Badger
Committed
Roleplay posts: 81
Age: 108
Physical Description: As nearly as he can tell, Badger is more than a century old, but appears to be in his mid-30's from the human perspective. He stands at a stocky 3'4, and has a muscular frame. A crop of pinkish-purple hair on his head is normally covered by a hat, and his white, toothy, segmented grin is always on display. Big ears, green eyes, and a bulbous nose give him the obvious look of the classic gnome.
Clothes and Equipment: If Badger is not working (that is to say performing) he can normally be spotted in his normal old street rags; a brown coverall type garment with a ratty shirt on underneath. He always has a trick or two tucked in his pockets, and is very fond of short blades.
Registered: Feb 12, 2017 17:51:39 GMT -8
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Post by Badger on Jun 25, 2017 9:07:56 GMT -8
"Not by this stuff it can't." Badger said lightly at Josidiah's remark about a broken heart having the potential to be fixed. The gnome sipped his drink again.
"Somehow I don't think whatever you got can be fixed by anything in the bottles here - but it'll probably help for a time. At least if you end up face down somewhere you'll have something else to dwell on tomorrow morning! That and a hell of a headache."
Badger knew very well the feeling of nursing the type of hangover Josidiah may well have been heading for, and the one he planned to have himself. The reality of the situation is that Badger could sympathize with the elf. Badger commonly found himself in the company of humans, who were inevitably around for just a few years before they sidled off the mortal coil.
"Names Badger by the way." he introduced himself with a smile that Josidiah wouldn't see with his head down on the bar.
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Deleted
Roleplay posts: 0
Registered: Nov 22, 2024 23:32:04 GMT -8
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Post by Deleted on Jun 25, 2017 9:17:00 GMT -8
The man would let out a pitiful grumble at the remarks, turning his head to let his chin rest on his arm and reveal his saddened eyes - though they stared to the other side of the bar at the wall of glasses and bottles.
"It numbs me for now. It's all I want to do - I can't find anything to do in this life to move on. I don't think I ever will. But I keep looking." His head would turn enough to settle his worn eyes on the bottle that Badger had ordered, and he points to it with the resting hand under his head. "Best place is at the bottom of even stuff like that - it's worth looking, I think, Badger."
He goes quiet to take another drawl from the large tankard before replacing his head down again. "If I'm lucky I'll find it," he sighs. What a downer...
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Badger
Committed
Roleplay posts: 81
Age: 108
Physical Description: As nearly as he can tell, Badger is more than a century old, but appears to be in his mid-30's from the human perspective. He stands at a stocky 3'4, and has a muscular frame. A crop of pinkish-purple hair on his head is normally covered by a hat, and his white, toothy, segmented grin is always on display. Big ears, green eyes, and a bulbous nose give him the obvious look of the classic gnome.
Clothes and Equipment: If Badger is not working (that is to say performing) he can normally be spotted in his normal old street rags; a brown coverall type garment with a ratty shirt on underneath. He always has a trick or two tucked in his pockets, and is very fond of short blades.
Registered: Feb 12, 2017 17:51:39 GMT -8
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Post by Badger on Jun 26, 2017 4:01:23 GMT -8
Badger sipped his drink once more, then threw the remainder of it back. He put the empty glass back on the bar next to his bottle. The gnome waved at the barmaid to get her attention.
"How about a glass for my buddy here?" he asks, and of course the barmaid brings over one for him.
Badger pours a few fingers worth of the rye into each glass, and slides one over to Josidiah.
"Well, I aint sure what you're lookin' for, but if its at the bottom of this bottle damn if I wont help ya look." he said with a smile. "Here's too ya."
Badger clanked his glass against Josidiah's as it still sat on the bar. The elf was a downer, that was for sure, but what better place to be down than a bar that would serve you until your buddy carried you out?
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Deleted
Roleplay posts: 0
Registered: Nov 22, 2024 23:32:04 GMT -8
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Post by Deleted on Jun 26, 2017 8:14:31 GMT -8
He hesitated on taking the glass, watching as the man made a minor toast. But eventually he would release the mug and reach for the glass, throwing back the rye quickly. Not the best stuff, but it got the job done. Assuming Badger didn't protest, he would reach for the bottle to pour them both another shot.
"Thank you... I'm Josidiah," he mumbles over the clink of the glass tapping when he poured the drink. "What brings a guy like you here, then? I can't be the only one."
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Badger
Committed
Roleplay posts: 81
Age: 108
Physical Description: As nearly as he can tell, Badger is more than a century old, but appears to be in his mid-30's from the human perspective. He stands at a stocky 3'4, and has a muscular frame. A crop of pinkish-purple hair on his head is normally covered by a hat, and his white, toothy, segmented grin is always on display. Big ears, green eyes, and a bulbous nose give him the obvious look of the classic gnome.
Clothes and Equipment: If Badger is not working (that is to say performing) he can normally be spotted in his normal old street rags; a brown coverall type garment with a ratty shirt on underneath. He always has a trick or two tucked in his pockets, and is very fond of short blades.
Registered: Feb 12, 2017 17:51:39 GMT -8
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Post by Badger on Jun 28, 2017 3:10:11 GMT -8
Badger tossed back the rye and nodded a thank you as Josidiah poured them another.
"Well, like yourself its not so easy." the gnome began after sipping a bit of the intoxicating liquor. "It'd be easy to sit here and tell ya that I'm here because I've spent the last hundred years or so burning myself for the amusement of drunks in hopes that they'd drop their pocket change into my hat, but that aint the truth - at least not all of the truth. I've lived like a rat when times were hard, that much is true, but I've also played for kings. I've eaten soup with silver spoons and drank the finest wine from golden cups at their table."
Badger stopped to sip his rye again.
"Maybe I'm just becoming a drunk myself?" he said with a smile as he looked over at Josidiah.
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The Happy Man
Established
Good day.
Roleplay posts: 18
Age: Timeless
Physical Description: A thin man in his thirties with a charming smile and black eyes.
Clothes and Equipment: Plain white clothing.
A white book with the number two on it.
Player's online availability : Daily.
Registered: Jan 19, 2018 1:59:27 GMT -8
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Post by The Happy Man on Jan 23, 2018 1:35:57 GMT -8
A white cloaked being with a mask walks in and sits down and charges his powers.
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The Happy Man
Established
Good day.
Roleplay posts: 18
Age: Timeless
Physical Description: A thin man in his thirties with a charming smile and black eyes.
Clothes and Equipment: Plain white clothing.
A white book with the number two on it.
Player's online availability : Daily.
Registered: Jan 19, 2018 1:59:27 GMT -8
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Post by The Happy Man on Jan 25, 2018 9:09:31 GMT -8
A white cloaked being with a mask walks in and sits down and charges his powers. He reads the minds of everyone in the bar and then leaves picking up abandoned flask and a few coins on the way out. [Exit]
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Silas
Dedicated
Roleplay posts: 255
Age: 26
Physical Description: 6 feet tall, broad shoulders, with a lean and muscular build. One with experience would tell that Silas is a mercenary, yet he has very few scars. Over all he is a handsome man.
His hair is dirty blond and has recently grown nearly to his shoulders. A coarse scruff lines his strong chin telling of recent time spent traveling.
Clothes and Equipment: Weapons: Hunting knife, spear
Registered: Apr 16, 2015 6:56:12 GMT -8
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Post by Silas on Mar 3, 2018 15:01:49 GMT -8
This sad day, much like most days, Silas found himself at the tavern quite early. The disheveled man preferred drinking at the Midnight Sun, but recent actions made him feel like that place was no longer an option. Already drunk, Silas looked around the bar for someone to spill his woes upon.
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Badger
Committed
Roleplay posts: 81
Age: 108
Physical Description: As nearly as he can tell, Badger is more than a century old, but appears to be in his mid-30's from the human perspective. He stands at a stocky 3'4, and has a muscular frame. A crop of pinkish-purple hair on his head is normally covered by a hat, and his white, toothy, segmented grin is always on display. Big ears, green eyes, and a bulbous nose give him the obvious look of the classic gnome.
Clothes and Equipment: If Badger is not working (that is to say performing) he can normally be spotted in his normal old street rags; a brown coverall type garment with a ratty shirt on underneath. He always has a trick or two tucked in his pockets, and is very fond of short blades.
Registered: Feb 12, 2017 17:51:39 GMT -8
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Post by Badger on Mar 3, 2018 17:34:02 GMT -8
"SILAS YA BASTARD!" a distinct and very loud voice came up over the bustle of the bar. Yes, it was early, but a place like the Saucy Maid Tavern was never really short of patrons. "Silas!" the call came again, and the disheveled man might finally lay eyes on Badger, calling him from a small table about half way between Silas and the bar. "Yer not too fuckin' good to buy yer ol' friend Badger a drink are ya?" Badger said, of course with the expectation that his old drinking buddy to come over to the table. The gnome sported a huge grin on his face, obviously happy to see his friend. "I'll make ya a deal I will!" he said, not even pausing to hear any greeting Silas may have had for him. Badger slapped his palm down hard on the table, and lifted it up to reveal a coin under his hand. "I'll make this coin appear out of me arse, and you buy the first round!" The obviously slightly inebriated gnome looked at the coin on the table for a moment, and blinked twice. "Fuck, she's already appeared - TA-DAAA!!" Badger held his arms above his head in triumph. Triumph over what exactly couldn't be readily discerned. ( Silas)
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Silas
Dedicated
Roleplay posts: 255
Age: 26
Physical Description: 6 feet tall, broad shoulders, with a lean and muscular build. One with experience would tell that Silas is a mercenary, yet he has very few scars. Over all he is a handsome man.
His hair is dirty blond and has recently grown nearly to his shoulders. A coarse scruff lines his strong chin telling of recent time spent traveling.
Clothes and Equipment: Weapons: Hunting knife, spear
Registered: Apr 16, 2015 6:56:12 GMT -8
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Post by Silas on Mar 4, 2018 22:36:13 GMT -8
"Well fuck me sideways! It's Gnomenicat, no Faust, no wait that was me...Badger!" Silas slid the coin forwards, wherever it had come from, and ordered two more drinks before finishing the one before him.
Slamming the mug down so hard the handle broke, "Damn, but is has been too long or I've drunk to much if I forget your name already. Take this, will ya," After passing Badger his drink Silas took his own. In his other hand he leaned upon a cane and followed Badger with an obvious limp. At the table he leaned the ornately carved stick on his chair within easy reach. His twisted leg did not stop him leaning his chair back on two legs however.
At the table a serious look came over his face, "I'll have to warn you old friend...I'm a dead man walking. These three weird priest did my fortune a while back and said that it was certain. Don't know when, but I can feel it will be soon."
Silas took a drink like everything was normal, but the let his head fall to the table and started crying, "I lost her damnit! Had a good thing and fuckin' threw it away! Didn't know what to do damnit. Couldn't even face 'er."
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Balthazar the Alchemist
Established
Roleplay posts: 23
Age: 34
Physical Description: Approximately 6’7 in height with a somewhat gangly build. His body is covered completely by surprisingly flexible armor plates that overlay a skin fitting cloth outfit. Over the armor, he wears a voluminous black cloak that features a rather sizable collar that is usually turned up. His mask has a beaklike metal extension on the front of it with two metal hoses attached to directly below the beak-like extension. These hoses connect to the armor on his back, making them mostly obscured by the cloak he wears. On top of the mask, he wears a plain black top hat that’s in surprisingly good shape. His eyes are obscured by a dark tinted glass.
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Clothes and Equipment: A flexible suit of armor made from enchanted alloy. Despite being in relatively thin sheets, it’s highly durable and resistant to a wide manner of attacks. The cloth it's attached to and the cloak that covers it also appears to have been enchanted in some ways. Wears gloves of a similar material that have what appears to be runes of some kind written on them. A rather strange looking crossbow that’s unusually large is strapped to his back along with a glaive. There appear to be many objects carried in the coat's pockets, although they are obscured from view. In addition to this, Balthazar carries a worn looking travelers bag.
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Registered: Apr 16, 2017 11:57:08 GMT -8
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Post by Balthazar the Alchemist on Oct 30, 2018 15:02:16 GMT -8
Balthazar entered the tavern, his heavy footfalls announcing his arrival to any who might have had their attention focused elsewhere. Trudging over to the closest empty table, the oddly dressed man sits down with a sigh of relief. Dropping the travel-worn bag he carries on the table with an audible thud, he waves the nearest maid over. Ordering himself an entire bottle of wine, Balthazar waste no time in popping the cork on it and pouring himself a cup.
Reaching into his travel bag the alchemist produced a crinkled letter of some variety. He had found this contract searching for work a few days ago and it seemed the first order of business was meeting up at this tavern with other adventurers who were also interested in this contract. For now, he simply had to wait for the other adventurers to arrive, something he was perfectly content to do with his freshly ordered bottle of wine.
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Tinker Fizzbit
Committed
Roleplay posts: 72
Age: 52
Physical Description: Tinker Fizzbit would seem to be a perfectly normal woman in her twenties, with a long, silky brown ponytail and bangs framing her face. That is, she would, were she not approximately three feet tall with slightly pointed ears, and a knack for saying apparently anything that pops into her brain. This pegs her as one of the quirkiest of races: a gnome.
Her voice is high-pitched, yet erudite, speaking to a hidden intelligence beneath all the apparent craziness. She has a pleasant figure and a strong face, with thick eyebrows and a seemingly constant smattering of soot or other assorted explosion biproducts. Despite this, she is miraculously unscarred, somehow escaping all of her failed experiments with nothing but singed eyebrows and a fresh film of soot.
Clothes and Equipment: ============
Tinker generally wears a practical ensemble of baggy clothing made of durable and fireproofed cloth, covered by a protective leather vest with many inner pockets and a pair of knee-length leather boots. About her hip she wears an engineer's toolbelt, with a quiver and various tinkering tools on her left side, and a myriad of multicoloured flasks of various elixirs on her right, most of them highly volatile. When she's experimenting, she wears a set of specialised goggles. They tend to stay atop her forehead when she isn't.
Her weapon of choice is a heavily customised repeating crossbow with various modifications. The crossbow is fed by a circular drum of bolts above a mechanism which automatically launches a bolt and primes another with every pull of the trigger. It also has a very well-calibrated sight, and two valves that spray the bolts with various concoctions with the press of a button. All in all, it is a very advanced weapon.
Registered: Feb 17, 2016 1:50:52 GMT -8
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Post by Tinker Fizzbit on Oct 30, 2018 15:15:07 GMT -8
Not long after Balthazar makes himself at him within the Tavern, a three foot tall figure wearing a hunter green hooded cloak slides through the front door. The figure lowers its hood, revealing a pair of long, pointed ears and ever so slightly green-tinged copper skin. A female gnome, a rare sight in Isra nowadays, what with all the state-sanctioned prejudice. The gnome pulls a slip of rolled up yellowed parchment from her cloak and unravels it, walking to the table at which Balthazar sits. She hops up into the chair, her eyes diverted for several moments while she continues to reread the details of the contract. She rolls the parchment back up and slides it back into her cloak, and only then does she finally raise her emerald eyes to Balthazar, smiling brightly.
"Awful nice of the contract-giver to reserve a table for us, huh?" she states, holding out a tiny hand toward the armorclad man. "Tinker Fizzbit. My name, I mean. Who're you?"
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Reynad Fletcher
Established
Wants to be the very best
Roleplay posts: 30
Physical Description: A man in his early thirties, Reynad has the typical Fletcher family hair, white and short.
Clothes and Equipment: He dresses according to his stature, in fancy custom-tailored clothes. A notable accessory is an earring that has an engraving of a pentagon.
Registered: Oct 16, 2015 15:13:13 GMT -8
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Post by Reynad Fletcher on Oct 30, 2018 16:08:16 GMT -8
Reynad walzed into the tavern like he owned the place. He did not pay attention to the barmaids as he deemed they were not important to his current objective. There is time to love, and then there is time... to hunt. Reynad peeked around for a
Meanwhile, Fitzgeralt's tendrils made closer acquaintance to the serving maid's bottoms. The smells and sounds were exhillirating the hedonistic abomination. It let out a "GRRRRWAP-GRRRRRAP" and skittered up the wall to better survey the area.
"Fine, you be like that." Reynad would have to feed an entire chicken to him in order to get him down from there. Fitzgeralt was reaching adolescence and was becoming just impossible to control. He sauntered off to the table his order mentioned and took the remaining seat. "Well, I see you have already started without me." He began undressing his gloves. "Maid! A glass of Medanese Gold if you will!"
Reynad turned to his squadron. "So. What are we dealing with."
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Balthazar the Alchemist
Established
Roleplay posts: 23
Age: 34
Physical Description: Approximately 6’7 in height with a somewhat gangly build. His body is covered completely by surprisingly flexible armor plates that overlay a skin fitting cloth outfit. Over the armor, he wears a voluminous black cloak that features a rather sizable collar that is usually turned up. His mask has a beaklike metal extension on the front of it with two metal hoses attached to directly below the beak-like extension. These hoses connect to the armor on his back, making them mostly obscured by the cloak he wears. On top of the mask, he wears a plain black top hat that’s in surprisingly good shape. His eyes are obscured by a dark tinted glass.
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Clothes and Equipment: A flexible suit of armor made from enchanted alloy. Despite being in relatively thin sheets, it’s highly durable and resistant to a wide manner of attacks. The cloth it's attached to and the cloak that covers it also appears to have been enchanted in some ways. Wears gloves of a similar material that have what appears to be runes of some kind written on them. A rather strange looking crossbow that’s unusually large is strapped to his back along with a glaive. There appear to be many objects carried in the coat's pockets, although they are obscured from view. In addition to this, Balthazar carries a worn looking travelers bag.
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Registered: Apr 16, 2017 11:57:08 GMT -8
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Post by Balthazar the Alchemist on Oct 31, 2018 9:45:01 GMT -8
Balthazar’s head swivels towards the gnome as they take a seat at the table he was currently occupying. She had the same contract as him. So… This gnome would be the first of his companions. Accepting her hand, Balthazar offered Fizzbit a firm handshake, although he made sure not to be over exuberant with it given their difference in size.
“Balthazar. To be more specific, Balthazar the Alchemist. It’s a pleasure to meet you Tinker. Assuming all goes well, we’ll be in each others company for quite the journey.”
His voice was muffled by the mask but otherwise sounded like it belonged to your typical thirty-year-old man as opposed to the deep growl of a hulking abomination many expected given his rather odd clothes. As Reynad also approach the table, Balthazar pushed his contract to the center of the table, so that all three of them could easily read it. The man seemed ready to get down to business, so Balthazar figured introductions with him could wait till later.
“Well, according to what’s on the contract, they want us to stop a Gryphin that’s been terrifying a village over in the… Black Vale it says, yes. I have a general knowledge about beasts, so the Gryphin doesn’t particularly worry me that much. The location of the village on the other hand, the Black Vale.. I’m not very familiar with the area at all. The few rumors I have heard about it have all been ominous. Perhaps one of you have more insights into the Black Vale and its surrounding regions?”
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James Lazael Deepwinter
Committed
One of the last sons of the Deepwinter house of old, He is tasked with guarding the family sword.
Roleplay posts: 69
Age: 28
Physical Description: Tall and lean, James is a handsome young man with fair, pale skin, raven hair, and piercing blue eyes. Muscled and scarred from the hard life he has been forced to lead he is willing to face trouble and meet it blow for blow to defend what he has left to call his own.
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Clothes and Equipment: Despite hard times the family has retained some of its wealth and materials. James wears a fine set of clothes, black riding boots, loose grey pants, a dark blue buttoned shirt, black vest, and a dark grey overcoat. A fine cloak hangs from his shoulders, kept in place by a beautiful pin, a ring of blue topaz surrounding a circular piece smoked quartz crystal both set in silver. On his ring is his father’s ring, and his father before him, a beautiful dark iron piece set with one large and four smaller black opals.
At his waist hangs one of his families remaining treasures, Void-dancer, his family’s magical broadsword, once a mighty weapon it’s power is now bound if still present.
On his shoulder hangs his pack and his instrument, a worn but lovingly maintained guitar. Stashed in his pack with traveling gear is a breastplate and various pieces of armor for when the days get grim and the mornings get bloody.
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Allegiances: Negotiable
Player's online availability : Fairly free
Registered: Oct 30, 2018 15:10:14 GMT -8
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Post by James Lazael Deepwinter on Oct 31, 2018 16:19:03 GMT -8
James sighed in relief as the tavern the guard had directed him towards. He gave the sign a curious glance before sliding out of the saddle to the ground with a grunt of discomfort as his cramped legs nearly buckled. He stretched with a series of cracks from his joints before lashing the dappled grey mare to a pole before heading into the tavern.
He glanced around at the various patrons, his hand unconsciously resting on the pommel of his blade as he walked to the counter.
"Aphotic Dark if you have it my dear." He said quietly, flashing a slight grin at the barmaid. She nodded and smiled back before going to find the bottle and James settled against the counter, pulling his hood down as he surveyed the people, keeping an instinctive eye on the entrances and exits as he waited.
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Tinker Fizzbit
Committed
Roleplay posts: 72
Age: 52
Physical Description: Tinker Fizzbit would seem to be a perfectly normal woman in her twenties, with a long, silky brown ponytail and bangs framing her face. That is, she would, were she not approximately three feet tall with slightly pointed ears, and a knack for saying apparently anything that pops into her brain. This pegs her as one of the quirkiest of races: a gnome.
Her voice is high-pitched, yet erudite, speaking to a hidden intelligence beneath all the apparent craziness. She has a pleasant figure and a strong face, with thick eyebrows and a seemingly constant smattering of soot or other assorted explosion biproducts. Despite this, she is miraculously unscarred, somehow escaping all of her failed experiments with nothing but singed eyebrows and a fresh film of soot.
Clothes and Equipment: ============
Tinker generally wears a practical ensemble of baggy clothing made of durable and fireproofed cloth, covered by a protective leather vest with many inner pockets and a pair of knee-length leather boots. About her hip she wears an engineer's toolbelt, with a quiver and various tinkering tools on her left side, and a myriad of multicoloured flasks of various elixirs on her right, most of them highly volatile. When she's experimenting, she wears a set of specialised goggles. They tend to stay atop her forehead when she isn't.
Her weapon of choice is a heavily customised repeating crossbow with various modifications. The crossbow is fed by a circular drum of bolts above a mechanism which automatically launches a bolt and primes another with every pull of the trigger. It also has a very well-calibrated sight, and two valves that spray the bolts with various concoctions with the press of a button. All in all, it is a very advanced weapon.
Registered: Feb 17, 2016 1:50:52 GMT -8
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Post by Tinker Fizzbit on Oct 31, 2018 19:50:27 GMT -8
"Pleasure to meet you too, mister Balthazar! Now, if we're getting right down to business instead of doing the reasonable thing whereby we down a number of drinks first, the only thing known about that place in my circles is that they don't partake in mercenarial services," replies Tinker, "so it seems that this is a special case." She crinkles the paper a bit between forefinger and thumb to keep it straight, and reads over it once more.
"Evidently this Gryphon is bigger than your average beast -- the size of a fully grown wyvern, approximately...am I reading this right?" She squints at the paper and flaps it about a bit to keep it from curling back up again. "Aye, my eyes haven't failed yet. It's approximately six-hundred stone. That's about five and a half tonnes if you're not particularly good at maths. This surely is a big 'un, never known Gryphons to grow that big. Wonder what its daily aliment is, though I'm no bio-man."
The gnome suddenly pops her head up and swivels it about, scanning the crowd. "Where's our fourth boy, anyway? T'was supposed to be a fifth a score of us; we're missing one," she ponders aloud, glancing askance at both Balthazar and the pompous Fletcher.
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James Lazael Deepwinter
Committed
One of the last sons of the Deepwinter house of old, He is tasked with guarding the family sword.
Roleplay posts: 69
Age: 28
Physical Description: Tall and lean, James is a handsome young man with fair, pale skin, raven hair, and piercing blue eyes. Muscled and scarred from the hard life he has been forced to lead he is willing to face trouble and meet it blow for blow to defend what he has left to call his own.
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Clothes and Equipment: Despite hard times the family has retained some of its wealth and materials. James wears a fine set of clothes, black riding boots, loose grey pants, a dark blue buttoned shirt, black vest, and a dark grey overcoat. A fine cloak hangs from his shoulders, kept in place by a beautiful pin, a ring of blue topaz surrounding a circular piece smoked quartz crystal both set in silver. On his ring is his father’s ring, and his father before him, a beautiful dark iron piece set with one large and four smaller black opals.
At his waist hangs one of his families remaining treasures, Void-dancer, his family’s magical broadsword, once a mighty weapon it’s power is now bound if still present.
On his shoulder hangs his pack and his instrument, a worn but lovingly maintained guitar. Stashed in his pack with traveling gear is a breastplate and various pieces of armor for when the days get grim and the mornings get bloody.
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Allegiances: Negotiable
Player's online availability : Fairly free
Registered: Oct 30, 2018 15:10:14 GMT -8
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Post by James Lazael Deepwinter on Oct 31, 2018 20:09:06 GMT -8
James received the bottle and a glass, tossing the barmaid a gold and a wink before taking notice of the conversation with a smirk. He turned away from the counter, pouring himself a glass and deciding to listen to a bit while sipping at the drink.
He had always heard amazing things about arrows Fletcher with gryphon feathers and the bounty on the beast’s Head was quite sizable, even divided among a group. He made no attempt to disguise his interest in the group, watching with a contemplative expression as he drummed his fingers on the hilt of his sword.
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Reynad Fletcher
Established
Wants to be the very best
Roleplay posts: 30
Physical Description: A man in his early thirties, Reynad has the typical Fletcher family hair, white and short.
Clothes and Equipment: He dresses according to his stature, in fancy custom-tailored clothes. A notable accessory is an earring that has an engraving of a pentagon.
Registered: Oct 16, 2015 15:13:13 GMT -8
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Post by Reynad Fletcher on Nov 1, 2018 16:44:51 GMT -8
The fancy Fletcher received his glass of golden liquid and took a civil sip before he started speaking.
"Mm. Well. I believe the Black Vale was ruled by the... Van Halen's was it? All kinds of nasty rumours were about them, I'm sure it was all just a misunderstanding anyway. However, the place mentioned in the order is not one of the more pleasant ones, please see to it that you prepare accordingly." He glanced at the short woman, briefly.
“As for the Gryphon, they indeed do not grow that big under normal circumstances. The cause could be many, many things, but its not unreasonable to say that the beast we’re looking for might be one of it’s kind.” A redness came upon Reynad’s face. “That is part of what piqued my interested in this. In case you were not already aware, I am the collector of many a terrifying beast under the sun, Reynad Fletcher.” He sipped his drink and crossed his legs.
“Do not bother introducing yourself to me, I know of you already” He smiled like he had proved to somehow be smart rather than just having begged his family to do a background check. “I am impressed, simply taken. Both of your skills shall be useful on this task. Do note that I want the thing alive, for my own collection. As long as you manage that, I’m willing to forfeit my part of the reward.” Reynad finished his drink and placed the glass face down on the table. “I’ll even throw in a good word with my friends and family. Does this seem agreeable?”
Meanwhile, Fitzgeralt seemed fixated on the man ominously leering at the table, but not attending. It crept closer to the group, suction-cupping its way along the ceiling.
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Balthazar the Alchemist
Established
Roleplay posts: 23
Age: 34
Physical Description: Approximately 6’7 in height with a somewhat gangly build. His body is covered completely by surprisingly flexible armor plates that overlay a skin fitting cloth outfit. Over the armor, he wears a voluminous black cloak that features a rather sizable collar that is usually turned up. His mask has a beaklike metal extension on the front of it with two metal hoses attached to directly below the beak-like extension. These hoses connect to the armor on his back, making them mostly obscured by the cloak he wears. On top of the mask, he wears a plain black top hat that’s in surprisingly good shape. His eyes are obscured by a dark tinted glass.
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Clothes and Equipment: A flexible suit of armor made from enchanted alloy. Despite being in relatively thin sheets, it’s highly durable and resistant to a wide manner of attacks. The cloth it's attached to and the cloak that covers it also appears to have been enchanted in some ways. Wears gloves of a similar material that have what appears to be runes of some kind written on them. A rather strange looking crossbow that’s unusually large is strapped to his back along with a glaive. There appear to be many objects carried in the coat's pockets, although they are obscured from view. In addition to this, Balthazar carries a worn looking travelers bag.
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Registered: Apr 16, 2017 11:57:08 GMT -8
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Post by Balthazar the Alchemist on Nov 1, 2018 18:21:07 GMT -8
Listening to Tinker go over the specifics of the Gryphon without any interruption, Balthazar continued to sip away at his wine. A beast of that size would prove far more troublesome than a regular Gryphon, but it was true the pay was quite good.
The words of Reynad struck Balthazar as rather odd. He wanted to capture the beast. That would prove significantly more difficult than killing it and he wasn’t sure if it was even worth it including the additional money the man was willing to give up should they capture it.
“You want the beast captured alive? I’m afraid I don’t know if that sounds particularly agreeable to me. Killing a beast such that is no easy task, but it’s something I’m confident we could all complete in a timely manner. Capturing such a creature and having to somehow bring it in as proof that we have dealt with it is a whole different ordeal. Who knows if those we bring it to will be willing to give us the reward if we don’t kill it. That’s also ignoring how much more time it would take to capture it and presumably tame it so that it would follow you around like an obedient dog.”
The Alchemist’s words were harsh, but that was his intention. Judging by the man's clothing and the fact he wanted such a beast added to his “collection”, not to mention he had mentioned throwing in a good word with his family or friends… There was a chance he came from a family that had money.
“Although you offering to forgo your piece of the reward if we help you capture this creature is something, I don’t think it correlates to all the extra work involved. However, say you were to throw in some extra money... Let’s say you match the contract amount yourself and guarantee to pay us the reward from the contract itself as well if the townsfolk aren’t satisfied with us simply capturing the Gryphon and won’t pay up. I assume you must have money if you have a ‘collection’ that a beast such as that could become a part of.”
The presence of James hadn’t gone unnoticed by Balthazar, it seemed like he wanted one of them to say something to him. Judging by the man's appearance he was an adventurer or mercenary of some kind. Tinker had also mentioned there was supposed to have been someone else joining them on this contract. Turning in his seat so his masked gaze is directed at James, he addresses the man in his muffled but not unfriendly voice.
“It seems you’ve taken a bit of an interest in the planning of our little outing, why don’t you come to take a seat at our table and join us? You look fairly competent and another set of hands wouldn’t go amiss for the task we’re about to undertake.”
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James Lazael Deepwinter
Committed
One of the last sons of the Deepwinter house of old, He is tasked with guarding the family sword.
Roleplay posts: 69
Age: 28
Physical Description: Tall and lean, James is a handsome young man with fair, pale skin, raven hair, and piercing blue eyes. Muscled and scarred from the hard life he has been forced to lead he is willing to face trouble and meet it blow for blow to defend what he has left to call his own.
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Clothes and Equipment: Despite hard times the family has retained some of its wealth and materials. James wears a fine set of clothes, black riding boots, loose grey pants, a dark blue buttoned shirt, black vest, and a dark grey overcoat. A fine cloak hangs from his shoulders, kept in place by a beautiful pin, a ring of blue topaz surrounding a circular piece smoked quartz crystal both set in silver. On his ring is his father’s ring, and his father before him, a beautiful dark iron piece set with one large and four smaller black opals.
At his waist hangs one of his families remaining treasures, Void-dancer, his family’s magical broadsword, once a mighty weapon it’s power is now bound if still present.
On his shoulder hangs his pack and his instrument, a worn but lovingly maintained guitar. Stashed in his pack with traveling gear is a breastplate and various pieces of armor for when the days get grim and the mornings get bloody.
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Allegiances: Negotiable
Player's online availability : Fairly free
Registered: Oct 30, 2018 15:10:14 GMT -8
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Post by James Lazael Deepwinter on Nov 1, 2018 18:47:15 GMT -8
Having been directly addressed James saw no point in dawdling as he unleanded himself from the counter, taking bottle and glass with him. He pulled an empty seat out with a foot before settling himself in it with a calculating glance around at the others seated around him.
“Just making sure I wasn’t mistaken in my guess that your little group was on the same mission I am.” He said fishing out the sheet of paper with the bounty notice on it from his pack and slid it to the center of the table. “Never know when someone’s going to just take information and run and all that.” He continued, a smirk tugging at the corner of him mouth before he picked up his glass and took a sip of the dark wine.
James spent a few long moments with his gaze directed at Fletcher, noting the cut of his fine clothes, the jewelry, the general air of refinement. He was a noble, it was easy to see as he tapped a finger against the stem of his glass and considered what he’d heard before joining them at the table.
“Not that having a pet gryphon wouldn’t be just… wonderful, I can’t help but agree with our friend here that the risk and reward for a live capture as of right now aren’t exactly even. They are in fact quite imbalanced. Would you be willing to make a counter offer to try and sway us in your favor, presuming you want me to join in your little expeditionary unit?” He finished, nodding to Balthazar when mentioning him, silently considering the possibilities of a tame gryphon even as he argued against the idea.
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