Reese Cresno
Dedicated
Roleplay posts: 130
Physical Description: Reese is a very skeletal man, albeit one dressed to impress. He has a very wide grin, as would be expected of a person whose face lacks a skin. His bones are well-polished indeed, sometimes catching and reflecting a bit of light. This is possibly achieved with a bit of glaze, as normal skeletons are rather dull and lackluster.
Clothes and Equipment: Reese is always dressed in an immaculate suit, complete with a fine ironwood walking stick. A small chain hangs out of a jacket pocket. Were one to yank it out, they would find an elaborate medallion bearing a single, glowing, silver-etched eye.
Registered: Sept 12, 2015 11:48:35 GMT -8
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Post by Reese Cresno on Oct 30, 2015 9:21:09 GMT -8
Reese set his idea rolling a few minutes after Skarlet had departed. Idly fingering his medallion, he extended his mind towards a familiar vessel. Down below, a regular who appeared to be slumbering over a drink lurched to awareness. The woman had once been one of the foremost agents in charge of investigating his activities. Intrigue, espionage, even a smattering of assassination easily fell within her capabilities. In death, her talents were completely at his disposal. The vampire girl, the one that just left? Shadow her. The intent is to teach; give her little slips, hints. Things for her to notice. If she fails to realize you're following her, put a bolt in the doorframe of her lover's tavern as she walks through.The enthralled woman gave him her assent, then slurred excuses to the other patrons and staggered from the bar. It wouldn't do to walk out looking untouched after waking up from a supposed drunken stupor. Reese reflected that he was lucky that her partner had slipped up that day, way back when. She was indeed a master of her craft.
. . . The woman affected her seeming intoxication until reaching a nearby alley. As soon as she was out of sight, her gait changed. She fell into a loping stride, quickly covering ground. An effort was made to conceal the efficiency that marked a warrior, something that could draw suspicion from areas she wouldn't like. A minor illusion, the ends tied off neatly and almost undetectable, gave her a more somber look. Anyone who spared her a second glance would have been convinced that she was a businesswoman, one late for a meeting of some kind. Upon encountering Skarlet the first time, she merely brushed past with a soft apology. The woman rounded a corner and took a different route, her speedy movement enabling to cover more ground. The next time Skarlet would pass her by, she was in the guise of a haggard beggar, down on her luck. Assuming the vampire found nothing amiss, she would begin to follow her from a distance: the other side of the street, a couple of blocks behind, perhaps maneuvering herself in front and walking past yet again with minor cosmetic changes. Dashes through alleyways and over rooftops upon which she would be unseen from below enabled her repositioning. If and only if Skarlet had remained oblivious this whole time, which was probably rather unlikely, a tiny quarrel would thunk into the doorframe as the girl turned her back to walk through. If a look was flashed behind to determine the source, the woman would tip the hat she had acquired on one of her shifts and walk away.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Oct 30, 2015 20:10:12 GMT -8
Alden shuffles into Midnight Sun he is covered in blood as is the women he is carrying on his shoulder, he blinks at the sudden change lighting.
"Hello everyone, we have a wounded person here who desperately needs help! She has been stabbed!"
His excited tone of voice clashes terribly with the grim tidings.
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Karath Durson
Dedicated
Roleplay posts: 168
Age: 27
Registered: Oct 27, 2015 20:59:28 GMT -8
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Post by Karath Durson on Oct 30, 2015 20:23:30 GMT -8
And there stood Karath, is silence and stone-cold expression reflecting the situation's gravity, but also a sort of desire to get out of it when tactically plausible. His healing spell might have done some help for the woman, but it wasn't enough. Healing was a side-discipline in his very broad capacity for magic, never specialized or focused on. His restoration was average, at best.
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Reese Cresno
Dedicated
Roleplay posts: 130
Physical Description: Reese is a very skeletal man, albeit one dressed to impress. He has a very wide grin, as would be expected of a person whose face lacks a skin. His bones are well-polished indeed, sometimes catching and reflecting a bit of light. This is possibly achieved with a bit of glaze, as normal skeletons are rather dull and lackluster.
Clothes and Equipment: Reese is always dressed in an immaculate suit, complete with a fine ironwood walking stick. A small chain hangs out of a jacket pocket. Were one to yank it out, they would find an elaborate medallion bearing a single, glowing, silver-etched eye.
Registered: Sept 12, 2015 11:48:35 GMT -8
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Post by Reese Cresno on Oct 30, 2015 20:33:45 GMT -8
Most of the patrons turned to stare at the two men, the obviously hurt woman deserving of at least a split second of attention. The glances of some lingered; others went right back to their drinks.
A passing waitress cocked her head in a curious manner, as if listening to a voice the two men couldn't hear. She nodded and turned to the two of them.
"Pardon me, sirs. Mr. Cresno requests that you carry her to the back and upstairs?... If you'd be so kind, it's through that door, the stairs there, and the second door to the left." She was promptly called over by a table wanting their glasses refilled, leaving the duo with an apologetic shrug.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Oct 30, 2015 20:38:10 GMT -8
Alden looks positively baffled for a moment, looking over at Karath he says in a puzzled tone of voice.
"You would think slightly more concern would be afforded for this kind of situation."
His smile quickly returns however and he shrugs it off.
"Well I guess glass houses and all that, let's go talk to this Mr. Cresno."
He shuffles away following the waitress directions.
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Reese Cresno
Dedicated
Roleplay posts: 130
Physical Description: Reese is a very skeletal man, albeit one dressed to impress. He has a very wide grin, as would be expected of a person whose face lacks a skin. His bones are well-polished indeed, sometimes catching and reflecting a bit of light. This is possibly achieved with a bit of glaze, as normal skeletons are rather dull and lackluster.
Clothes and Equipment: Reese is always dressed in an immaculate suit, complete with a fine ironwood walking stick. A small chain hangs out of a jacket pocket. Were one to yank it out, they would find an elaborate medallion bearing a single, glowing, silver-etched eye.
Registered: Sept 12, 2015 11:48:35 GMT -8
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Post by Reese Cresno on Oct 30, 2015 20:46:43 GMT -8
Just as the group reached the door they had been told to enter, a voice wafted out from within. "Come in, come in!"
If the door were opened, they would see a very elegantly-dressed skeleton sitting behind a desk, one that was quickly being cleared off.
"I can't thank you gentlemen enough for getting her here. Could you set her on the desk, please? I need a place to work, try to patch up that spear she took." He chuckled. "Heck of a training accident, wasn't it?"
As soon as they were unburdened, he'd offer his hand to both of them in turn. "My name is Reese, Reese Cresno. It's a pleasure. Don't mind the physical appearance, eh? Unfortunate side effect of being dead."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Oct 30, 2015 20:50:42 GMT -8
After Alden lays the women gently onto the desk, he takes Reese's hand and shakes vigorously smiling brightly.
"Pleasure to meet you my name is Alden, and yeah I was just going to avoid talking about the whole skeleton entirely that seemed like the play."
After shaking the mans hand Alden slips his hand to his belt pouch a look of mild concern passes over his face when he doesn't find his honeyed nuts, but he shakes his head and asks a question.
"Ah a training accident? That's good because I did not get a good look at the other person, so I wouldn't be able to do the whole due diligence thing."
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Karath Durson
Dedicated
Roleplay posts: 168
Age: 27
Registered: Oct 27, 2015 20:59:28 GMT -8
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Post by Karath Durson on Oct 30, 2015 20:51:33 GMT -8
Karath's handshake was as usual firm and confident, though it was a bit strange grasping the cold, thin willowy fingers of a skeleton. "Karath." He introduced himself in a single neutral tone. "Good to meet you."
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Reese Cresno
Dedicated
Roleplay posts: 130
Physical Description: Reese is a very skeletal man, albeit one dressed to impress. He has a very wide grin, as would be expected of a person whose face lacks a skin. His bones are well-polished indeed, sometimes catching and reflecting a bit of light. This is possibly achieved with a bit of glaze, as normal skeletons are rather dull and lackluster.
Clothes and Equipment: Reese is always dressed in an immaculate suit, complete with a fine ironwood walking stick. A small chain hangs out of a jacket pocket. Were one to yank it out, they would find an elaborate medallion bearing a single, glowing, silver-etched eye.
Registered: Sept 12, 2015 11:48:35 GMT -8
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Post by Reese Cresno on Oct 31, 2015 12:11:37 GMT -8
The hand was withdrawn after the social necessities were complete, bony shoulders rising into a shrug. "I'm used to it, but I do tend to avoid going out into public. That's why I asked you to haul her all the way back here. Most living folks are, quite naturally, prejudiced against walking bags of bones."
"As for the other combatant, you shouldn't worry too much about her. She's really rather nice. The main issue here is that she wasn't aware that it was a training exercise. Maintains the realism, keeps the responses true and honest."
Reese unwound the bandages as he spoke. The wound beneath was quite nasty; he'd have to congratulate Skarlet on her fine aim.
Hoping that neither of his guests were possessed of some form of magical sight, he decided to cheat. Proper healing magic was an arduous affair for one without any of the bits that normally needed healing. He's have to cook up the whole thing on the side, stuff it full of energy, accept the drain it would put on his being...
No, no. His method was much more simple. There were already traces of magical power in the wound, something that appeared to be related to the repair of the body. Since she wasn't in any danger of dying immediately, he tossed a dose of what most people would consider dark magic in, smoothing and spreading it around. A slight bit of necromancy wouldn't hurt the woman, and it would keep parts running until they healed naturally.
He left her on the desk and turned back to the two men.
"Can I do anything for you in exchange for your assistance? I hear we have an excellent bar downstairs, and at the very least you both deserve a meal."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Oct 31, 2015 12:29:08 GMT -8
Alden's smile grows brighter as Reese aids his friend, and his stomach rumbles audibly at the thought of food, he responds.
"I haven't had anything but jerky and honeyed nuts in the past few days, so a hot meal would be most welcome. I don't really require anything other than that, though if you could provide some advice I would appreciate it. I am new to the city and I need to find a job, to replace..."
He looks at his travel worn blood stained clothing, ripped and tattered cloak, and complete lack of traveling gear before he continues his response.
"Well I guess everything, if you could point me in a direction it would be most helpful."
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Maelik The Fellblade
Dedicated
https://www.youtube.com/watch?v=6l6vqPUM_FE
Roleplay posts: 390
Age: Several eons.
Physical Description: Standing at 14' tall with an equal length for his tail and a 28 foot wingspan. Charcoal black scales with glowing crimson eyes and a maw full of needle sharp fangs. Muscular build though clearly draconian in nature.
Clothes and Equipment: Wears a suit of spiked black armor with red trim, a silver helmet that covers the topside of his face and a little skull shaped necklace made of wood though it never seems to burn. His weapons of choice are dual greatswords made from a strange blackened hellish material that crackles with dark lightning and gives off a dangerous feeling.
Player's online availability : I check in almost daily although it may take about an hour or two to post back unless I'm busy. (This is my homepage so checking is easy :P)
Registered: Feb 20, 2015 23:09:59 GMT -8
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Post by Maelik The Fellblade on Oct 31, 2015 13:03:52 GMT -8
Maelik was pleased to reacquire his missing peeper and thanked Skarlet for it profusely and made a mental note to do that same for Reese when he had time to spare. And now with his full vision restored he took a nice long look at the bar and all the people that occupied it.
Blood. That was the first thing that the demon chef noticed as the strange men carried in the injured lady, her life juice dripping out onto the floor from the deep stab wound. Maelik stared at the droplets that stained the floor with their sanguine stickiness with an intensity that seemed borderline fanatic. By the time the do-good duo left for Reese's quarters the Demonlord was practically vibrating in his seat as his vision blurred and refocused in a dizzying spiral, never once blinking as he gazed at the trail of red on the floor.
Then with a jerk he suddenly sprung from his stool, frantically drawing a handkerchief from his pocket and dropping to his knees before the mess. His hand were a blur as he mopped up the gore, though he could still detect the faintest shadow of a stain imprinted where the earlier heinous hemoglobin was spilled.
"Ack! How dare this filth defy me!" he hissed in outrage, scuttled off to the kitchen in order to find some manner of cleaning supplies for his heroic endeavor. He gave his new underlings absolutely no mind as he scrounged and scurried, desperate to find even a sliver of soap. He found his quarry in a closet cupboard near the sink and with a victorious crow he filled a bucket with water and absconded back to the obstinate offender.
"You will not foil me you malcontent muck!" the demon growled in a threatening baritone as he set upon the stains with a possessed fervor. The soap bubbles cleansed whatever echos remained from the filth, and seeing as he was cleaning up anyways he went on ahead and did the rest of the floor as well. Within a few minutes the whole floor shined in the dim light and the supplies were back where Maelik found them.
"Glorious," he said with a sigh, "now this is a floor worthy of being in this place. My food would demand nothing less!"
With that he turned back into the kitchen and began to set the rules that he not only expected of the other cooks but he outright demanded of them. He made it crystal clear that anyone found to be defiling his creations with lackluster passion, inappropriate levels of levity or lower than standard preparation will be given a 'vacation' in a pit of unfathomable despair that will have them pleading with their apathetic gods to erase their very existence just to end their suffering.
Assuming that they all registered the alternative and agreed to his demands Maelik would begin drilling into them more effective methods of preparing meals and teaching them to make sure that the aesthetics of each plate were works of art in themselves before allowing anything to be served.
"Each morsel of food we make is a measure of our pride as chef's, and it is an insult to each and every one of us when some soulless husk dares to serve a hideous meal without the slightest effort made to make it seem appealing. And what do we do to those who mock our art with carelessness and disrespect? We gut them like our Thursday special, so get to work you culinary cutthroats!"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Oct 31, 2015 17:41:50 GMT -8
Regardless of Reese's final response Alden will eventually head down the stair and approach the bar. Seating his filthy self he will wave over the nearest bar tender and declare brightly.
"Hello the nice skeleton upstairs told me I could get a meal here before I go."
His stomach grumbles again at the mention of food and he will chuckle at himself before continuing.
"I have no real preferences so I will take whatever is available, unless it is too much trouble in which case I will of course excuse myself."
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Karath Durson
Dedicated
Roleplay posts: 168
Age: 27
Registered: Oct 27, 2015 20:59:28 GMT -8
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Post by Karath Durson on Oct 31, 2015 20:39:29 GMT -8
Karath too, is sitting at the table. His hunger was ravenous. Most anything sounded great right now, and after the Midnight, he was sure the service and food would be exceptional.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Nov 1, 2015 16:13:19 GMT -8
Sitting waiting in the bar Alden finds that for the first time since he woke up outside Merrimill he has nothing better to do than think on his situation. He had been so focused on getting to the Free City, he had run until exhaustion over came him, slept till he recovered, and ate when necessary. Consciously or not he had been avoiding any kind of introspection, but you can only avoid your own thoughts for so long. First and foremost in his mind was a question. How he had wound up face down outside of Merrimill? His last memory was of killing Pride and based on the season that must have been a few months ago, which meant he had a significant gap in his memory. His rational mind told him that he should be concerned about this gap but his new personality did not seem to capable of it, which raised another question where had he acquire this new personality? Pride was dead so it couldn't be one created by him, if that hadn't been obvious by how chipper and up beat it was. He had been off his dosage for a very long time though so perhaps this was a resurgence of his original personality.
Alden couldn't remember a time before the dosage so he had no idea what kind of person he was or would be without the emotion suppressing drugs, well except evidently he was ridiculously optimistic. He had also acquired morals which was interesting Sloth had explained the concept once when she had been patching him up, after she saw his scars. Sloth had explained that the torture he had been through was wrong despite how valuable the training had been. The next thought in his head was the need to find work this was a big problem. He had the sense that he couldn't just take what he wanted, and no one would be providing supplies anymore with Envy dead. Alden had only the vaguest understanding of coin since he had rarely done missions where he had to pay for something, and social training had always been the most glossed over training. This meant that he barely understood what would be involved both in the acquisition and expenditure of money though he was excited to find out.
His most immediate issue though was his current locale. The bar seemed to be full of a mix of regular people and dangerous magical beings he could see a demon in the kitchen, and the skeleton despite being friendly enough had used necromancy. His tactical mind was telling him that he should get out of here as quickly as possible and his morals told him he should do something about these creatures. Alden's new found optimism though was just excited to meet new and interesting people. Besides he shouldn't judge people without getting to know them it's not like he hadn't done his fair share of terrible things. Ultimately he had only one major concern he could act upon at this moment so he turned to Karath and asked his one burning question.
"Do you have my bag of honeyed nuts?"
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Skarlet
Widely Known
Princess Skarlet
Roleplay posts: 1,035
Age: 26 (7 as Skarlet)
Physical Description: Short, dark brown hair parted to the right with a dark red streak.
Red eyes.
Pale skin.
5'10" height.
Hourglass body shape.
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She is a vampire
Clothes and Equipment: A short, red dress with a bustier to match, lace filigree up the sides. Black trousers were paired beneath it with black boots that rose to the knee. Black, elbow-length gloves paired to match the boots.
https://s-media-cache-ak0.pinimg.com/736x/fc/1f/57/fc1f579fbc12ece8a7cf0af63c6945e9.jpg
____________________________________
Player's online availability : Every Day, wakes up around noon and stays up until dawn.
Registered: May 29, 2015 14:10:30 GMT -8
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Post by Skarlet on Nov 2, 2015 8:50:04 GMT -8
Skarlet returned to the Midnight Sun late in the night. She was very happy to have had another fun day around Francesco. Though he once again asked her to stay, she still came back home. Her arm was still in a sling but it was starting to get better.
Skarlet would recognize the 2 men, Karast and Alden if they were still around by the time she arrived; They wouldn't know who she was though. The Vampire would be available to help out a little with whatever could be done with one hand, if she was needed.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Nov 2, 2015 12:27:24 GMT -8
Just as he has whenever the door opened previously Alden turns and watches the new comer enter. A flicker of concern and curiosity goes through his mind, why would such a young women enter such an obviously dangerous place? He however quickly notes the pale skin, residual magical energies, and body language of the girl. Ah he thinks to himself she is here because she belongs. He then turns back to his meal unconcerned.
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Karath Durson
Dedicated
Roleplay posts: 168
Age: 27
Registered: Oct 27, 2015 20:59:28 GMT -8
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Post by Karath Durson on Nov 2, 2015 13:36:44 GMT -8
Sitting waiting in the bar Alden finds that for the first time since he woke up outside Merrimill he has nothing better to do than think on his situation. He had been so focused on getting to the Free City, he had run until exhaustion over came him, slept till he recovered, and ate when necessary. Consciously or not he had been avoiding any kind of introspection, but you can only avoid your own thoughts for so long. First and foremost in his mind was a question. How he had wound up face down outside of Merrimill? His last memory was of killing Pride and based on the season that must have been a few months ago, which meant he had a significant gap in his memory. His rational mind told him that he should be concerned about this gap but his new personality did not seem to capable of it, which raised another question where had he acquire this new personality? Pride was dead so it couldn't be one created by him, if that hadn't been obvious by how chipper and up beat it was. He had been off his dosage for a very long time though so perhaps this was a resurgence of his original personality. Alden couldn't remember a time before the dosage so he had no idea what kind of person he was or would be without the emotion suppressing drugs, well except evidently he was ridiculously optimistic. He had also acquired morals which was interesting Sloth had explained the concept once when she had been patching him up, after she saw his scars. Sloth had explained that the torture he had been through was wrong despite how valuable the training had been. The next thought in his head was the need to find work this was a big problem. He had the sense that he couldn't just take what he wanted, and no one would be providing supplies anymore with Envy dead. Alden had only the vaguest understanding of coin since he had rarely done missions where he had to pay for something, and social training had always been the most glossed over training. This meant that he barely understood what would be involved both in the acquisition and expenditure of money though he was excited to find out. His most immediate issue though was his current locale. The bar seemed to be full of a mix of regular people and dangerous magical beings he could see a demon in the kitchen, and the skeleton despite being friendly enough had used necromancy. His tactical mind was telling him that he should get out of here as quickly as possible and his morals told him he should do something about these creatures. Alden's new found optimism though was just excited to meet new and interesting people. Besides he shouldn't judge people without getting to know them it's not like he hadn't done his fair share of terrible things. Ultimately he had only one major concern he could act upon at this moment so he turned to Karath and asked his one burning question. "Do you have my bag of honeyed nuts?" "Sure do," he said before sliding the bag across the wooden table. While Alden seemed to be in a mode of introspection, a reflection on personality and inner change, Karath was very comfortable in his own skin and highly secure and unwavering in his persona, which seemed to emanate a strong vibe of masculinity and confidence. His hands idly reached back behind his head as he leaned back somewhat, striking a very casual pose of relaxation. He had a way of living in the moment--despite the darker spectrum of the Midnight Sun's crowd, to him he was in a place that warranted relaxation, and such opportunities should be seized without hesitation as they came. "So..." he said with a leisurely sigh, his fingers interlocked behind his head. "What's your story? Why are you outta work?"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Nov 2, 2015 14:11:46 GMT -8
Sitting waiting in the bar Alden finds that for the first time since he woke up outside Merrimill he has nothing better to do than think on his situation. He had been so focused on getting to the Free City, he had run until exhaustion over came him, slept till he recovered, and ate when necessary. Consciously or not he had been avoiding any kind of introspection, but you can only avoid your own thoughts for so long. First and foremost in his mind was a question. How he had wound up face down outside of Merrimill? His last memory was of killing Pride and based on the season that must have been a few months ago, which meant he had a significant gap in his memory. His rational mind told him that he should be concerned about this gap but his new personality did not seem to capable of it, which raised another question where had he acquire this new personality? Pride was dead so it couldn't be one created by him, if that hadn't been obvious by how chipper and up beat it was. He had been off his dosage for a very long time though so perhaps this was a resurgence of his original personality. Alden couldn't remember a time before the dosage so he had no idea what kind of person he was or would be without the emotion suppressing drugs, well except evidently he was ridiculously optimistic. He had also acquired morals which was interesting Sloth had explained the concept once when she had been patching him up, after she saw his scars. Sloth had explained that the torture he had been through was wrong despite how valuable the training had been. The next thought in his head was the need to find work this was a big problem. He had the sense that he couldn't just take what he wanted, and no one would be providing supplies anymore with Envy dead. Alden had only the vaguest understanding of coin since he had rarely done missions where he had to pay for something, and social training had always been the most glossed over training. This meant that he barely understood what would be involved both in the acquisition and expenditure of money though he was excited to find out. His most immediate issue though was his current locale. The bar seemed to be full of a mix of regular people and dangerous magical beings he could see a demon in the kitchen, and the skeleton despite being friendly enough had used necromancy. His tactical mind was telling him that he should get out of here as quickly as possible and his morals told him he should do something about these creatures. Alden's new found optimism though was just excited to meet new and interesting people. Besides he shouldn't judge people without getting to know them it's not like he hadn't done his fair share of terrible things. Ultimately he had only one major concern he could act upon at this moment so he turned to Karath and asked his one burning question. "Do you have my bag of honeyed nuts?" "Sure do," he said before sliding the bag across the wooden table. While Alden seemed to be in a mode of introspection, a reflection on personality and inner change, Karath was very comfortable in his own skin and highly secure and unwavering in his persona, which seemed to emanate a strong vibe of masculinity and confidence. His hands idly reached back behind his head as he leaned back somewhat, striking a very casual pose of relaxation. He had a way of living in the moment--despite the darker spectrum of the Midnight Sun's crowd, to him he was in a place that warranted relaxation, and such opportunities should be seized without hesitation as they came. "So..." he said with a leisurely sigh, his fingers interlocked behind his head. "What's your story? Why are you outta work?" Alden gives a small exclamation of delight as his bag of honeyed nuts is produced. He pops a few into his mouth then secures the bag back to his belt. Chewing thoughtfully he mulls over Karath's question, before saying in a slow thoughtful voice. "My story and the reason I am out of work are one in the same. Though I am not adverse to telling it, it is quite long and this is perhaps not the best venue." Alden gestures meaningfully at the busy bar his meaning clear he does not want to share where prying ears might listen in. His voice regains it's usual cheer as he continues. "The short version is that I recently ended a long term employment contract. It was my first job and though I imagine the skills I learned are still in demand I am not sure if I wish to continue in that line of work. Unfortunately I find myself I'll equipped to find or perform other jobs so... I guess we will see how things turn out." Alden sits in silence for a long moment before a flash of realization crosses his face. "OH! Where are my manners I mean all I know about you is your name! I should ask some questions in turn right? Where are you from? What brings you to the Free City? What do you do for a living?" Alden fires out these questions in rapid succession then looks at Karath eagerly. Alden gives the impression that if he had a tail it would be wagging.
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Kevin
Committed
Roleplay posts: 52
Physical Description: Kevin is a non-descript man, dressed in a suit.
Registered: Sept 17, 2015 18:15:13 GMT -8
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Post by Kevin on Nov 2, 2015 14:29:02 GMT -8
Kevin bustles over to Alden and Karath, giving the latter a nod of recognition as he does so. "Good evening, sirs! Sorry for the wait, we're quite busy at the moment," he beams, while deftly sliding the two men menus. "What will your pleasure be today?"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Nov 2, 2015 14:38:14 GMT -8
Alden looks over the provided menu his expression baffled, he finally puts it down and says to the bartender.
"I will take whatever comes with the most food, that you think Mr. Cresno will cover for the service I rendered him."
Alden felt like this was his best play he recognized most of the food items in the menu but the preparation styles listed where far different from anything he had ever consumed before. This bar also seemed to use an entirely different currency from the one he was only vaguely familiar with, which was even more problematic. Ultimately he was starving though so just a whole lot of whatever would do him just fine it wasn't like he was picky, hell he had only started enjoying the flavor of food... Huh the honey nuts were the first thing he had ever eaten that he had enjoyed but he could not recall where he had gotten them or even the first time he had tried them. Alden found this mildly concerning but again he just decided not to worry about it.
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