Chesknight
Committed
Roleplay posts: 57
Physical Description: About three and a half feet tall, and rotund. The Chesknight never removes his armor, and has two glowing, amber eyes peeking beneath his helmet. His arms and legs are short, limiting his mobility.
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Clothes and Equipment: Equipped fully in a suit of curious armor seemingly made from large acorns, it holds as fast as any steel. He wears a cloak of leaves, which seems to serve no purpose and wields a sword of amber which seems to function similarly to a normal metal one. He also wears a ring that allows him to discern his location is focused on for about 5 minutes.
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Player's online availability : Frequent
Registered: Dec 8, 2017 19:08:39 GMT -8
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Post by Chesknight on Dec 10, 2017 16:07:00 GMT -8
"Avoiding misfortune is a strength of its own." the Chesknight confirmed as Sarangerel spoke of her aunt's skill in leadership. Helping with whatever tasks he could, from lifting heavy cargo to attending to the horses, he noticed the steady flow of travelers. As each approached he kept an eye on them, but as the nomads accepted them, so too did the fey. Although he hadn't spoken to any directly, he noted their arrivals. Eventually he began to run out of tasks suitable for one such as him, though fortunately Khulan had returned. When she began her speech, he listened attentively, setting his most recent burden of the back of the wagon and turning to give her his full attention. He already knew the score, himself, having agreed to fight for these people earlier in their journey. Now, however, was when things truly became more dangerous. Hooking his thumbs in his belt he gave a satisfied nod as she summed up what the future would hold. When Sara spoke up about her Aunt, the fey nodded. "The best way to state your true intentions is your actions." he told her, "But words have their place. I'm certain we will be fine." he was self-aware enough to realize that his statement was something of a cliche, but regardless it was a cliche because it was solid. "If you'll excuse me, I'm going to find out more about our companions." he told her, waddling away after a small bow. His first target was a man he noticed had approached, set astride a mount in full plate. This seemed a man that understood battle, for better or worse and he made his way to him. "Hail." he called out, approaching Rudiger Dornmauer
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Rudiger Dornmauer
Dedicated
Roleplay posts: 229
Age: 30
Physical Description: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes, and thick calluses on his right hand from wielding his sword. His light brown hair has been sheered to a fade parted on the right side, and his strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a black eyepatch, which he lost in a fight with a bear.
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Clothes and Equipment: Rudiger wears a variety of cloths, depending on the situation. For battle, he wears a blue gambeson underneath steel plate armor, which encases him from head to foot. He wears a bellow faced sallet helm, which he learned to wear from the loss of his eye. He wields a hand and half sword, with a decorative eagle on the pommel. He also carries a kite shield, painted with his coat of arm, a black eagle on a red and orange checkered field.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
He owns a dapple grey destrier, and a heavy wooden saddle with a high cantle and pommel covered in thick leather.
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Allegiances: The Grand Duchy of Voruta
Registered: Dec 6, 2017 14:20:22 GMT -8
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Post by Rudiger Dornmauer on Dec 10, 2017 19:18:29 GMT -8
Rudiger listened to Khulan with attentiveness, mentally noting the journey they would be taking. It sounded dangerous, but he was sure he had faced worse in the past. He knew he wouldn't be leaving, he had already given his unspoken word of loyalty by showing up here to begin with. For better or for worse, he was going to the mines at least, and probably further on down the road, as long his body still held breath.
He turned to the short fey when he issued his greeting, which the fey barely passed his waist in height. He cocked his good eyebrow in quiet questioning as he quickly surveyed the fey's armor, not quite sure what to make of its material or durability. He bowed at the waist nonetheless in greeting, saying, "Hail to you as well, good sir. I take it you will be a member of this caravan, yes?"
His destrier nickered softly behind Rudiger, and began to walk forward, approaching the short man. Rudiger attempted to pull it back behind him, thinking that it was going to try and take a piece of... whatever it was, out of the fey's armor. Instead, it just nudged Chesknight with its muzzle, and let out another low nicker.
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Chesknight
Committed
Roleplay posts: 57
Physical Description: About three and a half feet tall, and rotund. The Chesknight never removes his armor, and has two glowing, amber eyes peeking beneath his helmet. His arms and legs are short, limiting his mobility.
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Clothes and Equipment: Equipped fully in a suit of curious armor seemingly made from large acorns, it holds as fast as any steel. He wears a cloak of leaves, which seems to serve no purpose and wields a sword of amber which seems to function similarly to a normal metal one. He also wears a ring that allows him to discern his location is focused on for about 5 minutes.
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Player's online availability : Frequent
Registered: Dec 8, 2017 19:08:39 GMT -8
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Post by Chesknight on Dec 10, 2017 19:42:55 GMT -8
When the horse approached him, nuzzling the side of his helmet, the fey reached out to stroke the beast's muzzle as he spoke. "Yes, I joined this caravan shortly after it set out, not long ago." he confirmed for the human, seeming to take him in as well. As if able to sense his doubt, or perhaps simply being used to it from the people he was to fight beside, he tapped his chestplate. "Never to worry, my plate is enchanted. You won't find it damaging too easy." he informed him good-naturedly. He knew it to be strange to humans to battle along a fey, and it wasn't without good reason. Fey weren't exactly known for their fortitude, nor their trustworthiness.
"What made you decide to aid these good people?" he asked. It was, perhaps, a little on the nose, but the Chesknight wasn't exactly one of subtlety.
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Rudiger Dornmauer
Dedicated
Roleplay posts: 229
Age: 30
Physical Description: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes, and thick calluses on his right hand from wielding his sword. His light brown hair has been sheered to a fade parted on the right side, and his strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a black eyepatch, which he lost in a fight with a bear.
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Clothes and Equipment: Rudiger wears a variety of cloths, depending on the situation. For battle, he wears a blue gambeson underneath steel plate armor, which encases him from head to foot. He wears a bellow faced sallet helm, which he learned to wear from the loss of his eye. He wields a hand and half sword, with a decorative eagle on the pommel. He also carries a kite shield, painted with his coat of arm, a black eagle on a red and orange checkered field.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
He owns a dapple grey destrier, and a heavy wooden saddle with a high cantle and pommel covered in thick leather.
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Allegiances: The Grand Duchy of Voruta
Registered: Dec 6, 2017 14:20:22 GMT -8
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Post by Rudiger Dornmauer on Dec 10, 2017 19:53:56 GMT -8
Rudiger nodded at the Fey's assessment of his concern. He didn't doubt that it was well enchanted, and that he held far more skill hidden behind the facade of his physical form. Rudiger paused for a second, trying to figure out what exactly was motivating him to help these people. He mentally shrugged after a few brief moments of pondering, for it was the same reason he helped anyone else, it was because they needed helping, and he felt it was his duty to be there to lend a hand.
He answered the Fey, "Well, it looks like that they need all the help they can get, and I see no better place for me at the moment." Rudiger paused for a few seconds, before he mentally kicked himself for his inhospitality, "Before I forget, I am Rudiger Dornmauer, at your service. And you are?"
His destrier nickered again at the stroke from the Fey, and it began to nuzzle his hand even more. It seemed to sense the magical nature of it, and wanted to revel in it even more.
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Nettle
Established
Roleplay posts: 21
Age: 11
Physical Description: Nettle is a short girl, standing only at four feet in height. She has a pair of long, perky rabbit ears, and a short fluffy tail.
Registered: Dec 10, 2017 8:21:44 GMT -8
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Post by Nettle on Dec 10, 2017 20:12:50 GMT -8
Nettle approaches the two. She, in usual fashion, didn't pay too much attention to the actual requirements. She vaugely assumes she's been accepted. She carries a large bundle, which she sets down with a loud clang and thud.
"Hello!" she chirps cheerfully, "I'm Nettle!"
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Chesknight
Committed
Roleplay posts: 57
Physical Description: About three and a half feet tall, and rotund. The Chesknight never removes his armor, and has two glowing, amber eyes peeking beneath his helmet. His arms and legs are short, limiting his mobility.
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Clothes and Equipment: Equipped fully in a suit of curious armor seemingly made from large acorns, it holds as fast as any steel. He wears a cloak of leaves, which seems to serve no purpose and wields a sword of amber which seems to function similarly to a normal metal one. He also wears a ring that allows him to discern his location is focused on for about 5 minutes.
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Player's online availability : Frequent
Registered: Dec 8, 2017 19:08:39 GMT -8
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Post by Chesknight on Dec 10, 2017 20:13:28 GMT -8
When Rudiger explained to him that he'd simply thought these people needed help, the fey gave a nod of approval. "I'm glad to hear you say that." he told him, deciding to take his words at face value. "So many here, I'm sure, are looking for money. It is reassuring to fight side-by-side with someone who understands the value of good company and good people." As the fellow warrior introduced himself, however, he took a small bow. "I am the Chesknight. Trust that if I had a more traditional name that I would give it, as I have no wish to spurn your kindness. You have likely guessed I am no human. I am a fey, from the Summer Court. 'Tis an honor to meet you."
Consenting to the horse's bid for attention, he continued petting the animal's nose. "What do you make out of the others that have wandered into our camp? I have yet to introduce myself to them. They seem a strange bunch, though I'm hardly one to talk." he added. His question, however, seemed it would have to wait as rather unexpectedly a small girl approached them. Turning towards her, he hesitated at the sight of someone much closer to his own size.
"A child? Are you lost, little one? You shouldn't wander by yourself." taking in the sight of her, however, he put his hands on his hips. "You aren't part of the nomads, are you? Are you from one of the nearby farmhouses? We should get you home before it gets much darker."
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Nettle
Established
Roleplay posts: 21
Age: 11
Physical Description: Nettle is a short girl, standing only at four feet in height. She has a pair of long, perky rabbit ears, and a short fluffy tail.
Registered: Dec 10, 2017 8:21:44 GMT -8
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Post by Nettle on Dec 10, 2017 20:27:59 GMT -8
"I'm here for the request!" she exclaims.
She's not sure how to feel about this person. She's leaning toward dislike, though. To emphasize her point, she unwraps the bundle, revealing a pair of massive gauntlets. They're thick, and seem hugely impractical, devouring her entire forearms in two inch thick plates of some strange metal. She sticks her arms in and lifts them effortlessly.
"I'm going to punch the baddies!"
After thinking for a moment, she adds as an afterthought.
"I do need to find Daddy, though."
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Rudiger Dornmauer
Dedicated
Roleplay posts: 229
Age: 30
Physical Description: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes, and thick calluses on his right hand from wielding his sword. His light brown hair has been sheered to a fade parted on the right side, and his strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a black eyepatch, which he lost in a fight with a bear.
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Clothes and Equipment: Rudiger wears a variety of cloths, depending on the situation. For battle, he wears a blue gambeson underneath steel plate armor, which encases him from head to foot. He wears a bellow faced sallet helm, which he learned to wear from the loss of his eye. He wields a hand and half sword, with a decorative eagle on the pommel. He also carries a kite shield, painted with his coat of arm, a black eagle on a red and orange checkered field.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
He owns a dapple grey destrier, and a heavy wooden saddle with a high cantle and pommel covered in thick leather.
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Allegiances: The Grand Duchy of Voruta
Registered: Dec 6, 2017 14:20:22 GMT -8
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Farmlands
Dec 10, 2017 21:54:07 GMT -8
via mobile
Post by Rudiger Dornmauer on Dec 10, 2017 21:54:07 GMT -8
Rudiger had been about to answer Chesknight when the little girl approached the pair. He was about to ask the same question as Chesknight, but he was beaten to the punch by the Fey. He gave a wry smile at the little girl’s reply, between the brandishing of the overly large gauntlets and her size and age, it was hard to take her as a threat.
With the mention of her father, Rudiger knelt down next to her, the loose parts of his armor clacking slightly, so as to speak with her own her level. He found that it often helped to speak to children on their level, instead of talking down to them. Concern washed over his face as he asked her, “And where do you think your father is? Is he at home?”
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Nettle
Established
Roleplay posts: 21
Age: 11
Physical Description: Nettle is a short girl, standing only at four feet in height. She has a pair of long, perky rabbit ears, and a short fluffy tail.
Registered: Dec 10, 2017 8:21:44 GMT -8
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Post by Nettle on Dec 10, 2017 22:16:48 GMT -8
"Daddy is off adventuring somewhere. I'll find him again eventually."
She seems unbothered by this fact, but her father is almost certainly off somewhere else. Pulling her gauntlets back off, she drops them carelessly to the ground. They sink an inch into the dirt with a deafening clang. Idly, she pulls a lollipop out of her bag and sticks it into her mouth.
"Nishe to meech you, mishter." she says, talking around the candy.
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Chesknight
Committed
Roleplay posts: 57
Physical Description: About three and a half feet tall, and rotund. The Chesknight never removes his armor, and has two glowing, amber eyes peeking beneath his helmet. His arms and legs are short, limiting his mobility.
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Clothes and Equipment: Equipped fully in a suit of curious armor seemingly made from large acorns, it holds as fast as any steel. He wears a cloak of leaves, which seems to serve no purpose and wields a sword of amber which seems to function similarly to a normal metal one. He also wears a ring that allows him to discern his location is focused on for about 5 minutes.
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Player's online availability : Frequent
Registered: Dec 8, 2017 19:08:39 GMT -8
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Post by Chesknight on Dec 10, 2017 23:51:42 GMT -8
Glancing over at Rudiger, as he squat down to get on the child's level and observing the man's empathy. Ah, it felt good to be in the presence of a true knight. Still, currently the child was their priority, and he observed her gauntlets with curiosity. When they fell to the ground, he noted with surprise their obvious heft. He would not want to be hit with one of these weapons, but ultimately that didn't change the fact that this was a child. Unusual or no, surely they couldn't bring her on such a potentially fatal quest. Even so, the news that her father was missing concerned him.
Sharing a glance with Rudiger, he looked back at the child. "I suppose whether or not you can come with us is not up to us, but surely we can't cast you out into the night. Make yourself warm by our fires, and we can discuss perhaps finding your father in the morn. Do you remember where you last saw him? Was he alone or with people? Do you have any other family?" It seemed even with the obvious display of power, the Chesknight was reluctant to consider her a legitimate mercenary.
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Kaine Aislinn
Dedicated
Roleplay posts: 135
Age: 21
Physical Description: 6'2 Pale, Red hair, braided beard
Clothes and Equipment: Pouches filled with various alchemical substances, a magical rune necklace, bearded wood ax, long bow.
Dressed in traveling clothes meant for the cold.He carries wooden staff, its hilt made of intertwined wood, at almost all times.
Player's online availability : Often
Registered: Mar 7, 2017 21:32:29 GMT -8
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Post by Kaine Aislinn on Dec 10, 2017 23:53:53 GMT -8
Kaine noticed the three gathering together after Khulans speech to the new arrivals. He took her advice to heart, he was going to be travelling with these people for a while and it would be best to get to know them. While he was approaching he noticed they seemed to be a peculiar bunch, a small girl with what seemed to be rabbit ears protruding from her head and carrying gauntlets that a child her size should never be able to life. Along with her was the small fey knight who he recognized as the chesknight, when he had joined earlier they had told him about him. And finally there was a man dressed in full plate, the most normal of the three.
Once he was close enough to hear them he could make out the jumbled speech of the little girl, who seemed to be talking with candy in her mouth. Who was she exactly? One of the caravaners children? It didn't matter for now, instead he waved to the fey and the one in armor calling out to them as he got closer. "Hello there, are you here tagging along with the caravan as well?" Once he was close enough to shake their hands and exchange greetings he would add ,"My name is Kaine, pleasure to meet you," and turning to the little girl he would add ," And good to meet you too, miss."
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Rudiger Dornmauer
Dedicated
Roleplay posts: 229
Age: 30
Physical Description: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes, and thick calluses on his right hand from wielding his sword. His light brown hair has been sheered to a fade parted on the right side, and his strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a black eyepatch, which he lost in a fight with a bear.
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Clothes and Equipment: Rudiger wears a variety of cloths, depending on the situation. For battle, he wears a blue gambeson underneath steel plate armor, which encases him from head to foot. He wears a bellow faced sallet helm, which he learned to wear from the loss of his eye. He wields a hand and half sword, with a decorative eagle on the pommel. He also carries a kite shield, painted with his coat of arm, a black eagle on a red and orange checkered field.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
He owns a dapple grey destrier, and a heavy wooden saddle with a high cantle and pommel covered in thick leather.
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Allegiances: The Grand Duchy of Voruta
Registered: Dec 6, 2017 14:20:22 GMT -8
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Post by Rudiger Dornmauer on Dec 11, 2017 9:00:06 GMT -8
Rudiger's one good eye grew wide as he witnessed the gauntlets hit the ground with a crash, and as they sunk slightly into the earth. He knew he probably shouldn't be surprised by these things, seeing that magic made the seemingly impossible possible, but still, she was just a little girl. Rudiger shared his curious glance with Chesknight, and nodded along with his questions, not having any others to add.
When the other traveler approached him, Rudiger remained on his knee to talk to the little girl, but he offered his hand to shake Kaine's. He seemed a nice enough sort, so Rudiger answered in a similar tone, "Yes, I'll be coming along. And my name is Rudiger Dornmauer."
Smelling the candy, Rudiger's destrier tore himself from Chesknight's strokes on his nose. The Destrier had a notorious sweet tooth, having in the past run through a merchant's stall to get to a sweet treat that had caught its eye. Rudiger didn't even bother trying to stop it, because he knew it would only be a futile attempt. It approached the strange little girl, and nickered, begging in its own way for a treat.
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Hilde
Established
Roleplay posts: 14
Age: 24
Physical Description: Hilde is slightly taller than average, standing at 5'7'', and cuts a peculiar figure. Toned, but all muscle on bones, with very, very little in the way of fat, giving her a vaguely sickly appearance. Covering her right arm, right shoulder, down to the top right of the back and to her chest, a magnificent arabesque of tattoos, in vibrant oranges and blues, covering every inch of flesh. Her left arm, instead, along with a good part of her left side, is severely burned, an old wound that has long since closed, leaving horrific scars in its wake.
Both her arms are always kept bandaged, hidden from sight, as though she were ashamed of them. She has several minor scars, including a rather visible one that runs up the side of her neck and under the chin. Her nose has been broken and then set at least a few times, and her left eyelid droops ever-so-slightly, memory of a strike that broke her supraorbital ridge.
Her eyes are a dull blue, that murks up in daylight, but they always appear sharp and attentive. Hilde's hair is ash-blonde, hacked short, unkempt and often dirty. What little bust she has she keeps bandaged tight, so that it does not interfere with her archery. Very little, if anything at all, is particularly feminine about Hilde.
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Clothes and Equipment: Hilde wears a padded, short-sleeved gambeson beneath a battered steel cuirass. Rough cloth trousers and knee-length reinforced leather boots protect her legs, and a single elbow-length glove covers her left hand and forearm, protecting it from the bowstring. She sometimes wears a simple fur cloak, when it's coldest.
Her weapon of choice is a titanic five-foot-nine warbow, cast in steel and reinforced with twin strips of metal. It is a weapon that is simply impossible to draw for anything approaching a regular human, that launches arrows the size of ballista bolts. This weapon she can only wield in virtue of her enhanced strength, and even then, it is no easy task. She also carries a hunting knife, for, well, hunting purposes.
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Player's online availability : I'm available most days of the week. My timezone is Central European Time, or Greenwich+1.
Registered: Dec 7, 2017 0:06:01 GMT -8
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Post by Hilde on Dec 11, 2017 9:08:32 GMT -8
Hilde listened, approvingly, to the woman's spiel. Curt, simple, and right to the point. Just as she liked it. Yet, there was something nagging at the back of her mind, that something wasn't quite right. Her gut had been wrong before, however, and so she let it go. Her bow sat, unstrung, on her back, strapped tight, its metallic string wrapped around her waist like a belt. She supposed it was time to meet her fellow guards. Hopefully they'd all be agreeable fellows. She wouldn't be happy to undergo a long voyage with some she despised. Nor to entrust her back to some freak. Of course, she had to go and say it. Of the four guards that had gathered so far, only two were human. One was some sort of weird acorn-man, who reached up to her hips, more or less, and carried a sword of amber. She wasn't sure what it was, but probably some variety of Free Folk. She didn't like them, but at least it wasn't an elf. The other was a tiny girl, perhaps ten years of age, who sported a pair of massive gauntlets and, to Hilde's dismay, rabbit ears. Again, somewhat disgusting, but not a damnable elf, nor something vile. Just... freakish. She supposed she could live with that. The other two seemed human, and therefore far more acceptable. One seemed some sort of ranger, whilst the other cut the distinct figure of a knight. Hilde approached, making sure she was closest to the knight, who she didn't know was named Rudiger Dornmauer , and simply stood there. She didn't really wish to attract attention, but she still had to know who these people were. Or, rather, what they did. In a fight, it was crucial to know the strengths and weaknesses of every last combatant -and failing that, all of your allies.
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Rudiger Dornmauer
Dedicated
Roleplay posts: 229
Age: 30
Physical Description: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes, and thick calluses on his right hand from wielding his sword. His light brown hair has been sheered to a fade parted on the right side, and his strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a black eyepatch, which he lost in a fight with a bear.
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Clothes and Equipment: Rudiger wears a variety of cloths, depending on the situation. For battle, he wears a blue gambeson underneath steel plate armor, which encases him from head to foot. He wears a bellow faced sallet helm, which he learned to wear from the loss of his eye. He wields a hand and half sword, with a decorative eagle on the pommel. He also carries a kite shield, painted with his coat of arm, a black eagle on a red and orange checkered field.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
He owns a dapple grey destrier, and a heavy wooden saddle with a high cantle and pommel covered in thick leather.
____________________________________________________________
Allegiances: The Grand Duchy of Voruta
Registered: Dec 6, 2017 14:20:22 GMT -8
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Post by Rudiger Dornmauer on Dec 11, 2017 9:26:33 GMT -8
Rudiger noticed the approach of the other caravan guard out of the corner of his eye, though he could not make out many details from his current position. Deciding to bring them all into a circle of conversation, Rudiger got off of his knee, with the practiced ease of someone used to wearing and moving in full plate. He approached the... he couldn't quite make out what they were, from the bandaged arms and dented cuirass. He noted the large scar on her neck and chin, but mentally shrugged at it. He didn't have room to talk concerning scars, considering his missing eye, so he made sure to not linger on them.
When he reached them, Rudiger offered his hand in greeting, "I'm Rudiger Dornmauer. I take it you're here for the journey as well?"
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Hilde
Established
Roleplay posts: 14
Age: 24
Physical Description: Hilde is slightly taller than average, standing at 5'7'', and cuts a peculiar figure. Toned, but all muscle on bones, with very, very little in the way of fat, giving her a vaguely sickly appearance. Covering her right arm, right shoulder, down to the top right of the back and to her chest, a magnificent arabesque of tattoos, in vibrant oranges and blues, covering every inch of flesh. Her left arm, instead, along with a good part of her left side, is severely burned, an old wound that has long since closed, leaving horrific scars in its wake.
Both her arms are always kept bandaged, hidden from sight, as though she were ashamed of them. She has several minor scars, including a rather visible one that runs up the side of her neck and under the chin. Her nose has been broken and then set at least a few times, and her left eyelid droops ever-so-slightly, memory of a strike that broke her supraorbital ridge.
Her eyes are a dull blue, that murks up in daylight, but they always appear sharp and attentive. Hilde's hair is ash-blonde, hacked short, unkempt and often dirty. What little bust she has she keeps bandaged tight, so that it does not interfere with her archery. Very little, if anything at all, is particularly feminine about Hilde.
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Clothes and Equipment: Hilde wears a padded, short-sleeved gambeson beneath a battered steel cuirass. Rough cloth trousers and knee-length reinforced leather boots protect her legs, and a single elbow-length glove covers her left hand and forearm, protecting it from the bowstring. She sometimes wears a simple fur cloak, when it's coldest.
Her weapon of choice is a titanic five-foot-nine warbow, cast in steel and reinforced with twin strips of metal. It is a weapon that is simply impossible to draw for anything approaching a regular human, that launches arrows the size of ballista bolts. This weapon she can only wield in virtue of her enhanced strength, and even then, it is no easy task. She also carries a hunting knife, for, well, hunting purposes.
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Player's online availability : I'm available most days of the week. My timezone is Central European Time, or Greenwich+1.
Registered: Dec 7, 2017 0:06:01 GMT -8
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Post by Hilde on Dec 11, 2017 9:38:36 GMT -8
Hilde nodded, and, after a moment of consideration, grasped the knight's hand in kind. She held her strength back, as much as possible, and her handshake shouldn't have been any worse than a regular fellow's attempt at a strong shake. She didn't want to wound one of two people she might actually find acceptable. "That I am. I go by Hilde. Just Hilde." her fingers tapped rhythmically on her dagger's sheath, but she didn't seem to have any intention of grabbing it. She stared at his eye -or lack thereof- for a moment, but didn't say a word.
"So, what's your deal? What d'ya do?" asked the she-archer, looking him up and down. It seemed obvious he was a knight of some description, but appearances could be deceitful. She'd learned that lesson a long time before.
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Rudiger Dornmauer
Dedicated
Roleplay posts: 229
Age: 30
Physical Description: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes, and thick calluses on his right hand from wielding his sword. His light brown hair has been sheered to a fade parted on the right side, and his strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a black eyepatch, which he lost in a fight with a bear.
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Clothes and Equipment: Rudiger wears a variety of cloths, depending on the situation. For battle, he wears a blue gambeson underneath steel plate armor, which encases him from head to foot. He wears a bellow faced sallet helm, which he learned to wear from the loss of his eye. He wields a hand and half sword, with a decorative eagle on the pommel. He also carries a kite shield, painted with his coat of arm, a black eagle on a red and orange checkered field.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
He owns a dapple grey destrier, and a heavy wooden saddle with a high cantle and pommel covered in thick leather.
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Allegiances: The Grand Duchy of Voruta
Registered: Dec 6, 2017 14:20:22 GMT -8
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Post by Rudiger Dornmauer on Dec 11, 2017 9:50:22 GMT -8
Rudiger could feel Hilde's strength through the metal gauntlet, and made yet another mental note to not cross anyone in this party. It wasn't like he was planning on doing that, but it never hurt to have evidence of why humility and patience were good policies in all things. From her tone and name, Rudiger could guess that Hilde was a human woman, though little other attributes confirming or denying his assumption came to the surface.
When asked of his profession, Rudiger struggled to find an accurate term for it. He simply went around doing good deeds, often receiving payment in food to keep him going. It wasn't profession so much as a way of life, so he finally answered, "I find people who need help, and I help them. Which is why I'm here."
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Hilde
Established
Roleplay posts: 14
Age: 24
Physical Description: Hilde is slightly taller than average, standing at 5'7'', and cuts a peculiar figure. Toned, but all muscle on bones, with very, very little in the way of fat, giving her a vaguely sickly appearance. Covering her right arm, right shoulder, down to the top right of the back and to her chest, a magnificent arabesque of tattoos, in vibrant oranges and blues, covering every inch of flesh. Her left arm, instead, along with a good part of her left side, is severely burned, an old wound that has long since closed, leaving horrific scars in its wake.
Both her arms are always kept bandaged, hidden from sight, as though she were ashamed of them. She has several minor scars, including a rather visible one that runs up the side of her neck and under the chin. Her nose has been broken and then set at least a few times, and her left eyelid droops ever-so-slightly, memory of a strike that broke her supraorbital ridge.
Her eyes are a dull blue, that murks up in daylight, but they always appear sharp and attentive. Hilde's hair is ash-blonde, hacked short, unkempt and often dirty. What little bust she has she keeps bandaged tight, so that it does not interfere with her archery. Very little, if anything at all, is particularly feminine about Hilde.
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Clothes and Equipment: Hilde wears a padded, short-sleeved gambeson beneath a battered steel cuirass. Rough cloth trousers and knee-length reinforced leather boots protect her legs, and a single elbow-length glove covers her left hand and forearm, protecting it from the bowstring. She sometimes wears a simple fur cloak, when it's coldest.
Her weapon of choice is a titanic five-foot-nine warbow, cast in steel and reinforced with twin strips of metal. It is a weapon that is simply impossible to draw for anything approaching a regular human, that launches arrows the size of ballista bolts. This weapon she can only wield in virtue of her enhanced strength, and even then, it is no easy task. She also carries a hunting knife, for, well, hunting purposes.
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Player's online availability : I'm available most days of the week. My timezone is Central European Time, or Greenwich+1.
Registered: Dec 7, 2017 0:06:01 GMT -8
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Post by Hilde on Dec 11, 2017 10:04:11 GMT -8
Ah. A bleeding heart kinda fella. She'd met a few. Self-righteous, more often than not. Hopefully this one would break the pattern. She could understand, in a way, why one would try and do good, always, for free. She didn't agree, but she supposed she could see why someone'd do it. Peace of mind, or something. Maybe just because they could. Not everyone wanted gold, after all. She only chased after it because she knew nothing more, herself.
Not that she didn't like the revelry gold could buy. Alcohol did not come free, and neither did good bedding. At the end of the day, she was happy where she was. As happy as she could be. Happier than before, certainly. The knight hadn't asked her, but she supposed she could tell him anyways. "Me, I'm a merc. Don't do fancy gigs, just bodyguarding and regular guarding. Monster hunting, if the pay's good." She wasn't some assassin. Fancy stuff got you killed. Getting rid of some overgrown spider, sure. Guarding a caravan, why not. Killing a king or duke or something like that? Not a chance.
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Chesknight
Committed
Roleplay posts: 57
Physical Description: About three and a half feet tall, and rotund. The Chesknight never removes his armor, and has two glowing, amber eyes peeking beneath his helmet. His arms and legs are short, limiting his mobility.
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Clothes and Equipment: Equipped fully in a suit of curious armor seemingly made from large acorns, it holds as fast as any steel. He wears a cloak of leaves, which seems to serve no purpose and wields a sword of amber which seems to function similarly to a normal metal one. He also wears a ring that allows him to discern his location is focused on for about 5 minutes.
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Player's online availability : Frequent
Registered: Dec 8, 2017 19:08:39 GMT -8
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Post by Chesknight on Dec 11, 2017 10:25:23 GMT -8
Slowly two more mercenaries gravitated towards their group, likely doing much of what they were. It was good to know who they would be fighting alongside, and he looked back to Nettle . "Give me one moment, please." he told her, approaching Kaine Aislinn first and letting Rudiger Dornmauer continue his conversation with Hilde . Sidling up to the wizard he gave a small bow. "It is a pleasure to meet you as well. I am the Chesknight, and I look forward to travelling alongside you." he said. Straightening from his bow he glanced over at Hilde and Rudiger, still engaged in conversation, though the circle had begun to open up a bit for everyone. "What brings you here, Sir Kain? To protect these good people?"
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Rudiger Dornmauer
Dedicated
Roleplay posts: 229
Age: 30
Physical Description: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes, and thick calluses on his right hand from wielding his sword. His light brown hair has been sheered to a fade parted on the right side, and his strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a black eyepatch, which he lost in a fight with a bear.
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Clothes and Equipment: Rudiger wears a variety of cloths, depending on the situation. For battle, he wears a blue gambeson underneath steel plate armor, which encases him from head to foot. He wears a bellow faced sallet helm, which he learned to wear from the loss of his eye. He wields a hand and half sword, with a decorative eagle on the pommel. He also carries a kite shield, painted with his coat of arm, a black eagle on a red and orange checkered field.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
He owns a dapple grey destrier, and a heavy wooden saddle with a high cantle and pommel covered in thick leather.
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Allegiances: The Grand Duchy of Voruta
Registered: Dec 6, 2017 14:20:22 GMT -8
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Farmlands
Dec 11, 2017 10:57:01 GMT -8
via mobile
Post by Rudiger Dornmauer on Dec 11, 2017 10:57:01 GMT -8
Oh, another mercenary, most definitely not enough of those in the world, thought Rudiger sarcastically. Well, he couldn’t exactly a blame a person for their chosen profession, it wasn’t fair to the person underneath. Still didn’t mean he wouldn’t be keeping a close eye on her, to make sure she didn’t try anything that would endanger the party for her own gain.
He could agree with her on the monster hunting front however, though he never took pay for it. He would usually request higher quality food and lodging in return for his services, if only to make sure he was well rested before the fight. He personally didn’t do much bodyguarding, as he found it a waste of his time to sit around and babysit some paranoid noble, thinking that someone or something was waiting in the shadows for them.
He quickly offered, “want to get introduced to the rest of our companions?”
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Hilde
Established
Roleplay posts: 14
Age: 24
Physical Description: Hilde is slightly taller than average, standing at 5'7'', and cuts a peculiar figure. Toned, but all muscle on bones, with very, very little in the way of fat, giving her a vaguely sickly appearance. Covering her right arm, right shoulder, down to the top right of the back and to her chest, a magnificent arabesque of tattoos, in vibrant oranges and blues, covering every inch of flesh. Her left arm, instead, along with a good part of her left side, is severely burned, an old wound that has long since closed, leaving horrific scars in its wake.
Both her arms are always kept bandaged, hidden from sight, as though she were ashamed of them. She has several minor scars, including a rather visible one that runs up the side of her neck and under the chin. Her nose has been broken and then set at least a few times, and her left eyelid droops ever-so-slightly, memory of a strike that broke her supraorbital ridge.
Her eyes are a dull blue, that murks up in daylight, but they always appear sharp and attentive. Hilde's hair is ash-blonde, hacked short, unkempt and often dirty. What little bust she has she keeps bandaged tight, so that it does not interfere with her archery. Very little, if anything at all, is particularly feminine about Hilde.
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Clothes and Equipment: Hilde wears a padded, short-sleeved gambeson beneath a battered steel cuirass. Rough cloth trousers and knee-length reinforced leather boots protect her legs, and a single elbow-length glove covers her left hand and forearm, protecting it from the bowstring. She sometimes wears a simple fur cloak, when it's coldest.
Her weapon of choice is a titanic five-foot-nine warbow, cast in steel and reinforced with twin strips of metal. It is a weapon that is simply impossible to draw for anything approaching a regular human, that launches arrows the size of ballista bolts. This weapon she can only wield in virtue of her enhanced strength, and even then, it is no easy task. She also carries a hunting knife, for, well, hunting purposes.
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Player's online availability : I'm available most days of the week. My timezone is Central European Time, or Greenwich+1.
Registered: Dec 7, 2017 0:06:01 GMT -8
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Post by Hilde on Dec 11, 2017 11:16:09 GMT -8
Hilde was a loyal and professional mercenary, and would uphold her contracts with her own life, if need be. She did demand advance payment when embarking on ventures she found to be less than safe, however, as a sort of insurance. She had to draw the line somewhere, after all.
At his question, she glanced about the others. Aside for the ranger-seeming fellow, they were... inhuman. She grimaced in barely-contained disgust, and shook her head. "No. No, I'd rather not." She'd started with the best intentions, truly, but now that she was this close, she just couldn't. They made her skin crawl.
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