Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
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Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Nov 2, 2016 9:29:11 GMT -8
Dasyra was glad to let the commodore disengage and took a step back as the woman turned, lifting her halberd in a defensive pose to deflect any incoming blows. Which seemed not to be coming, yet, and she took advantage of this fact to launch a strike of her own, swinging the axe-head end of the halberd around in a sweeping strike at waist-level.
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Nov 3, 2016 3:10:48 GMT -8
Which was exactly what Liz wanted, as she shifted slightly to stop the axe blade with her shield, a large metallic clang and sparks occuring from the impact. Her sword would flick up to poke at Dasyra's now unprotected body, as the full swinging of a polearm would not allow the haft to be used defensively.
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Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
----------------------------
Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Nov 3, 2016 8:04:38 GMT -8
Indeed, with the halberd stopped by the shield and swung in such a manner, she was unable to shift the polearm in enough time to intercept the blade, which meant it connected with her side, causing the Wingman to exhale a breath of air on an oof. Then she was stepping back with a grin, withdrawing the practice halberd and planting the butt of it on the floor beside her as she leaned her weight into the item.
"I think Lady Jun has a fairly good idea of how to use a halberd on the ground, now. Using it in the air is another matter entirely." It was clear by her tone that she would love to continue sparring with Liz, but she got the feeling Urist and Jun were bored watching the two go at it.
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Nov 3, 2016 10:09:59 GMT -8
Liz nodded her head in agreement. She would have to make a point of visiting again, in order to resolve the tie, but now was not the time.
"Agreed. Polearms in the air are far more devastating than they are on the ground. A blow with enough force can topple an opponent off their mount regardless of whether or not it is blocked."
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Nov 3, 2016 17:04:57 GMT -8
Urist got the distinct feeling that Dasyra just couldn't stand the possibility of letting another touch get to her but kept that concern quiet, since he often felt the same way anyway. He took his chin off of his hammer and put stroked his beard a few times. With the time he just had to think he had started to think about getting armour for his beard, since getting arrows and bolts stuck in it was a great nuisance at times, especially if they were wooden and splintered. The topic had reminded him of what he wanted to ask. "You were saying something about shooting, not with a bow, yes?" He was eager to see what this weapon was, another theory on what it was coming up. Perhaps a javelin? Things could get through armour well enough, needed not too much skill nor strength, especially if good ones. They did not fly fast or far but if you threw them close up that did not matter. He wondered if they were referring to something magical, but then decided that such a thing would be "cheating," especially since the likes of Jun already used magical skills. He also thought of his hook, but then decided that such a thing relied on great strength so it was once again, not a good replacement for a bow in the context earlier discussed.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Nov 6, 2016 11:47:10 GMT -8
"Oh no, not at all! It was exhilarating to watch you fight, trust me." Jun beamed. Indeed, their duels hadn't lasted more than a minute and a part of her actually wanted to see more. But at the same time she was also anxious to get started on actual training.
She hinted at this by glancing up at the facsimile of a giant flying eagle suspended above them. She also threw one glance towards Urist, indicating a slight interest in the answer to his question as well.
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Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
----------------------------
Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Nov 6, 2016 14:45:12 GMT -8
"Especially when you work with a partner who knows your every thought." Something Liz would understand quite well, no doubt. Even if her bond with St. George wasn't telepathic like hers with Terlin was, working together so closely with an intelligent animal forged a link that allowed you to work with them as though they were an extension of your very self. She glanced toward Urist when he asked his question, then at Jun as she seemed interested in the response, which made Dasyra chuckle.
"Well, I suppose it won't hurt to show you." Turning away from the trio, she put the practice halberd back on the rack, and instead turned to face a series of targets set up across the room. She raised her hands so her arms were outstretched in front of her, about shoulder-width apart and roughly the same height. Her hands curled into fists, and then they'd hear a succession of sharp woosh sounds, followed by the repeated thunk of something impacting the targets - a number of bolts, very similar to those in crossbows, were embedded within the targets. Then Dasyra turned to face Jun, flexing her fingers.
"Bolt launchers hidden within our bracers." A very simple and efficient explanation. No arm strength required, just the ability to quickly reload when you'd used up your bolts. Ideal for aerial combat.
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Nov 6, 2016 15:32:15 GMT -8
He eyed the targets hit and turned his head a little to view his crossbow upon his back. He could propel his bolts far and strong by virtue of great strength; his crossbow was not one of the mechanical arbalests, just a simple bow-like thing that got greater pull by help of a goat's foot lever and occasionally his leg. When kneeling he could even get greater rates of fire than most archers, so long as both parties were aiming. Such a thing like their wrist mounted bolt throwers while pretty, did not seem awfully effective to him. No matter how intricate the mechanisms within he doubted that they could store much energy, the equivalent of a forty-five pound bow at best, and with bolts of that size they would also not pack as much of a punch despite the energy put into them. It was an interesting concept, perhaps it could be effective to whittle down big flying beast like gryphons or these Zanora which could often have large parts of them exposed, especially the most essential; the wings. The moment plate and scale, perhaps even chain-mail got involved, he didn't think such a thing would do much, especially if it wasn't just a ceremonial warrior and they had some sort of gambeson with them. He did have to admit it would have to be at least decent craftsmanship, such a thing could even have great use with members of various Watches and policing forces. There was also the fact that one had to worry about running out of stored energy in springs, or whatever string or perhaps elastics propelled these things. Finally getting out of his thoughtful stupor he politely said: "Aye, I can see it being useful. Certainly saves time on training, a useful thing for any modern armed force I am sure." He wondered for a moment, if perhaps he could throw one harder than the things shot them; he knew he was a great player of darts in taverns.
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Nov 7, 2016 3:31:20 GMT -8
Liz's bond with St. George was indeed not telepathic, but she almost felt as though it was at times, that they were just an extension of one another at times.
"Interesting, is that standard across your soldiers or by personal preference?"
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Nov 11, 2016 23:55:20 GMT -8
Jun did not have much of a craftsman's background, and so her insight into the weapon was limited. But frankly it seemed like a marvel to her. She couldn't help but gaze at it with a child's enthusiastic eyes.
"I'd give anything to have something like that. Ever since I was a little girl I've been a terrible shot. My mother is one of the best archers in our entire nation. If one of your riders tossed a coin into the air at 300 paces, she could strike it. You can imagine how embarrassed she was when I was a little girl and accidentally shot myself with a recurve bow. It wasn't pointed at me by the way. To this day no one is sure quite how I managed to do it. I'm not even sure if it's true anymore. But even if it's not that only serves as evidence that my poor archery skills are literally the stuff of legends."
(Sorry about the long wait.)
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Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
----------------------------
Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Nov 12, 2016 9:17:31 GMT -8
"I couldn't even begin to tell you how the thing works. I'm sure our artificers could, they're the ones who make them." She flexed her hand, adjusting the gauntlet upon her forearm, then glanced at Liz.
"They're standard issue, although some of our people also learn how to use other sorts of projectiles. We've been working on midair maneuvers involving two people on one zanora, one steering while the other fires a crossbow or what have you, but it's not the easiest thing in the world.. specifically transferring from one giant bird to another while so far above the ground. But it's a work in progress." Dasyra's attention turned to Jun as the girl spoke, and her eyes rounded. Shoot herself.. with a recurve bow? The Wingman very firmly suppressed a laugh at that and grinned at Jun.
"Well Lady Jun, I'll see to getting you outfitted with a set of these yourself before you return to the Lowlands. If you want, we can start that process right now, and then we can move on to practicing aerial maneuvers, then break for lunch and reassess from there?"
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Nov 15, 2016 17:49:58 GMT -8
Jun's words were odd to the Dwarf; he lacked skill with a bow too, so why not give her a crossbow like what happened to other lads and lassies like that? Even the lighter ones had some unique advantages over bows and were easy to use. Mount goat's foot, pull, load, shoot. Meanwhile the part of Urist's mind that was on topic saw a clear problem, most likely the same one they [the Esdarans] had run into. The rider at the front has to be the one doing the steering and all as that one has the sight of what is ahead. The one at the back would thus be the shooter, however with a rider at the front they can only shoot backwards for the sides left and right are blocked by wings. Of course the rider at the back could be the one to reload the crossbow and then pass it on to his or her comrade but that would make the second rider have a very limited role. Now leaning on his hammer in a different position he asked the Land Tiller a question. "Ya ken of crossbows right? So long as you got fingers arms and eyes you can split wazzocks." He knew the ties to the earth of her people would limit industries and innovation but to never try a crossbow? Surely not! Regardless, another thought struck the bearded one. Perhaps all this... stuff was made because they had never fought a real war, one with long supply lines and marches? Surely their mythical monsters and all counted but did they ever have to kill other thinking and self aware bipeds en-masse? "You lot ever have a war with another civilization? Nay nasties like the solid smoke stack down there, I mean real chumps?" The way the world was going, they could be in for a nasty surprise be it from a push for secular society or growing imperialistic ambitions.
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Nov 16, 2016 9:31:47 GMT -8
Liz grinned, her riders managed to do exactly what Dasyra claimed the Esdarans couldn't.
"Perhaps we could exchange training techniques. All of my riders are capable of maintaining full control of their mounts while firing and reloading a crossbow. We have specially designed saddles to keep them from losing the crossbow should they have to let go and perform an evasive maneuver."
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