Badger
Committed
Roleplay posts: 81
Age: 108
Physical Description: As nearly as he can tell, Badger is more than a century old, but appears to be in his mid-30's from the human perspective. He stands at a stocky 3'4, and has a muscular frame. A crop of pinkish-purple hair on his head is normally covered by a hat, and his white, toothy, segmented grin is always on display. Big ears, green eyes, and a bulbous nose give him the obvious look of the classic gnome.
Clothes and Equipment: If Badger is not working (that is to say performing) he can normally be spotted in his normal old street rags; a brown coverall type garment with a ratty shirt on underneath. He always has a trick or two tucked in his pockets, and is very fond of short blades.
Registered: Feb 12, 2017 17:51:39 GMT -8
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Post by Badger on Apr 11, 2017 12:13:17 GMT -8
Hello and Happy (belated) Taco Tuesday to all you wonderful denizens of TFS!
Sometime last week the chatbox was all aflutter (meaning myself and two other people) with the observation that there are really no Open Seas threads being made, and the possibility of reviving it came up! Two of us made little underwater creatures (who's foray onto dry land is still ongoing) and I for one rather enjoy playing along with the idea!
Winding up my little preamble here, I'd like to invite any and all interested parties to discuss or even make your own underwater creatures to populate our own little underwater kingdom(s)! Also, if underwater creature drama isn't your thing, it would be nice to see land dwellers returning to the Open Seas in the form of populated islands, ships (maybe even of the pirate variety?), and thus of the like.
I was inspired to write a little sermon as a priest type of character (for lack of a better term?), which I'd like to share with you fine and sweet smelling folks! Perhaps it'll give you an idea of where I'm at with the idea, and maybe where you could go if you so chose to become a fish as well!
-Badger
“Long after the Formless and the Divine erupted in what would be the first Great War, the world as we know it sidled into existence; an aftershock of the violent turmoil which had created it. Aldea - victor of the Great War, Mother to whom we owe our very creation - looked upon this strange and promising new world with favor, and wove a planet of light and majesty for its inhabitants. Aldea, boundless in her generosity, held our world in the warmth and safety of her bosom for years beyond reckoning. In time, empires arose. Man arose, and claimed the land and sky as their own! Aldea would find those to whom she’d given so much to be tenacious in their greed, resolute in their pridefulness, and unflinching in their savage cruelty; to her and to one-another. Torture, slavery, and fear replaced the shining glory that was our Mother’s grace and favor. It was only when she could stand it no longer that she turned her back on our world, looking upon our ancestors with the distain they had earned. Aldea fractured the land she’d molded for man, and the seas were born. Even in the fury of our Mother’s rage, she took pity on a precious few, refusing even then to turn a blind eye to those who would reach to her for help and kindness. To these few, she offered one last chance for redemption. It was these few who would be offered the oceans, and only these who would escape being cast in shadow as a land-dweller. Our Mother provides.”
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Post by Marcarus Spinneret Mindfang on Apr 11, 2017 17:47:19 GMT -8
I'd be up for the piracy side of things. I could definitely bring this character back into play.
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Badger
Committed
Roleplay posts: 81
Age: 108
Physical Description: As nearly as he can tell, Badger is more than a century old, but appears to be in his mid-30's from the human perspective. He stands at a stocky 3'4, and has a muscular frame. A crop of pinkish-purple hair on his head is normally covered by a hat, and his white, toothy, segmented grin is always on display. Big ears, green eyes, and a bulbous nose give him the obvious look of the classic gnome.
Clothes and Equipment: If Badger is not working (that is to say performing) he can normally be spotted in his normal old street rags; a brown coverall type garment with a ratty shirt on underneath. He always has a trick or two tucked in his pockets, and is very fond of short blades.
Registered: Feb 12, 2017 17:51:39 GMT -8
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Post by Badger on Apr 12, 2017 1:56:25 GMT -8
Pirates and fish people are such a good combination! xD I nearly called the combination 'unlikely' as well, but now that I think about it again, it seems very likely if said pirates happen to sail in the vicinity of where the fish people might be.
I also imagine my particular fish person/people to have a rather negative opinion of land dwellers (kind of alluded to the logic already), so already that's a starting point for pirate/fish shenanigans.
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Boris Narwhal
New
Everything's going swimmingly
Roleplay posts: 1
Physical Description: A hulking mass of built orca, not to be messed around with!
Clothes and Equipment: Boris carries only the latest and most advanced gear in the field of assassinating. Anything sub-optimal would be unacceptable!
Registered: Jan 25, 2017 16:24:44 GMT -8
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Post by Boris Narwhal on Apr 12, 2017 4:10:26 GMT -8
I'M IN CHARRRRRRRGE NOW!
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Badger
Committed
Roleplay posts: 81
Age: 108
Physical Description: As nearly as he can tell, Badger is more than a century old, but appears to be in his mid-30's from the human perspective. He stands at a stocky 3'4, and has a muscular frame. A crop of pinkish-purple hair on his head is normally covered by a hat, and his white, toothy, segmented grin is always on display. Big ears, green eyes, and a bulbous nose give him the obvious look of the classic gnome.
Clothes and Equipment: If Badger is not working (that is to say performing) he can normally be spotted in his normal old street rags; a brown coverall type garment with a ratty shirt on underneath. He always has a trick or two tucked in his pockets, and is very fond of short blades.
Registered: Feb 12, 2017 17:51:39 GMT -8
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Post by Badger on Apr 12, 2017 9:36:48 GMT -8
I am absolutely willing to love an adorable narwhal assassin forever <3
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Patrick of Belltower [ dead ]
Established
Roleplay posts: 17
Age: 30s
Physical Description: 5' 2''
heavy build
dull grey eyes
strong shoulders.
patrick was born into the position of herald to an accomplished knight.
he worked his way through half the jobs in Belltower being stuck in a rut for several years as assistant to the master of hounds. till he was deemed skilled enough to be diplomate for the modestly sized and out of the way keep, thanks to his efforts an olive trade was created they would exchange cheeses for the haerto untasted exotic fruit. the new delicacy was deemed
sensational by the count. the keep burned down shortly after from an unexplained oil fire. C;
the mud of many roads is thick upon his boots as patrick of [the now destroyed] Belltower Keep, arrives in a town skirting these dark woods. Patrick begins looking around for a place that he could and his hounds could bed down in for the night. within a short while he has located a suitably cheap establishment.
Clothes and Equipment: linen trousers and a raged leather apron
using a hafted pikestaff as a walking stick, a two handed woodsman's axe slung behind his hip three large lean yellow hounds trail behind him.
a pack full of vegetables slung over strong shoulders.
Registered: Apr 5, 2017 13:43:45 GMT -8
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Post by Patrick of Belltower [ dead ] on Apr 12, 2017 10:23:54 GMT -8
that one says hes in charge KILL HIM!!
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Patrick of Belltower [ dead ]
Established
Roleplay posts: 17
Age: 30s
Physical Description: 5' 2''
heavy build
dull grey eyes
strong shoulders.
patrick was born into the position of herald to an accomplished knight.
he worked his way through half the jobs in Belltower being stuck in a rut for several years as assistant to the master of hounds. till he was deemed skilled enough to be diplomate for the modestly sized and out of the way keep, thanks to his efforts an olive trade was created they would exchange cheeses for the haerto untasted exotic fruit. the new delicacy was deemed
sensational by the count. the keep burned down shortly after from an unexplained oil fire. C;
the mud of many roads is thick upon his boots as patrick of [the now destroyed] Belltower Keep, arrives in a town skirting these dark woods. Patrick begins looking around for a place that he could and his hounds could bed down in for the night. within a short while he has located a suitably cheap establishment.
Clothes and Equipment: linen trousers and a raged leather apron
using a hafted pikestaff as a walking stick, a two handed woodsman's axe slung behind his hip three large lean yellow hounds trail behind him.
a pack full of vegetables slung over strong shoulders.
Registered: Apr 5, 2017 13:43:45 GMT -8
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Post by Patrick of Belltower [ dead ] on Apr 12, 2017 21:13:36 GMT -8
allrighty mr mind fang whats your shtick
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Post by Marcarus Spinneret Mindfang on Apr 14, 2017 0:03:47 GMT -8
*rolls 8 magical 8 sided dice, Get all 8s* Hahaha! I have all the luck! *only think magical about them is bullshit magic that either help him or is completely useless and lasts a short time.*
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Badger
Committed
Roleplay posts: 81
Age: 108
Physical Description: As nearly as he can tell, Badger is more than a century old, but appears to be in his mid-30's from the human perspective. He stands at a stocky 3'4, and has a muscular frame. A crop of pinkish-purple hair on his head is normally covered by a hat, and his white, toothy, segmented grin is always on display. Big ears, green eyes, and a bulbous nose give him the obvious look of the classic gnome.
Clothes and Equipment: If Badger is not working (that is to say performing) he can normally be spotted in his normal old street rags; a brown coverall type garment with a ratty shirt on underneath. He always has a trick or two tucked in his pockets, and is very fond of short blades.
Registered: Feb 12, 2017 17:51:39 GMT -8
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Post by Badger on Apr 14, 2017 2:31:59 GMT -8
Sounds like me playing Warhammer lol. I roll complete crap until I don't need to then BAM! 5's and 6's like a boss when it makes absolutely no difference at all. xD
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Post by Marcarus Spinneret Mindfang on Apr 14, 2017 10:35:10 GMT -8
I play D&D, I know exactly how you feel....glad my elf ranger rolled a 18 con, or he would have died in his first battle...which he got knocked out in. But when he is hunting, and shoot an animal(a celestial swan, I did a ritual after, which I nat'ed again) for a nat 20.
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Patrick of Belltower [ dead ]
Established
Roleplay posts: 17
Age: 30s
Physical Description: 5' 2''
heavy build
dull grey eyes
strong shoulders.
patrick was born into the position of herald to an accomplished knight.
he worked his way through half the jobs in Belltower being stuck in a rut for several years as assistant to the master of hounds. till he was deemed skilled enough to be diplomate for the modestly sized and out of the way keep, thanks to his efforts an olive trade was created they would exchange cheeses for the haerto untasted exotic fruit. the new delicacy was deemed
sensational by the count. the keep burned down shortly after from an unexplained oil fire. C;
the mud of many roads is thick upon his boots as patrick of [the now destroyed] Belltower Keep, arrives in a town skirting these dark woods. Patrick begins looking around for a place that he could and his hounds could bed down in for the night. within a short while he has located a suitably cheap establishment.
Clothes and Equipment: linen trousers and a raged leather apron
using a hafted pikestaff as a walking stick, a two handed woodsman's axe slung behind his hip three large lean yellow hounds trail behind him.
a pack full of vegetables slung over strong shoulders.
Registered: Apr 5, 2017 13:43:45 GMT -8
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Post by Patrick of Belltower [ dead ] on Apr 15, 2017 13:34:08 GMT -8
woo a fellow dungeon jokey and a brother greentide fanatic here in the same chat room.
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