Weaver of Tales
Established
Roleplay posts: 28
Registered: Mar 16, 2015 16:41:17 GMT -8
|
Post by Weaver of Tales on Dec 1, 2017 1:05:36 GMT -8
What do you do... With all the miscreants and troublemakers in a unit? Those men and women who hate authority, struggle to follow orders and are looked upon with disdain by their commanding officers and peers? The undesirables, the bad elements, the mercenaries who keep demanding more pay? Why you get rid of them, of course! You send them to the one place they can't cause any trouble; out of sight, out of mind... You send them to...
The Border LandsA quaint and quite charming place, The Border Lands encompass a medium-sized region that borders the edge of a certain kingdom's territory. There are no cities or major towns, no major infrastructures and no real military presence... Just a few villages, spots of woodland and a few tiny fortifications long-abandoned and in a state of disrepair. It has no known strategic importance, few valuable resources and the people seem decades behind those of other regions of the kingdom when it comes to modernity. And yet... Its distance from any major location means that slowly but surely, bandits, monsters and other troublemakers are becoming rife - lawlessness is on the rise and it doesn't seem to be getting any better. And so the King decided to use The Border Lands to hit two birds with one stone. They would answer the calls for aid of the region's inhabitants, as well as cull the army of the most undesirable elements and mercenaries by sending them down to the border lands with only one instruction: "keep the king's peace". Besides, the real army has far too many more important things to be doing what with that war and all... Fort Sunder is found here.
|
|
Deleted
Roleplay posts: 0
Registered: May 2, 2024 13:56:53 GMT -8
|
Post by Deleted on Dec 1, 2017 4:46:30 GMT -8
Cheated. Again. Damn it all.
These were her thoughts as the Aaedanian woman removed the scabbard and sword together from her belt and slammed it to the ground beside the remains of the fire pit. To say she was pissed was an understatement - hired then kicked to the ground and refused to pay for her services. Twice in a damn week. She dropped down on her behind atop her sleeping pile of furs near the mentioned pit. She turned her head to peer at the few pieces of her armor inside the tiny tent, and the empty tobacco pipe resting partially out of her bag.
A miserable little camp just inside the edge of a miserable little forest. This was all she had, and no gold. The only thing to show for her efforts? A busted lip, severe bruising along her arms, and a shriveled pride with a dangerous temper... coupled with withdrawals.
The sun had finally moved over the edge of the horizon - brilliant. Now she had little time to hunt something for food, build and stock for a fire, or find water to scrub the stains of bandits from her skin. She just wanted this day to hurry up and end already.
|
|
Tenszar
Established
Roleplay posts: 13
Physical Description: Redacted.
Registered: Apr 4, 2016 15:32:01 GMT -8
|
Post by Tenszar on Dec 1, 2017 14:38:49 GMT -8
You could say that Tenszar coming across the camp of @lordtakans was a coincidence, but from the look of him - dark, steely eyes and light purple skin - you could be forgiven for thinking he had been quite precise in his wish and attempt to reach it. He didn't try to hide himself, but rather stepped out towards the fire pit and deliberately made himself known to the figure sat besides it.
"You must be one of the recruits," he said, his voice calm and near monotone. "I'm surprised someone got here before I did, but there's no point sitting around in the woods. The fort's still an hour or so away."
He stood with the trees behind him, their darkness only exacerbated by the coming twilight and his face made difficult to see both because of that and the hood that he wore over his head.
|
|
Deleted
Roleplay posts: 0
Registered: May 2, 2024 13:56:53 GMT -8
|
Post by Deleted on Dec 1, 2017 21:02:40 GMT -8
Tenszar's appearance brought a quick hand to snatch up her sword nearby and settle the grip in her other palm, prepared to unsheathe the weapon in a heartbeat. Brilliant, if not angry, amethyst eyes settled on the man and looked him up and down - trying to gauge him. After her day, she wasn't keen on meeting with any other damn sellswords...
"I am no recruit," she hisses, her accent thick. "Zis is my camp. Zis is my home, vor now. I have nozing vor you to take, so sie leave." A sharp nod of her head away from the trees was an indicator of which direction he ought to go, though her eyes remained on Tenszar.
|
|
Tenszar
Established
Roleplay posts: 13
Physical Description: Redacted.
Registered: Apr 4, 2016 15:32:01 GMT -8
|
Post by Tenszar on Dec 2, 2017 19:50:33 GMT -8
"Then you should leave," he told her the moment she stopped talking. "There's nothing in these woods or this place worth staying for, unless you live here or you're part of the new garrison. The area's full of bandits and who knows what else and believe me, a campfire in the dark is quite easy to see. I found you easily enough, didn't I?"
He took a look around at the trees, but if he saw anything he didn't say. Instead he turned and made his way back towards the dirt track that led further into the region.
|
|
Tam Mhel Farshaw
Committed
Roleplay posts: 59
Age: late 20's early 30's
Physical Description:
Standing over six feet tall, with a body sculpted from hardship and a culture that requires one to scar their own bodies; Tam has a terrifying presents with ice blue eyes that seem to scrutinize the very being of whom ever he watches.
unkempt bronze hair frame his shaven face neatly.
Tattoo; scars : Tam, like many of the As'deen have various rune's and markings carved into their flesh, These are Tah'nish,and tell the story of the owners life.
Tho most of these remain on one's back, Tam has several on both forearms, and two markings under the outside corner of each eye.
Tattoo wise he has some of the Tah'nish colored in.
Clothes and Equipment:
Clothing wise, Cream colored flowing breeches are tucked into well made leather boots. A light brown sleeveless tunic is held with a dark brown scarf around his waste.
♦ Weapons / gear:
♦ Ghali :A long blade spear, with a metal shaft that flares out around the bottom before returning to a rounded point.
♦ Khill : A horn and bone short bow with a 60 lb draw weight.
♦ Zef'Ghali ; Small Ghali used for throwing, or sometimes used as knives.
♦ Bak : A small wooden shield that carries the Zef'ghali.
Registered: May 20, 2017 15:46:05 GMT -8
|
Post by Tam Mhel Farshaw on Dec 2, 2017 20:25:50 GMT -8
The All Mother painted such wonders... The orange and purple of the sky, flowing neatly into the ever darkening shades of green and brown the countryside had to offer always took Tam's breath away. How many times had the dune-lander attempted to capture the magnificence of The All Mother? Countless, and he always fell short, not that he ever expected to capture how truly awe-inspiring her work was, but he still felt the need to try...
The earth under the sole of his bare foot felt as good as the colors did to his soul. He made his way down a heavily wooded trail. His spear was draped across his shoulders, both arms hung from the weapon careless as a deadman in the wind, a small buckler like shield hung from his left hand. He swayed side to side with each pace, silently humming the "Hymn of Trails" to himself, Silent as he was no longer permitted to utter such things... But he could still enjoy the memory of them.
He wore cream a cream-colored tunic and a dark leather vest. The tunic was tucked neatly into brown pants with a red sash tied around his waist. The pant legs were tucked into high boots to protect against the ever itching forest. The bronzed man did not blend well into the forest. He felt no need to at the moment. He had seen signs of travel along this very path and simply followed them. For trails lead to places.
|
|
Svert Vulfsurd
New
Roleplay posts: 6
Physical Description: Svert is, on first glance, a seemingly average human man with a streak for rebelliousness and drinking. He's a well-trained combatant but he's also not half bad as a leader and strategist, hence why he was chosen to be commander of The Border Land's garrison. Unfortunately, as with all recruits 'selected' for the assignment, one can get the feeling from Svert that there is a dark and hidden story that led to him being moved away from the front-line where he was originally stationed, though he'll avoid the issue if brought up.
Another reason for his position as commander is without a doubt his family, the Vulfsurds, who through his mother he is second in line to be patriarch of. The Vulfsurds are capable warriors and merchants, with a noble tradition in both the military and as traders. Most believe that it was his family's money that got him his commission, something he isn't sure but is resentful of. Svert's father died when he was an infant and Svert now wears his father's ring.
Svert has an unusual and unfortunate tendency to get into trouble, and unholy beings such as vampires and demonic creatures seem to be strangely attracted to him.
Registered: Dec 3, 2017 15:35:25 GMT -8
|
Post by Svert Vulfsurd on Dec 3, 2017 16:15:41 GMT -8
Further up along the trail, where the dirt track joined the main (also dirt) road that went across the region, a large campfire had been set up on an area of flat field where daisies were growing. The camp, which was also situated at the bottom of a grassy knoll, consisted of a well-made fire-pit and was permeated with the smell of a small pig that was being roasted over the open flames. Two cotton, cone-shaped tents were set up a little ways from the fire and fur bedrolls could be seen inside them.
In and around the camp were three men, all armed and armoured but in no standard, uniformed way. One man stood atop the knoll on lookout with a bow, another was sat on a stool by the fire-pit carving something out of wood with his knife and the final man was sitting on a fallen log and slowly turning the iron spit that held the roasting pig over the flames. They didn't speak much, but none of them looked particularly thrilled to be there and when they did it was clear from their tone that they had run into some sort of problem. Their apparent leader, Svert Vulfsurd, seemed deep in thought as he slowly turned the roasting spit and though he was seemed relaxed he always had one of his hands close to his sword.
"Damn bandits," he could be heart muttering, in addition to other, much less kinder things.
|
|
Zavius Blackbriar
Established
Roleplay posts: 19
Age: 26
Physical Description: Zavius seems rather normal at first glance, with unkempt long and spiky black hair and a short beard along his jawline. His most striking feature on his face would be the long scar running downwards across his eye, ending in the middle of his cheek.
He is six feet tall even, with a well-conditioned build, similar to a soldier’s after a long tour of duty. Often times, he will seem travel-worn as he often does travel, giving him an overall rather ragged look.
-
Clothes and Equipment: Zavius will often be seen wearing clothing meant for comfort, travel, and practicality. Often appearing as a proper vagabond he usually wears a set of worn-in leather armor, all of which is tinted a midnight black. Over this, he usually wears a black cloak, which does well to conceal most of his form, except for the similarly black leather boots he wears on his feet. Sheathed at his belt is a dagger, an eight-inch long double-edged blade that tapers to a point made of steel. It has a black leather handle and a rather plain round metal pommel.
-
Registered: Nov 29, 2017 17:31:40 GMT -8
|
Post by Zavius Blackbriar on Dec 4, 2017 18:40:58 GMT -8
At some point Svert and company might begin to hear a merry tune being sung, the words at first distant and indistinguishable but growing closer. Eventually, the singer would come into view, a fair bit of distance down the road.
Slashing through our foes With a good two-handed blade Over corpses we go And through the gore we wade Mace on helmet rings Making bodies fly What fun to sing our Slaying Song And watch those suckers DIE!
The man sang, a swagger in his step as he continued down the dirt path. A black cloak was thrown over his shoulders, the hood down, and at his belt he wore a sword. On his back, he carried a pack. He seemed quite travel-worn, his black boots covered in the dust of the dirt road he walked upon. He paused in his singing as he spotted Svert and his camp a fair distance away, the glow of the fire giving it away.
"Hail lads! Ye don't seem to be bandits, they wouldn't light a fire oh so close to road, or perhaps you fellows are trying to bait me into a trap?" the man walked confidently forward still at a deliberate pace, coming to a stop about twenty feet from the camp. The man probably seemed a bit crazy to those at the camp, just walking up alone to a stranger's campfire in a lawless place like The Border Lands.
"The name's Podrick, was on me way to Fort Sunder, mind if I partake in the warmth of your fire for the night?"
|
|
Svert Vulfsurd
New
Roleplay posts: 6
Physical Description: Svert is, on first glance, a seemingly average human man with a streak for rebelliousness and drinking. He's a well-trained combatant but he's also not half bad as a leader and strategist, hence why he was chosen to be commander of The Border Land's garrison. Unfortunately, as with all recruits 'selected' for the assignment, one can get the feeling from Svert that there is a dark and hidden story that led to him being moved away from the front-line where he was originally stationed, though he'll avoid the issue if brought up.
Another reason for his position as commander is without a doubt his family, the Vulfsurds, who through his mother he is second in line to be patriarch of. The Vulfsurds are capable warriors and merchants, with a noble tradition in both the military and as traders. Most believe that it was his family's money that got him his commission, something he isn't sure but is resentful of. Svert's father died when he was an infant and Svert now wears his father's ring.
Svert has an unusual and unfortunate tendency to get into trouble, and unholy beings such as vampires and demonic creatures seem to be strangely attracted to him.
Registered: Dec 3, 2017 15:35:25 GMT -8
|
Post by Svert Vulfsurd on Dec 4, 2017 20:24:02 GMT -8
The slow realisation that the contents of the distant song were in fact quite violent and disturbing put a slightly concerned look on Svert's face, which was only exacerbated by the utter lack of reaction from the two other men around him. Svert couldn't be considered a true coward, but often he found himself feeling that he was the only 'sane' person around; the company he kept not helping the matter, which inevitably led to the man being regularly concerned about far too many things. "Really?" He asked his men, "none of you are bothered by the approaching man singing about murdering people?" One of the men shrugged, but other than that they remained completely silent and Svert let out a long sigh and let his chin fall back into the hand that was being propped up by his knee. He began to nonchalantly prod the pig with a large fork, which he continued even as Zavius Blackbriar reached the camp and began to speak. Lifting his head, Svert raised a brow at the man mentioning being on the way to Fort Sunder. "Well, Podrick, are you one of the recruits? A mercenary perhaps? I'm Svert, the commander of the garrison - which hasn't arrived yet by the way; just us three so far. I'd like to be set up at Fort Sunder by now, but the place is a run-down mess and to make it worse, there must be thirty or forty bandits who've moved in while the King was busy ignoring this region," he said while raising himself from his slouch and glancing around.
|
|
Zavius Blackbriar
Established
Roleplay posts: 19
Age: 26
Physical Description: Zavius seems rather normal at first glance, with unkempt long and spiky black hair and a short beard along his jawline. His most striking feature on his face would be the long scar running downwards across his eye, ending in the middle of his cheek.
He is six feet tall even, with a well-conditioned build, similar to a soldier’s after a long tour of duty. Often times, he will seem travel-worn as he often does travel, giving him an overall rather ragged look.
-
Clothes and Equipment: Zavius will often be seen wearing clothing meant for comfort, travel, and practicality. Often appearing as a proper vagabond he usually wears a set of worn-in leather armor, all of which is tinted a midnight black. Over this, he usually wears a black cloak, which does well to conceal most of his form, except for the similarly black leather boots he wears on his feet. Sheathed at his belt is a dagger, an eight-inch long double-edged blade that tapers to a point made of steel. It has a black leather handle and a rather plain round metal pommel.
-
Registered: Nov 29, 2017 17:31:40 GMT -8
|
Post by Zavius Blackbriar on Dec 4, 2017 20:46:01 GMT -8
Zavius brow raised slightly as Zvert introduced himself, though his expression soon changed into a pleased one, the scar running down across his left eyebrow and across his eye settling back down from its previous raised position.
"Aye, a mercenary I am, and ye be just the man I was lookin fer! What a coincidence, they told me to come over here looking for ya, after all. Said there would be some money to be made," said Zavius.
Zavius would approach, sighing as he sat down next to the fire. He didn't seem at all interested in the other men at the moment as he took off his gloves to better warm his hands by the fire. It was then he began his muttering,
"Damn kingdom, sending me out to the middle of bumfuck nowhere. And fer what? To keep the king's peace? There ain't no one out here worth keepin the peace for," Zavius shaked his head, taking off his sword belt and sheathed longsword and setting it at his side along with his pack as well as taking off his cloak. Underneath his black cloak, he wore similarly black leather armor, also quite worn.
"Bullshit, I tell ye. How many bandits ye say there were again? Thirty or forty? We are going to need more than four men fer that."
|
|
Deleted
Roleplay posts: 0
Registered: May 2, 2024 13:56:53 GMT -8
|
Post by Deleted on Dec 4, 2017 21:18:49 GMT -8
TenszarHer patience was growing thin. But the man said his peace and walked off. She knew damn well the potential of the area - fortunately, it was why she was camped where she was. There was less traffic here, and she had a better chance of fending off more brutes with the trees casting a number of shadows for her liking. Once he was out of sight she let out a hard breath and dropped her weapon at her feet. To say she was tired didn't quite cover it. She would have to wait a little while to ensure nothing else was following after the man before attempting to find dinner and start a fire. Not too long, though... night was almost here.
|
|
Svert Vulfsurd
New
Roleplay posts: 6
Physical Description: Svert is, on first glance, a seemingly average human man with a streak for rebelliousness and drinking. He's a well-trained combatant but he's also not half bad as a leader and strategist, hence why he was chosen to be commander of The Border Land's garrison. Unfortunately, as with all recruits 'selected' for the assignment, one can get the feeling from Svert that there is a dark and hidden story that led to him being moved away from the front-line where he was originally stationed, though he'll avoid the issue if brought up.
Another reason for his position as commander is without a doubt his family, the Vulfsurds, who through his mother he is second in line to be patriarch of. The Vulfsurds are capable warriors and merchants, with a noble tradition in both the military and as traders. Most believe that it was his family's money that got him his commission, something he isn't sure but is resentful of. Svert's father died when he was an infant and Svert now wears his father's ring.
Svert has an unusual and unfortunate tendency to get into trouble, and unholy beings such as vampires and demonic creatures seem to be strangely attracted to him.
Registered: Dec 3, 2017 15:35:25 GMT -8
|
Post by Svert Vulfsurd on Dec 5, 2017 5:37:25 GMT -8
Taking a drink of water from a skin while Zavius Blackbriar spoke, Svert none-the-less seemed to be listening to him and when Zavius finished Svert put his skin back down and replied following the general flow of conversation. "I'm not too worried about them," Svert explained. "They're held up in there expecting a garrison to arrive at some point, and as dumb as a bandit can be their leader is probably smart enough to be paranoid about an ambush." Svert casually pointed the fork he held towards the woodlands on the other side of the road which, if one didn't know any better, could very easily contain concealed soldiers. It would explain why the bandits didn't just come out and attack them, though it was possible they just didn't know they were there yet. Never-the-less, he seemed quite confident they weren't being spied on with how openly he spoke. "I have a couple of plans to deal with them, but you're right in that we could use some more men. Eventually we'll have enough to siege them out and local villagers will help us do it, but I don't fancy freezing out here for days or weeks. I reckon that with another two or so, we could sneak in during the early hours and take them by surprise."
|
|
Zavius Blackbriar
Established
Roleplay posts: 19
Age: 26
Physical Description: Zavius seems rather normal at first glance, with unkempt long and spiky black hair and a short beard along his jawline. His most striking feature on his face would be the long scar running downwards across his eye, ending in the middle of his cheek.
He is six feet tall even, with a well-conditioned build, similar to a soldier’s after a long tour of duty. Often times, he will seem travel-worn as he often does travel, giving him an overall rather ragged look.
-
Clothes and Equipment: Zavius will often be seen wearing clothing meant for comfort, travel, and practicality. Often appearing as a proper vagabond he usually wears a set of worn-in leather armor, all of which is tinted a midnight black. Over this, he usually wears a black cloak, which does well to conceal most of his form, except for the similarly black leather boots he wears on his feet. Sheathed at his belt is a dagger, an eight-inch long double-edged blade that tapers to a point made of steel. It has a black leather handle and a rather plain round metal pommel.
-
Registered: Nov 29, 2017 17:31:40 GMT -8
|
Post by Zavius Blackbriar on Dec 7, 2017 11:49:37 GMT -8
"Aye, we could, perhaps."
Zavius took out his own skin, though this one was filled with wine. He took a couple long draughts from it, wiping his mouth and before setting it aside.
The sun had just fallen below the horizon at this point, enveloping the wilderness around them in a darkening shadow. Soon it would turn from dusk into full-blown night.
"We ought ta get some rest then before making a move on them bandits in the early morning, aye? We can have one man stay awake as a lookout, and take shifts. I can take the first one."
|
|
Tenszar
Established
Roleplay posts: 13
Physical Description: Redacted.
Registered: Apr 4, 2016 15:32:01 GMT -8
|
Post by Tenszar on Dec 7, 2017 13:24:08 GMT -8
Around the time Zavius began speaking of shifts, Tenszar came upon the camp and walked up towards the fire without so much as a 'hello'. Perhaps he was tired, but Tenszar came off as nothing less than the stereotypical dark, quiet and brooding man and didn't even think to join in on the conversation until after he'd raised his hands to warm them.
"The best way to deal with bandits is gold."
It seemed obvious to him, at least.
|
|
Svert Vulfsurd
New
Roleplay posts: 6
Physical Description: Svert is, on first glance, a seemingly average human man with a streak for rebelliousness and drinking. He's a well-trained combatant but he's also not half bad as a leader and strategist, hence why he was chosen to be commander of The Border Land's garrison. Unfortunately, as with all recruits 'selected' for the assignment, one can get the feeling from Svert that there is a dark and hidden story that led to him being moved away from the front-line where he was originally stationed, though he'll avoid the issue if brought up.
Another reason for his position as commander is without a doubt his family, the Vulfsurds, who through his mother he is second in line to be patriarch of. The Vulfsurds are capable warriors and merchants, with a noble tradition in both the military and as traders. Most believe that it was his family's money that got him his commission, something he isn't sure but is resentful of. Svert's father died when he was an infant and Svert now wears his father's ring.
Svert has an unusual and unfortunate tendency to get into trouble, and unholy beings such as vampires and demonic creatures seem to be strangely attracted to him.
Registered: Dec 3, 2017 15:35:25 GMT -8
|
Post by Svert Vulfsurd on Dec 7, 2017 13:38:14 GMT -8
As Zavius made his good point, Svert watched Tenszar walk up and approach the campfire. "This is Tenszar," Svert introduced him. "He's one of us I suppose."
"You're not wrong though. We should get some rest, but we'll each need to keep at least one eye open.. Just in case," he spoke, though it was more of a mumble towards the end as he prodded the roasting hog again. "And I don't expect most of us have eaten for a while, so it will be a good idea to do that before heading out."
The commander sniffed a little in the cool of the evening and turned his head upwards to glance at the top of the knoll where one of the soldiers was still keeping watch over whatever land was on the other side. "Gold is an interesting thought, but we don't have time to collect any."
Eventually Svert stood and raised his arms above his head with a yawn, then gave the hog one last prod before setting the fork down on his stool. "I think I'll take the rest though. I'm pretty tired, not that I'm never not, and I'm sure those bandits won't go easy on me just because I'm sleepy," he added with a laugh. He gathered up his water-skin and with nothing else to say, he sauntered over to his tent and slipped inside.
|
|
Deleted
Roleplay posts: 0
Registered: May 2, 2024 13:56:53 GMT -8
|
Post by Deleted on Dec 12, 2017 9:27:15 GMT -8
... something else was distracting her. It was only then that she realized she had zoned out after her surprise visitor. What caught her attention was a scent on the air. It was something cooking. Meat. Something roasting on a fire. She felt her stomach snarling at her despite her day weighing on her, and she finally broke down. Scabbard in hand, she managed to push to her feet and start making her way through the trees - finding the road that Tenszar had wandered off. And she saw a fire in the distance. There was a small encampment with other individuals - the Svert Vulfsurd individual tucking into a tent and the one called Zavius Blackbriar around, as well. She had a sinking feeling these were bandits... and Tenszar was just taunting her. They were planning to raid her for what she had left, she thought. With a sneer at the thought, she would attempt to turn and leave for her own dark camp.
|
|
Chesknight
Committed
Roleplay posts: 57
Physical Description: About three and a half feet tall, and rotund. The Chesknight never removes his armor, and has two glowing, amber eyes peeking beneath his helmet. His arms and legs are short, limiting his mobility.
--------------
Clothes and Equipment: Equipped fully in a suit of curious armor seemingly made from large acorns, it holds as fast as any steel. He wears a cloak of leaves, which seems to serve no purpose and wields a sword of amber which seems to function similarly to a normal metal one. He also wears a ring that allows him to discern his location is focused on for about 5 minutes.
----------------
Player's online availability : Frequent
Registered: Dec 8, 2017 19:08:39 GMT -8
|
Post by Chesknight on Dec 12, 2017 12:28:21 GMT -8
It was somewhere here...wasn't it? Glancing around, the Chesknight received the input of his ring. These were the Borderlands, the last sight of the strange, seemingly lost creature he had heard about. Such a beast may be unusual, but he hated to hear that the beast may be lost. Or worse, hurt out here alone. Like most fey, he had a penchant for animals, as well as the ability to communicate with them as well as any human. Waddling through the fallen leaves and peeking around tree trunks, the knight searched high and low for the animal he had heard about.
Rounding a tree, he drew to a stop at a camp. A miserable little camp at the edge of a miserable little forest. It was empty, for now, and the Chesknight glanced around warily before drawing nearer. "Hello?" he called, hoping to announce his presence. Empty. Pulling back the flap of a small tent, he observed the metal armor, as well as a pipe. Whoever owned this camp would likely be back soon. The idea of a little company after a long day's search was welcome. Even without the need for sleep, travelling at night through the woods wasn't an entertaining prospect.
Realizing, though, that this may be construed as rude he peered up sternly at a nearby bird, singing its cares away. "You there." he called. "Where is there fruit around here?" A few minutes later he returned, arm laden with apples and berries as he lay them down on a nearby stump. An offering, perhaps, to the mortal that called this camp their own. Kneeling down, he struck his flint and tinder, getting the beginnings for a fire before he took a seat. Hopefully whoever owned this camp would not be troo mad at his intrusion. It looks like his search for the animal would have to continue in the morning.
[ @almaandnoonoo @lordtakans ]
|
|
Deleted
Roleplay posts: 0
Registered: May 2, 2024 13:56:53 GMT -8
|
Post by Deleted on Dec 13, 2017 7:16:58 GMT -8
The camp was pretty quiet... until something streaked by in the dark beyond the reaches of the fire. It skidded to a sudden halt just outside the reach of the Chesknight and stood alert with ears and tail perked up and eyes wide and watchful. Then... it began to bark. Loud and short, rapidly - almost annoying to potentially some. Each sound it made put a subtle bounce in the tiny thing that resembled a dog. On occasion it spun around and snapped at its tail before resuming to yip at the Fey.
|
|
Chesknight
Committed
Roleplay posts: 57
Physical Description: About three and a half feet tall, and rotund. The Chesknight never removes his armor, and has two glowing, amber eyes peeking beneath his helmet. His arms and legs are short, limiting his mobility.
--------------
Clothes and Equipment: Equipped fully in a suit of curious armor seemingly made from large acorns, it holds as fast as any steel. He wears a cloak of leaves, which seems to serve no purpose and wields a sword of amber which seems to function similarly to a normal metal one. He also wears a ring that allows him to discern his location is focused on for about 5 minutes.
----------------
Player's online availability : Frequent
Registered: Dec 8, 2017 19:08:39 GMT -8
|
Post by Chesknight on Dec 13, 2017 12:43:59 GMT -8
As the Chestknight sat in quiet contemplation, amber eyes staring out into the distance, his attention snapped to the movement not far away. Slowly he reached for his blade, until the creature darted from the darkness. He recognized the creature, and what luck he had! Hopping up from his seat he dusted himself off, the leaves of his cloak rustling with the action. This was the very lost creature he had been seeking! Kneeling down to be more on level with the creature he held out a friendly hand. "Are you alright?" he asked, concerned for the animal's wellfare.
Then, it started to bark. Cocking his head he curled his fingers slightly, as if trying to entice the animal to come closer, (and hopefully fall silent) and yet it continued. This was strange, normally he could speak with animals and yet this creature seemed the exception to that rule. Perhaps, then, it was no animal at all?
|
|
Deleted
Roleplay posts: 0
Registered: May 2, 2024 13:56:53 GMT -8
|
Post by Deleted on Dec 13, 2017 18:55:44 GMT -8
The extended hand seemed to temporarily silence the animal and he craned his head out as far as he could manage to sniff at the fingers presented. There was a whimpering sound then another bark before the creature crept a little closer. The eyes were still wide and attentive, perhaps a bit sad, and it sat at the feet of Chesknight. Staring down into those eyes of the little dog would bring a coherent thought though the mind of the Fey. I need help, human. My human is stuck. Can you come help me? I miss her.
|
|