Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Oct 19, 2016 2:30:46 GMT -8
Liz smiled, she had a lot of experience with polearms, particularly their useage in mounted combat.
"I am incredibly familiar with the lance, as the useage of polearms amongst cavalry permits them a greater reach against an already overmatched foe, in my Riders case, it allows us to strike our foes from above without having to land amidst large groups of hostile forces."
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Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
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Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Oct 19, 2016 8:13:29 GMT -8
"I'm not surprised that you're familiar in their usage, Commodore. Perhaps we should give Lady Jun a demonstration in the advantages of polearm combat before beginning her instruction on the matter?" She hefted the wooden facsimile of her preferred weaponry over her shoulder and quirked an eyebrow at Liz, offering the woman a crooked grin that held just a hint of challenge. If these two women were anything alike, the Dawn Rider wouldn't be able to pass up the chance. Dasyra certainly wouldn't have been able to, were the positions reversed.
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Oct 20, 2016 8:05:02 GMT -8
Urist eyed the riders curiously. Halberds were usually infantry weapons, riders typically using spears lances and blades. He supposed the fact that you can pull someone off their mount rather than just push them off was advantageous, but it would be much harder to swing one around and they didn't go through armour just as well. Still, things go the way they do, and questioning them was not always a good idea. Perhaps they coupled it with something else. "You shoot anything whilst on these? What flying cavalry I seen carry a longbow or a crossbow to get what are too fast or far or such like."
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Oct 20, 2016 14:42:47 GMT -8
Jun dismissed her light weapon and looked at the two ladies excitedly. She stepped over to the side and gave them some space. She wasn't sure who to root for.
Of course once again the precocious dwarf brought up an interesting point. "You know, I've always been a lousy shot with a bow and arrow. I should really look into getting myself a crossbow. I'll have to mention that to my people too." As Urist had said, the flying cavalry of the Expanse did indeed use long range weapons, mostly recurve bows and magic. A crossbow could make a useful side arm for them, as well as herself...
Back outside, Blackbean had replied to George's inquiry. He preferred the heart and liver. Demon crows were mostly scavengers though, and Jun usually fed him what she could, mostly beef steaks and mutton. He lamented not getting to kill things more.
He asked George if he had any kids.
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Oct 24, 2016 5:43:12 GMT -8
Liz took her time, deciding that the best way to show off the advantages of a polearm would be for her to not use one. She wasn't overtly familiar with any polearm but the lance, and its use to a dismounted wielder was dubious at best. Instead, she went through a variety of practice swords, several of which were too big, too heavy, or too unwieldy when compared to her ancestral sword. Another one seemed like it would have been more at home in Naoki's personal collection of accoutrements rather than a training field, but next to that one she found a sword that was close enough to her beloved weapon and picked it up, giving it a few practice swings to get a feel for its balance.
With the sword selected she walked approximately halfway to Dasyra before stopping and holding the practice sword and her shield at the ready.
"First to three touches then?"
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Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
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Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Oct 24, 2016 10:08:54 GMT -8
Dasyra watched Liz parse through the practice weapons for a moment, then glanced at Urist. A look that was nearly sly came across her face for a moment and then she grinned.
"We do indeed use projectiles, though I'm afraid I can't demonstrate that particular armament at the moment. I don't have it on me." Her gaze flicked to Jun then, and her head tilted.
"Lady Jun, I could see if we could have you fitted with our projectile weaponry. It requires none of the strength of a bow and only uses one hand, so you needn't worry about cranking to reload it, like a crossbow." Liz selected her weapon by then, and Dasyra grinned, taking a defensive stance as she readied her practice halberd.
"Absolutely. Ready when you are." Dasyra waited only for Liz to confirm she was prepared, then the Senior Wingman lunged forward, thrusting the spike at the end of the wooden halberd toward the other woman. The haft clasped in both hands, her left foot put forward and the right behind her for balance.
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Oct 24, 2016 13:30:14 GMT -8
The Urist was about to ask in confusion about bows needing strength but then remembered where he was. However, he wondered what this weapon was. Some sort of blow-pipe? But that would be silly up in the skies! Alternatively it could be a sling... yes most likely a sling. A sling could hurt anyone at considerable distance, needed only one hand, and you could throw the stones fast. The only other option he could think of was a volley crossbow, since up high and with a beast supporting you it could be aimed relatively well with one hand. He bumped Jun and whispered "My gold's on the purple 'aired one, something like a halberd's longer what for poking people, and can be forced around a shield, and o' course you can still do swings for cutting buggers. If they go just by touches she's got all the advantage, at least from fights what I been in."
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Oct 24, 2016 15:22:22 GMT -8
"That sounds amazing, captain! I've been thinking how much you could teach our people about aerial combat. Maybe we can work out an exchange program and stuff." Jun grinned enthusiastically. "Eh, sorry, carry on with the poking each other."
Jun whispered back to Urist. "I agree. I think that's the point of the demonstration. But you know if Liz can get inside Das' range of attack there's a chance she could score a touch, since Das' hands are occupied and the weapon is ineffective there. Then again the captain can pull back and catch her with the hook part of the blade, so it's still risky. But then that wouldn't be a problem in the sky."
Jun was truly starting to feel envious of melee fighters. She was average at best with Resonance and her buckler, having received only a few lessons from Vaelar and Jill. And all her blowing-things-up capability went out the window in an anti-magic field. She was looking forward to becoming a more well-rounded fighter.
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Oct 25, 2016 3:41:09 GMT -8
"Ready."
Liz sidestepped the jab by moving to the right and forward in a diagonal motion, keeping the weapon alongside her shield as she moved. Liz followed this with a sideswing led with her right foot, left also kept back to keep that side of her body ready to respond to the weapon.
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Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
----------------------------
Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Oct 25, 2016 8:10:53 GMT -8
Dasyra made sure to tilt away and step back from the swing of the sword, easy to keep her distance thanks to the length of the halberd in her hands. As it tip slid along the barrier of Liz's shield, she just let it keep on sliding, until the curved edge of the smaller axe-blade on the halberd's head came to the edge of the shield. The point on this curve was hooked over the edge of the shield and into the back of it as she took another step away from the commodore, and yanked back firmly on the polearm in her grasp. The point of this maneuver was to either pull Liz forward or pull the shield out of her hand, which was really the whole point behind a halberd to begin with. There was an ease, confidence, and familiarity with the way Dasyra handled the weapon that said she'd been training with it for a very long time.
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Oct 26, 2016 9:44:16 GMT -8
The Dwarf shrugged at Jun's words. This wasn't a real fight, and even in a real one anything could happen. "Aye but see, she can get a nice pull on the shield, and if the 'uman pulls back wit' her shield then the purple haired one can just go for a poke." Stroking his beard a little he shrugged. "It's not a real fight anyway. A sword won't get through the armour what most gits got. It's why we stunties usually use axes at least. Although, wit' a sword you can cut a halberd; if it is a light 'un with a wooden shaft anywee. It's just all so unnatural, really."
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Oct 29, 2016 14:44:04 GMT -8
Jun shrugged at the dwarf's words, not wanting to feign any sort of expertise in melee combat she didn't have. She continued to watch the two ladies exchange blows.
(OOC: You guys can skip over me if you want if the fight is gonna be extended.)
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Oct 30, 2016 7:34:25 GMT -8
Liz, feeling the hook catch the rim of her shield, realizes she's in a bit of trouble. But if Dasyra wants her closer, closer she will be.
Liz pushes forward with the momentum of the pull, such that she maintains control and jabs her sword inward once again.
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Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
----------------------------
Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Oct 30, 2016 13:24:53 GMT -8
Dasyra had suspected that would be Liz's response to the pull. She didn't seem the type to simply give up her shield. The Wingman, light on her feet and anticipating the thrust, freed the hook from the shield as she nimbly sidestepped the jab, tilting the haft so that she could attempt to intercept the practice blade with it and knock it off course from hitting her - and also swing the larger axe portion at the other end of the polearm down to strike at the commodore's leg while deflecting the sword's trajectory.
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Oct 30, 2016 13:27:17 GMT -8
(Skip me until the fight is done)
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Oct 31, 2016 2:33:22 GMT -8
Liz saw the blade coming and felt it hit her leg, so she disengaged and bowed.
"One to you then. Ready? Go."
It was her turn to initiate the attack, lunging forward with a right swing towards Dasyra, but deliberately leaving an opening to be attacked.
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Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
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Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Oct 31, 2016 13:12:59 GMT -8
Dasyra stepped back as soon as the practice weapon hit Liz, raising the halberd to a non-threatening position as she straightened. She grinned and nodded in response to the commodore's words, and she quickly took a defensive stance. Which turned out to be a wise idea, as Liz lunged and swung her sword toward the Wingman, who - rather than taking the rather obvious opening presented to her - thrust the halberd's shaft up to block the incoming strike from her Isran sort-of-counterpart.
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Nov 1, 2016 2:28:04 GMT -8
With her sword strike stymied, Liz opts to use her shield as a weapon. Making a general sort of punching motion at Dasyra's chest with her shield. While not guaranteed in combat to kill somebody, and certainly enough restraint is applied to prevent serious injury in this case, it is usually enough to end a fight.
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Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
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Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Nov 1, 2016 8:10:29 GMT -8
The shield strike was unexpected, and as a result, Dasyra wasn't able to deflect it, especially not with the halberd tilted to turn away the sword. Thankfully she had her feet positioned and legs braced in such a manner that, after she turned and lowered her upper body so her armored shoulder took the brunt of the blow, it did little more than make her grunt under the force of it, her form leaning into the strike so it wouldn't make her wobble. Following through with the motion of her body, she twisted the shaft of the halberd upward to drive Liz's blade into the air and swung the axe-head of the halberd down below the edge of her shield, pushing it inward toward her leg once more.
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Nov 1, 2016 10:04:20 GMT -8
Liz stepped back with the leg Dasyra targeted, performing a half turn to keep the axe blade away. She used the turn's momentum to bring her sword up at the ready to deflect the next blow but she did not strike yet.
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