Post by Leviath Bahat on May 12, 2016 10:36:31 GMT -8
Revenants of Darkhive
Revenants are the unholy creation of the dark. Averse to the sun, they are granted immortal life in return for a never-ending thirst for blood. Few are given the opportunity to acquire the gift of the revenant's curse, but those who accept are as lions amongst mice. With the strength of many men, the speed of wind and the potential to unlock many supernatural abilities, Revenants need only fear certain things: sunlight, silver, starvation, fire, decapitation and certain holy symbols.
Known by several other names in the southern lands, the original bloodline of revenant-kind refer to themselves only as such; other such names are considered extremely coarse and insulting.
The largest and most powerful revenant faction hails from Darkhive, led by the charismatic and powerful revenant lord Leviath Bahat. Besides revenants themselves, Darkhive is home to all manner of monstrous creatures and thralls who roam the castle grounds and halls, guarding against intruders and doing the bidding of their masters.
The Darkhive Revenants stand at the southern tip of a vast, encroaching shroud of darkness that has consumed the farthest northern regions. For as long as any there can remember, the Tower of Darkhive and those who reside there have been one of two things: the unholy guardians who keep the darkness at bay or the masters of it - waiting to lead it south and consume everything in their path.
Hierarchy.
The hierarchy of the Revenants of Darkhive is a system of the absolute rule of superiors over their inferiors. Each rank higher in the chain has potential dominion over all those lower than himself until another such higher power supersedes any given command. From the lowest thrall to the elders of Darkhive's council, all live under the system of the hierarchy for as long as they seek it's protection.
The top five ranks of the hierarchy are reserved for those granted the gift of revenantism by Leviath.
Revenant Lord: Leviath Bahat.
Council Elders:
Unholy Knights:
Seeker:
Scion: Celaena.
The rest of Darkhive's population are not categorized not necessarily by ranks, but by their nature and the type of position they hold.
Thrall: these are the mortals under the influence of a revenant master. Servants and slaves, they nonetheless are deemed trustworthy enough to work for their lords and ladies. Thralls are often those offered the gift of revenantism for outstanding service.
Night Creatures: from living stone gargoyles to snake-creatures, bat-men and flesh-eating monsters, the Night Creatures are deemed to be wild beasts allowed to roam the grounds. Their loyalty can't be guaranteed, but they can be controlled as fearsome pets by the more powerful revenants.
Ghoul: mindless undead caring for nothing more than eating the flesh of the living, they are the result of a revenant draining a mortal of all blood and allowing them to die afterwards. A ghoul will then wake, a mindless servant to its killer and perfect front-line fodder.
Cattle: little more than slaves, these mortals are kept to satiate the desires of a revenant and wait upon them hand and foot. Though often chained and wearing little but rags, they are surprisingly well fed and rarely overworked. A healthier source of food is a healthier meal, after all.
Territory.
The Tower of Darkhive.
How to Join.
There are two primary ways to join The Revenants of Darkhive:
Point of Contact.
For OOC contact, either PM me on the account that posted this thread or reply here.
"Do not seek out that revenant creature, for he exists in a hive of blood and darkness. Where the light is no longer your ally and even the walls will devour you."
Revenants are the unholy creation of the dark. Averse to the sun, they are granted immortal life in return for a never-ending thirst for blood. Few are given the opportunity to acquire the gift of the revenant's curse, but those who accept are as lions amongst mice. With the strength of many men, the speed of wind and the potential to unlock many supernatural abilities, Revenants need only fear certain things: sunlight, silver, starvation, fire, decapitation and certain holy symbols.
Known by several other names in the southern lands, the original bloodline of revenant-kind refer to themselves only as such; other such names are considered extremely coarse and insulting.
The largest and most powerful revenant faction hails from Darkhive, led by the charismatic and powerful revenant lord Leviath Bahat. Besides revenants themselves, Darkhive is home to all manner of monstrous creatures and thralls who roam the castle grounds and halls, guarding against intruders and doing the bidding of their masters.
The Darkhive Revenants stand at the southern tip of a vast, encroaching shroud of darkness that has consumed the farthest northern regions. For as long as any there can remember, the Tower of Darkhive and those who reside there have been one of two things: the unholy guardians who keep the darkness at bay or the masters of it - waiting to lead it south and consume everything in their path.
Hierarchy.
The hierarchy of the Revenants of Darkhive is a system of the absolute rule of superiors over their inferiors. Each rank higher in the chain has potential dominion over all those lower than himself until another such higher power supersedes any given command. From the lowest thrall to the elders of Darkhive's council, all live under the system of the hierarchy for as long as they seek it's protection.
The top five ranks of the hierarchy are reserved for those granted the gift of revenantism by Leviath.
Revenant Lord: Leviath Bahat.
Council Elders:
Unholy Knights:
Seeker:
Scion: Celaena.
The rest of Darkhive's population are not categorized not necessarily by ranks, but by their nature and the type of position they hold.
Thrall: these are the mortals under the influence of a revenant master. Servants and slaves, they nonetheless are deemed trustworthy enough to work for their lords and ladies. Thralls are often those offered the gift of revenantism for outstanding service.
Night Creatures: from living stone gargoyles to snake-creatures, bat-men and flesh-eating monsters, the Night Creatures are deemed to be wild beasts allowed to roam the grounds. Their loyalty can't be guaranteed, but they can be controlled as fearsome pets by the more powerful revenants.
Ghoul: mindless undead caring for nothing more than eating the flesh of the living, they are the result of a revenant draining a mortal of all blood and allowing them to die afterwards. A ghoul will then wake, a mindless servant to its killer and perfect front-line fodder.
Cattle: little more than slaves, these mortals are kept to satiate the desires of a revenant and wait upon them hand and foot. Though often chained and wearing little but rags, they are surprisingly well fed and rarely overworked. A healthier source of food is a healthier meal, after all.
Territory.
The Tower of Darkhive.
How to Join.
There are two primary ways to join The Revenants of Darkhive:
- An OOC arrangement in which your character has existed as a member prior to any IC interaction.
- By having your character approached and "recruited/turned" ICly.
Point of Contact.
For OOC contact, either PM me on the account that posted this thread or reply here.