Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jan 21, 2018 22:22:13 GMT -8
Kauri's words get him to frown. He assumes that she is referring to when he started as High Marshal... That was three years ago. He had made a reputation shortly after. Once he'd come out of the shadows he'd worked to have the Sun Marshals go out and save as many lives as possible. To work toward doing impossible tasks. It was kind of interesting to learn that people were talking about it in a positive way.
When she finishes he is silent for several long moments. Both to hear that she'd thought of him as some kind of unstoppable savior but now that she got know him she saw him as just a man. He didn't think anyone had ever said that to him. Oh, he'd been called a good man by some of his friends. But even they often looked at him like... well like he was some force of nature rather than a person. He couldn't really blame them, as he learned what other people, normal people, were like he could see the differences clear as day.
"I..." He trails off and frowns slightly in thought. It was the first time someone hadn't told him not to blame himself, the first time he was told he wasn't... well perfect though no one had explicitly told him he was. But there was a certain weight of expectation on everything he did. Finally, after a long moment, his shoulders sag slightly and he gives her an odd look. "I don't know how to do that. I don't know how to live with not being good enough. Not when I have so many failures to make up for." He finally admits.
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
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Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
---------------------------------------------------------
Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Jan 22, 2018 10:09:41 GMT -8
Kauri's brows raised, hands clasping her arms. She deflated a moment after.
"That's wrong," she stated clearly. "You need to make up more for yourself than you realize. I don't know much about your past, but..." Her hands curled into fists, eyes willful. "I know what I saw today. I'm thinking you need to give yourself a pat on the back sometime."
She leaned away from the railing and ran her fingers through her hair, getting caught in tangles. Her gaze broke away from his. "And here, all I wanted to say was thank you. I'm sorry if I said anything you didn't... want to hear."
The chimera began to walk away, mixed emotions tying a knot in her stomach.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jan 22, 2018 13:27:05 GMT -8
Reaching out Alden places a hand on her shoulder and gets her attention. His hand is large, well calloused, and unusually warm. His grip is gentle but even when it is light upon her the strength in it can be felt.
"You didn't say anything wrong."
He says giving her a tired smile, this one finally reaching his eyes.
"Sorry, I didn't mean to just shrug off what you said. I appreciate what you are saying and I think you may even be right, enough people have said similar things to me before that I should believe them. It's just hard for your head to tell your heart what to feel."
He lets out a long low sigh.
"You are welcome Kauri and thank you. I should count myself lucky I managed to save as many as I did. It could have been far worse had I done nothing. I know it, I just can't stand that I failed to do more."
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
---------------------------------------------------------
Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
---------------------------------------------------------
Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Jan 22, 2018 15:34:25 GMT -8
The woman heaved a sigh. She didn't shrug his shoulder off, as she would have done before. Instead, she patted his hand, the colors of his skin melting onto hers. "Well, that just makes you even more human, I suppose. Everyone beats themselves up a little too much."
Without looking back, she slipped away, walking over to where Poala was swathed, guarded by Bora. She picked the child up and gazed out to sea.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jan 22, 2018 15:44:16 GMT -8
Since she seemed somewhat soothed Alden lets her go. His attention turning back to the ocean his green eyes staring steadily off into the horizon. She was right, he was in all likelihood to hard on himself. If he actually took stock of the lives he saved and compared it to those he'd taken he would be in the green by now surely. Yet, could he really view it like that? In a plain matter of numbers? No. But could he perhaps move on and realize that he was trying to be better and as long as he never stopped, it might be enough? Maybe. Time would tell.
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
---------------------------------------------------------
Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
---------------------------------------------------------
Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Jan 22, 2018 16:41:19 GMT -8
As night drew its curtain over the endless blue horizon, Kauri found herself curled up at the bow, Poala fast asleep in her arms. Though she hid it, both from Alden and the rest of the villagers, nearly losing the child made Kauri feel utterly helpless. She knew fairly well that without Alden's help, she would never have gotten the girl back. They were leaving Paradise now, but what of the world on the other side? Would it really be safe?
Tenderly, she wiped a hair from the girl's cheek, moved the cloth away so she could leer at the gems sunk deep into her skin. A flower of rage blossomed within her, pulling her lips into a frown.
Alden is strong, she thought, Stronger than anyone I've ever met. It has to be because things aren't as safe as I'm trying to remember it.
Their escape from Paradise was a beginning, not an end.
Leaving Poala with Bora once more, Kauri lifted her bow and clopped her way over to the Alden, resolve painted across her face. "Marshal," she began, "I have a favor to ask. I need to learn to fight."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jan 22, 2018 16:53:59 GMT -8
The sun was setting and Alden was just getting ready to depart. He was going to have himself teleported back to Isra as his kids were quite upset at him not being home just yet. Kauri would catch him right as he was making final arrangements. Looking up as she enters the captain quarters he gives her a smile, a far more energetic one than he'd managed earlier. It appears as though the miasma that had been lingering around him had abated somewhat. The request is met with a blink and then a nod of the head.
"Alright, you remember where I live right?"
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
---------------------------------------------------------
Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
---------------------------------------------------------
Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Jan 22, 2018 16:58:48 GMT -8
"Somewhat," said Kauri, tilting her head to the side. His mood had improved drastically. What happened to cause that? "Would you like to meet there?" she asked, curious.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jan 22, 2018 17:22:01 GMT -8
"Yeah, I am going ahead. My kids are apparently turning into right terrors since I didn't come straight back this morning like I promised." He shakes his head, the recent contact with his kids was part of his good mood. Her pep talk was the other part. "But yes, if you want to meet me there when you arrive in Isra we can discuss getting you some training. The address is 13 Riverside Drive."
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Kauri Graves
Dedicated
Roleplay posts: 262
Age: 26
Physical Description: Kauri has a complexion so pale that she seems to mimic the glow of the moon. Atop her head stands two long, thin coppery horns that seem unnervingly sharp at their tips.
Her eyes are similar to a cat's with a bright yellow iris and a slit pupil. The fingers on her right hand seem shorter and are fixed with long, sturdy claws most useful for climbing.
---------------------------------------------------------
Clothes and Equipment: -----------------------------------------------------------
Kauri's clothes seem somewhat colorful, sometimes scarce and sometimes superfluous depending on the ever-changing weather of her home. They're always slightly decorative, but sewn and forged with purpose.
She wears small amounts of armor, such as braces, breastplates, and greaves, but they're usually very small and are built more for movement than they are for protection.
She is skilled with a bow and sword, both of which she carries with her consistently. None of her weapons are terribly special, but they're sturdy and well made.
---------------------------------------------------------
Allegiances: Isra
Registered: Nov 22, 2017 13:22:51 GMT -8
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Post by Kauri Graves on Jan 22, 2018 17:31:01 GMT -8
There was a tiny smile on Kauri's face, now. "I'll be there," she told him gleefully. "There's a few things I need to get done first, but... I'll come. No doubt about it."
Her heart beat in her chest. Training with the Marshals? Well, after everything that had happened that day, surely it wasn't that crazy of a notion. "Thirteen Riverside Drive. I remember."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jan 22, 2018 17:59:01 GMT -8
"Alright, meet me at my house in say... three days time. In the evening before dinner." Moving over to her he clasps her shoulder and gives her a reassuring smile. "I think I know why you want to get stronger, perhaps better than most and I would be honored to assist. We will discuss more at our meeting but for now I need to go." He'd let her make her goodbyes and then he'd teleport off the ship. He had six grumpy kittens to try and make amends too.
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Meredith
New
Roleplay posts: 7
Registered: May 2, 2018 21:03:10 GMT -8
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Post by Meredith on May 4, 2018 14:58:26 GMT -8
It was a minor merchant who carried Meredith's most recent letter. He had bought the letter from the ship's captain for two silver pieces. It came with a promissory note of 2 gold if delivered to the renown warrior, Annan Ap Owen. The captain had received the letter from some page and had likely made a similar deal. Mr. Owen, I cannot believe that your letter made it back to me. When I first saw the bottle on the beach I had thought for sure that it had never made it past the surf. Surely some divine presence has helped us communicate. I will risk sending this letter by courier. There is a chance it will be intercepted, but I now trust that luck is on my side for once.
A quest for immortality?!? That is truly the most audacious and exciting adventure I have heard of. In the stories, such desires are often met with unexpected sorrow and consequences. What drives you to such an end? I cannot comprehend but I wish I could partake in such an adventure.
Yet I fear that my stepfather will never release me. As soon as I am wed the king will have committed his only wagger for the throne. He has begotten no children from my mother yet, therefore he has no heir to the throne other than his hold on me. Until his own sons are born I will be passed from suitor to suitor in order to make the lords think that I might be given to one of them. I cannot actually be wed to anyone for then that house would have a chance of putting their own children onto the throne through me. As you can see I am put a piece on a board to all concerned. You speak of a remedy, but unless you have an army to take over an entire nation it would not be possible. Even then, I would not wish for such a war. Better that I live a captive then let the entire nation suffer for my freedom. The tales of your exploits will be enough to keep me happy.
Gorian is part of an island chain to the west of Isra. The trip would only take a few days. If you do send a letter of courtship you must convince my father of its authenticity. He reads everything that is sent to me. Please tell me more about your adventures. Do you now rule over the lands that you have conquered? What were the battles like that you fought in? My father will be intrigued by such details. Just remember not to mention our previous contact or my father will be very displeased with me.
With Anticipation, Meredith <3
P.S. I have promised the deliverer of this letter 2 gold. [\spoiler]
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Jun 11, 2019 6:38:09 GMT -8
A flotilla of Isran warships sails across the Open Ocean. Their destination, Edan. The Country in The Mists, known only in legend, spoke of only as a tall tale. If any old captain said they were setting out for Edan, they would be hard-pressed to find any sailors foolish enough to join them. But this isn’t any old captain, this is a flotilla of Isran Warships sailing in formation. Five ships: the sloop Audacious, the Ship of the Line Defiance, The Dawn Rider Carrier Blade of Dawn, from The East Isran Trading Company, the frigate Endurance, and in the center of the formation: The Indulgence, a yacht carrying none other than The Empress Herself. They sail to Edan with an upon the suggestion of Deidra Nofaló , Crown Princess of Edan, in what will be the first outsider visit to Edan, full stop. But to get to The Mists, they must first sail to the edge of the known ocean. Explorers have done well to map the oceans near Port Silverion, making that quite a distance in any direction. So they sail. Sails full, with no land in sight, they sail. And they sail, and they sail...
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Empress Naoki
Famous
Roleplay posts: 2,238
Physical Description: =========================
Empress Naoki is a curvaceous woman of average height, indeterminate age, and catlike features. Her hair is a dark auburn, often pulled back into a long braid. Her ears are both soft and fluffy, and her tail is never less than perfectly groomed. Amber eyes glisten in the shadows cast by her hair.
Clothes and Equipment: =========================
Naoki's wardrobe is to her as a frame is to a painting. Sometimes embellished with detail to be attractive in its own right, but never the focus. Usually simple but elegant, tightly fitting and highly revealing, used only to frame the beauty within.
Additionally, Naoki is, when clothed, often adorned with a small collection of accessories. She wears an earring, a brilliant cut amethyst, in her right ear. The silver signet ring of Isra is worn on her left pinky, marking her as High Lady of Isra. Directly adjacent, she wears the golden signet ring of The Isran Empire as its Empress. On the inside of her left thigh, there is a tattoo depicting a rose entwined with tentacles.
Allegiances: The Isran Empire
Player's online availability : Excessively often. Timezone: ET (-5)
Registered: Sept 12, 2015 13:02:17 GMT -8
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Post by Empress Naoki on Jun 14, 2019 13:34:37 GMT -8
Having stowed her things, The Empress emerges onto the top deck of The Indulgence and breathes in the salty ocean air. "Ah! To sail." Sailing is always something that has appealed to Naoki in a manner of speaking. That is, she enjoys sailing as an experience, but not as a verb. Luckily, she has come to employ The one and only Captain Gothmog Bloodsail; who presumably enjoys sailing and is quite good at it. Even though The Empress is the highest authority, Gothmog is the commanding officer—meaning that he does the work. The responsibility is entirely his. Which means the responsibility of managing this and the other ships does not belong to Naoki, and—because they're at sea, her regular set of duties also do not belong to her, having been given to Consul Finch It follows that she doesn't have any particular responsibilities right now. ... This is unprecedented. Naoki blinks. Never before has she had someone to pass the reigns to, someone else to carry the weight of the world so she could rest. She worries for Liz as much as she usually does for herself and more, but ultimately, Liz is well-equipped, well-informed, and Naoki trusts her to supervise The Empire in her absence. But no responsibilities! Until they reach Edan, her only duty is to be a passenger! What a feeling, it's incredible! Standing on the deck, Naoki wears a sly little grin as she considers the idea that the shackles are off. She has absolute freedom to do as she'd like! ... On this ship. Though the shackles are off, she's now in a cell. A lavish, upholstered cell with a library, sauna, and plenty of large beds, but a cell nonetheless. Bah! Naoki dismisses the thought, eager to take advantage of her newfound freedom. She could read, there are plenty of books. She could write, there's much to be written. Or, she could go speak with someone. There's the Company officer, Ravenholdt. She looked like fun. But from the rear of the ship, Naoki can still see the port. She has to pace herself. Gothmog and the others do have duties to attend to, so she will speak with Deidra, Naoki decides. They have much to discuss and she was looking forward to the voyage for that reason. Returning belowdecks, Naoki sets out to find Deidra Nofaló. It shouldn't take long, she thinks to herself; it isn't a very big ship.
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Deidra Nofaló
Committed
Roleplay posts: 81
Age: 22
Physical Description: She stands at a formidable 178 centimeters and is exceedingly well trained and toned. She has an athletic build that had been nurtured since she began her training as a knight at 7 years old. Her hair is a golden blonde and is usually carefully braided back or twisted in a bun when in combat or training. She has piercing grey eyes that seem to take all of the surroundings and she doesn't have the most approachable outwardly expression.
Clothes and Equipment: She typically carries a long sword and a buckler with her. Built into the pommel of her sword is her family's crest, the winged wolf. This is also mirrored in her more ornate armor which has the wolf's head built into her shoulder and the wings in her elbows and behind her knees. She prefers to wear a lighter set of armor when training and sparring though or when walking around town so she can blend in more easily without being recognized.
Allegiances: Edan
Player's online availability : Pretty much whenever I'm awake. *Shrugs*
Registered: Aug 5, 2018 12:12:12 GMT -8
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Post by Deidra Nofaló on Jun 16, 2019 11:46:36 GMT -8
Deidra indeed wasn't that hard to find, though it likely had more to do with the enormous silver wolf that walked beside her, the pads of Gundulf's feet, clicking against the hardwood floors of the ship. Together, they did have the effect of causing the sailors to press themselves against the wall to let the pass, looking after them in shock and a bit of terror. Gundulf was behaving though, hardly giving them a glance as he trailed behind his master.
After speaking with the captain and giving him a general idea of where they needed to head and with a promise to come above often to orient them, she'd decided to go below and explore her home for the next weeks. She'd made sure her possessions were safely stowed away in her quarters, and throughly scoped out her living situation before leaving. The ship was more ornate than she'd become accustomed in her pilgrimage. But she supposed that was to be expected considering just who she was traveling with.
The empress had been nothing but professional their entire interaction, and she respected that greatly. She seemed of a mind set that really did make her the perfect candidate to bring to Edan. She seemed to genuinely be intrigued to see what her world was, and to form a relationship. She was of an agreeable disposition and she didn't foresee any problems developing with the council but one could never be certain.
Her thoughts as she was vacantly staring at the lounging area below deck were interupted by Gundulf releasing a low growl, announcing the humanoid's presence before Deidra had even registered her. Deidra immediately rested her hand on his muzzle, pulling it to her thigh, shooting him a look. She couldn't understand why he was so distrustful of the humanoid- perhaps because of her affiliation with the demon or the fact she was part cat- but it needed to stop. It would not look good if her own familiar growled at the woman every time he saw her.
"Empress Naoki." Deidra said by way of introduction, inclining her head to the other woman as she approached. "Please excuse Gundulf. He means no harm, he's not good around strangers... or cats." She said looking slightly apologetic.
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Empress Naoki
Famous
Roleplay posts: 2,238
Physical Description: =========================
Empress Naoki is a curvaceous woman of average height, indeterminate age, and catlike features. Her hair is a dark auburn, often pulled back into a long braid. Her ears are both soft and fluffy, and her tail is never less than perfectly groomed. Amber eyes glisten in the shadows cast by her hair.
Clothes and Equipment: =========================
Naoki's wardrobe is to her as a frame is to a painting. Sometimes embellished with detail to be attractive in its own right, but never the focus. Usually simple but elegant, tightly fitting and highly revealing, used only to frame the beauty within.
Additionally, Naoki is, when clothed, often adorned with a small collection of accessories. She wears an earring, a brilliant cut amethyst, in her right ear. The silver signet ring of Isra is worn on her left pinky, marking her as High Lady of Isra. Directly adjacent, she wears the golden signet ring of The Isran Empire as its Empress. On the inside of her left thigh, there is a tattoo depicting a rose entwined with tentacles.
Allegiances: The Isran Empire
Player's online availability : Excessively often. Timezone: ET (-5)
Registered: Sept 12, 2015 13:02:17 GMT -8
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Post by Empress Naoki on Jun 16, 2019 19:35:15 GMT -8
“Well,” Naoki begins, eyeing Gundulf, “Admittedly, I can’t do very much about the cat thing.”
From her position a few feet away, Naoki extends her open hand for Gundulf to come sniff or ignore as it suits him.
“But! What I’ve come to suggest is that you join me in my quarters for tea and cookies. There’s much for us to discuss and I probably shouldn’t eat all the cookies myself.”
Gesturing, she invites Deidra—and her friend to follow her just down the hall.
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Deidra Nofaló
Committed
Roleplay posts: 81
Age: 22
Physical Description: She stands at a formidable 178 centimeters and is exceedingly well trained and toned. She has an athletic build that had been nurtured since she began her training as a knight at 7 years old. Her hair is a golden blonde and is usually carefully braided back or twisted in a bun when in combat or training. She has piercing grey eyes that seem to take all of the surroundings and she doesn't have the most approachable outwardly expression.
Clothes and Equipment: She typically carries a long sword and a buckler with her. Built into the pommel of her sword is her family's crest, the winged wolf. This is also mirrored in her more ornate armor which has the wolf's head built into her shoulder and the wings in her elbows and behind her knees. She prefers to wear a lighter set of armor when training and sparring though or when walking around town so she can blend in more easily without being recognized.
Allegiances: Edan
Player's online availability : Pretty much whenever I'm awake. *Shrugs*
Registered: Aug 5, 2018 12:12:12 GMT -8
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Post by Deidra Nofaló on Jun 16, 2019 19:59:44 GMT -8
Deidra released Gundulf's head at Naoki's invitation, still giving him a warning look to behave, nodding towards Naoki. They had a silent conversation that ended with Gundulf snorting in annoyance before padding off to walk on Naoki's side nosing her hand lightly. It was perhaps one of the strangest sensations in the world. Much like a dog, his nose was slightly wet and there was breath passing through as he sniffed her, however it was clearly metal that was brushing against her skin. He was slightly chilled to the touch but there was an inner warmth that could not be explained but by magic. He looked up at her, still obviously unconvinced, ancient eyes flashing slightly, but he merely looked forward after some time.
Deidra took her place on Naoki's other side, following her with a small smile. "Thank you. I will join you then. We wouldn't want you getting an upset stomach on our first day out from eating too many sweets."
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Empress Naoki
Famous
Roleplay posts: 2,238
Physical Description: =========================
Empress Naoki is a curvaceous woman of average height, indeterminate age, and catlike features. Her hair is a dark auburn, often pulled back into a long braid. Her ears are both soft and fluffy, and her tail is never less than perfectly groomed. Amber eyes glisten in the shadows cast by her hair.
Clothes and Equipment: =========================
Naoki's wardrobe is to her as a frame is to a painting. Sometimes embellished with detail to be attractive in its own right, but never the focus. Usually simple but elegant, tightly fitting and highly revealing, used only to frame the beauty within.
Additionally, Naoki is, when clothed, often adorned with a small collection of accessories. She wears an earring, a brilliant cut amethyst, in her right ear. The silver signet ring of Isra is worn on her left pinky, marking her as High Lady of Isra. Directly adjacent, she wears the golden signet ring of The Isran Empire as its Empress. On the inside of her left thigh, there is a tattoo depicting a rose entwined with tentacles.
Allegiances: The Isran Empire
Player's online availability : Excessively often. Timezone: ET (-5)
Registered: Sept 12, 2015 13:02:17 GMT -8
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Post by Empress Naoki on Jun 17, 2019 8:36:36 GMT -8
Naoki holds still and allows Gundul to sniff her. In doing so, she intends to introduce herself and express goodwill. Offers a small smile, unbothered by his suspicion. If it is his duty to protect Deidra he has every reason to be suspicious of her, and she doesn’t fault him for it. Trust is only earned in time, starting now.
The interior of Naoki’s cabin is somewhat dull in comparison to some of her other living spaces, but the height of luxury as personal quarters go. Opposite the door, a large, four-poster bed stretches from floor to ceiling, neatly made, curtains open. On the left, there is a row of portholes that look out the starboard side of the hull, with cabinets above and below. A large carpet of exotic make covers most of the floor, and unlit sconces are mounted all around at regular intervals.
On the right, shipbuilders have managed to finagle an entire fireplace into the room, complete with tools, mantle, protective grating, and a little stack of firewood. It is not yet lit, but this is what Naoki sets about doing, gesturing for Deidra to seat herself in one of the chairs that sit facing it.
Between the chairs, there is a small table, and upon the table, a tray of tea and cookies has been set. If not for the portholes and the gentle rocking of the ship, one would be forgiven in thinking themselves in a cozy little one-room cabin nestled up in the mountains—albeit a rather affluent one. “Cozy” is certainly the keyword.
Kneeling in front of the fire, Naoki fiddles with the firestarter. It seems as though she knows what she’s doing; it’s just taking a bit.
Glancing over her shoulder, Naoki asks what she thinks to be a fairly innocuous question: “What manner of ship did you leave Edan on?”
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Commodore Gothmog Bloodsail
Dedicated
Roleplay posts: 142
Age: 28
Physical Description: Gothmog stands at an intimidating 8'2" with a weight of almost 400lbs of solid muscle. He is pierced or tattooed over nearly every inch of his green body. The tattoos depict his numerous seafaring adventures, from leviathan slaying to mermaid seduction.
Clothes and Equipment: He is clothed in the uniform of a ship's captain, with a wicked looking cutlass and a hand crossbow on either hip. A fearsome looking harpoon is slung across his back, and a patch covers one eye. The patch is enchanted, aiding him in seeing the patterns of wind and water.
Registered: May 25, 2016 7:24:56 GMT -8
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Post by Commodore Gothmog Bloodsail on Jun 17, 2019 13:00:10 GMT -8
While the fancy people dined downstairs, Gothmog was in his element, at the helm of the Indulgence . The sea breeze played about his face, a wide grin that the Isran sailors knew to be a sign of his happiness at this moment. The escorts kept a close formation, and he occasionally waved to the Dawn Riders as they took off and landed from the Blade of Dawn .
Gothmog's sailors were consummate professionals, and nary an order had he barked at them all day. The best of the best manned this ship, hand-selected by the Captain and approved by the Sentinels.
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Deidra Nofaló
Committed
Roleplay posts: 81
Age: 22
Physical Description: She stands at a formidable 178 centimeters and is exceedingly well trained and toned. She has an athletic build that had been nurtured since she began her training as a knight at 7 years old. Her hair is a golden blonde and is usually carefully braided back or twisted in a bun when in combat or training. She has piercing grey eyes that seem to take all of the surroundings and she doesn't have the most approachable outwardly expression.
Clothes and Equipment: She typically carries a long sword and a buckler with her. Built into the pommel of her sword is her family's crest, the winged wolf. This is also mirrored in her more ornate armor which has the wolf's head built into her shoulder and the wings in her elbows and behind her knees. She prefers to wear a lighter set of armor when training and sparring though or when walking around town so she can blend in more easily without being recognized.
Allegiances: Edan
Player's online availability : Pretty much whenever I'm awake. *Shrugs*
Registered: Aug 5, 2018 12:12:12 GMT -8
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Post by Deidra Nofaló on Jun 18, 2019 6:17:52 GMT -8
Gundulf padded into the room looking around, before snorting as if he deemed the space both acceptable and safe. He walked into the middle of the room, just a bit in front of the fire place and settled down on the rug, shutting his eyes but his ears stayed perked and alert. It was dubious whether the familiar ever truly rested and let his charge alone.
Deidra took in the room impressed as she went to sit in one of the chairs, elegantly folding one of her long lithe legs underneath her. It wasn't the most lady-like position to be in but she wasn't the most lady-like with the exception of court days. Without all her armor on, in plain clothes, she looked fairly innocuous- but the circlet that still graced her brow dismissed that notion.
At the question, Deidra gave a small smile settling back into the chair. "It wasn't a ship at all, actually." She looked down at Gundulf, and gestured. "I left on Gundulf through one of the Gaiates. It would be far too suspicious if a ship traveled seemingly from the middle of nowhere to leave a single occupant. Especially because my parents would not have stood for me traveling on anything but the best of our vessels." She looked both bemused and exasperated at the thought of her parents. "The Gaiates are our way of transportation to the mainland. Those with the blood of Edan and the proper permissions can access them and cross through to your country and others. The exeunt points are hidden and scattered across the mainland."
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