Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
_________________________________________________________
Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Jan 18, 2018 20:20:39 GMT -8
A third sound erupted through the cold void Keph was trapped in, it was louder than the rest... the best way to describe it would be the sound a bunny would make when caught in a bear trap. It wasn't pleasant, but... a few moments later blinding light erupted in the void. Keph fell back... wait, he fell? That meant... yes, he could feel again! He had arms and legs... and a head!
Keph lay now on the floor, briefly patting his body making sure that he did in fact exist again, this before he had to shut his eyes, the light was just too strong, at the moment. The young lad looked woozy, he was quite obviously unable to get up. Whatever happened, it had knocked the wind out of him. He took deep breathes, clearly exhausted. The seeds had worked, no sign of an aura, and the inky puddles had dispersed too.
His wrist covered his eyes, his body occasionally giving small spasms, as if his brain was still getting used to the concept of having a form, once more. Then, he remembered Jun was there. Not quite sure what had happened and even less certain of what response to give her, he just raised his hand and gave her a thumbs up; he was okay... he thinks.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Jan 18, 2018 20:29:02 GMT -8
"Oh thank the gods." Jun rushed over to Keph and bent down next to him. "You ok? Do you know what happened?" She put his hand on his forehead and checked his pulse on his wrist. Then she started picking the anti-magic vines off him. She was being awfully fussy and motherly. She even checked his forehead a second time, as if she had forgotten she already did that.
The vines, as if sensing their job was done, started retracting back into their pods. They were still a bit sticky though and would occasionally get caught on Keph's cloak. Jun had an especially hard time getting them out of his hair.
Her temples were sweating slightly.
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
_________________________________________________________
Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Jan 18, 2018 21:45:52 GMT -8
Jun's talking was worsening an already horrible headache, but it was worth it to know she was actually there. The young lad weakly shook his head in response to her questions, he had absolutely no clue what happened but something did and it hadn't been fun, not fun at all! His limbs twitched in response to the vines being pulled off, still getting used to this whole "existing again" thing and not being quite aware of what was being pulled off.
When she began checking his forehead, he again opened his eyes. The squinted, the light was still horrible but was now manageable. The young hunter blushed at seeing his mentor, something that was no doubt easily mistaken as sudden illness! Granted, this temperature appeared fine. Keph again closed his eyes, a childish grin forming on his face. He couldn't remember the last time he had been this close to a girl!
He considered giving a weak cough, which would usually be what one would do to slightly exaggerate one's symptoms in hopes of a bit of attention... but his body was already aching pretty much everywhere that exaggeration wasn't needed. That and it'd be a cruel thing to do to his mentor, make her worry even more! The weakly sat up, again giving her a thumbs up!
A nervous chuckle was let out when she began messing with his hair, pulling out pods. He'd bat at her hands, preferring to do it himself but he quickly surrenders and resigns himself to currently being looked after, seeing as he was far too exhausted to even do that. He reached for his notebook... impressively even while being pretty much blind, he still managed to write legibly, although it'd go without saying that his handwriting was a bit poorer:
"Keph thinks this is enough learning for one day."
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Jan 19, 2018 12:34:48 GMT -8
"Eh- I got it. I got it." She batted back. "Look, these vines know me a lot better than they know you."
She rolled her eyes as he blushed.
After cleaning up all the vines and taking his pulse for the third time, Jun nodded at his suggestion that he had enough. "Oh boy, yah, I agree. Phew." She wiped her head clean of sweat and picked up the seeds, whose vines had retracted into their pods and sealed up. She put them back in her bag and, once again, leaped onto her twin light couches.
"Bleh..." She sprawled out and stared at the ceiling. The couches jiggled slightly. Keph might notice some swiss cheese-like holes along the bottom half of the couch, where some of her anti-magic vines had eaten their way through the structure.
"I'm sorry if I pushed you too hard." She said quietly. "I got excited. And honestly, I'm not really sure if my theory panned out." She flipped over to look at Keph. "It looked like Rara was trying to come through. I think he sensed the energy building up around you and wanted a piece of it. Or something like that."
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
_________________________________________________________
Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Jan 19, 2018 22:18:56 GMT -8
Keph was still woozy, yet he had sat up to give Jun an easier time at ripping those vines off. It still annoyed him that she was doing it instead of him, but he supposed it wasn't all bad. When she finally appeared to finish removing it all, he fell back onto the ground, lying there in rest. The young lad waved his hand dismissively at Jun's concerns of having pushed him too hard and then shook his head in denial at her theory of this somehow having been Rara's fault. Rara would never hurt him! Ever. He must've done something wrong; he wasn't sure what but he was sure it had somehow been his fault.
Another note was blindly scribbled and presented: "Keph failed. Miss Jun shouldn't blame herself. He was excited too, so he probably missed something crucial." He sighed deeply, this one was close! He doesn't really remember ever having been that scared in his life nor as confused! Again, he smiled and began to scribble once more: "Miss Jun also got him out of there!" If it hadn't been for her, he wasn't sure what might've happened! Although, his bright expression quickly shifted to one far darker. He felt that Jun had done something wrong, Rara wasn't happy with her. He didn't know why nor would he bother to ask, but his patron was unhappy with his new mentor.
"Keph is feeling very tired. He believes it's time for a n-" He didn't finish writing that last message, the notebook dropping out of his hand, laying face-up on the floor allowing Jun to read his finally, unfinished note. He passed out, unable to further withstand the extreme exhaustion.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Jan 20, 2018 20:37:53 GMT -8
The last words Keph would hear before blacking out were, "Keph? Keph!"
...
Jun had no way of knowing precisely when he'd wake up, but when he did, the first thing he'd smell is mustard.
He would awaken in a very green room. As his eyes regained their focus, he'd feel a warmth like he'd been napping in a park. Eventually he'd realize that the room he was in was filled with plants. Long vines crisscrossed the ceiling. The walls were coated in climbing ferns and moss. The source of the warmth was a floating ball of yellow light, not unlike a tiny sun. It danced around, shining its warmth on where ever it deemed necessary. And as he felt around, Keph would realize he was resting on a big leaf.
"Hello guy."
Jun was sitting close by. Her attire had changed. She was wearing a strapped gown which, while mundane enough from the top, would flare out in thick leaf-like structures towards her calves. It might take a second for Keph to realize that her dress was, in fact, made of layered leaves.
The floating ball of light would pause somewhere around Keph's shoulder, suddenly shine a bright, almost blinding purple, and then quickly return to its usual yellow and fly off somewhere else.
"I'm sorry to use you as a guinea pig for so much stuff. This is an experimental healing room which uses druidic magic. How are you feeling?"
Keph would find his notebook sitting next to him.
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
_________________________________________________________
Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Jan 21, 2018 21:01:02 GMT -8
8 hours later...
Keph's eyes slowly open, the light as blinding as it had been after that escape from that horrid nightmare which was still stuck in his thoughts. He had luckily had a dreamless sleep for the whole of his long rest in... actually... where in the hells was he? His eyes were still adjusting to the light when he heard a voice...
"Hello, guy." That was... Jun's voice wasn't it? Wow that was a horribly corny way of greeting someone even more so after they'd been passed out! Finally, his eyes began to adjust and what he saw... didn't at all clarify where he was - if anything it all became more confusing. What was up with all the vegetation... was he resting on a huge lea- what was Jun wearing? Her explanation didn't much either. He knew what a druid was and that their wizardry entailed a certain connection with nature, but he sort of doubted all this was necessary, mainly Jun's leaf dress.
His eyes briefly followed the floating ball of light, before the already confused lad somehow managed to even look further confused; did she say she used him as a guinea pig? Keph was quick to look down at his body... good everything appeared to be in the right place. Now, he needed to ask some questions!
Again, his eyes scanned the room for his belongings. Aside from his shirt and pants, all of his belongings were found right next to him, including his notebook! He picked it and a pencil up and quickly began to write. Then he stopped, ripped a page out of his notebook, and threw it away. This continued four more times, each time he looked up at Jun unsure what to ask fi- alright he had to know:
"Did miss Jun really take the time to leave Keph, go disrobe, get into whatever that is, and then come back? That appears like an awful amount of work for a slight degrade in fashion."
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Jan 22, 2018 9:16:35 GMT -8
Jun gave Keph a tight-lipped smile and stood up, revealing that she had been sitting on a chair-shaped tree stump. She snapped her fingers.
A bolt of lightning enveloped her, and she was back in her grey robes.
She then walked up to Keph, leaned in, with slightly narrow eyes, and gently bopped him on the forehead with her palm.
She backed up and folded her arms. "You're welcome for helping you. And for your information, that dress powers up druidic magic and makes this room more effective. I was taught how to make one by an old friend of mind." With that out of the way, she shook his shoulder with one hand. "So come on, tell me, how are you feeling? If you don't tell me I'm not gonna get you a snack."
The floating ball of sunlight continued to dance around the room. A second ball, this one made of floating water, would now be noticed by the increasingly lucid Keph. The ball occasionally spritzed at the base of the plants along the walls and floor. If he got a chance to look down at the floor, he'd see it was made of some kind of moss. The mustardy smell seemed to be coming from the leaf he was on.
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
_________________________________________________________
Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Jan 22, 2018 19:28:34 GMT -8
Keph rubbed his forehead where Jun's hand had lightly slapped it. Right, right. Clothing-changing magic... but that posed yet another question... "How long has Keph been asleep and has Jun been there the entire time?" Keph had considered joking about how creepy it was that someone had been watching him sleep, but that was be disrespectful considering that she was right, he hadn't even thanked her! "Keph is of course thankful." The young lad tapped his chin while he stared at Jun; he really needed to learn that cloth swapping magic... that appeared useful!
The mention of snacks quickly forced Keph's hand to again begin moving, a new message being up in a few brief moments. "Keph just feels a bit tired. Can he have a snack now?" His stomach was truly a bottomless pit. A pair of determined puppy eyes were given to his mentor, a low blow, but nothing was beneath him when it came to a delicious treat! The mention of food had also distracted him enough that he didn't pay much mind to the second ball made of water, she'd even managed to get his mind off of how in the hells a dress made of leaves would help power up magic... or the fact that he had apparently been a guinea pig!
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Jan 24, 2018 13:23:20 GMT -8
Jun grinned. "Yes, Keph can have a snack. We'll go together, maybe get some more mundane food." She waved a hand towards the wall opposite Keph's, and several leaves shivered to life and then slowly unfurled, revealing a vast space outside where some other mages were walking around. She'd reach a hand out to help Keph up. "As for how long, you were out for about 8 hours. It's nightfall outside. And no, I was not watching you sleep, not most of the time anyways."
She would help him out of the room, where it would be revealed that the room they were in was actually a small pod in an even bigger hall, filled with various experiments that seemed to be based on healing and medicine. There were experiments with crystals, platforms for magical surgery, and lots of medicinal herbs being grown in pots, among other strange things with no immediate discernable purpose. The few mages that were still around were mostly night owlish types, with thick-rimmed glasses and unkempt robes, milling about with cups of coffee. All the "normal" people were likely on their way to bed.
"I spent some of the time here with you, and some of the time maintaining the pod. You know I only started visiting the enclave recently? They barely had any druidic magic research going. Hehe." The "pod", the room that Keph was in, was like a giant seed pod whose internal environment was verdant green. The outside was a hard brown outer shell, a bit like a giant apple seed.
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
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Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Jan 29, 2018 19:02:56 GMT -8
Keph gave a cheek grin and almost immediately jumped out of his "bed" as Jun stated he could in fact have something to munch on! Wonderful! The young lad lost balance for a few moments, having to recline back on the leaf, take a deep breathe, and then again stood up, this time being far more cautious. He'd not only been exhausted but he hadn't eaten in quite a while, so he was weak. It was clear enough that he wasn't used to being in a state in which he wasn't as energetic as rabbit that had just had a haste spell cast on it. He snickered at her, 'not most of the time anyway'; if anything at least teasing Jun was entertaining him enough that he was forgetting about his aching muscles.
Unsurprisingly, he'd initially refuse Jun's help. After all, he could handle himself, couldn't he? But after almost tripping a second time he'd lean against his mentor and have one hand firmly grabbing her upper arm - he wasn't in the mood to fall face first on the floor. Another confused look covered his face as they wandered into the larger hall, the Enclave was certainly one weird place. For the most part, he ignored the other researchers, shockingly Keph was not the least bit curious in what they were doing; right now he was fully focused on getting something to eat and recovering his strength.
Gods, druidic magic was weird. Only 8 hours ago he'd been locked somewhere, without form, and he still thought that pod was weirder than what he had experienced! He shivered a bit, something about its sight bothered him a bit. He looked away and continued along with Jun, briefly slowing down his pace so he could pull out his notebook and write up a note:
"The Enclave is weird. He doesn't think a druid's magic will ever be for him."
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Feb 1, 2018 22:30:31 GMT -8
"Well, I didn't think it would be for me either until I spent a year learning it from a ten story tall green dragon."
Jun would walk Keph out of the room and into a hallway, back towards the magical elevator.
"You know, I have no right to ask this of you, but you and Rara have some very interesting abilities. You might be able to do a lot of good in this world, help out a lot of people. It's up to you of course. It's just... it would be nice if more people with gifts and talents used their gifts in a benevolent fashion. Not everyone does."
Keph might perceive a slight widening of her eyes, just a brief second where her thoughts were possessed by the things she saw in the forested keep. But it was just a flash. Keph might even miss it.
When they reached the brass grate protecting the elevator, Jun pulled it back and let Keph enter first. Then she followed and instructed the elevator to take them to the ground floor.
"So what are you in the mood for? Sandwiches? Fancy dinner? Chocolate? My treat." She smiled.
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
_________________________________________________________
Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Feb 6, 2018 12:12:50 GMT -8
Keph looked at Jun and just stared. He didn't think spending a year with a green, ten story tall dragon was for him either.
He followed his mentor into the magical elevator... then the lecture came! Actually, it surprisingly wasn't much of a lecture at all... more of a request! He was damned sure that at some point she was going to just slam a book's worth of 'Why you HAVE to be a goody-goody two-shoes' but surprisingly not. Keph smirked and flexed an arm, nodding at her. It wasn't that Keph didn't want to do good. The issue is that he could be self-centred and selfish, he had and would no doubt in the future sometimes put his interests above that of others. Saving a band of children that were being held for ransom by bandits? He'd throw himself head first! Yet, he wasn't above taking unsupervised coin from that wealthy merchants, and occasionally being mischievous and using his abilities for personal gain. But Jun was being extraordinarily nice and helpful when she didn't need to so he was trying to keep his more mischievous side quiet.
Seeing as the young lad was leaning on Jun and using her for support, he was close enough that it wasn't difficult to notice that brief look for... horror maybe? He gave a little frown, unsure what was wrong. It quickly vanished from her face, cause only doubt for Keph.
Now... for the question of dinner, it was truly a difficult decision! The young lad tapped his chin with his pencil, staring at Jun while he considered his options. He pulled up his notebook, thought a bit more, and finally gave his answer... "Fancy dinner." Keph didn't believe he had ever gotten to enjoy a fancy, city dinner. The fanciest he had was probably one of the banquet's at his village that they held for celebration!
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Aegon
Dedicated
Roleplay posts: 238
Age: ??
Physical Description: Six and a half feet tall, lean and fit, his black hair still long now has a braid that comes down the right side of his chest. dark and steely. A full beard now adorns his face.
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Clothes and Equipment: He now wears simple clothes. A sleeveless black tunic, dark brown cloth trousers, leather sandals, often a leather cuirass. A green hald cloak adorns his shoulders and can be used as a hood if he needs one.
He still has several magical orbs in his possession that float around his person invisible unless used. Those that glimpse them see golden orbs etched with various geometric patterns and studded with gems. Each with a secret.
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Registered: Jul 16, 2015 21:33:03 GMT -8
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Post by Aegon on Apr 5, 2018 21:07:44 GMT -8
Aegon, shortly after his meeting with Alden, entered the Citadel's "Mage Tower." He wasn't sure what the exact protocol was for officially joining the Enclave; he was expecting some form of test, something to confirm he was talented with magic. Whether or not this was the case he was soon to find out. His brilliant, slightly glowing eyes scanned about the first floor for someone who might give him direction.
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Daedalus
Committed
Roleplay posts: 86
Age: Unknown - Appears to be in his 20's
Physical Description: The golden haired man is tall, standing at about 6 feet 2 inches. He appears to be built quite normally for a healthy and active adult human male. The only thing off about the man is his eyes, which are golden in color and glow faintly.
Clothes and Equipment: He wears clothes, usually. He doesn't really carry anything interesting with him, though.
Player's online availability : Fairly often
Registered: Oct 25, 2016 16:35:39 GMT -8
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Post by Daedalus on Apr 11, 2018 14:28:15 GMT -8
As Aegon walked into the Enclave he would immediately be met with a sort of reception area, though even this small waiting room held some magical elements. For one, the door seemed to open on its own as he approached, almost as if it had gleaned his intention to enter the Enclave on its own. The door would then close behind him with a soft thud. The room was also lit via magical means, various lamps along the high vaulted ceilings glowing a soothing light blue.
Straight across from Aegon was a desk and behind it sat the receptionist who ran the front desk of the Enclave. Even she seemed to be a mage of some sort however, as various pens inked various texts onto papers near her seemingly of their own volition as she moved them with telekinetic magic and an earring on her left ear glowed brightly as it received various magical messages.
She looked up to regard Aegon, her nose wrinkling slightly as she looked at him. She seemed a bit annoyed, her pens pausing in their writing as she diverted her attention to him, "Can I help you?"
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Aegon
Dedicated
Roleplay posts: 238
Age: ??
Physical Description: Six and a half feet tall, lean and fit, his black hair still long now has a braid that comes down the right side of his chest. dark and steely. A full beard now adorns his face.
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Clothes and Equipment: He now wears simple clothes. A sleeveless black tunic, dark brown cloth trousers, leather sandals, often a leather cuirass. A green hald cloak adorns his shoulders and can be used as a hood if he needs one.
He still has several magical orbs in his possession that float around his person invisible unless used. Those that glimpse them see golden orbs etched with various geometric patterns and studded with gems. Each with a secret.
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Registered: Jul 16, 2015 21:33:03 GMT -8
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Post by Aegon on Apr 11, 2018 16:45:31 GMT -8
"Yes, I'm looking to join the Enclave. It was the Empress' suggestion that I do so," he said simply. His eyes darted about at the various magics that were at work with eyes that seemed to recognize the magic spells that made up their core. None of it was very impressive magic but the sheer quantity was in itself impressive.
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Lady Cassandra Winter
Dedicated
Roleplay posts: 156
Age: 20
Physical Description: Cassandra Winter is a gorgeous scion of House Winter, having inherited the best possible genes from her parents. She has long black hair that ends about midway between her shoulders and her narrow waste. Stunning light blue eyes gaze out from underneath long, well-cared for eyelashes. She has a well-endowed chest, the perfect size for her frame, not too large and not too small. The rest of her curves match that description as well, the best description being "perfectly proportioned."
Clothes and Equipment: She is almost always wearing a dress of some sort, usually one that befits the activity she is doing or the event she is attending, accompanied by matching bracelets, rings, whatever fits the occasio With a few exceptions, she is always wearing a silver necklacethat has a small pendant with her family's crest on it, a gift from her mother when she was very young.
Registered: Jun 30, 2016 10:22:19 GMT -8
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Post by Lady Cassandra Winter on Jun 4, 2018 8:55:05 GMT -8
Lady Cassandra Winter made her way nervously to the Conjunction, the massive tower that hosted the Isran Enclave. In one hand she held tightly to the token given to her by Healer Julane Gael, in the other she had it raised up, ready to knock on the door. She had alternated between doing this and not doing this a number of times, placing back and forth for about five minutes before she finally mustered up the nerve and loudly knocked upon the door to the massive tower.
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Montag Decker
Dedicated
Roleplay posts: 114
Age: 37
Physical Description: Montag cuts a rather distinguished figure, in and out of the blaze. Tall at 6'7", slicked back soot black hair, broad of shoulder, and with a winning smile, he cuts quite the image of an inspirational leader.
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Clothes and Equipment: On duty at the fire station, Chief Decker wears a simple uniform of a white collared dress shirt with the badge of the Isran fire department on the upper sleeves, and black dress pants.
At an emergency, he wears a flame retardant coat, gloves, pants with suspenders, thick boots, and a red helmet to protect from falling debris. The badge of Isra is pinned to his coat to denote him as the Fire Chief.
His main tool of his trade is his cedar wand, which he uses to cast water magic and spells to help with breathing, seeing in smoke filled spaces, and breaking down doors to enter rooms.
Off duty, he wears regular civilian clothes, and a black leather duster to keep dry during storms.
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Allegiances: The Empire of Isra
Registered: Jun 20, 2018 19:06:22 GMT -8
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Post by Montag Decker on Sept 27, 2018 19:25:10 GMT -8
The carriage with bars on the windows pulled by a pair of bay stallions bringing the pair to the Enclave was rather well protected for the average denizens. A guard at the reins, another riding next to him armed with a crossbow with iron bolts. Another guard held onto the rear of the carriage, his own crossbow slung in a holster on the roof of the carriage.
Montag was beginning to question if perhaps he wasn't the prisoner in all this with the Fae, when the carriage unexpectedly stopped with a jolt. He had been tending to her reopened wounds on her wrist, and the new ones on the palm of her hands from her fingernails on the trip over, and was just about done when they reached their destination. He heard a rather hard knock on the door, checking to make sure everyone was still alive back there. He heard the deadbolt click open, and the door was open, freeing Montag and the Fae from their rather constricting environment.
He did one last check on her to make sure all the bandages were in order, then hopped out of the carriage to the familiar scene of the front of the Enclave. He couldn't remember the amount of times he had to respond to fires that had erupted from magical experiments gone awry, so he had a pretty good idea where they would need to go. He turned back to the carriage, and offered a hand to help the Fae out, "We've made it to our destination."
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Juniper
Dedicated
Roleplay posts: 147
Age: 21 (In the human equivalent, at least)
Physical Description: Kaelie is a tall girl, standing at about 5'11 but she's anything but lanky. She has a full figure and is relatively lean and toned as she practices acrobatics often. Despite her stature though, she's quite good at making herself small. She has freckles and blue green eyes as well as pointed ears. She prefers to keep her auburn hair up because otherwise it will come down to just above her knees.
Clothes and Equipment: Kaelie despises skirts and dresses as they restict her movement so she typically is found wearing trousers, tights, and shorts. She prefers not to wear anything too restricting. She prefers brightly colored clothes and is never seen without a wide choker around her neck.
Allegiances: Edan
Registered: May 24, 2018 21:35:15 GMT -8
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Post by Juniper on Sept 28, 2018 15:22:49 GMT -8
Kaelie had been wholly unresponsive the majority of the trip. Before Montag had come by, the guard was nearly ready to pull her out of her cell by her hair. She hadn't signed away her freedom to them. No, she had to this intrusive human. If she cared enough, she would have shouted at the human to stop putting the restricting itch lengths of cloth on her. It was really getting irritating.
As was the clenching in her gut, in fear at the proximity of the deadly metal all around the carriage. The air outside the prison somehow was worse. Filled with the stench of humans, smoke, and filth. She just felt suffocated already and dreaded her time here even more. With any luck, she would upset the human enough and he'd put her out of her misery swiftly.
So she pretended not to hear him, instead wrapping her arms around her knees again.
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Montag Decker
Dedicated
Roleplay posts: 114
Age: 37
Physical Description: Montag cuts a rather distinguished figure, in and out of the blaze. Tall at 6'7", slicked back soot black hair, broad of shoulder, and with a winning smile, he cuts quite the image of an inspirational leader.
_______________________________________________________
Clothes and Equipment: On duty at the fire station, Chief Decker wears a simple uniform of a white collared dress shirt with the badge of the Isran fire department on the upper sleeves, and black dress pants.
At an emergency, he wears a flame retardant coat, gloves, pants with suspenders, thick boots, and a red helmet to protect from falling debris. The badge of Isra is pinned to his coat to denote him as the Fire Chief.
His main tool of his trade is his cedar wand, which he uses to cast water magic and spells to help with breathing, seeing in smoke filled spaces, and breaking down doors to enter rooms.
Off duty, he wears regular civilian clothes, and a black leather duster to keep dry during storms.
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Allegiances: The Empire of Isra
Registered: Jun 20, 2018 19:06:22 GMT -8
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Post by Montag Decker on Sept 28, 2018 19:40:24 GMT -8
Montag sighed as he pulled back his hand, already knowing the Fae was going to be obstinate this entire time at the Enclave. He just hoped the artificers worked quickly so they could cut down on the number of possible incidents.
Stepping back into the carriage so he could get a better leverage point, he scooped up the Fae in his arms again, keeping her somewhat in her fetal position, and carried her out of the carriage and to the main entrance. He stood patiently, waiting for whoever was supposed to greet them.
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