Vayron
New
Roleplay posts: 6
Age: 42
Physical Description: Tall and broad shouldered, Vayron has been mistaken for a solider many times during his years. His always scruffy beard and deep voice have been able to persuaded many a tomb raided from interfering with his research. His skin has been tanned to an even bronze, the handy work of the long days spent in the sun, which complement his dark brown hair nicely except for his blazing blue eyes which are in stark contrast to the rest of his rough face.
Clothes and Equipment: His clothes are that of function over style. A mix of browns and yellows his long robes cover most of his skin. All to protect him from the blazing sun. Although everything Vayron owns looks well worn and bleached everything still functions as it is meant to. The bag that he carries is scuffed and dry but the stitching is as strong as the day it was made. His boots, mismatching one brown, one dull yellow, fit perfectly and comfortably.
Player's online availability : About 4 times a week
Registered: Apr 9, 2016 4:05:51 GMT -8
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Post by Vayron on Apr 9, 2016 4:40:30 GMT -8
Wanted Mercenaries Large reward Price Negotiable
Needed for protection of an archaeological dig site and its relics in the deserts of Sorala. Expected to provide own transport and supplies.
Contact Dr Vayron for further infomation
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Brother Heinrich von Schaufen
Established
Roleplay posts: 44
Age: 35
Physical Description: An average knight of average height and weight, with some added muscle - a result of the Brotherhood's hard conditioning. Heinrich stands 5'11 and weighs 190 lbs. He has dark blue eyes and short black hair, with chinstrap facial hair. He has a clear and generally cheerful expression.
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Clothes and Equipment: Heinrich wears chainmail armor, although it is a lighter type than what most Brothers wear. It covers his shoulders, torso, and area below his waist. Heinrich prefers speed and agility over a tight defense. Leather gloves, steel-plated leather boots, and leather leggings cover the rest of his body. A white surcoat hangs over his person, emblazoned with the black cross. When not fighting he wears a white cloak draped over his body.
Heinrich's round shield is made of wood, with metal lining. This is not like the other Brothers, who prefer heavier heater shields and tower shields. Heinrich finds the shield gives him enough protection against arrows and conventional melee weapons, while also allowing him to move freely about.
He carries a practical steel sword which is slightly shorter and thus lighter than other swords.
When necessary he carries a crossbow, bolts, dagger, and a lance.
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Registered: Sept 20, 2015 13:46:12 GMT -8
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Post by Brother Heinrich von Schaufen on Apr 9, 2016 4:52:40 GMT -8
The Brotherhood will send a Knight-Brother to the dig site to help out, as well as oversee what these relics are.
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Vayron
New
Roleplay posts: 6
Age: 42
Physical Description: Tall and broad shouldered, Vayron has been mistaken for a solider many times during his years. His always scruffy beard and deep voice have been able to persuaded many a tomb raided from interfering with his research. His skin has been tanned to an even bronze, the handy work of the long days spent in the sun, which complement his dark brown hair nicely except for his blazing blue eyes which are in stark contrast to the rest of his rough face.
Clothes and Equipment: His clothes are that of function over style. A mix of browns and yellows his long robes cover most of his skin. All to protect him from the blazing sun. Although everything Vayron owns looks well worn and bleached everything still functions as it is meant to. The bag that he carries is scuffed and dry but the stitching is as strong as the day it was made. His boots, mismatching one brown, one dull yellow, fit perfectly and comfortably.
Player's online availability : About 4 times a week
Registered: Apr 9, 2016 4:05:51 GMT -8
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Post by Vayron on Apr 9, 2016 6:22:48 GMT -8
Very well, you have been accepted. Pack expecting blistering heat. I have marked for you the directions to the campsite. Best to follow them closely, its quite easy to get lost in the sands.
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Puck
Committed
Roleplay posts: 50
Physical Description: Six inches tall. Naked. Turquoise hair. Blue eyes.
Clothes and Equipment: Equipment:
Little brown mushroom hat
Strand of red hair of unknown power
Registered: May 22, 2015 23:06:55 GMT -8
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Post by Puck on Apr 9, 2016 15:47:35 GMT -8
Lord Puck, of the Magic Mushroom Kingdom(will be formalized when name is decided), shall send an underling to help in small ways for large rewards.
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Heidi Sauer-Haite
New
Roleplay posts: 1
Age: 57
Physical Description: Heidi is somewhat short, thin as a rail, and never without a smile on her face. She is extremely pale, with straight blonde hair and brown eyes. When she smiles, typically she does it without opening her mouth to hide her fangs. She looks about 35 years younger than she is.
Her small stature hides unnatural strength.
Clothes and Equipment: Heidi typically wears a long, black pantsuit and a wide-rimmed, white-trimmed sunhat. She foregoes armor, relying on her unearthly toughness to see her through.
Registered: Apr 18, 2016 12:07:35 GMT -8
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Post by Heidi Sauer-Haite on Apr 18, 2016 14:55:35 GMT -8
"Room for one more," a small, pale blonde asks politely. Heidi Sauer-Haite offers her services.
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Istolil Torviir
New
Roleplay posts: 3
Age: 246 in elf years about 31 in human years
Physical Description: Istolil is a tall dark elf man in his early thirties. His skin is a dark purplish hue and his light grey hair is tied into a tight ponytail. He is small in stature standing at an insignificant five foot eight an oddity compared to the other members of his race. He has a burn on the right side of his face from a alchemy lesson gone awry.
Clothes and Equipment: Istolil wears a black cloak that hides dark green clothing embroidered with the designs of his family house.
Istolil carries with him a spellbook that was given to him when he was a child as well as a journal that he frequently writes in.
He also carries with him an old long sword passed down to him from his father sheathed in a leather holder bearing the symbol of his house.
Registered: Apr 19, 2016 14:35:15 GMT -8
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Post by Istolil Torviir on Apr 19, 2016 21:13:32 GMT -8
"Do you require the assistance of a spellcaster?" asks a fairly regal looking dark elf.
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Attla, the Conniving
Committed
life
Roleplay posts: 84
Age: 27
Physical Description: A shrewd and bent over nomad, deprived of food at a young age, giving him malnutrition. His thin bones and muscle weaken him physically. He is just 5 foot 5 inches and has a weak and flimsy gait.
He is usually wearing a form of battered cloak, over black robes that hang loosely across his protruding figure.
His weakness extends to his legs, where he cannot run effectively. Instead, he must hobble at a slow pace, making him simple to outrun.
To most people he would be considered an outcast, a useless fruit of society, living off the work of others in a parasitical one-sided form of symbiosis.
His face is droopy, his eyelids purple, a permenant state caused by his lack of sleep. He is an insomniac and thusly has use magical means to get himself to sleep.
He has beard, congealed with silver and brown hairs, which is spewed haphazardly across his chin, in an ugly show of his unclealiness.
His hair is a mess of dirt and grime. It is hard to gauge of his hair is brown, or it is merely the mud that lumps together inside of it.
His eyes, a brilliant green iris, contrasted by the vicious red tendrils in his eyes, a sign of bleariness and tiredness.
His nose is long and angular, ending at the near hidden, slim mouth stuck in a grimace of pain and anguish.
He near always has a thin cover of sweat across his body, with little pieces of grit mixed in, like a foul soup.
Clothes and Equipment: As mentioned, he has a black, torn and weak robe, covering a small fleece of sheep's wool. Over this robe, a battered and torn black cloak covers him fully. His is connected to his robe by a simple headwrap, creating a black hood to shield himself from the sun with.
He wears large leather boots, worn and old, with obvious mistreatment. No attempt to clean his boots has been made.
He carries a twisted and gnarled ironwood root, as a walking stick and makeshift weapon. He uses it as a way of casting magic, using it to gather energy in the same way a lightning rod would conduct lightning.
Underneath his robe he carries a satchel. In the satchel he keeps a small coin purse, and a small box where he keeps various nefarious equipment, such as lock-picks, needles, small daggers and some throwing darts, all of these stolen or created by him.
Registered: Mar 18, 2016 23:24:09 GMT -8
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Post by Attla, the Conniving on Apr 19, 2016 22:42:38 GMT -8
"Attla's in, if the reward is handsome." begins a bent-over, shrewd, money-hungry mage.
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Trojan the Horse
New
Roleplay posts: 5
Age: Undead
Physical Description: A warhorse given power of the dead. Twice the size of a normal horse at least. 10' at the withers, about 1900lbs. Bay coat, dark legs with rotting white sock markings. White blaze on forehead. Black mane and tail. Powerfully built, species bred for strength, reaction speed and endurance. Skin across ribs beginning to rot away. Smells putrid, like the carcass he is. In a state of suspended death, slowly and eternally rotting but will likely never fall apart. Several fraying braids in mane and tail.
Clothes and Equipment: Thin steel layered over thick leather, horse armour style. Saddlebags containing travel essentials he tends to give out to people he favours. Because what's he going to do with it anyway? He's a horse, dangit.
Registered: Apr 20, 2016 3:19:44 GMT -8
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Post by Trojan the Horse on Apr 20, 2016 6:46:43 GMT -8
It's a strange addition to the motley crew, but the undead horse has responded up all the same. "I'm the horse for the job, if you'll take me."
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Kalum Fortune
Established
Roleplay posts: 18
Age: 32
Physical Description: A slender individual standing at 5'6". He is by no means a strong looking man, nor a man one would look at for the profession he takes joy in.
Clothes and Equipment: His clothing is a rather high moderate class outfit, with long, loose sleeves and leather gloves. The shirts themselves are usually a gentlemanly button up shirt, either colored blue or black with matching hats and pants to complete the ensemble.
These outfits are mainly a distraction, as within those sleeves, shirt, legs, and even his shoes are many blades. These range from throwing knives, to poisoned blades and hidden blades attached just within the wrists of the jacket.
Registered: Apr 14, 2016 18:04:04 GMT -8
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Post by Kalum Fortune on Apr 21, 2016 9:50:33 GMT -8
Kalum walks in. "So, I hear there is an archeological dig eh? Sounds like a splendid time."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Apr 21, 2016 11:36:23 GMT -8
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Kalum Fortune
Established
Roleplay posts: 18
Age: 32
Physical Description: A slender individual standing at 5'6". He is by no means a strong looking man, nor a man one would look at for the profession he takes joy in.
Clothes and Equipment: His clothing is a rather high moderate class outfit, with long, loose sleeves and leather gloves. The shirts themselves are usually a gentlemanly button up shirt, either colored blue or black with matching hats and pants to complete the ensemble.
These outfits are mainly a distraction, as within those sleeves, shirt, legs, and even his shoes are many blades. These range from throwing knives, to poisoned blades and hidden blades attached just within the wrists of the jacket.
Registered: Apr 14, 2016 18:04:04 GMT -8
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Post by Kalum Fortune on Apr 21, 2016 13:33:31 GMT -8
Only saw one individual besides the creator, and shit, never fun when the maker goes poof.
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