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Loms
Aug 21, 2016 7:27:02 GMT -8
Post by Kingdom of Solisia on Aug 21, 2016 7:27:02 GMT -8
The town of Loms was one of the first frontier towns built when the Solisians began to expand northward. The people who live here are honest, devout settlers, and are protected by a voluntary guard force. It is not protected by a wall of any kind, but it is still relatively safe from danger. The people usually mine for ore and cut lumber for profit, or make clothes using the furs from animals found in the forests. A number of bakeries make fresh bread, which is then sent northward to the other settlements. Loms is the meeting place for any volunteers and mercenaries who want to investigate disturbances in the northern frontier.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Loms
Aug 21, 2016 7:45:47 GMT -8
Post by Grandma on Aug 21, 2016 7:45:47 GMT -8
A well made, but rather plain black carriage would roll into the town of Loms. There were two drivers on the front of the carriage and the carriage itself had tinted black windows, obscuring who was riding inside. Unless stopped by the guards, the carriage would head for what appeared to be the center of the town. Once there, the carriage would slow to a stop, one of the drivers leaping down and opening the door of the carriage.
From the carriage came the elderly form of Grandma, accepting the help of the driver as she climbed down and reached the ground below. Taking in her surroundings, Grandma searched to see if she saw any official looking buildings or people nearby who she could ask about the rumors she had heard…
As Grandma liked doing, she had been out on her rounds, traveling from village to village, town to town, many not controlled by a larger government at all. While traveling she had heard a rumor that the town of Loms was searching for aid in something, and ever looking to make connections, Grandma felt obliged to investigate.
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Loms
Aug 21, 2016 7:54:21 GMT -8
Post by Urist Ranulfin on Aug 21, 2016 7:54:21 GMT -8
The Dwarf headed to the town, hearing of undead there. Hordes of walking corpses sounded like a fine thing to add to his saga. Drinking from a wine bottle he stole off of some temple he marveled at the town. How did some barbarians not yet raze it to the ground?
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Loms
Aug 21, 2016 8:29:08 GMT -8
Post by Kingdom of Solisia on Aug 21, 2016 8:29:08 GMT -8
"Ah, mercenaries, great," one of the guards said sarcastically in a flat tone. "I'll handle it this time," he told his companion. He wore a very basic chainmail shirt that went all the way down to his knees, and a large brown coat that covered the armor. He was equipped with a sword, a spear, and a kite shield, like almost all guards in the town were. These arms and armor pieces were supplied by the Solisian military, given to the guards to help defend their towns. The guard strolled up the carriage very lazy-like and greeted both Grandma and Urist Ranulfin. "You must be here for the frontier job. Come this way, the mayor can tell you more." The guard slugged along and led the two adventurers towards the mayor's house, which was noticeably larger than any other building in the town and protected by at least two dozen guards. "Mayor, mister Mayor! Come out, you got some company!" The guard waited until he heard someone walking towards the door and then started to leave. The mayor opened the door and dashed out, closing it shut behind him. He was an older man, very pompous with his white wig and glasses. "Ah, volunteers! Yes, yes," he said, offering to shake Grandma and Urist's hands. "I'm the Mayor of Loms. The King said he was sending some help up north to take care of... issues we've been having. I can't say much... cause I am not sure what's really going on - but I am sure you two can figure it out. Do as you're told and I promise the King will pay you well." The Mayor rubbed his hands together happily. He was obviously getting paid for this. "Do you have any questions? Would you prefer me point you to your destination now, or would you rather wait for more adventurers?" It was Grandma and Urist's choice. The duo could go now, or they could opt to wait for more help.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Loms
Aug 21, 2016 9:34:51 GMT -8
Post by Grandma on Aug 21, 2016 9:34:51 GMT -8
Grandma took note that the guards seemed unusually unmotivated, even for town guards. She couldn’t particularly blame them though, in towns like these the most trouble they probably had to deal with was breaking up bar fights. Offering greeting back to the guards, Grandma would instruct her drivers to follow them into the town.
Unlike the guards, the Mayor seemed quite enthusiastic, although Grandma suspected it wasn’t for a reason as noble as simply wanting to help with what was going down in the north. Still, Grandma would be perfectly polite to the man, no need to judge him for being a bit greedy. Accepting his handshake, Grandma would offer him a warm smile.
“A pleasure to meet you Mayor, I am known by the name Grandma. A lovely town you have here by the way, the shops look quite quaint. Although I understand you don’t know much with what’s going on up north, I do ask this. Are people vanishing and being found dead up there or is the problem that of a different nature? Of course, if you haven’t been informed of the situation, I understand completely.”
At the question of if they were to continue on now or wait for more assistance, Grandma would turn to the dwarf who was also apparently here for the same reason as she.
“I leave the decision to you, friend. I am perfectly fine heading out now, but if you feel waiting for more assistance to be a wise course of action, I shall have no complaints waiting here. After all, there do appear to be some nice stores here I could peruse.”
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Urist Ranulfin
Committed
'ere little piggie!
Roleplay posts: 91
Age: 132
Physical Description: An extremely bulky, and hardy Dwarf fitting their stereotype quite well. He has a great brown beard, and a head shaved clean to help wear his helmet. He is moderately sized for a Dwarf (4ft) but his boots bump that him up to 4'3. His mustache is waxed to be very wide, whilst his beard is in long and very thick braids a sword could get stuck in.
Clothes and Equipment: A massive suit of meteoric iron armour with all sorts of mostly anti-magic enhancements. This metal plate armour is covered with a thin dragon skin. Under it he wears a simple leather jerkin and pants. His boots are massive steel-capped things that create sparks whenever he runs on a hard surface. He is armed with a massive great hammer, creating flames when struck. Finally, his helmet is a great thing, steel, but plated with black obsidian and dragon egg shell and with golden wings. In his back-pack is an old, but reliable crossbow that has a pull a giant would struggle with. He also has a long hook and reel somewhere on him. On his belt are a secondary and much smaller axe, and hammer, whilst on his back is a rather massive and thick shield. He also carries a rather massive book which he never shares the details of. Finally, across his back is a massive fur cape, which if one pays attention to is of humanoid origin.... Adorning his fingers are fat golden rings with all kinds of patterns, but on one hands's fingers is engraved "Urist" in common, whilst in the other in Dwarfish. A gold chain is on his neck, while silver braces are on both of his hands, over his armour as decoration. This mass of equipment means that he rarely strays from civilization, and when he does he is always hunting for something to eat, for it is tiring to carry all the gear he does.
Registered: Jul 9, 2016 13:07:48 GMT -8
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Loms
Aug 22, 2016 16:01:34 GMT -8
Post by Urist Ranulfin on Aug 22, 2016 16:01:34 GMT -8
Scratching his head with his hammer for a few seconds the Dwarf thought. There was little he couldn't splatter with a strike of his weapon, and most of those things took merely two. He decided that I he were to gain glory, he should gain it all! "No questions short of the details on who were fighting, how tough these gits are, how numerous, ek-cetra. Other than that, we're off!"
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Loms
Aug 23, 2016 12:53:45 GMT -8
Post by Kingdom of Solisia on Aug 23, 2016 12:53:45 GMT -8
The mayor spoke "I am sure you'll find out all you need to know once you arrive at your destination. It's a recently-constructed fort surrounded by a small town, the locals are calling it Hurst. When you get there report directly to Swaney and no one else." Urist Ranulfin and Grandma would be able to leave for Hurst at their own will.
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