Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
|
Post by Alden Marshal on Feb 27, 2016 9:29:26 GMT -8
Lets keep discussion relating to, the nation that shall not be named, out of chat. First of all I recognize the seeming hypocrisy of this, coming from me. However I believe this needs to be said, and I have been trying, not alway successfully, to do this. There are a few reasons for this, the biggest though is that chat is one of the best features of this site. When the chat descends into arguing it drives a lot of people away.
The chat is also a useful tool for new players. It gives them a chance to get to know people before they start playing. If all the see of us is a bunch of angry bickering it might drive them away.
Last but not least it accomplishes nothing. If you have questions pm them to Jill and Zagarus, if they don't respond PM the admin. Going into chat to complain just makes us look petty. It also builds up our anger and makes us more likely to do something stupid.
Please join me in keeping chat silly. If someone tries to talk about the nation that shall not be named, turn the conversation to something silly. Maybe don't follow my lead by going to turtle dicks though.
Also sorry for quality if this post I typed it on my phone.
|
|
Fol-lu, Skywarden
Dedicated
Roleplay posts: 123
Age: Pretty Dang Old
Physical Description: Fol-lu has two forms, one which is his human form. In this form, he appears as an elegant looking man standing at an even 6’0’’ with long black hair. This is only his preferred mortal form, however, and he can take others if need be.
His draconic form is is that of an enormous feathered dragon, with a gleaming golden gem (the Dragon's Tear) embedded in his forehead, just between two golden eyes. The gem radiates with magical power, granted only to the Skywarden. The Skywarden's true form is roughly 200 feet long, and it is in this form that he is most powerful. He has the ability to decrease the size of this form at will.
---------------------------------------------------------
Clothes and Equipment: Fol-lu wears whatever is appropriate for the situation, whether that be a garb of silken finery or a set of comfortable traveling clothes. He also wears armor in battle at times, and commonly uses a polearm of legendary qualities. The weapon’s shaft is about as long as a short spear, except it is tipped with a long single edged blade that curves upwards at the tip for increased slashing power, this weapon is commonly referred to as a glaive. His weapon and armor can be summoned at will through the use of magic, since carrying around such things are an inconvenience one with power such as Fol-lu's does not have to deal with.
---------------------------------------------------------
Registered: Feb 15, 2016 20:58:32 GMT -8
|
Post by Fol-lu, Skywarden on Feb 27, 2016 9:37:35 GMT -8
|
|
Garo Zelsai
Committed
Roleplay posts: 66
Age: 16
Player's online availability : Random, and usually you can find me in the Free City.
Registered: Dec 27, 2014 22:10:44 GMT -8
|
Post by Garo Zelsai on Feb 27, 2016 9:42:04 GMT -8
I agree the last thing we want as a community is for newbies to turn away and leave. I'd hate to put out the impression that we fight like this all the time, though the fact we're so close and this roleplay is so good means that no matter how much some of us might want to leave at times, it's hard to do so we're all sort of in this place together. I think since the admin is personally affected by the event that happened while still having to keep her stuff in the game and chug along, it has been very hard for her to maintain order and she probably feels pushed into a corner. I always try to think how hard it must be for her right now and we need to help her maintain order and to regulate ourselves. I think actively trying to keep chat silly during such dark times is a very good initiative and I support this.
What we must also remember however is that the chat is there to help us players hash things out and work out disagreements as well. Perhaps regarding technical issues of They-Who-Shall-Not-Be-Named, we should have a titanpad or something, as the discussion on how to fight them and (more importantly) contingency plans and deterrents to possible attacks is still an important subject.
|
|