As it got closer, the guards would be able to make out that several hundred people were accompanying the wagons. It was a strange group, composed of people from all races, humans, elves, dwarves, and even some orcs. Once it got even closer, the guards would realize the wagons weren’t holding people, no, they were holding bananas. There must be tens of thousands, perhaps even more than that in the fifty wagons approaching.
At the head of the group, riding on an elephant, was a gorilla. He sat in a carriage of sorts that was secured to the elephant's back, shaded from the sun by a number of banana leaves woven together to form an awning. The gorilla was dressed in plain robes of brown and wore a necklace around his neck that had a golden banana shaped pendant attached. In one hand, he carried a staff, topped with a single banana that appeared to be made of solid gold. On his head, he wore what could best be described as a crown of bananas, crafted entirely out of what appeared to be the genuine artifact.
The elephant and line of wagons behind it slowed to a stop as it reached the gate, the gorilla nimbly sliding down the side of the elephant so he was standing face to face with the guards.
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Makhaya the Prophet
Established
Roleplay posts: 22
Age: 47
Physical Description: A sensible looking Gorilla who has grown accustomed to standing as the humans do. His fur is a darkish charcoal color while the fur on his head is a bit brown. His teeth are surprisingly white.
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Clothes and Equipment: Wears a bright yellow, almost golden colored stole around his neck. Can usually be found in plain robes of a dark gray color. Wears a beaded necklace with a banana shaped pendant on the end of it. Carries a metal staff with a single golden banana resting on top of it.
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Allegiances: Order of the Banana
Registered: Oct 22, 2016 8:18:49 GMT -8
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Post by Makhaya the Prophet on Sept 6, 2017 13:11:54 GMT -8
“Peace be with you, my children. I am the Prophet Makhaya and am seeking entrance into the great city of Isra along with my humble following.”
The gorilla motioned with one hand to the wagons behind him at the mention of his “humble following”.
“The people here are quite fortunate to live in such a prosperous land. Ahh, the blessings of the Great One are both numerous and generous for those in this city.”
Makhaya wore a wide smile as he spoke, his tone energetic. The gorilla seemed quite genuine in his praises of Isra.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Sept 6, 2017 13:15:10 GMT -8
The guard spends a moment in consideration of this latest arrival, the visor of his helmet hiding the look of incredulity on his face. "The gate is open," he says, gesturing. And the gate is indeed open. Makhaya the Prophet would be free to enter the city at his leisure.
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Makhaya the Prophet
Established
Roleplay posts: 22
Age: 47
Physical Description: A sensible looking Gorilla who has grown accustomed to standing as the humans do. His fur is a darkish charcoal color while the fur on his head is a bit brown. His teeth are surprisingly white.
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Clothes and Equipment: Wears a bright yellow, almost golden colored stole around his neck. Can usually be found in plain robes of a dark gray color. Wears a beaded necklace with a banana shaped pendant on the end of it. Carries a metal staff with a single golden banana resting on top of it.
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Allegiances: Order of the Banana
Registered: Oct 22, 2016 8:18:49 GMT -8
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Post by Makhaya the Prophet on Sept 6, 2017 15:26:24 GMT -8
“I offer my thanks for allowing The Order to enter your city. Blessings of the Great One upon you and your family, my child.”
Still smiling, Makhaya offers a brief bow to the guard before climbing back up the elephant and into his carriage. Leaning forward to whisper something to the elephant, it isn’t long before the caravan starts moving once more, passing through the gates of Isra without incident. The guards and nearby citizens would all receive bananas along with a murmured blessing, given to them by the followers who flanked both sides of the wagons.
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
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Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Nov 15, 2017 16:01:45 GMT -8
Keph chewed on the edge of his thumbnail... how had he gotten here? He was pretty sure he had approached the city from the North... then somewhere along the lines he took a road to the right... there was that merchant that was trying to sell him some delicious salted meats that did smell nice - which he sadly couldn't afford- and now he's on this side?
He began spinning in place, arm stretched out, finger pointing forward... yup! No idea at all! He really had to start paying more attention to what he was doing. He must've gotten distracted at least one dozen times just on the path to approaching the city. Oh well, he supposed hit didn't really matter, at least he had finally reached somewhere with more than a handful of people!
His stomach grumbled again! He doubted this was a very good place to prepare food; he also doubted there was a many good places to prepare food within the city but he couldn't stop himself from wandering in - his feet were moving on their own! Ah well, he could surely find somewhere secluded enough to prepare a meal.
He marched passed the large gates, giving the guards an exaggerated, poorly done salute as a way of greeting them, before marching passed into the city itself.
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Asora
Established
Roleplay posts: 17
Physical Description: Asora looks like a young human girl of around age 10. Her hair is red, and her eyes a vivid green.
Clothes and Equipment: She usually wears a suit of ceremonial armor that she acquired with her post. While well-maintained, it looks like an antique. After all, its style evokes the height of fashion from 700 years ago.
Registered: Dec 31, 2017 11:41:15 GMT -8
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Post by Asora on Dec 31, 2017 11:56:10 GMT -8
A long line of men in ceremonial armor comes into sight, numbering perhaps thirty. They march in double file, with impeccable discipline. The standard bearers lead, bearing the banners of Isra, and another unfamiliar banner. The coat of arms depicts a white lightning bolt on a blue ground, piercing through an inhuman shape of black and yellow. As they approach the gate, a herald steps out of line, announcing,
"Asora, Knight-General of Fort Adamant, has come for the decennial report!"
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Jan 1, 2018 19:57:13 GMT -8
As the armored men approach, the gate guards are somewhat confused. Isra doesn’t have armies anymore, and after a few moments of murmuring, they conclude that none of them have ever seen that lightning insignia, or that sort of armor.
It’s plausible that this is a new unit or one that was operating abroad and they haven’t yet been informed that they've been disbanded. Maybe they came via Port Silverion, as do a significant portion of those who pass through the Southern Gate. It’s also entirely plausible they are the enemy, flying Isran colors to move unimpeded.
The herald’s announcement, however, sets off many metaphorical bells. The title ‘Knight-General’ has never been bestowed, they’ve never heard of Fort Adamant, and Doug says that decennial means ten years. (Doug is good with maths.) The guards don’t sit down together and deconstruct all of these items, but the armored men are egregious enough to instill wariness in each one.
The gate’s Captain is sharp, though. Having come down beforehand, he addresses the herald. “Aye. Please hold. We need to inform Command.” In a more reasonable speaking voice, man to man, he adds, “You’re unscheduled, ‘treets are clogged.”
Within the gate, a lower officer is informing command by way of a magic mirror. The gate itself stands open, as it does during the day. The usual foot traffic walks close to the other side, giving the soldiers lots of room.
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Asora
Established
Roleplay posts: 17
Physical Description: Asora looks like a young human girl of around age 10. Her hair is red, and her eyes a vivid green.
Clothes and Equipment: She usually wears a suit of ceremonial armor that she acquired with her post. While well-maintained, it looks like an antique. After all, its style evokes the height of fashion from 700 years ago.
Registered: Dec 31, 2017 11:41:15 GMT -8
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Post by Asora on Jan 1, 2018 20:22:39 GMT -8
The herald nods in acknowledgement of the captain's orders, and the procession politely steps to one side of the road, standing rigidly at attention. Their movements are deeply precise. This is an extremely professional force, at least as far as discipline is concerned.
One figure steps out of the line of men. A girl, perhaps ten years old, in armor noticeably older than the rest of the ceremonial guard. She approaches the captain, and the herald helpfully introduces her again as Asora.
She elects to allow the captain to speak first, remaining stoic as she steps up. Her face is expressionless, but there's a faint air of superiority and control around her. Particularly in the way the other soldiers seem to somehow stand themselves straighter under her glances.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Jan 4, 2018 3:52:06 GMT -8
The Captain holds one hand in the other behind his back and nods. This is going well so far, and soon, it won’t be his problem. Then Asora approaches.
He meets her gaze, nods at her respectfully, but says nothing; he has nothing to say. She must have heard what he just said, and it’s his thought that it’s not worth repeating.
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Asora
Established
Roleplay posts: 17
Physical Description: Asora looks like a young human girl of around age 10. Her hair is red, and her eyes a vivid green.
Clothes and Equipment: She usually wears a suit of ceremonial armor that she acquired with her post. While well-maintained, it looks like an antique. After all, its style evokes the height of fashion from 700 years ago.
Registered: Dec 31, 2017 11:41:15 GMT -8
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Post by Asora on Jan 13, 2018 21:28:46 GMT -8
The figure of Asora somehow looms taller in his vision, despite her size not changing in any way. Her face is immovable, stoic and expressionless. But something flickers in her eyes. A particular glimmer that would remind the captain of standing in line for training. The harsh, hostile discipline of a drill sargeant. Those eyes peer into his for about five seconds, before she finally speaks.
"Captain, was it?" There's no fluctuation in her tone, but there is a faint disappointment, "Report to me the changes in command structure over the past ten years. It has been long since we last left our post. Be precise. Be quick. And most of all, be accurate. I would know who it is we now serve."
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Jan 14, 2018 15:16:59 GMT -8
The Captain opens his mouth as if to speak but is mercifully interrupted by someone behind him shouting.
“She’s to be escorted to The Citadel at once!”
The Captain smiles on the inside and gestures to Asora, suggesting that she proceed. Inside the gate, a few unlucky sods have been tasked with the job. They stand in formation, prepared.
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Asora
Established
Roleplay posts: 17
Physical Description: Asora looks like a young human girl of around age 10. Her hair is red, and her eyes a vivid green.
Clothes and Equipment: She usually wears a suit of ceremonial armor that she acquired with her post. While well-maintained, it looks like an antique. After all, its style evokes the height of fashion from 700 years ago.
Registered: Dec 31, 2017 11:41:15 GMT -8
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Post by Asora on Jan 14, 2018 20:12:37 GMT -8
Asora releases the captain from her gaze. Raising one hand, the rest of her retinue gathers back into formation, and she vanishes back into the formation. They follow the instructions to the letter, advancing quickly into the heart of the city.
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Arcturus
Established
Roleplay posts: 11
Age: 78
Physical Description: An old wizard in red robes, not much out of the norm.
Registered: Jan 16, 2018 5:11:52 GMT -8
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Post by Arcturus on Jan 16, 2018 5:26:00 GMT -8
Arcturus hastens to the gate, robes all a mess as he ran, muttering to himself.
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Arcturus
Established
Roleplay posts: 11
Age: 78
Physical Description: An old wizard in red robes, not much out of the norm.
Registered: Jan 16, 2018 5:11:52 GMT -8
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Post by Arcturus on Jan 16, 2018 11:42:12 GMT -8
Arcturus hastens to the gate, robes all a mess as he ran, muttering to himself. He walks up to a captain. "Excuse me sir, but I must speak to whomever is in charge of this city's defenses. It is a matter of grave import."
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Jan 16, 2018 15:32:45 GMT -8
Arcturus hastens to the gate, robes all a mess as he ran, muttering to himself. He walks up to a captain. "Excuse me sir, but I must speak to whomever is in charge of this city's defenses. It is a matter of grave import." "Is it." The officer looks at the man, trying to decide where he falls on the wise/crazy spectrum. Supposing it doesn't matter to him anyway, he turns and points down the road. It's one of Isra's largest boulevards and leads straight from the gate to the Central Plaza. "The Citadel is that way, you'll know it when you see it." After a moment of consideration, he continues, "I'll let them you're coming."
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Freyja, Lady of the Moon
Established
Roleplay posts: 39
Age: 1839
Physical Description: When she's in her true form, Freyja is a huge white dragon, her scales shimmering in the moonlight. Her body is sleek and powerful, and some of her scales literally glow with a silvery blue light when exposed to moonlight, particularly a set of crescent-shaped markings under her eyes and along her underbelly. All in all, she's a beautiful dragoness. Her voice is light and ethereal, almost seeming to echo within one's mind.
Her human form is tall and elegant, with long, white, almost glowing hair and alabaster skin, as well as deep silver eyes with slit pupils that examine the world with an aura of calm and elegance. However, much of the time outside her dragon form, she's clad in a suit of draconic armour, four horns pointing up from a steel great helm to complete the effect. The armour is rather androgynous, so many think she is a male until she speaks.
Armour:
https://40.media.tumblr.com/651d23fa0877fe8efdcee993d54ceb13/tumblr_n0vgc6dUer1rdy3s5o1_500.jpg
Clothes and Equipment: ============
She possesses no equipment in her draconic state, but in human form she usually wears a suit of thick, yet impossibly light horned plate armour and wields a long, two-handed blade that glows as if forged from pure moonlight.
Registered: Feb 29, 2016 21:32:07 GMT -8
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Post by Freyja, Lady of the Moon on Apr 1, 2018 18:31:38 GMT -8
As if materialising out of the crowd of people entering the Free City, a tall, lithe woman with a cascading mane of flowing silver-white hair and a pair of reflective silver eyes approaches the guard post of the Southern Gate. Her intense gaze catches the attention of one of the gate guards, who she subsequently approaches, taking a deep curtsy, slightly raising the skirt of her thin midnight blue gown. "Good morn, guardsman," she greets cordially, her feminine, yet oddly grandiose voice laden with grave severity, "I must ask a favour of you. I have urgent news that must be delivered to the Empress post-haste, preferably in person. I realise you must get many such requests from common folk on a regular basis, but please heed my words, for the fate of your great city is at stake. At the very least, please let her know that the Lady of the Moon, the same who rescued that small pit fighter from the clutches of tyranny, wishes to speak with her." She waits for the guard's reply with baited breath, those wise old eyes examining the man, gauging his reactions to her words with keen interest.
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