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Post by Fallen Nation of Esdara on Aug 7, 2016 22:16:29 GMT -8
The eyries of the zanora, the great eagles, fill the mountains around the Fortress of Zanora'si. The eagles make their homes here and are extremely intelligent, as well as very protective of their young. The fledgling zanora are introduced to the riders and the civilians who take care of them at a very young age to accustom them to humans, and they bond with their future rider shortly before they're considered fully grown. The eyries are strictly off-limits to all those who aren't involved with the zanora riders in some manner, and to enter them without permission is to be exiled from Esdara.. assuming you're fortunate enough to escape without being ripped to shreds by the protective adult zanora.
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Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
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Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Sept 26, 2016 8:02:25 GMT -8
Having bypassed the checkpoints, the watches being well aware that she was escorting their Heroes to see the eyries and the Fortress, Dasyra and the other Riders spiraled down to land in the atrium of the eyrie complex. The great stone entryway with its carved pillars let into an intricate tunnel and room system that provided housing for those that cared for the zanora, as well as training facilities for aspiring Riders. Her zanora landed easily, and she clambered down off his back, looking to see how the others fared - that being Elizabeth Finch, Jun of the Celadine, and Urist Ranulfin. Once everyone had landed safely, she grinned.
"Welcome to the zanora eyries! Feel free to explore and ask any questions you might have. Whenever you're ready, we'll escort you to the fortress." The Riders began to turn to their mounts, removing the harnesses that allowed them to fly safely upon their backs. As the giant eagles were unencumbered, they took off, flying up and around the mountain to where their nests were located in the snowy heights.
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Sept 26, 2016 8:40:57 GMT -8
The Dwarf was looking about, quite excited. This was high, he rarely had been this high in fact. He held the belief that the higher you were, the better the air to breath. He looked at the birds. There were scarier things in the world but he also knew the dangers of a right and proper pecking. "Has there been any attempt to domesticate the things?" He asked, looking about. "You know, make 'em more subservient, selective breeding, all that."
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Sept 26, 2016 14:27:26 GMT -8
Subservient? she thought to herself, that was just a good way to make them less useful.
"Riders, my dear dwarf, are not the masters of our mounts, we are their partners. It is a trusting bond, a life bond."
She had noted the bond Dasyra had with her Zanora, it was identical to her own bond with St. George, and such bonds were for life. If something happened to St. George, or something happened to her, neither would have another partner. It was a bond more sacred to her Riders than marriage.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 26, 2016 17:23:50 GMT -8
Jun chuckled. "It also helps if their sapient and once served your grandmother." As she said this she scratched her giant crow's neck. "I've known Blackbean ever since I was little, and I could summon him as soon as I learned blod magic. After I gave it up to become a holy mage, all the demons I could once summon burned their contracts with me, except this guy. He's the only one who remained loyal." Blackbean cawed affirmingly.
The crow would puff up its feathers at the eagles and griffin, as if it was trying to show off its size (even though it was nearly identical to the others). A bit competitive perhaps?
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Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
----------------------------
Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Sept 26, 2016 20:44:35 GMT -8
Dasyra couldn't help but give Urist a vaguely horrified expression at the Dwarf's question and suggestions. Before she could respond, however, Liz spoke up, and the purple-haired woman nodded vigorously in agreement. After Jun spoke to her piece, Dasyra chimed in.
"Commodore Finch speaks truly. The zanora are our partners, our companions.. not pets or chattel. A zanora bonds with their Rider when they're just a fledgling, barely out of the nest - we know each other's minds and hearts. They're very intelligent. Terlin here is smarter than some people." Indeed, the zanora in question was tilting his head upside-down and peering at Urist with a sharply intelligent golden eye, his curved beak parting so that he could release an inquisitive chirp. Dasyra chuckled and gently scratched his chest, digging beneath the feathers; the eagle fluffed up with a happy trilling noise and began to rub the top of his head affectionately against her armor.
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Sept 27, 2016 6:36:37 GMT -8
"Ahh, forgive me for my ignorance of these birds, never seen some like it." He would pull out his book, and draw the scene in with a few diagrams for the birds. While doing so he would speak. "See, most animals out there are stupid. You breed 'em to not be stupid, and to be grateful for not being lunch." Scratching his beard a little he spoke on. "There's all sorts of conditioning methods, things like that used for pets and animals out there."
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Sept 27, 2016 8:47:04 GMT -8
"Stupid compared to us maybe, but they have much more enviable lives in a way. Much simpler concerns. Where to sleep, what to eat, who to mate with. And thats about it. And those are all simple things for them as well. No real rules for any of it besides what is already embedded in their brains. Instinctually. I envy them sometimes."
She rubbed St. George's neck feathers playfully, she wouldn't trade her life for a single thing though. Being a Rider is what she lived for.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 29, 2016 13:17:54 GMT -8
If allowed, Jun would step forward and give a little head nod to the eagles. She didn't want to disrespect them by petting them so readily.
"Well, that's the thing about most animals. They're as smart as they need to be, as what nature demands from them. Us humanoids would be an awfully pathetic lot if we didn't have our large brains... Well, I for one am ready to check out the fortress immediately. Anyone else with me?"
(Sry for the delay)
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Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
----------------------------
Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
-----------------------------
Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Sept 29, 2016 13:31:49 GMT -8
Dasyra nodded in agreement with what both Liz and Jun said, then gave Terlin a final pat, before stepping away. The zanora spread his wings and took to the air, soaring up and around, making for his nest. Dasyra turned to converse with a few Riders and caretakers while the others decided whether they wanted to explore the eyrie facilities, or head straight for the Fortress, which could be seen far below, if one got close enough to the edge of the pillared colonnade where they stood.
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Post by Urist Ranulfin on Oct 5, 2016 8:45:25 GMT -8
"Simple does not mean good. They do not understand right from wrong, they cannot appreciate a wonderful Symphony, nor a beautiful statue. The more clever they are, the better. I can see subservience may have been the wrong word, but selective breeding to make them more clever, to make them better understand yer commands is a dandy idea." When asked about seeing the fortress, he perked up. Any stuntie appreciated good architecture, and even if not good, unique architecture. "Oh aye, the people here build things that are like candy to the eye."
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Elizabeth Finch
Main Character
Roleplay posts: 512
Age: 29
Physical Description: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Clothes and Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her primary weapon is her sword, an ancient Elven artifact passed down by her bloodline. It is wreathed in green lightning when unsheathed and wielded by her, and she has a sunmetal shield that complements it with magical abilities of its own.
Player's online availability : Weekends/Nights EST
Registered: Apr 6, 2016 12:16:13 GMT -8
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Post by Elizabeth Finch on Oct 5, 2016 14:45:46 GMT -8
Liz personally doubted that the dwarf could tell right from wrong, appreciate a wonderful symphony, a beautiful statue perhaps, he was a dwarf after all. Diplomacy forbade her from actually saying that, so she settled for a shared look with Dasyra.
"That we can agree on, the structures here are magnificent. Where did you all get the materials for them?"
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Oct 5, 2016 16:11:07 GMT -8
Jun shrugged. "He's not wrong. I'm pretty sure in the Land-Tiller's history our mountain yaks and wildebeest were selectively bred to be better partners. I'm not too sure about the green wyverns. They seem content to help us out in exchange for food. Could be they co-evolved with our people. Maybe the hawks are the same."
She petted Blackbean's under neck once again. "But demon crows are naturally very intelligent. Our friendship is genuine. So I guess I have nothing else to say on the matter." Blackbean playfully pecked the top of her head.
"Ouch! Welp, anyways, I've been good to go since we got here. Shall we?"
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Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
----------------------------
Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Oct 5, 2016 17:01:39 GMT -8
"Our very minds are linked. I don't think they could understand our commands any better than that." Her tone was dry, and she shared a look with Liz that said she understood what the commodore was thinking.
"We took the stone from these very mountains." The mountains were tall and spanned a good distance in the heart of the island, and they'd already used a good amount of them to construct the fortress and Esdar'ai. Speaking of the fortress, Dasyra gestured for the trio to follow her and led them toward a door carved into the stone nearby. It descended down a bit and took a pair of sharp right turns, before depositing them in a room with a wooden lift. She pulled back the gate and indicated they should board, then joined them, before activating the gears and pulleys with the movement of a lever. The lift would begin rumbling downward.
"This is the easiest way to access the fortress without flying. We'll be there soon." It was true, within several long minutes, the lift rumbled to a stop. Pulling open the gate and moving into a long tunnel, they'd soon emerge in the Fortress of Zanora'si.
<Exit>
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Senior Wingman Dasyra Ushael
Dedicated
Roleplay posts: 127
Age: 29
Physical Description: Tall and sturdy, Dasyra is a lightly muscled and curvaceous woman. Light-skinned and with strong, striking facial features, she stands out in a crowd not only for her height - taller than the average Esdaran woman at 5'9" - but for her strikingly violet hair. Said hair usually worn tamed back into a long braid that falls nearly to her knees. She has pale blue eyes that are piercing, and often filled with mirth - or determination.
----------------------------
Clothes and Equipment: It's very rare to see Dasyra outside of her armor/uniform - which consists of lots of silver-edged greyish-white plate and blue fabric - but on the rare occasions it happens, she tends toward comfortable clothing in shades of blue and grey, with sturdy brown boots and fingerless blue gloves. When on duty, she carries a long halberd, and it never leaves her side while she's in her armor. She has little in the way of personal effects, and wears no jewelry. When off duty, she tends to carry a small sword and a set of daggers.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 11, 2016 12:59:25 GMT -8
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Post by Senior Wingman Dasyra Ushael on Feb 18, 2019 19:54:41 GMT -8
With Fenrir Skargard, Alaric Marcellius and his griffin-mounted compatriots, Gabriel Taurtoya, and Thaelyn Mortris, the group of Zanora Riders had made good time from the southern reaches of the Land Tillers' State, their winged mounts carrying them easily between border fortresses and straight for the mountain at the heart of the island. They came around the far side from the town and fortress of Zanora'si, instead landing in a hidden area that was a back entrance to the eyries. When the zanora set down, Dasyra slid off her own Terlin's back and waited for the others to dismount, then spoke to both her Riders and the heroes who had volunteered to come with them.
"The zanora need to patrol and watch for aerial interference while we make our way to the heart of the eyries. Once we've freed the remaining zanora, they can aid us in taking out the forces occupying the fortress. Be on your guard, heroes -- we know not what sort of evil may be lurking within these tunnels."
With the zanora dispatched by their riders to patrol the skies, several of the Riders moved to a rocky area, where they extracted several odd globular items from crevices there. After shaking them and producing a rattling sound, the globes began to glow with a cool blue light, which would be more than enough to illuminate their path as they proceeded into the depths of the mountain. These globes were attached to belts and armor, leaving their hands free for weapons, and once Dasyra was satisfied that everyone was sufficiently prepared, she gestured for everyone to follow her, and began leading the way into the nearby tunnel. The globes were definitely needed, as after just a few steps, the light of day disappeared entirely, leaving them only with their magical illumination.
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Alaric Marcellius
Established
Roleplay posts: 17
Age: 29
Physical Description: Quite tall at just above 200 centimetres, Alaric has a moderate peachy complexion that appears pale when in contrast with his jet black hair and nearly black brown eyes. His otherwise pristine patrician face bears a scar coming from both blade and flame at the bottom of the right side of his jaw. Despite his height and large frame & build the man is not particularly imposing, with an often unmoving expression.
Clothes and Equipment: Full gambeson, chainmail and plate blessed to stop even the maulings of dragons and giants. Typically bearing a quite large flambard and a rapier for sidearm, his mount will carry a lance, crossbow and kite shield.
Registered: Feb 11, 2019 16:53:19 GMT -8
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Post by Alaric Marcellius on Feb 19, 2019 19:07:38 GMT -8
As the Zanora riders landed and dismounted so did the Knights, with Alaric the impromptu leader at the front. Unlike the Esdarans they did not let their mounts go off, rather they ordered the Hyppogryphs to stay and await their return. When in unknown territory Alaric didn't think it prudent to let a juicy target like a big and nasty Hyppogryph fly about free.
Mounts behind them, the Knights formed into a small arrow-head and took vanguard just behind Dasyra who was taking lead. The Brothers were quite the sight with their massive horned helmets, clanking plate and flowing tabards. Aalaric carried a flambard, two bore halberds, one a flail with axe and the last an evening star clearly capable of splattering a man whole. As they marched on things got quite dark, but the Brothers could mitigate this to a degree. The assembled Paladins had nightvision on par with predatory animals and their blades had a directed glow, whilst their armour a general one. They were foreigners in a foreign land, but they would show whatever foul things lay here righteousness.
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Fenrir Skargard
Dedicated
Roleplay posts: 196
Age: 29
Physical Description: Fenrir is a large Arctic Werewolf, with fur as white as the snow that plagues his habitat. His paws and muzzle are stained a slight pinkish color from the bloody nature of his food, primarily Caribou and Mountain Seal. His yellow eyes are predatory, and would be terrifying to see in the darkness of a cave or blizzard. He stands roughly 7ft tall, and weighs nearly 300lbs. His fur, claws, and teeth are immaculately well-maintained, as the Wolf believes that keeping oneself clean is foremost in respecting another, for if you do not respect yourself, you cannot respect others.
Clothes and Equipment: He wields the mighty sword White Fang, a Frost-Enchanted Sword he took from the lifeless corpse of a White Witch whom had promised him the sword, then tried to kill him with. The sword, imbued with the blood of the witch, gives him abilities similar to hers, mainly focusing on cold and frost related abilities. His legs are covered by plate armor, and his left arm is covered in a gauntlet with fingers ending in wicked looking claws. The gauntlet is inscribed with more Frost Runes, giving it similar, albeit less powerful, abilities to White Fang.
Registered: May 30, 2016 8:38:38 GMT -8
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Post by Fenrir Skargard on Feb 20, 2019 7:20:56 GMT -8
Fenrir dismounted a tad shakily from the eagle. He was not a big fan of flying, and was still wondering why he had chosen this particular assignment. No matter, as they dismounted he drew his sword, cold blue runes lighting up the blade in a matching pattern with his metal arm.
His senses, combined with the light provided by the Zanora Riders, were more than sufficient in the crevices.
"What can we expect to find in here?"
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Thaelyn Mortris
Dedicated
Roleplay posts: 310
Age: 22
Physical Description: At 5'7", Thaelyn is just above average height for a woman, with a slender build that makes her just shy of willowy. Slight curves and a womanly shape keep her from looking boyish, if only barely. She has long red hair that falls to her knees, and rich crimson eyes that are usually filled with curiosity, set in a face with delicate features.
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Clothes and Equipment: Typically, Thaelyn wears a set of white and blood red armor which is inscribed inside with a complex series of magical runes. This provides her armor with a strength that belies its lightness, as well as serving as a sort of magical buffer that wards off most spells. She also carries a spear, or perhaps it's a staff - she seems to use it as a combination of both, using it both to fight and to channel her own magical abilities.
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Player's online availability : Evenings. (EST)
Registered: Aug 15, 2016 12:11:27 GMT -8
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Post by Thaelyn Mortris on Feb 22, 2019 18:48:40 GMT -8
Thaelyn was hardly a stranger to magic and portals, but she was a stranger to flying. The emotion that had become so uncommon to her made a brief reappearance as the eagle had taken flight, and she'd clung to the rider that had been steering the over-sized beast. She was glad to set foot on the ground again, although the area was hardly welcoming. Mostly ignoring those around her and only listening with half an ear to the instructions being given by the armored woman with purple hair, she casually shifted aside some of the clothing upon her body and shifted her hand on the haft of her spear, so as to reveal her skin and bring the spear's blade down to the bared flesh.
She didn't even flinch as she drew the extremely sharp edge across her skin and drew blood, though should any of the others notice what she was doing, they might be alarmed. Especially when the blood, rather than simply running down across her clothing and armor, was drawn out of the wound by some unseen force, and began to spread across the blade and haft of her spear, sinking into runes and symbols carved there. Usually she didn't like letting people see that she was a blood mage, but it was hardly avoidable in this instance, and over the past few months, Thaelyn had stopped caring. With the inherent magical properties of blood now thrumming through her spear/staff, there was a palpable air of power around her, and she remained silent as she began to follow the group into the dark tunnel. Whatever they might face didn't matter much. She'd kill it regardless.
[Charge 1]
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Gabriel Taurtoya
Established
Roleplay posts: 32
Age: 24
Physical Description: Standing just under six even, lean and lithe, with feathery chestnut hair that is often quite messy. His brown eyes could be described as soulful, his features slightly cherubic and youthful as he is unable to grow a beard. Something that bothers him a fair bit.
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Clothes and Equipment: A leather jerkin for protection, his father's rapier, and traveling supplies.
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Registered: Jan 12, 2018 17:10:29 GMT -8
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Post by Gabriel Taurtoya on Feb 24, 2019 16:21:33 GMT -8
Having once been blown from the top of a cities walls falling held little fear to the young bull. He had stared into the face of death far too many times to be cowed and with nothing left to live for he was ready to dance with the goddess once again. That wasn't to say he was ready to die but a man with nothing to lose was willing to do more and go further than any other.
He'd left his bag of tools at the staging ground on the plans, well hidden. This left him only with his mail shirt, basic traveling supplies, and his father's last sword as gear. All he truly needed. His attention flicks briefly to Thaelyn as she cuts herself, he'd gathered she'd used blood magic but he was a worshiper of LaMuerta, the goddess of death, so this practice did not bother him.
Drawing his blade he joins the line heading into the cave, eyes sharp and on his guard. He was used to fighting men and did not know how things would change now that he'd be fighting monsters.
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Cult of Xoilun
Established
Roleplay posts: 23
Registered: Feb 4, 2019 21:09:39 GMT -8
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Post by Cult of Xoilun on Feb 26, 2019 19:10:16 GMT -8
It didn't take very long for the group to be forcefully confronted with the fact that they were not alone. There came a quiet, thoroughly unpleasant sound, like that of a snake's scales sliding against dead leaves, and a faint, arrhythmic clicking. Then a pair of glowing yellow eyes appeared out of the darkness, accompanied by a sinuous hiss. And then tentacles began to shoot out of the darkness, lashing at those in the party. There seemed to be innumerable prehensile appendages, attempting to wrap around limbs and do away with weapons.
And to make matters worse, in the glow of their lights, a trio of twisted, inhuman faces, lacking eyes but filled with sharply pointed fangs in a slavering maw, came shooting out of the darkness, snapping at the heroes. The hideous minion of Xoilun was intent on ripping them to pieces.
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