Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Jul 10, 2016 18:12:27 GMT -8
The Dwarf had heard of a job, one where there would be loot. That sounded like something worthy of a minstrel or bard to sing of, so he reckoned it would bring honour to his name, possible even enough to let him go back home. He entered the tavern, and scowled at all the pointy eared people, even drawing his axe quietly. Before getting a mug of ale, he would clear his throat, and give a loud shout, even by Dwarf, or possibly giant standards. "Who here has a job to look through a place full of loot?"
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Deleted
Roleplay posts: 0
Registered: Nov 16, 2024 13:56:09 GMT -8
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Post by Deleted on Jul 10, 2016 18:31:27 GMT -8
Sieg about toppled out of his chair from the booming voice, sending him crashing backwards to the floor. He let out a heavy groan from the backache before rolling off the new awkward placement of his chair, and started to right himself and his seat. He stops before sitting down to look the dwarf up and down with skepticism - even if the motion was a very short one.
"... I know yeh ain't lookin' t' do this job alone," he huffs, plopping back in his chair and kicking the nearest one at his table out - a very informal invitation for the dwarf to join him. "This ain' a one 'n a half man job."
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Jul 11, 2016 4:51:35 GMT -8
After apologizing and shoving through he reached the man. "What do you mean one and a half? I know you're a weak git just from looking but you have to pull your weight!"
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Fenrir Skargard
Dedicated
Roleplay posts: 196
Age: 29
Physical Description: Fenrir is a large Arctic Werewolf, with fur as white as the snow that plagues his habitat. His paws and muzzle are stained a slight pinkish color from the bloody nature of his food, primarily Caribou and Mountain Seal. His yellow eyes are predatory, and would be terrifying to see in the darkness of a cave or blizzard. He stands roughly 7ft tall, and weighs nearly 300lbs. His fur, claws, and teeth are immaculately well-maintained, as the Wolf believes that keeping oneself clean is foremost in respecting another, for if you do not respect yourself, you cannot respect others.
Clothes and Equipment: He wields the mighty sword White Fang, a Frost-Enchanted Sword he took from the lifeless corpse of a White Witch whom had promised him the sword, then tried to kill him with. The sword, imbued with the blood of the witch, gives him abilities similar to hers, mainly focusing on cold and frost related abilities. His legs are covered by plate armor, and his left arm is covered in a gauntlet with fingers ending in wicked looking claws. The gauntlet is inscribed with more Frost Runes, giving it similar, albeit less powerful, abilities to White Fang.
Registered: May 30, 2016 8:38:38 GMT -8
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Post by Fenrir Skargard on Jul 11, 2016 4:57:17 GMT -8
Fenrir walked into the bar just in time to hear the booming voice. Sieg's response identified him as the man Fenrir had come to see, and he stood opposite the man, across the table.
"He won't be alone, I too, wish to take the job."
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Deleted
Roleplay posts: 0
Registered: Nov 16, 2024 13:56:09 GMT -8
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Post by Deleted on Jul 12, 2016 13:12:44 GMT -8
The shady character huffs and settles a leer on Urist, looking very much unamused. Deciding he definitely needed the drink now, he reached for his mug and tips it back for a brief indulgence.
"... hmph. I ain' th' one that comes up t' a dragon's belly."
His attention is taken by the massive wolfman to stomp into the tavern, easily dominating the scene. He doesn't dare take his eyes off the maw of the beast for a once over. "... 'kay. We're up t' two 'n a 'alf. That's better..." he mutters, wary.
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Jul 12, 2016 14:59:37 GMT -8
Sipping from his mug he looked at the wolf-man. He looked like a wilding. He disliked beast people on principle but swallowed his pride, and stuck out his gloved hand. "I'm Urist, who might either of you runts be?"
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Fenrir Skargard
Dedicated
Roleplay posts: 196
Age: 29
Physical Description: Fenrir is a large Arctic Werewolf, with fur as white as the snow that plagues his habitat. His paws and muzzle are stained a slight pinkish color from the bloody nature of his food, primarily Caribou and Mountain Seal. His yellow eyes are predatory, and would be terrifying to see in the darkness of a cave or blizzard. He stands roughly 7ft tall, and weighs nearly 300lbs. His fur, claws, and teeth are immaculately well-maintained, as the Wolf believes that keeping oneself clean is foremost in respecting another, for if you do not respect yourself, you cannot respect others.
Clothes and Equipment: He wields the mighty sword White Fang, a Frost-Enchanted Sword he took from the lifeless corpse of a White Witch whom had promised him the sword, then tried to kill him with. The sword, imbued with the blood of the witch, gives him abilities similar to hers, mainly focusing on cold and frost related abilities. His legs are covered by plate armor, and his left arm is covered in a gauntlet with fingers ending in wicked looking claws. The gauntlet is inscribed with more Frost Runes, giving it similar, albeit less powerful, abilities to White Fang.
Registered: May 30, 2016 8:38:38 GMT -8
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Post by Fenrir Skargard on Jul 12, 2016 17:05:17 GMT -8
Fenrir narrowed his eyes at the dwarf. Such an insult as "runt" given to him by one of his own people would have resulted in a fight that would have ended with the insulter bleeding and broken on the ground at Fenrir's feet. But...no, such anger and irrational thinking is what led to his tribe's near destruction and him stepping down as Alpha in the first place. So instead he took the offered hand with his gauntleted one.
"Fenrir Skargard, and your numbers are at least to three now. I am far taller than a man after all. Who might you be dwarf?"
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Jax Fleetfoot
New
Got ya wallet!
Roleplay posts: 7
Age: 13
Physical Description: A short child, poor, but not unkempt. He reaches only 5 foot 3, thin but not spindly. He has condensed muscle, this being acquired from his ability to be very good at running away; having to do this frequently due to his pickpocketing habits.
He has nimble and dexterous hands, callused and small, these traits having been created by his beforehand mentioned 'troublesome' childhood. He of course uses this to great effect when he goes dipping in pockets, or breaking into houses.
He has short brown hair, always combed; he cares dearly about his looks, as his mother once did - he does this as a way to remember her. He has brown eyes, sharp and striking despite their seemingly soft exterior.
Clothes and Equipment: Upon his head he carries a red bandanna, which he changes to a host of other bandannas, seemingly randomly. This bandanna typically gives him the name of the 'Bandanna Bandit' throughout the places he traverses. He enjoys being called by his criminal 'pseudonym'.
He wears a short blue tunic of sorts, banded with a yellow pattern. Underneath he carries leather armour, compact and worn, such a thing would be very effective at absorbing blunt impacts, but falls short with sharp weaponry.
Below his tunic, he carries brown-cloth trousers of a kind. The trousers are very voluminous, designed in a way which would have to be tied down upon the belt region and around the bottom of the calf, where it would meet with the knee.
He carries knee-high leather boots, obviously used well for travel and running. Sigils can be found upon the boots, giving the boy increased mobility and make the boots less prone to wearing.
Player's online availability : GMT +8
Registered: May 9, 2016 23:51:48 GMT -8
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Post by Jax Fleetfoot on Jul 12, 2016 20:39:07 GMT -8
Was he the guy who had issued the quest? Jax wondered for a second. Of course he was! Why else would he be surrounded by these weird folks? A wolf and a.. short guy? Ha he was really short! Almost shorter than him! Weren't they called 'dwarves'? Or something? He had no way of knowing. Maybe he really was just that short! He snorted, laughing at his 'joke'. Parting the crowd, he drew closer to the trio, his trademark grin plastered across his boyish face.
He couldn't wait for what this quest was. Maybe there would be dragons? Or orcs? Or all manner of dangerous traps? He just could not wait. He wanted the adrenaline, he craved it, he needed it. He had been so very, very cooped up in Isra recently, and this chance to finally escape was too good to pass up. He was definitely excited. He stopped, paused, then stared directly at the dwarf.
"Hey, short man!" He was sure he could get his attention this way, "Is this the quest?"
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Jul 13, 2016 7:13:45 GMT -8
"I told ya, I'm Urist." The Dwarf looked at the kid. He decided more fodder was always good, but looked to the quest giver for approval. "D'we take him?"
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Deleted
Roleplay posts: 0
Registered: Nov 16, 2024 13:56:09 GMT -8
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Post by Deleted on Jul 13, 2016 16:55:20 GMT -8
The man polished off the ale as quickly as he could - this was likely going to be a pain. But... beggars can't be choosers. He glances over to the boy, and sighs heavily as he shakes his head a bit.
"Yer just a kid!" barks the vagabond. "Th' hell yeh gonna do if somethin' tries t' kill yeh? Cry like a babe? Th' temple thing is old 'n worn down - probably could cave in. Probably 'ome t' some beasties. We ain' 'ere t' babysit!"
(Hopefully we can begin the quest soon. I'm trying to give Ooo a chance to get here since he wishes to participate.)
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Fenrir Skargard
Dedicated
Roleplay posts: 196
Age: 29
Physical Description: Fenrir is a large Arctic Werewolf, with fur as white as the snow that plagues his habitat. His paws and muzzle are stained a slight pinkish color from the bloody nature of his food, primarily Caribou and Mountain Seal. His yellow eyes are predatory, and would be terrifying to see in the darkness of a cave or blizzard. He stands roughly 7ft tall, and weighs nearly 300lbs. His fur, claws, and teeth are immaculately well-maintained, as the Wolf believes that keeping oneself clean is foremost in respecting another, for if you do not respect yourself, you cannot respect others.
Clothes and Equipment: He wields the mighty sword White Fang, a Frost-Enchanted Sword he took from the lifeless corpse of a White Witch whom had promised him the sword, then tried to kill him with. The sword, imbued with the blood of the witch, gives him abilities similar to hers, mainly focusing on cold and frost related abilities. His legs are covered by plate armor, and his left arm is covered in a gauntlet with fingers ending in wicked looking claws. The gauntlet is inscribed with more Frost Runes, giving it similar, albeit less powerful, abilities to White Fang.
Registered: May 30, 2016 8:38:38 GMT -8
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Post by Fenrir Skargard on Jul 14, 2016 5:16:27 GMT -8
He nodded respectfully at the dwarf, he appeared to be an able fighter.
"So don't babysit him. He is old enough to make this decision. So long as he doesn't get us killed...then no worries. If he gets himself killed than this was his decision."
By his age, Fenrir had already slain his first solo bear, and was considered a mighty warrior among his tribe. Given the chance, the boy would prove useful, at the very least as a distraction.
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Deleted
Roleplay posts: 0
Registered: Nov 16, 2024 13:56:09 GMT -8
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Post by Deleted on Jul 19, 2016 12:34:31 GMT -8
The man gives the child a hard leer, mouth twisted to the side - an obvious expression of doubt. After a few moments he grunts and kicks back in his chair.
"A'right. S' there's three of ya'... mostly. An' me." A hand tucks into a pocket and draws out a worn and ragged map, with a particular mark scratched on in ink - marking a spot in the open terrain. He lets the parchment flop on the table and jabs the indicated spot with a finger. "This thing's down in th' bottom o' a ravine thing. Hard t' see in daylight. Dunno why. At night when yeh got moonlight, y' can see it. Moon should be good t'night. Y'all gonna meet me there tonight?"
(Ooo hasn't responded to me. I have to assume he's not participating.)
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Jul 21, 2016 6:55:33 GMT -8
"Aye, I'll be there, don't worry." With that the Dwarf would go on to quaffing, to get some entertainment before business.
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Fenrir Skargard
Dedicated
Roleplay posts: 196
Age: 29
Physical Description: Fenrir is a large Arctic Werewolf, with fur as white as the snow that plagues his habitat. His paws and muzzle are stained a slight pinkish color from the bloody nature of his food, primarily Caribou and Mountain Seal. His yellow eyes are predatory, and would be terrifying to see in the darkness of a cave or blizzard. He stands roughly 7ft tall, and weighs nearly 300lbs. His fur, claws, and teeth are immaculately well-maintained, as the Wolf believes that keeping oneself clean is foremost in respecting another, for if you do not respect yourself, you cannot respect others.
Clothes and Equipment: He wields the mighty sword White Fang, a Frost-Enchanted Sword he took from the lifeless corpse of a White Witch whom had promised him the sword, then tried to kill him with. The sword, imbued with the blood of the witch, gives him abilities similar to hers, mainly focusing on cold and frost related abilities. His legs are covered by plate armor, and his left arm is covered in a gauntlet with fingers ending in wicked looking claws. The gauntlet is inscribed with more Frost Runes, giving it similar, albeit less powerful, abilities to White Fang.
Registered: May 30, 2016 8:38:38 GMT -8
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Post by Fenrir Skargard on Jul 21, 2016 11:50:10 GMT -8
"All things are best done under the blessed Moon. I will be there as well."
He took his leave as well, beginning his short trek to the aforementioned spot. He would be able to do some hunting hopefully at that location.
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Deleted
Roleplay posts: 0
Registered: Nov 16, 2024 13:56:09 GMT -8
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Post by Deleted on Jul 26, 2016 18:05:33 GMT -8
Not quite sure what to make of the boy now mute, the man got up to leave as well - intent on staying at the location until the moon rose to show the way.
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Tanari
Established
Pride goeth before the fall
Roleplay posts: 16
Age: 19
Registered: Jul 26, 2016 18:26:30 GMT -8
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Post by Tanari on Jul 27, 2016 19:09:26 GMT -8
Tanari stepped into the tavern, pausing right inside the doorway to watch and listen to the sounds of those within. Feeling something back into him, his gaze turned to glower at a man who stank of ale on more locations than just from his breath and had a rather rounded gut.
The man had the nerve to walk off with an irritated look back at Tanari! Ire building Tanari glared at the man's back for a few moments indecisively but then turned to make his way to the bar, pulling forth some coin he'd acquired recently. "I want a drink, something popular. Oh, and a room for a night." The last is added on rather as an afterthought.
Tanari's attention skimmed over the other people that lingered as he waited for his drink. The buzz of enough people talking did a remarkably good job of making it hard to pay attention to any one conversation. Those that appeared human he was quick to disdain first and imagined no point listening in on those conversations.
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Tanari
Established
Pride goeth before the fall
Roleplay posts: 16
Age: 19
Registered: Jul 26, 2016 18:26:30 GMT -8
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Post by Tanari on Jul 29, 2016 17:14:54 GMT -8
Tanari didn't spend overly long in the building. He sipped at a drink and listened to conversations but it grew old fast. Curiosity had lured him inside and curiosity would lure him back out. Brushing past those near the door he stepped back outside for a bit of fresh air. Time to find something new to catch his attention.
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Thaelyn Mortris
Dedicated
Roleplay posts: 310
Age: 22
Physical Description: At 5'7", Thaelyn is just above average height for a woman, with a slender build that makes her just shy of willowy. Slight curves and a womanly shape keep her from looking boyish, if only barely. She has long red hair that falls to her knees, and rich crimson eyes that are usually filled with curiosity, set in a face with delicate features.
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Clothes and Equipment: Typically, Thaelyn wears a set of white and blood red armor which is inscribed inside with a complex series of magical runes. This provides her armor with a strength that belies its lightness, as well as serving as a sort of magical buffer that wards off most spells. She also carries a spear, or perhaps it's a staff - she seems to use it as a combination of both, using it both to fight and to channel her own magical abilities.
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Player's online availability : Evenings. (EST)
Registered: Aug 15, 2016 12:11:27 GMT -8
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Post by Thaelyn Mortris on Sept 19, 2016 10:37:23 GMT -8
Slightly less than a week after their trip into the mountains, Thaelyn had sent a note to Alden Marshal, asking him if he'd like to go on another date - and if so, to meet her at a certain address that night, and to dress comfortably. Anticipating a positive reply, Thaelyn waited outside The Violet Witch for the High Marshal to arrive. There was music playing within, loud enough to be heard outside and mingled with the sounds of people enjoying themselves; Thaelyn was tapping the toe of a boot against the cobbles in time with the music's rhythm, a smile on her face. Her hair fell freely around her, her dark eyes searching the street for Alden's arrival. She wore a white blouse with an off-the-shoulder design, and atop that was a dark green corset, a calf-length silvery-grey skirt hanging from her hips. Little movements revealed that the skirt was slashed with a rainbow of colors, hidden so that they would only become visible when she was moving. A perfect skirt for dancing! She was excited and couldn't wait to get in there with him.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 19, 2016 10:51:28 GMT -8
The direction to dress comfortably had caused quite the row in Alden's house. Alden had insisted that meant he should wear his armor. Miss Higgs insisted that it meant dress in his casual clothing. As always the house keeper had won out. She had the advantage since he couldn't do without her despite the fact that he was her employer. Though in all honesty the woman was practically his mother and grandmother to his children. So it is with a slightly peeved expression that Alden arrives at the tavern. Feeling distinctly uncomfortable in his clothing. Still he smiles when he sees Thaelyn.
"So what do you have planned tonight?"
He says as he slips in next to her. Somehow avoiding being seen until the last possible second.
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Thaelyn Mortris
Dedicated
Roleplay posts: 310
Age: 22
Physical Description: At 5'7", Thaelyn is just above average height for a woman, with a slender build that makes her just shy of willowy. Slight curves and a womanly shape keep her from looking boyish, if only barely. She has long red hair that falls to her knees, and rich crimson eyes that are usually filled with curiosity, set in a face with delicate features.
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Clothes and Equipment: Typically, Thaelyn wears a set of white and blood red armor which is inscribed inside with a complex series of magical runes. This provides her armor with a strength that belies its lightness, as well as serving as a sort of magical buffer that wards off most spells. She also carries a spear, or perhaps it's a staff - she seems to use it as a combination of both, using it both to fight and to channel her own magical abilities.
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Player's online availability : Evenings. (EST)
Registered: Aug 15, 2016 12:11:27 GMT -8
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Post by Thaelyn Mortris on Sept 19, 2016 10:55:40 GMT -8
Thaelyn jumped a little when he appeared next to her, although she didn't allow him the pleasure of hearing any of her squeaky noises of surprise. She did shoot Alden a small glare, but then she was leaning in and rising up on her toes to give him a quick, hard kiss. Her hand found his and she pulled him along just as the tavern door swung open.
"Some fun!" The music came pouring out, along with a couple of drunk people. Tables had been pushed to the edges of the room, leaving the middle open for dancing, and there was a band perched at one end of the main floor, playing a lively tune. Thaelyn pulled Alden with her into the throng of people who were whirling and twirling to the beat, and she gave him a moment to observe how this particular folk dance was done. Then she was coaxing him into dancing with her, her eyes alight with joy and her lips claimed by a smile.
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