Maelik The Fellblade
Dedicated
https://www.youtube.com/watch?v=6l6vqPUM_FE
Roleplay posts: 390
Age: Several eons.
Physical Description: Standing at 14' tall with an equal length for his tail and a 28 foot wingspan. Charcoal black scales with glowing crimson eyes and a maw full of needle sharp fangs. Muscular build though clearly draconian in nature.
Clothes and Equipment: Wears a suit of spiked black armor with red trim, a silver helmet that covers the topside of his face and a little skull shaped necklace made of wood though it never seems to burn. His weapons of choice are dual greatswords made from a strange blackened hellish material that crackles with dark lightning and gives off a dangerous feeling.
Player's online availability : I check in almost daily although it may take about an hour or two to post back unless I'm busy. (This is my homepage so checking is easy :P)
Registered: Feb 20, 2015 23:09:59 GMT -8
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Post by Maelik The Fellblade on Jan 14, 2016 11:57:09 GMT -8
"Mr Hasdrabul is not the boss and his words are not indicative of the Sun's policy. We'd be more than happy to allow you all in... But I won't be cooking there, rather I'd like for us to meet up in the Plains so that we can enjoy the night sky and the sounds of nature rather than being cooped up in some bar. If that's alright with you that is."
He didn't actually wait to hear if any dissenting opinions were forthcoming though as he was already flapping his wings and preparing for lift off.
"I must prepare however so tata for now my dears... and that other person. Tootles!"
(Exit to the Midnight Sun)
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Jan 14, 2016 12:21:05 GMT -8
"Arya, good and evil come in all shapes and sizes. Trust me, if Maelik is the first demon you've ever encountered, consider yourself lucky. I've seen entities far more evil that him..." "So, what's the plan then?" She looked around at everyone, particularly Lum'Valia, for direction. "Oh and that reminds me, where did Doobie du Shoobie go?!"
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Lum'Valia
Dedicated
Normally a dragon, sometimes an angel, always good.
Roleplay posts: 325
Age: 1248
Physical Description: 128 feet long from head to tail. Her eyes which are usually half lidded glow silver. Her scales are a bright white that glows with energy and her massive wings are covered in alabaster feathers. She is a dragon so of course, she is unspeakable beautiful like a work of art.
Her voice is a difficult thing to described. It is a languid thing low and sonorous. Each word she speaks seems to be set to some unheard melody and those who hear her voice often get wrapped up in it. It's almost as though everything she says is part of a comforting lullaby from your childhood wrapping you up making you feel safe.
She specializes in light and holy magics, and her breath attack is a torrent of purifying white flame. Her flame attacks not the body but the soul purging and cleansing evil on a spiritual level. Her flame can turn someone who has been led astray back to the path of good and destroy those who are truly evil. She of course also has all the fearsome physical capabilities of her kind.
In her angelic form, she is lovely. Standing at roughly 5'8 with a slim and curvaceous figure. Her skin is a glowing alabaster and she has large wings with ivory feathers. Her hair is a lustrous silver color and spills down to her mid back. Her features are delicate, with high cheek bones, a pert nose, full lips, and beautiful silver eyes. Currently, she is in her human form, which looks identical to her angelic form but with red hair, and eyes.
Clothes and Equipment: Dragons don't need gear.
Registered: Nov 26, 2015 20:26:13 GMT -8
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Post by Lum'Valia on Jan 14, 2016 13:59:23 GMT -8
Lum nods at Arya and smiles patiently.
"I understand why you feel that way Arya, and the demon races reputation is not without merit. Over the years though I realized that I cannot condemn someone simply because I suspect them to be evil, because it denies them the chance to prove me wrong. Neither can I rebuff someone I know to be evil, because that denies them the chance at redemption. I am not free of prejudice, nor do I always succeed in being as open minded as I think I should be. However I try my best to be the person I wish other people to be."
She says this simply and serenely, it is not preaching nor condemnation of Arya's actions, it is simply her personal point of view shared. She turns to Jun and gives her another hug, before saying teasingly.
"You barely gave me the chance to greet you properly, before you started bouncing around. How was your training? What did you learn? Also if we are going to dinner, I think I will need a different dress, and I think I know where to get one."
She links arms with both girls and begins to walk.
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Doobie du Shoobie
Dedicated
The Premier Stand Master!
Roleplay posts: 397
Age: 18
Physical Description: He's a Kobold with green scales and long hair that has recently turned platinum colour.
Clothes and Equipment: Blue Mage Robes with gold trim and the Heroes Guild cape draped over one shoulder.
Allegiances: Heroes Guild, Jun of the Celadine
Player's online availability : Every Day, noon to 2am eastern us time
Registered: May 28, 2015 14:51:50 GMT -8
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Post by Doobie du Shoobie on Jan 14, 2016 14:04:35 GMT -8
Doobie hopped out of the bubble with Jun and accompanied her in the Bazaar. "That ride was much better than the last, Jun. Hm Hm!"
The Kobold recognized Lum'Valia but not the others present, Jun seems to have met one of the prior though. "Greetings, I am Doobie du-Shoobie! Magus Magnus and Stand Master!"
Doobie would perform a theatrical bow as if for a curtain call.
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Arya Shieldheart
Dedicated
Roleplay posts: 274
Age: 21
Physical Description: *Physical Description*
Arya stands at about 5'10, with an athletic build composed of lean yet strong muscle due to rigorous training in plate armor most of the time. Arya has pure white hair that tumbles down to just above the small of her back in flowing waves.
Her face holds soft features, which seem welcoming to any who look upon them. Her eyes, which are a ruby red color, always seem to hold a friendly, welcoming glint.
***
Clothes and Equipment: *Clothes and Equipment*
In combat, Arya will almost always be wearing a high quality plate armor made of white plate accented in black. The armor was made to fit the user and is more form fitting than plate armor of a lower quality, which makes it hug her features a bit, while also allowing a freer range of movement. On top of this, the armor is also enchanted, which lends it additional strength in the form of various wards placed upon it. With the armor, Arya also usually has a dark navy blue cape that is enchanted to protect her from the elements that may affect a user wearing full plate normally.
Arya's sword, which she carries at all times, appears to be made out of pure gold and is ornately crafted, though in truth it is only golden in color. The blade seems to always gleam with holy energy. The source of the blade's holy energy seems to flow directly from Arya's soul, the blade and its wielder's soul linked by a powerful bond. The golden metal sword is so much a part of Arya that she can easily cast holy magic or light magic through it as she fights with it, and if one were to hold the blade, it would surrender everything of Arya's being to that person, including every memory, thought, and emotion she had ever experienced and is experiencing at the time. If the sword, which is nigh indestructible, is destroyed, however, Arya would die.
At other times, she wears more mundane clothing, though it typically consists of a cloak that is a dark navy blue, similar to her cape while she is wearing her armor that is also enchanted to protect it's wearer a bit. For the most part, she summons most of her equipment through the use of light magic, except for her sword.
***
Registered: Jan 10, 2016 15:07:58 GMT -8
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Post by Arya Shieldheart on Jan 14, 2016 18:53:50 GMT -8
Arya frowned slightly, seemingly conflicted. Perhaps even if Maelik was not evil, she had still not made a good first impression on him, why did she deserve to be treated to a dinner on him? Her pride did not allow such a thing, especially after treating him with disdain, "I don't have any money... and I don't want to be given hand outs." she said.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Jan 14, 2016 22:03:55 GMT -8
"Doobie! Link arms with us!" She flicked her hair in Lum'Valia's direction. "And Arya, part of being generous is understanding that we're all connected as people. So it's ok to take a handout once in a while as long as you repay the kindness, even if it's someone different in need."
Of course Jun had no idea how malicious Maelik could be and that he may or may not be planning to do something unsavory to the food.
She responded to Lum'Valia. "Believe it or not, nothing evil. Fundor simply taught me how to absorb heat energy from my surroundings, including my own spells. He also taught me some draconic and how to use draconic to form wards."
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Lum'Valia
Dedicated
Normally a dragon, sometimes an angel, always good.
Roleplay posts: 325
Age: 1248
Physical Description: 128 feet long from head to tail. Her eyes which are usually half lidded glow silver. Her scales are a bright white that glows with energy and her massive wings are covered in alabaster feathers. She is a dragon so of course, she is unspeakable beautiful like a work of art.
Her voice is a difficult thing to described. It is a languid thing low and sonorous. Each word she speaks seems to be set to some unheard melody and those who hear her voice often get wrapped up in it. It's almost as though everything she says is part of a comforting lullaby from your childhood wrapping you up making you feel safe.
She specializes in light and holy magics, and her breath attack is a torrent of purifying white flame. Her flame attacks not the body but the soul purging and cleansing evil on a spiritual level. Her flame can turn someone who has been led astray back to the path of good and destroy those who are truly evil. She of course also has all the fearsome physical capabilities of her kind.
In her angelic form, she is lovely. Standing at roughly 5'8 with a slim and curvaceous figure. Her skin is a glowing alabaster and she has large wings with ivory feathers. Her hair is a lustrous silver color and spills down to her mid back. Her features are delicate, with high cheek bones, a pert nose, full lips, and beautiful silver eyes. Currently, she is in her human form, which looks identical to her angelic form but with red hair, and eyes.
Clothes and Equipment: Dragons don't need gear.
Registered: Nov 26, 2015 20:26:13 GMT -8
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Post by Lum'Valia on Jan 15, 2016 8:17:02 GMT -8
Lum leads the party through the winding streets, as always people stop to stare, and some approach, but there are less who do so than during her previous jaunts. Most seeming to decide that interrupting the group, would be rude, only the truly desperate come to her now. Lum helps everyone of course, and she carries on conversation when she finishes, first she addresses Doobie.
"Oh hello Doobie! I didn't realize you were here as well, it's good to see you again. How is your Stand progressing?"
When Arya states her reasons for not coming to dinner, the dragoness responds tone understanding.
"If you do not wish to go, I can't make you. Though I would be worrying about you, and whether you found a meal elsewhere, the whole time. Perhaps you will come as a favor to me?"
Behind the party floats a chest made of light, inside is the boots, chocolate heart, chocolate roses, and the remaining gold she received from Kate. They stop in front of their destination, and Lum addresses Jun happily.
"I am very glad to hear things went so well! You show more wisdom than I, by looking past Fundor's faults, and learning what you can from him."
With that Mater Lummie leads the party inside of St. Jame's boutique.
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Doobie du Shoobie
Dedicated
The Premier Stand Master!
Roleplay posts: 397
Age: 18
Physical Description: He's a Kobold with green scales and long hair that has recently turned platinum colour.
Clothes and Equipment: Blue Mage Robes with gold trim and the Heroes Guild cape draped over one shoulder.
Allegiances: Heroes Guild, Jun of the Celadine
Player's online availability : Every Day, noon to 2am eastern us time
Registered: May 28, 2015 14:51:50 GMT -8
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Post by Doobie du Shoobie on Jan 15, 2016 15:50:28 GMT -8
"Hrm, that's a little difficult." Doobie commented on the arm-linking, since he is shorter than everyone else. He'd then answer Lum'Valia, "My Stand is developing nicely. I've discovered some drawbacks and weaknesses, but I can work around them." <Exit to St. Jame's Boutique>
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jan 23, 2016 15:38:19 GMT -8
Mouthful of candy and still bored, Alden heads from the candy shop, and into the grand bazaar. Not quite sure what do with himself, an idea takes his fancy. Stopping by a fruit seller he picks up three apples. He then locates a relatively clear spot by a fountain and begins to juggle. It was a skill he had learned to complete a job, four years ago, and one he had not used since. He was intensely curious to see if he could still do it, and at first he appeared as though he could not. For the first few minutes he would get two into the air, but when the third entered the mix he would get overwhelmed and he would lose one. He kept at it though, and after about ten minutes he had three bruised apples flying through the air in sequence.
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Moonflower Làidir
Main Character
Roleplay posts: 537
Age: 25
Physical Description: Moonflower is tall and willowy, standing at 5'11"; for all her slimness, she definitely has a woman's figure, with subtle curves that she does her best to hide beneath clothing slightly too large for her. Her hair is white, and falls to her waist, framing a face with a delicate bone structure and fair skin, set with a pair of silver-blue eyes that have a tendency to change intensity of hue to reflect her emotions. She has a few scars scattered all over her body, but the only real visible marks are the scars and callouses on her hands, a product of her work. For all her slight build, she is somewhat strong, likely due to her lupine-shifter nature, and she is flexible, swift, and dexterous.. when she's not dropping things due to being clumsy and awkward.
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Clothes and Equipment: Her usual clothing consists of any mixture of one of her white linen shirts, a vest with two small pockets (one dark blue, one light blue, one light grey); a pair of breeches (one black, one dark grey, one dark blue), and her black knee-high boots. Always around her left wrist is a pewter Dwarven bracelet, and around her right a bear-claw bracelet; on the fourth finger of her left hand, she wears a silver engagement ring with a single oval-shaped moonstone framed by a pair of triquetra. Tools of her trade include whittling knives, and glass- and metal-etching tools.
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Player's online availability : Evenings. (EST)
Registered: Jan 20, 2016 23:36:00 GMT -8
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Post by Moonflower Làidir on Jan 23, 2016 16:02:43 GMT -8
Originally, Moonflower had intended to resume her search for a vacant shop, after departing from the candy-maker. Then it occurred to her that it would be unwise to open a business without having anything to sell. She still had a few of her prior creations tucked away with her working materials, back in her room at the inn, but it was a decidedly small collection. So after standing in the street for a few moments, silent and contemplative, she decided it would prove better in the long run for her to make some additional items, first. Get at least some stock ready, and then look into purchasing a vacant storefront.
With this resolution in mind, she turned and made her way toward the bazaar. She had glimpsed it before, but hadn't actually ventured in to any degree. Now, she had a reason to! And her first stop was to purchase a bag with which to carry her soon-to-be-acquired materials. Stopping at a convenient stall, she located a sturdy bag of brown leather, and after exchanging gold for the item, slung it over her head. With the strap on her right shoulder and laying across her body, the currently-empty satchel was resting against her left hip, and it was in here that she tucked her bag of candies. Periodically stuffing one of the jellied orange slices into her mouth, she began roaming, looking for stalls selling pieces of wood, metal, and/or glass.
What she found instead made her stop, and blink in puzzlement. That was the other man from the candy shop, the younger one.. but what was he doing? Moon tilted her head, creeping closer to watch as the fellow tossed a few perfectly good apples in the air in an odd pattern. Her brow furrowed as she watched. Was this some sort of religious ritual? She was curious!
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jan 23, 2016 16:17:06 GMT -8
Alden had been juggling for a few minutes, and periodically someone would stop to watch for a time. A few had even looked like they wanted to throw some coin at him. He hadn't set up a receptacle for coin though, and most walked along. Another person stopped to stare, and the young man blinked in surprised recognition; it was the girl from the candy shop. He does a little flourish, tossing an apples under one leg then the other, before addressing the girl.
"Hello! You look like you have a question."
Alden continues to juggle, never missing a beat. He possessed considerable dexterity and coordination, and had rapidly regained his former skill.
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Moonflower Làidir
Main Character
Roleplay posts: 537
Age: 25
Physical Description: Moonflower is tall and willowy, standing at 5'11"; for all her slimness, she definitely has a woman's figure, with subtle curves that she does her best to hide beneath clothing slightly too large for her. Her hair is white, and falls to her waist, framing a face with a delicate bone structure and fair skin, set with a pair of silver-blue eyes that have a tendency to change intensity of hue to reflect her emotions. She has a few scars scattered all over her body, but the only real visible marks are the scars and callouses on her hands, a product of her work. For all her slight build, she is somewhat strong, likely due to her lupine-shifter nature, and she is flexible, swift, and dexterous.. when she's not dropping things due to being clumsy and awkward.
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Clothes and Equipment: Her usual clothing consists of any mixture of one of her white linen shirts, a vest with two small pockets (one dark blue, one light blue, one light grey); a pair of breeches (one black, one dark grey, one dark blue), and her black knee-high boots. Always around her left wrist is a pewter Dwarven bracelet, and around her right a bear-claw bracelet; on the fourth finger of her left hand, she wears a silver engagement ring with a single oval-shaped moonstone framed by a pair of triquetra. Tools of her trade include whittling knives, and glass- and metal-etching tools.
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Player's online availability : Evenings. (EST)
Registered: Jan 20, 2016 23:36:00 GMT -8
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Post by Moonflower Làidir on Jan 23, 2016 16:27:27 GMT -8
As the minutes passed, Moonflower grew more and more confused. There didn't seem to be much of a purpose to this display, aside from.. entertainment? Nibbling on another piece of candy, she was just about to dismiss the odd sight and continue on her way. And then she realized he was speaking to her. She blushed, crossing her arms and eyeing him thoughtfully as she tried to discern the best way to respond. "Well.. to be honest.. I suppose I do."
She paused, then blurted her question. "What are you doing?" Wow. That sounded awful. Ducking her head for a moment, she scuffed the toe of her boot against the ground, then continued. "I've just.. never seen anyone do.. that before. Does it serve a purpose?" She'd lived a rather secluded life, for the most part. And she'd never seen a Dwarf juggle. They were too busy doing blacksmith-type things and drinking ale. Lots and lots of ale.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jan 23, 2016 16:37:28 GMT -8
Alden shrugs his shoulders, nonplussed by the way the girl phrased her question. He continues to juggle for a minute, lips pursed in thought. Finally he stops juggling catching his apples, and he says with a grin.
"It's entertaining to do and watch, so that's a purpose. It also helps with hand-eye coordination, and it's decent exercise. So you've never seen a juggler before I take it? Oh, and before I forget introductions! My name is Alden, what's yours?"
The young man shuffles around his apples, freeing a hand and extending it for Moonflower to shake.
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Moonflower Làidir
Main Character
Roleplay posts: 537
Age: 25
Physical Description: Moonflower is tall and willowy, standing at 5'11"; for all her slimness, she definitely has a woman's figure, with subtle curves that she does her best to hide beneath clothing slightly too large for her. Her hair is white, and falls to her waist, framing a face with a delicate bone structure and fair skin, set with a pair of silver-blue eyes that have a tendency to change intensity of hue to reflect her emotions. She has a few scars scattered all over her body, but the only real visible marks are the scars and callouses on her hands, a product of her work. For all her slight build, she is somewhat strong, likely due to her lupine-shifter nature, and she is flexible, swift, and dexterous.. when she's not dropping things due to being clumsy and awkward.
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Clothes and Equipment: Her usual clothing consists of any mixture of one of her white linen shirts, a vest with two small pockets (one dark blue, one light blue, one light grey); a pair of breeches (one black, one dark grey, one dark blue), and her black knee-high boots. Always around her left wrist is a pewter Dwarven bracelet, and around her right a bear-claw bracelet; on the fourth finger of her left hand, she wears a silver engagement ring with a single oval-shaped moonstone framed by a pair of triquetra. Tools of her trade include whittling knives, and glass- and metal-etching tools.
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Player's online availability : Evenings. (EST)
Registered: Jan 20, 2016 23:36:00 GMT -8
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Post by Moonflower Làidir on Jan 23, 2016 19:45:17 GMT -8
Moon breathed a silent sigh of relief when it became apparent that she hadn't offended the man. She had a knack for doing that, albeit unintentionally. Undoubtedly her upbringing (or rather, lack thereof) had something to do with it, but she at least tried not to be rude, crude, and socially unacceptable. Her head tilted in an expression of curious bewilderment as he finally told her what it was he'd been doing. "Juggler?" She sounded the word out cautiously, testing the way it sounded. What an exceedingly odd word. There were no jugs involved, that she could see, and she crept a bit closer, peering around behind him to see if he was hiding any jugs back there. Nope. Curiouser and curiouser!
"..If there are no jugs, why is someone who does this thing called 'juggler'?" Yes. She was dead serious. She nearly jumped out of her skin when he extended his hand, and after a few moments of visible hesitation, she slowly reached out and grasped the appendage. It was given an extremely brisk shake before she drew back. Physical contact was not high on her list of things she enjoyed doing. "I'm Moonflower Two-Winds. Most people call me Moon, though." Despite her reluctance to touch his hand, she was ready with a small smile. "It's nice to meet you."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jan 23, 2016 20:11:43 GMT -8
"Well it's a pleasure to meet you as well, Moon."
Alden's grin get's fractionally wider as they shake hands. Despite being the one to initiate the contact, he seems just as eager to end the hand shake. He then pauses to think for a few minutes, finally he starts to speak again. He speaks slowly, and thoughtfully, seemingly giving the girls inquiry great consideration.
"That... is an excellent question. Iiiiiiii, actually have no idea why it is called Juggling. Hrmmmm. I suppose you will have to get the answer to that mystery, from someone else, sorry."
He gives Moon an apologetic smile. He is evidently completely sincere in his regret, over his inability to answer her question. Absent mindidly he takes a bite of an apple, frowning when an audible crunch sounds as he chews. He had forgotten about the hard candy already in his mouth. He crunches determinedly for a minute, swallows, and then suddenly realizing he lapsed into silence.
"Oh huh, sorry, so uhmmm... What brings you to Isra, Moon?"
He stammers this out awkwardly, this was the first question that came to mind.
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Moonflower Làidir
Main Character
Roleplay posts: 537
Age: 25
Physical Description: Moonflower is tall and willowy, standing at 5'11"; for all her slimness, she definitely has a woman's figure, with subtle curves that she does her best to hide beneath clothing slightly too large for her. Her hair is white, and falls to her waist, framing a face with a delicate bone structure and fair skin, set with a pair of silver-blue eyes that have a tendency to change intensity of hue to reflect her emotions. She has a few scars scattered all over her body, but the only real visible marks are the scars and callouses on her hands, a product of her work. For all her slight build, she is somewhat strong, likely due to her lupine-shifter nature, and she is flexible, swift, and dexterous.. when she's not dropping things due to being clumsy and awkward.
------------------------
Clothes and Equipment: Her usual clothing consists of any mixture of one of her white linen shirts, a vest with two small pockets (one dark blue, one light blue, one light grey); a pair of breeches (one black, one dark grey, one dark blue), and her black knee-high boots. Always around her left wrist is a pewter Dwarven bracelet, and around her right a bear-claw bracelet; on the fourth finger of her left hand, she wears a silver engagement ring with a single oval-shaped moonstone framed by a pair of triquetra. Tools of her trade include whittling knives, and glass- and metal-etching tools.
------------------------
Player's online availability : Evenings. (EST)
Registered: Jan 20, 2016 23:36:00 GMT -8
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Post by Moonflower Làidir on Jan 24, 2016 2:44:44 GMT -8
A small frown appeared on her face, and Moon nodded firmly. That just confirmed her suspicions! An activity called 'juggling', that had absolutely nothing whatsoever to do with jugs. There were shenanigans afoot! "Another instance of misnamed activities. Whoever comes up with these names should be ashamed of themselves. That can get confusing." She was wise to the unknown individual who was behind this. They wouldn't confuse her! Idly curling her fingers around the strap slanted across her chest, she shrugged at his question.
"I'm new to this land, and this is just sort of where I ended up. It seems as good a place as any to settle." At least, for as long as she could. It always seemed that, whenever Moon decided to linger in a place for a while, something happened to make her leave. She was tired of being nomadic, and the prospect of being forced to flee this city in time made her look weary, for a few moments. Shaking those thoughts aside, she mustered a wan smile. "Do you live here? Or are you just visiting?"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jan 24, 2016 7:41:20 GMT -8
Alden blinks, taken aback by Moons question. He rubs his chin, mulling over the question carefully. Moon was very good at asking questions that made him think. When he comes to an answer, he begins to speak.
"You know what? I hadn't realized it before now, but I suppose I do live in Isra. What an odd notion, I've never really lived anywhere before. Now I am doubly glad I spent all that time memorizing the street layout!"
As he speaks, his grin grows to a full blown smile. He had, at least for the moment, a home! Well a sort of home, it was closer than anything he had previously.
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Moonflower Làidir
Main Character
Roleplay posts: 537
Age: 25
Physical Description: Moonflower is tall and willowy, standing at 5'11"; for all her slimness, she definitely has a woman's figure, with subtle curves that she does her best to hide beneath clothing slightly too large for her. Her hair is white, and falls to her waist, framing a face with a delicate bone structure and fair skin, set with a pair of silver-blue eyes that have a tendency to change intensity of hue to reflect her emotions. She has a few scars scattered all over her body, but the only real visible marks are the scars and callouses on her hands, a product of her work. For all her slight build, she is somewhat strong, likely due to her lupine-shifter nature, and she is flexible, swift, and dexterous.. when she's not dropping things due to being clumsy and awkward.
------------------------
Clothes and Equipment: Her usual clothing consists of any mixture of one of her white linen shirts, a vest with two small pockets (one dark blue, one light blue, one light grey); a pair of breeches (one black, one dark grey, one dark blue), and her black knee-high boots. Always around her left wrist is a pewter Dwarven bracelet, and around her right a bear-claw bracelet; on the fourth finger of her left hand, she wears a silver engagement ring with a single oval-shaped moonstone framed by a pair of triquetra. Tools of her trade include whittling knives, and glass- and metal-etching tools.
------------------------
Player's online availability : Evenings. (EST)
Registered: Jan 20, 2016 23:36:00 GMT -8
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Post by Moonflower Làidir on Jan 24, 2016 10:40:10 GMT -8
Most people probably would've looked confused by his answer. How could one just realize they were living somewhere, after all? But rather, there was a definite expression of understanding on Moon's face as she nodded. "I've been there. You stay in a place for long enough, usually completely without meaning to, then all of a sudden you realize, 'This is where I live.' Things tend to get complicated after that." Well, for her, anyway. That was when blood mages would show up and start destroying the city, or a dragon would appear and begin razing things to the ground, or she'd get abandoned...
Well, at least that last wasn't going to happen anymore. Wrestling through maudlin thoughts, she forced herself to smile again. "I'm sorry I interrupted your misnamed juggling. I was just curious. I'll let you get back to it." Edging away from him, she turned back toward the plethora of stalls that filled the bazaar, resuming her search for the items she'd come to acquire. A glint of sunlight off something shiny drew her attention, pulling her toward a stall that held sheets of glass, in different sizes and colors. Perfect! She grinned, beginning to sift through the varicolored panes.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Jan 24, 2016 20:34:30 GMT -8
"Oh. Uh, okay bye!"
Alden, is a little taken aback by the abrupt end of the conversation. He looks down at the apples in his hand. He is down to two now, the third was in his stomach. It wouldn't be fun to juggle with two, and he was actually still kind of hungry. Moving unnoticed through the crowd, Alden finds a good place to climb. Once on a roof top he sits on the edge, staring out across the bazaar. He munches on his remaining apples.
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Moonflower Làidir
Main Character
Roleplay posts: 537
Age: 25
Physical Description: Moonflower is tall and willowy, standing at 5'11"; for all her slimness, she definitely has a woman's figure, with subtle curves that she does her best to hide beneath clothing slightly too large for her. Her hair is white, and falls to her waist, framing a face with a delicate bone structure and fair skin, set with a pair of silver-blue eyes that have a tendency to change intensity of hue to reflect her emotions. She has a few scars scattered all over her body, but the only real visible marks are the scars and callouses on her hands, a product of her work. For all her slight build, she is somewhat strong, likely due to her lupine-shifter nature, and she is flexible, swift, and dexterous.. when she's not dropping things due to being clumsy and awkward.
------------------------
Clothes and Equipment: Her usual clothing consists of any mixture of one of her white linen shirts, a vest with two small pockets (one dark blue, one light blue, one light grey); a pair of breeches (one black, one dark grey, one dark blue), and her black knee-high boots. Always around her left wrist is a pewter Dwarven bracelet, and around her right a bear-claw bracelet; on the fourth finger of her left hand, she wears a silver engagement ring with a single oval-shaped moonstone framed by a pair of triquetra. Tools of her trade include whittling knives, and glass- and metal-etching tools.
------------------------
Player's online availability : Evenings. (EST)
Registered: Jan 20, 2016 23:36:00 GMT -8
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Post by Moonflower Làidir on Feb 2, 2016 13:50:25 GMT -8
The events of the previous evening had left Moonflower quite shaken. She had taken to carrying two knives, in sheaths tucked into the tops of her boots, not being certain how the populace of the city would react to the sudden appearance of a very large, very angry wolf, should she be attacked again. The dark circles beneath her eyes were a good indication that she hadn't slept the night before - she'd just cleaned up the glass left by the departure of the murderous twins, investigated the lock on her shop to see how they'd broken in, and then sat with her back in a corner, clutching a dagger and waiting.
Though she hadn't wanted to go outside, there was no getting around it. She wanted new, better locks installed on the shop door, as well as on the door to her living quarters, and she needed a new window put in, as she hadn't been able to fashion one herself. The white-haired girl was jumpy as she moved through the winding passages of the bazaar, looking for craftsmen who could fulfill her needs, while simultaneously keeping an eye and ear out for the would-be attackers of the night before.. or anyone else who looked like they might want to harm her. She was taking no chances.
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