Post by kallista on Dec 26, 2014 18:36:34 GMT -8
The Guildhouse is built into the mountains, at the
northern-most reaches of Aeternus; the first establishment within the colony. The
Hall is expansive with high ceilings of stone and wide, smooth walls vaunting
numerous torches and paintings. The first chamber, the Atrium, is about seventy
feet wide and forty feet inward – a capacious room filled with virgin-timber
tables and chairs, a bar, an impressive stretch of shelving (some of which is
occupied by various bottles and potions; tomes and grimoires); a chandelier
made of indistinguishable bones (save for what seemed indubitably like the
crest of a pelvis), and stone stairs that led up into the private quarters. In
addition, an arched double doorway led into a large room with a long dining
table, two weapon racks, and various trophies attached to the walls.
Note: Reaching the Guildhouse can be a struggle unless familiar with the path -- three sides of the establishment are steep drop-offs with jagged, rocky sides. From afar, it looks isolated.
Within the main room, the Atrium -- there is a large bulletin board that has scraps of parchment pinned to its marred surface -- usually whatever is posted in Aeternus Quests will also be on this board.
Outside the Guildhouse is a modest stable usually with
several tethered horses, and a gated iron fence. Titanic accumulations of rocks
were stacked off to the right, the result of such a large area being carved out
– however, an already large proportion had been used to build the Walls around
Aeternus. To the east of the stables is a wide-open field with perpetually-changing obstacles and a range set up for archery.
[Upstairs/Private Chambers]: Reserved for the Lionshelm Gentry.
[Current Occupants: 20]