Takhana Veil
Dedicated
Roleplay posts: 312
Age: 68
Physical Description: Takhana is an undeniably memorable figure. At a full 6' in height, she is graceful and willowy, with a woman's full figure. She has skin that is a dark greyish color, lightly tinted with silver that very nearly sparkles when the light hits it at certain angles. She has the beautifully formed, delicate features, pointed ears, and inherently graceful movements that identify her as one of the Elven folk.Her hair is long, naturally falling to her hips in straight lengths, and is a shining white threaded with silver, although she normally wears it pinned up elaborately with a set of wooden hair sticks that bear jingling silver charms. She has no eyes, and instead wears a blindfold of soft black leather that criss-crosses her empty eye sockets, for the benefit of the others. Tattooed upon her brow and her back are two strange crests, their origin mysterious.
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Clothes and Equipment: Typically, she wears an elaborate dress of black leather that both reveals her body and conceals it, adorned with straps and seemingly random silver buckles. This is paired with a set of leather-and-metal boots with pointed toes that come to her knees, enhancing the shape of her mostly-visible legs. Aside from her blindfold and ornamental hair sticks, she has a number of accessories that she habitually wears, such as a large pair of silver hoop earrings and numerous silver rings on each hand - one of which, a silvery band set with a violet stone, she wears on her right hand's index finger: This is her official communications accessory for The Midnight Sun, her employer. The enchanted gem is socketed so that it touches her skin at all times, thus allowing her constant access to the telepathic communications network shared by all employees of TMS, simply by virtue of being in uninterrupted physical contact. She uses no weapons, being a peaceable individual.. not to mention the whole blindness thing. She also has a white-and-black, stocky mare named Irabelle, and a fluffy long-haired cat named Jean-Claude.
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Player's online availability : Evenings. (EST)
Registered: Feb 12, 2016 21:50:28 GMT -8
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Post by Takhana Veil on May 23, 2016 15:42:10 GMT -8
Although it went unseen due to the leather covering her eyes, Takhana arched a brow. Then she shook her head slightly, her pointed ears twitching.
"No. We believe that everyone deserves a chance to serve Isra, regardless of their past. The only way it will be an issue is if you continue to participate in criminal activities while you work with the Marshals - or if you betray us in any way. Then we'll be forced to take action against you. As for your training, classes will be held on the grounds outside the building every Thursday and Friday from dawn until high noon; you'll be contacted by your Senior Marshal trainer when we've selected them, which may take a few days, or as long as a fortnight."
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on May 23, 2016 16:08:52 GMT -8
The badge did look quite good on her, and what was wrong with doing some good in the world for a change? Absolutely nothing so long as there is a challenge.
"That seems fair, and guess I shall figure my way around this city while I wait then. Is there anything else you need from me? Seems like an awfully short interview process."
Sun Marshall Sniper eh? She could certainly get used to that.
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Takhana Veil
Dedicated
Roleplay posts: 312
Age: 68
Physical Description: Takhana is an undeniably memorable figure. At a full 6' in height, she is graceful and willowy, with a woman's full figure. She has skin that is a dark greyish color, lightly tinted with silver that very nearly sparkles when the light hits it at certain angles. She has the beautifully formed, delicate features, pointed ears, and inherently graceful movements that identify her as one of the Elven folk.Her hair is long, naturally falling to her hips in straight lengths, and is a shining white threaded with silver, although she normally wears it pinned up elaborately with a set of wooden hair sticks that bear jingling silver charms. She has no eyes, and instead wears a blindfold of soft black leather that criss-crosses her empty eye sockets, for the benefit of the others. Tattooed upon her brow and her back are two strange crests, their origin mysterious.
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Clothes and Equipment: Typically, she wears an elaborate dress of black leather that both reveals her body and conceals it, adorned with straps and seemingly random silver buckles. This is paired with a set of leather-and-metal boots with pointed toes that come to her knees, enhancing the shape of her mostly-visible legs. Aside from her blindfold and ornamental hair sticks, she has a number of accessories that she habitually wears, such as a large pair of silver hoop earrings and numerous silver rings on each hand - one of which, a silvery band set with a violet stone, she wears on her right hand's index finger: This is her official communications accessory for The Midnight Sun, her employer. The enchanted gem is socketed so that it touches her skin at all times, thus allowing her constant access to the telepathic communications network shared by all employees of TMS, simply by virtue of being in uninterrupted physical contact. She uses no weapons, being a peaceable individual.. not to mention the whole blindness thing. She also has a white-and-black, stocky mare named Irabelle, and a fluffy long-haired cat named Jean-Claude.
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Player's online availability : Evenings. (EST)
Registered: Feb 12, 2016 21:50:28 GMT -8
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Post by Takhana Veil on May 23, 2016 16:21:01 GMT -8
"You can pick up a map from Adelaide, the girl at the front desk, that will give you an idea of places to go in Isra. Taverns, supply stores, restaurants, et cetera. As for the interview.." Takhana gathered the folder and stood, her smile turning into a rather stern expression. "..this is just a formality. Where you'll prove yourself is in your training, and then in the field. Whenever that badge is on your person, I'll be able to see what you're doing, so if you don't meet with our standards, you'll be removed from the organization." Her tone said that she was dead serious; Takhana didn't mess around when it came to the Marshals. Abruptly, she grinned.
"Good luck!" With that, she was gone, back up to her office/scrying area.
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on May 23, 2016 17:00:42 GMT -8
"Oh ok! I will do that, thank you Takhana..."
And she was gone, but no matter,she had a direction and a couple days to explore Isra. The first thing she did was go to the receptionist. There was a slight spring in her step as she moved. Marshall Sniper. She was glad she did this.
"Excuse me! Could I get a map of the City please? And uh...where are the rooms?"
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Takhana Veil
Dedicated
Roleplay posts: 312
Age: 68
Physical Description: Takhana is an undeniably memorable figure. At a full 6' in height, she is graceful and willowy, with a woman's full figure. She has skin that is a dark greyish color, lightly tinted with silver that very nearly sparkles when the light hits it at certain angles. She has the beautifully formed, delicate features, pointed ears, and inherently graceful movements that identify her as one of the Elven folk.Her hair is long, naturally falling to her hips in straight lengths, and is a shining white threaded with silver, although she normally wears it pinned up elaborately with a set of wooden hair sticks that bear jingling silver charms. She has no eyes, and instead wears a blindfold of soft black leather that criss-crosses her empty eye sockets, for the benefit of the others. Tattooed upon her brow and her back are two strange crests, their origin mysterious.
---------------------------
Clothes and Equipment: Typically, she wears an elaborate dress of black leather that both reveals her body and conceals it, adorned with straps and seemingly random silver buckles. This is paired with a set of leather-and-metal boots with pointed toes that come to her knees, enhancing the shape of her mostly-visible legs. Aside from her blindfold and ornamental hair sticks, she has a number of accessories that she habitually wears, such as a large pair of silver hoop earrings and numerous silver rings on each hand - one of which, a silvery band set with a violet stone, she wears on her right hand's index finger: This is her official communications accessory for The Midnight Sun, her employer. The enchanted gem is socketed so that it touches her skin at all times, thus allowing her constant access to the telepathic communications network shared by all employees of TMS, simply by virtue of being in uninterrupted physical contact. She uses no weapons, being a peaceable individual.. not to mention the whole blindness thing. She also has a white-and-black, stocky mare named Irabelle, and a fluffy long-haired cat named Jean-Claude.
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Player's online availability : Evenings. (EST)
Registered: Feb 12, 2016 21:50:28 GMT -8
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Post by Takhana Veil on May 23, 2016 17:28:55 GMT -8
Adelaide fished out a rolled-up map and handed it to the Sniper, then pointed toward the staircase that led to the upper floors, all without looking up from whatever it was she was writing. "If you ever need anything, there's a magical piece of parchment with a quill in every room; just write it down on there and the staff will do their best to provide it as soon as possible. The parchment is really hard to miss, it's got a glowing sun at the top of the page."
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on May 23, 2016 18:14:34 GMT -8
"Thank you again."
This place was crazy. She doubted she would need the parchment, she had always provided for herself and presumably there was a cafeteria of sorts? Regardless, she chose a room on the third floor, pressing her palm against it for the alloted time until it was hers. She set most of her stuff down, retaining her bow and arrows and a wicked looking dagger strapped to her thigh. She never went any where without the bow, and there was no point in having a bow without arrows. Once she was all settled, she made her way downstairs to ask the receptionist a further question.
"You wouldn't happen to know of any god dive bars here would you?"
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Takhana Veil
Dedicated
Roleplay posts: 312
Age: 68
Physical Description: Takhana is an undeniably memorable figure. At a full 6' in height, she is graceful and willowy, with a woman's full figure. She has skin that is a dark greyish color, lightly tinted with silver that very nearly sparkles when the light hits it at certain angles. She has the beautifully formed, delicate features, pointed ears, and inherently graceful movements that identify her as one of the Elven folk.Her hair is long, naturally falling to her hips in straight lengths, and is a shining white threaded with silver, although she normally wears it pinned up elaborately with a set of wooden hair sticks that bear jingling silver charms. She has no eyes, and instead wears a blindfold of soft black leather that criss-crosses her empty eye sockets, for the benefit of the others. Tattooed upon her brow and her back are two strange crests, their origin mysterious.
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Clothes and Equipment: Typically, she wears an elaborate dress of black leather that both reveals her body and conceals it, adorned with straps and seemingly random silver buckles. This is paired with a set of leather-and-metal boots with pointed toes that come to her knees, enhancing the shape of her mostly-visible legs. Aside from her blindfold and ornamental hair sticks, she has a number of accessories that she habitually wears, such as a large pair of silver hoop earrings and numerous silver rings on each hand - one of which, a silvery band set with a violet stone, she wears on her right hand's index finger: This is her official communications accessory for The Midnight Sun, her employer. The enchanted gem is socketed so that it touches her skin at all times, thus allowing her constant access to the telepathic communications network shared by all employees of TMS, simply by virtue of being in uninterrupted physical contact. She uses no weapons, being a peaceable individual.. not to mention the whole blindness thing. She also has a white-and-black, stocky mare named Irabelle, and a fluffy long-haired cat named Jean-Claude.
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Player's online availability : Evenings. (EST)
Registered: Feb 12, 2016 21:50:28 GMT -8
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Post by Takhana Veil on May 23, 2016 18:23:09 GMT -8
"Try the Violet Witch." Once again, the answer was given without looking up.
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on May 23, 2016 18:28:03 GMT -8
"Er...thank you!"
She was clearly busy, so the Sniper decided she would try out the Violet Witch. It was easy to locate on the map, and shouldn't take her more than 15 or so minutes to reach on foot. She could definitely use a drink.
<Exit to Violet Witch>
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Takhana Veil
Dedicated
Roleplay posts: 312
Age: 68
Physical Description: Takhana is an undeniably memorable figure. At a full 6' in height, she is graceful and willowy, with a woman's full figure. She has skin that is a dark greyish color, lightly tinted with silver that very nearly sparkles when the light hits it at certain angles. She has the beautifully formed, delicate features, pointed ears, and inherently graceful movements that identify her as one of the Elven folk.Her hair is long, naturally falling to her hips in straight lengths, and is a shining white threaded with silver, although she normally wears it pinned up elaborately with a set of wooden hair sticks that bear jingling silver charms. She has no eyes, and instead wears a blindfold of soft black leather that criss-crosses her empty eye sockets, for the benefit of the others. Tattooed upon her brow and her back are two strange crests, their origin mysterious.
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Clothes and Equipment: Typically, she wears an elaborate dress of black leather that both reveals her body and conceals it, adorned with straps and seemingly random silver buckles. This is paired with a set of leather-and-metal boots with pointed toes that come to her knees, enhancing the shape of her mostly-visible legs. Aside from her blindfold and ornamental hair sticks, she has a number of accessories that she habitually wears, such as a large pair of silver hoop earrings and numerous silver rings on each hand - one of which, a silvery band set with a violet stone, she wears on her right hand's index finger: This is her official communications accessory for The Midnight Sun, her employer. The enchanted gem is socketed so that it touches her skin at all times, thus allowing her constant access to the telepathic communications network shared by all employees of TMS, simply by virtue of being in uninterrupted physical contact. She uses no weapons, being a peaceable individual.. not to mention the whole blindness thing. She also has a white-and-black, stocky mare named Irabelle, and a fluffy long-haired cat named Jean-Claude.
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Player's online availability : Evenings. (EST)
Registered: Feb 12, 2016 21:50:28 GMT -8
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Post by Takhana Veil on Jun 1, 2016 22:14:07 GMT -8
<Several days later>
Takhana withdrew her consciousness from the large (about skull-sized) crystal resting on the floor before her, and instead picked up the smaller one resting in her lap. It easily fit in the palm of her hand, and she curled her fingers around it as her lips formed into a deep frown. What she'd just witnessed in the desert of the Land-Tiller's States had been most troublesome; she wouldn't even have witnessed it, had she not decided to keep an eye on Naoki's soon-to-be left-hand woman and the necromancer she'd apparently picked up in the desert. That confrontation hadn't been at all expected, though, and she wasn't sure what she should do with this information.. although she would definitely have to transmit the memory stored in the crystal to Naoki and Alden both as soon as possible. Idly touching her fingertip to the telepathy crystal in her badge, which was attached to the violet scarf wound around her middle, she contacted Empress Naoki and Alden Marshal.
"I just witnessed a very.. interesting scene. I stored the memory within a crystal so you can view it at your convenience. I recommend you do so soon. There may need to be some damage control done involving General Cyronin and Marshal Untyrid."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jun 2, 2016 14:39:49 GMT -8
Alden was idly poking at a stack of paper work he had to do. This was the oddest part of being High Marshal. He was expected to fill out form and reports about everything that happened. Read over others, file them, sign work orders. It was a lot of time spent with a quill and parchment. The message from Takhana is met with some measure of relief.
"Send the memory."
Once he has reviewed what happened Alden frowns. After a moments consideration he thumbs the gem.
"I don't fault the general for his hesitancy using an unknown asset. I also don't fault him for being rude. Military men rarely are. His lack of knowledge about Isra's geography is worrisome. He also doesn't understand the restriction of his own authority. Send Marshal Emahara to meet me when she is done. I haven't actually spoken to her yet, I'd like a first hand report."
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on Jun 2, 2016 17:01:15 GMT -8
The Sniper returned to the Sun Marshall headquarters after her night at the bar which had been...interesting to say the least. The presence of several demons had provided some entertainment as they sought to one-up one another, including one of them leaving with a woman whom she was pretty sure she had heard say she was a dragon. That had even impressed her, something not easy to do.
She wearily walked up the stairs to her room, opening the door to her new and laying down on the bed. From the satchel she had left in her room earlier, she pulled out a small knife and a few arrows. She had spent the time at the bar coming up with new rune ideas for her arrows, and desired to test them out the following day.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jun 4, 2016 20:48:18 GMT -8
It wasn't long after The Sniper returned that a runner came knocking at her door. Once she opened up the young man salutes and says curtly.
"High Marshal wants to see you in his office."
With his message delivered the man darts off. The High Marshal has two offices, one in the tower and one on the second floor. The one on the second floor is where he meets marshals.
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on Jun 5, 2016 13:42:30 GMT -8
She opened the door, fingers covered in thin shavings of wood and metal from her inscription work and face with a light, recent scratch down one cheek. She listens to the message and turns around, wiping her hand on a towel and gathering up her gear. Seemed like she would be sent on a mission sooner than she thought.
Remembering Takhana's instructions, she made her way down to the Second Floor, and knocked on the High Marshal's Office Door.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jun 5, 2016 13:54:49 GMT -8
"Enter."
Alden's voice echoes from inside. As was his habit he had been steadily poking at a pile of paper work, trying to will it away. Eventually he would actually fill it out, but for now he was slacking. He had no idea why everything needed so many signatures. Looking up at the woman as she entered he studied her. Weak magical aura, muscled and callused from hard living. Dangerous, but not anything he couldn't handle. He probably should stop thinking that way, after all the woman worked for him.
Alden gives The Sniper a friendly smile, the woman would likely recognize what it was. The smile was just a mask hiding the danger of the creature underneath. Oh, the smile was genuine of course and it even reached his eyes. It did little to hide the power or danger of the former assassin though. Still his voice is cordial and friendly.
"A winter Fae is setting up a kingdom to the north. We need someone to run reconnaissance, that is going to be you. I'd recommend taking iron and salt, but neither in great supply. Too much and they might think you are planning something. Further details are in the folder on my desk. Do you have any questions?"
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on Jun 5, 2016 17:00:39 GMT -8
It was rare that she met anyone who she actually considered dangerous, and even rarer that she met someone who wildly outclassed her. This was not a man she would want to be on the wrong side of, and she was grateful once again that she had decided to give up banditry and join the Sun Marshals. She returned his smile as her brain went through the same rungs his did in regards to constantly evaluating everyone as a potential threat.
"Can I expect any support in the Mountains if things go sideways or am I on my own, boss?"
The question was phrased and toned in such a way to imply that it didn't matter to her which was the case, just that it would affect her decision-making while she was there. Her tone was all business, she understood the information he had told her and wasn't going to waste time reassuring him that she understood.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jun 5, 2016 17:15:28 GMT -8
"You can request back up if you need it."
Alden says as he slides the folder over to her. It includes all the information they had on The Frost Queen and her people. Which wasn't much, mostly just the territory they had captured. He twirls a pen idly in his hand as he thinks about it further.
"Beyond that you are on your own. Stay low, stay quiet we aren't starting anything yet. Just see what you can find out about their general disposition and plans. Once you have some decent intell report in and we will give you further orders from there."
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Whir
Committed
Roleplay posts: 95
Age: 23
Physical Description: Whir stands approximately six feet and five inches (nearly two meters) tall. His skin ranges from pale to dark blue and is lined with bright markings that do not appear to be tattoos. Dark blue crystals shoot back from his scalp where hair would be on a pure blooded human. He is lithe and corded, muscles defined, but not pronounced.
Clothes and Equipment: ...
Simple clothing hangs from Whir's slim body. The only apparent armor a banded chest plate made of what appears to be some dark wood. Resting on a loop attached to the back of this chest piece is a long and narrow sword. To the untrained observer it almost appears as a needle, with the eye replaced by a pommel set with some light blue gem. The sword is in fact, made from a single crystal of orichalcum. The rapier-like double edged blade is nearly indestructible despite its thin profile. A leather wrap starts at the pommel and runs about eighteen inches up the body of the sword, where immediately after, the five foot long blade takes an edge.
Registered: Feb 24, 2016 19:59:25 GMT -8
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Post by Whir on Jun 5, 2016 18:58:28 GMT -8
Having received news that since Naoki was now the leader of Isra, several changes had been made in the command structure of her assets, Whir thought it best to introduce himself to his new handlers. The Sun Marshals building was quite extravagant for a hastily assembled complex. Truly, Naoki had access to some rather formidable people.
Passing the guards at the door with a nod, Whir walked into the building and straight over to the receptionist's desk. "Greetings," he said to her, smiling. "I'm here to see the new administrator, by order of Lady Naoki. Is she available?"
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Takhana Veil
Dedicated
Roleplay posts: 312
Age: 68
Physical Description: Takhana is an undeniably memorable figure. At a full 6' in height, she is graceful and willowy, with a woman's full figure. She has skin that is a dark greyish color, lightly tinted with silver that very nearly sparkles when the light hits it at certain angles. She has the beautifully formed, delicate features, pointed ears, and inherently graceful movements that identify her as one of the Elven folk.Her hair is long, naturally falling to her hips in straight lengths, and is a shining white threaded with silver, although she normally wears it pinned up elaborately with a set of wooden hair sticks that bear jingling silver charms. She has no eyes, and instead wears a blindfold of soft black leather that criss-crosses her empty eye sockets, for the benefit of the others. Tattooed upon her brow and her back are two strange crests, their origin mysterious.
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Clothes and Equipment: Typically, she wears an elaborate dress of black leather that both reveals her body and conceals it, adorned with straps and seemingly random silver buckles. This is paired with a set of leather-and-metal boots with pointed toes that come to her knees, enhancing the shape of her mostly-visible legs. Aside from her blindfold and ornamental hair sticks, she has a number of accessories that she habitually wears, such as a large pair of silver hoop earrings and numerous silver rings on each hand - one of which, a silvery band set with a violet stone, she wears on her right hand's index finger: This is her official communications accessory for The Midnight Sun, her employer. The enchanted gem is socketed so that it touches her skin at all times, thus allowing her constant access to the telepathic communications network shared by all employees of TMS, simply by virtue of being in uninterrupted physical contact. She uses no weapons, being a peaceable individual.. not to mention the whole blindness thing. She also has a white-and-black, stocky mare named Irabelle, and a fluffy long-haired cat named Jean-Claude.
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Player's online availability : Evenings. (EST)
Registered: Feb 12, 2016 21:50:28 GMT -8
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Post by Takhana Veil on Jun 5, 2016 19:13:16 GMT -8
Adelaide looked up at Whir as he entered, then nodded. "I'll see if Miss Veil is available." She touched the gem embedded in a pin on her collar and had a brief telepathic conversation with Takhana. Then her hand fell and she nodded. "She'll be right down."
It was less than three minutes later that Takhana descended from the tower, closing the door behind her and making sure it was secured, before she approached Whir with a small smile. She'd seen the man's energy many times within The Midnight Sun, before they transferred over here, but she'd never spoken with him directly. It appeared that was an oversight that was going to be corrected today. Once she was within range, she came to a halt and offered her hand to the man; if it was taken, she'd give it a firm shake. "Hello, Mister Whir. I'm Takhana Veil, the Administrator for the Sun Marshals. To what do I owe the pleasure of your visit?"
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Whir
Committed
Roleplay posts: 95
Age: 23
Physical Description: Whir stands approximately six feet and five inches (nearly two meters) tall. His skin ranges from pale to dark blue and is lined with bright markings that do not appear to be tattoos. Dark blue crystals shoot back from his scalp where hair would be on a pure blooded human. He is lithe and corded, muscles defined, but not pronounced.
Clothes and Equipment: ...
Simple clothing hangs from Whir's slim body. The only apparent armor a banded chest plate made of what appears to be some dark wood. Resting on a loop attached to the back of this chest piece is a long and narrow sword. To the untrained observer it almost appears as a needle, with the eye replaced by a pommel set with some light blue gem. The sword is in fact, made from a single crystal of orichalcum. The rapier-like double edged blade is nearly indestructible despite its thin profile. A leather wrap starts at the pommel and runs about eighteen inches up the body of the sword, where immediately after, the five foot long blade takes an edge.
Registered: Feb 24, 2016 19:59:25 GMT -8
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Post by Whir on Jun 5, 2016 19:23:54 GMT -8
"Ah, Miss Veil, I've heard your name in passing, but I don't believe we've met." Whir took the drow's hand and gently made a firm grip. "I was hired by Lady N just before she was elected to her new position, so I think my line of command was forgotten in the restructuring."
He turned and made an appreciative nod to Adelaide before speaking further.
"Should we discuss it in private," he asked Takhana. "There really isn't much to it though -- I just wanted to make sure I was reporting my progress through the proper channels."
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Takhana Veil
Dedicated
Roleplay posts: 312
Age: 68
Physical Description: Takhana is an undeniably memorable figure. At a full 6' in height, she is graceful and willowy, with a woman's full figure. She has skin that is a dark greyish color, lightly tinted with silver that very nearly sparkles when the light hits it at certain angles. She has the beautifully formed, delicate features, pointed ears, and inherently graceful movements that identify her as one of the Elven folk.Her hair is long, naturally falling to her hips in straight lengths, and is a shining white threaded with silver, although she normally wears it pinned up elaborately with a set of wooden hair sticks that bear jingling silver charms. She has no eyes, and instead wears a blindfold of soft black leather that criss-crosses her empty eye sockets, for the benefit of the others. Tattooed upon her brow and her back are two strange crests, their origin mysterious.
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Clothes and Equipment: Typically, she wears an elaborate dress of black leather that both reveals her body and conceals it, adorned with straps and seemingly random silver buckles. This is paired with a set of leather-and-metal boots with pointed toes that come to her knees, enhancing the shape of her mostly-visible legs. Aside from her blindfold and ornamental hair sticks, she has a number of accessories that she habitually wears, such as a large pair of silver hoop earrings and numerous silver rings on each hand - one of which, a silvery band set with a violet stone, she wears on her right hand's index finger: This is her official communications accessory for The Midnight Sun, her employer. The enchanted gem is socketed so that it touches her skin at all times, thus allowing her constant access to the telepathic communications network shared by all employees of TMS, simply by virtue of being in uninterrupted physical contact. She uses no weapons, being a peaceable individual.. not to mention the whole blindness thing. She also has a white-and-black, stocky mare named Irabelle, and a fluffy long-haired cat named Jean-Claude.
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Player's online availability : Evenings. (EST)
Registered: Feb 12, 2016 21:50:28 GMT -8
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Post by Takhana Veil on Jun 5, 2016 19:35:07 GMT -8
After shaking his hand, Takhana withdrew her own and clasped the pair in front of her body, nodding slowly while she listened to his explanation. It made sense, after all. With the change in regime and all the subsequent adjustments that had been made in the aftermath, it was inevitable that some people would get lost in the process. She pursed her lips and made a thoughtful sound, clearly pondering what she'd been told, then nodded firmly as the smile returned to her face.
"Hmm, yes, that is rather problematic, but I don't believe this is particularly sensitive, so we can talk right here. I've read your dossier, so I think this should be fairly straightforward. From what I understand, you're a bit of a wanderer and mapmaker, yes? And I believe Lady Naoki had you on a mission to do just that? For the time being, let's just leave things as they are: You'll keep your Midnight Sun gem until we can figure out where you fall in our command structure, and you'll report directly to me until instructed otherwise. Any questions, Mister Whir?"
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