Post by Deleted on Jun 24, 2015 14:12:20 GMT -8
Far to the east there was once a great sprawling city named Tanarith which was inhabited by a all manner of races and people. It's prosperity and power was all thanks to a huge mysterious crystal which floated over the city. The crystal provided the city's citizens with magical powers allowing them to create an advanced society founded upon the practical use of magic. For two hundred years Tanarith grew and prospered in peace until cataclysm changed everything. On that fateful day the giant crystal fell from it's perch in the sky smashing into the city below. The city was destroyed and most of it's occupants were killed. Now the city lays ruined and abandoned, just waiting for adventurers to come along and piece together the shattered shards of the Tanarith crystal to reclaim is awesome power.
So basically, as people have been wanting something to do, I thought i'd throw together a side story/campaign on a small, manageable scale open to anyone who wishes to join. You are the leader of a small band of adventurers/mercenaries/heroes/villains or whatever who has ventured to the ruins of Tanarith in search of the shards of the great crystal which are rumored to still grant the holder great powers. You will have almost complete control over the theme and flavor of your warband be it a band of morally grey sellswords or a group of zealots driven to collect the shards to offer to their benevolent God. Each warband will be roughly ten to twenty members in size and will be one of the many factions vying for dominance over the ruins of the once great city. As this is to be a side project all accounts will be made especially for this event and will be named after your warband not the individual in command. Before creating the account reply below filling in the template provided and await approval.
As leader of this project i will be DMing/Judging and will not be entering a warband. I will be judging conflicts, events and general RP on both realism and how compelling and exciting it is. Over a series of said encounters i will be awarding shards that can be used to further aid your efforts in the campaign. As mentioned before this is a side campaign and the loss of characters and perhaps whole warbands is to be expected. This is primarily for fun and also for those of you who wish to show off your RP skills in a competitive environment.
A couple of rules regarding your warbands:
No Magic - As the Crystal shattered it destroyed the areas source of magic making it the zone a magic free zone with magic from the shards being the only exception.
No Perfect Warbands - Your warbands must have clear strengths and weaknesses as to make the campaign fair and interesting.
Roughly Humanoids - Your warband may be of any race/origin you wish as long as they are not immortal gods or w/e. Stronger, more powerful races will be allowed but they will start with smaller numbers. The same goes for more elite or better equipped warbands. The rough number will be 15 averagely equipped and skilled humans.
Respect my decisions - Please, when i decide who won a conflict, don't be bitter about it. While i welcome some structure criticism please don't PM me with an all caps message on how you deserved the win. While you may have actually lost the conflict slightly, if your RP was of better quality, realism or more captivating to read I may award a draw or a win in your favour.
Not linked to current factions - While your warband may be sent from one of the existing governments the city of Tanarith is located far to the east of the continent meaning it would take a long time to reach it. You may not call on aid from anyone or anything outside the city once we begin such as calling for reinforcements or summoning creatures unless it is specifically written into your warband description and accepted by myself. None of the relics won in this campaign may be taken out of the city once it has been completed. The shards will be powerful and potentially government breaking beyond the confines of the ruined city.
If your interested but not completely hooked reply here with any questions you may have and i will do my best to answer them. If three or more people apply with their warbands it will be going ahead. Please fill out the following form and reply here if you wish to participate.
Warband Name: (The name of your warband)
Description: ( A brief description of your warband's motivation, leadership, equipment, races, skill level, organisation etc. Anything about them which the other participants and i should know. 2 Paragraphs Min*.
*If your warband contains anything other then humans you will have to write an additional paragraph for each race that is not human detailing their physiology and such.)
Strengths:
Weaknesses: (Three of each strengths and weaknesses are required along with a sentence or two to explain/justify the strength/weakness.)
Current Warbands
The Ravers
As leader of this project i will be DMing/Judging and will not be entering a warband. I will be judging conflicts, events and general RP on both realism and how compelling and exciting it is. Over a series of said encounters i will be awarding shards that can be used to further aid your efforts in the campaign. As mentioned before this is a side campaign and the loss of characters and perhaps whole warbands is to be expected. This is primarily for fun and also for those of you who wish to show off your RP skills in a competitive environment.
A couple of rules regarding your warbands:
No Magic - As the Crystal shattered it destroyed the areas source of magic making it the zone a magic free zone with magic from the shards being the only exception.
No Perfect Warbands - Your warbands must have clear strengths and weaknesses as to make the campaign fair and interesting.
Roughly Humanoids - Your warband may be of any race/origin you wish as long as they are not immortal gods or w/e. Stronger, more powerful races will be allowed but they will start with smaller numbers. The same goes for more elite or better equipped warbands. The rough number will be 15 averagely equipped and skilled humans.
Respect my decisions - Please, when i decide who won a conflict, don't be bitter about it. While i welcome some structure criticism please don't PM me with an all caps message on how you deserved the win. While you may have actually lost the conflict slightly, if your RP was of better quality, realism or more captivating to read I may award a draw or a win in your favour.
Not linked to current factions - While your warband may be sent from one of the existing governments the city of Tanarith is located far to the east of the continent meaning it would take a long time to reach it. You may not call on aid from anyone or anything outside the city once we begin such as calling for reinforcements or summoning creatures unless it is specifically written into your warband description and accepted by myself. None of the relics won in this campaign may be taken out of the city once it has been completed. The shards will be powerful and potentially government breaking beyond the confines of the ruined city.
If your interested but not completely hooked reply here with any questions you may have and i will do my best to answer them. If three or more people apply with their warbands it will be going ahead. Please fill out the following form and reply here if you wish to participate.
Warband Name: (The name of your warband)
Description: ( A brief description of your warband's motivation, leadership, equipment, races, skill level, organisation etc. Anything about them which the other participants and i should know. 2 Paragraphs Min*.
*If your warband contains anything other then humans you will have to write an additional paragraph for each race that is not human detailing their physiology and such.)
Strengths:
Weaknesses: (Three of each strengths and weaknesses are required along with a sentence or two to explain/justify the strength/weakness.)
Current Warbands
The Ravers