Asgeir
Committed
Roleplay posts: 85
Allegiances: Asgeir
Registered: Aug 13, 2015 14:51:16 GMT -8
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Post by Asgeir on Sept 5, 2015 13:28:57 GMT -8
The Black Spire
The Black Spire reaches high into the air, above the clouds, and is the oldest structure in Asgeir today, built long ago by an unknown race of god-like beings. Ancient Varan flocked around the structure and built the great city of Stormhold. Later, the ancient Kings of Stormhold added onto the massive tower: Thunderkeep. The lower twelve levels are unlocked, but only the Rune Masters and the High King and his council are allowed inside. The remaining hundred or so levels remain locked. A sub-level exists, but it serves as the Dungeons.
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Post by Rune Master Kuril on Sept 19, 2015 7:00:28 GMT -8
Rune Master Kuril was outside the main doorway of the Black Spire, awaiting those who wished to help. The Black Spire stretched high into the air behind him.
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Deleted
Roleplay posts: 0
Registered: May 16, 2024 20:52:03 GMT -8
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Post by Deleted on Sept 19, 2015 7:17:11 GMT -8
Aramanth approached the Black Spire from the city, removing her hood when she approached. Bolton was still asleep in her arm.
"Aramanth Aegis." She said in a blunt voice to Master Kuril. "I'm here for the Runemaster mission."
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Post by Rune Master Kuril on Sept 19, 2015 7:23:01 GMT -8
"Ad you look suitable for it," Kuril responded. "No doubt the Varan of this land held great respect for your size. We shall await the arrival of other fellows."
Kuril gave off the demeanor of a wise old man, withholding ancient knowledge.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Sept 19, 2015 7:48:04 GMT -8
Staff clicking on the ground, Grandma shuffled towards the Rune Master, flanked by her two maids.
"Greetings, I am here to look into some supernatural activities I heard about in this area and offer assistance. I assume you are the one incharge of this mission?" Grandma gave the older man a warm smile.
Grandma glanced at Aramanth and Bolton. She assumed they must also be here for the same reason she was. The woman was quite big, she would surely be of great use if they ran into any trouble.
"Oh, and forgive me for being so rude, I almost forgot to give you my name. Although I have gone by many, I now just go by Grandma."
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Deleted
Roleplay posts: 0
Registered: May 16, 2024 20:52:03 GMT -8
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Post by Deleted on Sept 19, 2015 7:50:38 GMT -8
Aramanth looked down to Grandma but remained still.
"....Aramanth." She said bluntly before looking forward again.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Sept 19, 2015 8:07:44 GMT -8
Grandma considered attempting to give a friendly pat on the shoulder to the woman, but realized it'd be more of a pat on the knee. Deciding against that, she just gave her a smile instead.
"A pleasure to meet you Aramanth, I look forward to getting to know you better."
Grandma then glanced at the man sleeping in her arms. That pair was truly a curiosity.
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Deleted
Roleplay posts: 0
Registered: May 16, 2024 20:52:03 GMT -8
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Post by Deleted on Sept 19, 2015 13:46:49 GMT -8
Hadrian marches up to the spire, and quickly finds the rest of the party, having met Grandma before.
"Good day, friends! I take it you will be my companions on this grand quest?"
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Post by Rune Master Kuril on Sept 19, 2015 14:13:11 GMT -8
"Now that you are all here," Kuril began," followed me inside the spire. Kuril walked through the doorway of the Black Spire.
Upon entering, they would the interior fairly cold; it was a large, dimly-lit dome-shaped room with marble walls and a marble floor. There was nothing particularly interesting in there except for the stairs that spiraled around the dome until they disappeared into a hole at the top of the structure. The magic in this place was impressive - incredible. The very walls emanated immense amounts of power, and its walls gave out ancient strengths.
"This is the Black Spire. For eons it has stood here, built by a race unknown to even us. Whoever built it was extremely powerful, and very wise. After there destruction, the spire stood alone, but our ancient ancestors flocked here and made a civilization around it. This level was unlocked, as was the sub-level, though it now serves as the dungeon. The door up above," Kuril nodded upwards at the hole the stairs went into, "disappeared after enough magical power was poured into it. The second layer was unlocked. Through many magical tests, puzzles, and sacrifices, more doors have been locked, but we have only reached the tenth level. This is the home of the Runelords, where we conduct our research and listen to the Ancients. It is here... that we heard the calling... the calling of the Marsh King."
Kuril waved his hand until an image appeared out of thin air, showing a necromancer trudging through a swamp. "That is the Marsh King. An ancient, immortal, and very powerful being who lorded over the Fever Fields in ages past." At that time a Varan warrior engaged in the Marsh King in brutal combat. "That is Vlad, the brother of Volstag, the first king of Stormhold. He slew the Marsh King twelve times. Every time he fell, he arose elsewhere. He could not be defeated." The image vanished and another appeared, this time it was a cloaked man, similar to Kuril. "That is a Runelord, a Varan who understands the ancient runic languages used by the Ancients who built this spire. We Varan possess to much willpower to use magic effectively, so we convey the use of magic through runic inscriptions." The image then showed Vlad defeating the Marsh King, and the Runelord casting a spell on its corpse. "With the help of this Runelord, Vlad was able to trap the Marsh King's soul. It was a success, and the Fever Fields fell to the lordship of the Stormhold King, Volstag. Vlad returned home a hero."
The images then vanished and Kuril reached into his pockets. "Now, the Marsh King has returned. Somehow, he has escaped his prison. He has poisoned the swamps, and breathing in the air there will prove fatal to anyone - no matter how magically-capable you may be." Kuril pulled three necklaces out of his pocket, each one with a stone and a rune on it. "These will protect you. Go to the Fever Fields, venture through its dangerous swamps, and find where the Marsh King is. Defeat him, and trap him if you can. Wear these while in the swamp and you cannot be poisoned. Before you set off, do you have any questions?"
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Sept 19, 2015 14:57:33 GMT -8
Grandma listened silently to Kurils explanation of the Marsh King, nodding when appropriate. It appeared this was indeed the type of being she had been looking for. She would need to be careful not to reveal too much about herself to her compansions, but they looked capable enough for it to be unnecessary. She also knew people liked to greatly exagerate the power of things long gone. Although there was some merit to the thought that older meant more powerful, a necromancer was a neromancer to her. No need to question this mans advice though, it might upset him.
"Thank you for such the useful info," Grandma said in an appreciative tone. "I think with compansions as fine as these three we won't have any problems at all!"
She took the necklance when offered to her and then seemed to consider something for a moment.
"I do have a request before we begin. First off, if we are successful in defeating the Marsh King, that I am not mentioned. Give all the fame to these young people instead, I'm too old to join in at a celebration feast. I also would like to say this before we get started, but in terms of pinning down this creature and tracking it, I won't be the most useful. You might even see me as a burden, however, I can promise you once it is pinned down... Well, let's just say my skills at that point will be most useful."
She gives a smile to those in the room at the last phrase, but it seems a bit eerie. "I suspect my Butler may be joining me, so please don't be caught off guard if he shows up suddenly. I hope you don't mind him coming along Rune Master, but he litterally can't stay away from me in dangerous situations you see. And no, he won't need one of these Necklaces."
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Post by Rune Master Kuril on Sept 20, 2015 3:44:11 GMT -8
"Believe me, your identity will be safe with us," Kuril grinned for a split second and nodded to Grandma, as if he understood what she was getting at. "We Runelords know more than you may realize," he told her. "As for your butler... if he wishes to come along, he may. I've no problems with... 'him'. Now, any more questions before you set off?"
(Note: Grandma checked in, I'd prefer if Aramanth/Hadrian 'checked in' as well, by posting at least once more in this thread.)
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Deleted
Roleplay posts: 0
Registered: May 16, 2024 20:52:03 GMT -8
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Post by Deleted on Sept 20, 2015 7:21:19 GMT -8
"None. We ar-" Aramanth began but from Bolton came the sound of stretching as he slinked down to the ground, yawning as he did so.
"Oh, man, that was just what I needed..." He said as he looked around. "Alright, we're here! So, time to fill me in on our quest!"
Aramanth sighed.
"I will tell you later." She told him.
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Deleted
Roleplay posts: 0
Registered: May 16, 2024 20:52:03 GMT -8
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Post by Deleted on Sept 20, 2015 8:39:13 GMT -8
Hadrian reaches into his robes, and pulls out a deck of cards. He mumbles something under his breath, then draws three.
"Five of Coins, Nine of Swords, and the Moon. Dire omens indeed."
Putting away the cards, he takes the pendant.
"I will, of course, assist. I only hope I am up to the task."
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Post by Rune Master Kuril on Sept 20, 2015 9:32:06 GMT -8
"Then you are ready," Kuril finished. "Though I'd ask that you visit the Swordbrethren's chapter house, and request the aid of the knight-commander there, Komtur Gustav von Valland. Go there and ask for him." (Getting Gustav's help will finally allow you guys to go to the Fever Fields)
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Sept 20, 2015 9:40:07 GMT -8
"Thank you for the assistance Rune Master, I hope to see you soon. And hopefully when we meet next the Marsh King will no longer trouble this area," Grandma gave one last smile to the man before waving farewell to him.
Grandma then hobbled off heading towards the Chapter House, her two maids following.
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Ari the Djinni
Established
Roleplay posts: 17
Physical Description: Yellow golden skin.
Deep brown eyes.
Curled golden hair.
Registered: Oct 6, 2015 12:23:29 GMT -8
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Post by Ari the Djinni on Oct 7, 2015 6:37:23 GMT -8
Ari entered the Black Spire in awe, gazing at the architecture.
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