USQUE AR HARA
Established
Roleplay posts: 43
Registered: Mar 9, 2015 23:20:49 GMT -8
|
Post by USQUE AR HARA on May 30, 2015 12:17:56 GMT -8
The guards passed her through with no issues, giving her a brief nod as she walked along. She seemed to know where she was going already.
|
|
The Phoenix State
Dedicated
Roleplay posts: 151
Registered: May 17, 2015 13:41:25 GMT -8
|
Post by The Phoenix State on Jun 3, 2015 18:36:11 GMT -8
The squad of four elfin men from The Phoenix State would stop and check in with the guards. The officer would knock on the door hoping for a reply, "We are from The Phoenix State. We told your superiors we would register what are removing from this territory. This man is a thief and we are returning his stolen goods. There's probably one hundred pounds of treasures, this magical staff, and one blackened dead male. Please document these items so that there is no false claims on what we have confiscated."
If the guards looked, they would see two of the elfin men covered in blackened skin also. Their arms and chest being burnt to the muscle. Their pain was tremendous, but they had a job to do, and wouldn't show a sign of weakness in foreign lands. They wouldn't ask for help, but if they were offered, they probably would.
Then a small red bird would appear, dropping a letter off, "We sent a carriage about four hours after you left. There's a few supplies inside for the trip back."
A minute later, a carriage being pulled by two small brown dragons that were about twelve feet long, would arrive. The two Guards on the carriage would load the burnt body on the top. As soon as the treasures were listed, they would load it. While the guards were loading, an archer checked the supplies. He found water, jerky, and a few small health potions.
The two burnt soldiers would drink the four potions, splitting them two and two. It didn't help much, but it did ease the pain a little. They would enter the second carriage when the time came, and put the two archers in the other carriage. The ride would take about two days at full speed, so the sooner the soldiers at the tower documented everything, the better off they were.
|
|
Royal Fletcher
Widely Known
Roleplay posts: 1,339
Age: 19
Physical Description: Royal is a pale boy with dark bags under his bluish eyes, an unfortunate result of too many days spent staring at books indoors by candlelight. He's thin, of slightly below average height, and has white hair.
Clothes and Equipment: Roy carries around an enchanted parasol at all times, which floats above him and shields him from the sunlight. He also has a sword, a gift from his cousin Roxanne. His pockets are always filled with an unreasonable amount of chocolate, and he usually has some sort of cake or other baked goods on his person.
Allegiances: The Fletcher Family
Player's online availability : Unreasonably often
Registered: Jun 3, 2015 19:45:42 GMT -8
|
Post by Royal Fletcher on Jun 7, 2015 7:12:54 GMT -8
Royal groaned. He hated border crossings. So inconvenient. They always messed with his things, sometimes damaging delicate equipment. He didn't have a choice, though. He didn't want to hop the fence illegally. That would be dangerous. He waited in line impatiently for his turn at the guard kiosk.
|
|
Goraia
Dedicated
Roleplay posts: 316
Registered: Mar 3, 2015 12:43:36 GMT -8
|
Post by Goraia on Jun 7, 2015 7:51:27 GMT -8
Fortunately for Royal, medieval borders tended to be loosely defined, porous, and even contested in areas. Medan was no exception; in place of where they may be fences was open wild forest, and little more than a guard outpost stood lonely sentry on an old road, two lazy looking spearmen allowing Royal passage with a nod.
|
|
Royal Fletcher
Widely Known
Roleplay posts: 1,339
Age: 19
Physical Description: Royal is a pale boy with dark bags under his bluish eyes, an unfortunate result of too many days spent staring at books indoors by candlelight. He's thin, of slightly below average height, and has white hair.
Clothes and Equipment: Roy carries around an enchanted parasol at all times, which floats above him and shields him from the sunlight. He also has a sword, a gift from his cousin Roxanne. His pockets are always filled with an unreasonable amount of chocolate, and he usually has some sort of cake or other baked goods on his person.
Allegiances: The Fletcher Family
Player's online availability : Unreasonably often
Registered: Jun 3, 2015 19:45:42 GMT -8
|
Post by Royal Fletcher on Jun 7, 2015 8:31:56 GMT -8
He walked up to the guard, pulling out his travel papers.
"Hiya, officer. Nice weather we're having, huh?"
He passed the guard his papers for inspection, then crossed into Medan.
|
|
Askar
Committed
I'm just a happy camper.
Roleplay posts: 62
Age: Ancient
Physical Description: Size: Askar is 510 feet long, including his tail. He is heavily built in the sense that he looks muscular and has a broad body. His maw is large enough to swallow a bull mammoth whole, his wingspan roughly 1050 feet.
Eyes: Black. Askar's eyes weren't reptilian-like, they were beaming with existential thought unlike an animal.
Color: Askar's scales were dark blue, ranging to a lighter almost grey color on his stomach.
Species: Elder Vintra
Askar's body resembled mostly that of a European dragon. Unlike many dragons he had front and back legs that weren't connected to his wings. His claws were black, thick as battering rams. His teeth were broadswords.Two large horns are placed on the top of his skull, strong enough to bring ruin to most castles.
Askar unlike many other dragons also did not have an opening at the bottom of his chest, it was covered in scale.
http://montre24.com/postimg1/fiz03.jpg
(Roughly something along the lines of this)
Clothes and Equipment: Unlike many dragons, Askar breathes a blue flame. The specific fire that Askar produces is extremely potent and will burn hotter than your average dragon flame, it is said to be capable of melting away stone walls and bring mountainsides to a boil. Askar also has a numbing effect on magic, especially hostile magic intended to harm him. It is very hard to hurt a dragon with sorcery or otherwise put it under a spell.
Registered: May 21, 2015 12:50:03 GMT -8
|
Post by Askar on Jun 8, 2015 11:19:56 GMT -8
Askar soared a mere three hundred feet above the ground, making him extremely visible due to his size. It was a beautiful countryside, and Askar had no doubt in his mind that it contained a great many things for him to bring back home. His black eyes narrowed at the outpost, observing the guards as they went about their daily business, they would've without doubt spotted him, but it mattered little. He flew past the border and with tremendous speed continued inland, disappearing into the horizon within minutes of arriving.
|
|
Gibbous Rubymoon
New
Roleplay posts: 4
Age: 45
Physical Description: A shaven head and a full woven and braided beard are the two features you notice first upon inspecting Gibbous the dwarf. If he doesn't have a bottle of the best wine in his trousers then he's just happy to see you. He adorns his beard and ears with the brightest gold he can find.
Clothes and Equipment: Simply dressed, this Dwarfen bartender wears a clean white loose-fitting shirt under a thick leather vest. His brown trousers are tucked neatly into his boots and are held up by a black belt with a buckle of cold iron.
He has a pack in his room containing most things one would need for a bit of exploring and adventuring. It includes a short sword and a crossbow both of which he is proficient with. There is also a metal lined shield onto which the sign of the Traveler is intricately carved.
Player's online availability : After 3pm to 5-7pm Mon-Fri. Will probably check a couple times in weekend as well.
Registered: Jun 9, 2015 13:03:10 GMT -8
|
Post by Gibbous Rubymoon on Jun 10, 2015 14:33:09 GMT -8
Along the road comes a covered wagon being drawn by two broad horses. A bald young Dwarven man with red braided beard rides exterior of the wagon. Attached to the wagon is a cart which seems to bear equipment for construction and brewing. Truly a miniature caravan.
"Does one have to introduce themselves personally to every checkpoint in this area? I've traveled quite a ways from the north and only the last 100 miles have you started having these haughty checkpoints. Is this the custom of the land? What's a dwarf gotta do to pass un-accosted these days? I do intend to set up shop for quite some time and this could be a nuisance."
He takes a single breath. You see him touch the shield sitting next time him. It is intricately carved in the sign of the Traveler. He continues.
"Either way, I've got a mission, I'm simply possessing a map of this land and wish to invest in some keen real estate. Who do I have to speak to in order to own a parcel of this beautiful land? It would be just to the North East of a city called 'StoneVale' if it matters."
|
|
Goraia
Dedicated
Roleplay posts: 316
Registered: Mar 3, 2015 12:43:36 GMT -8
|
Post by Goraia on Jun 10, 2015 18:19:52 GMT -8
When he asked, a guard said while waving him on through, "this road leads to Stonevale. You're headed in the right direction. When you get there, inquire at the castle and they'll sort you through the right bureaucratic process."
|
|
coyote
New
Roleplay posts: 8
Registered: Sept 2, 2015 9:45:07 GMT -8
|
Post by coyote on Sept 2, 2015 14:23:00 GMT -8
*I walk up to the gate, curious about what this weird place is that I wandered in*
|
|
coyote
New
Roleplay posts: 8
Registered: Sept 2, 2015 9:45:07 GMT -8
|
Post by coyote on Sept 2, 2015 15:43:44 GMT -8
*i see one of the guards and and bark at him, wondering if he noticed me*
|
|
coyote
New
Roleplay posts: 8
Registered: Sept 2, 2015 9:45:07 GMT -8
|
Post by coyote on Sept 2, 2015 17:59:37 GMT -8
*decides to ignore the guard and walks in to the kingdom*
|
|
Vald Jojora
Established
Roleplay posts: 27
Age: 35
Physical Description: Tall, like most Varan, at six feet, and weighing 180 lbs. He is a strong, hardy fellow, but slim and fit enough to be quite agile in battle, and not cumbersome like some may think.
He has long blonde hair, a strong demeanor, and bright blue eyes, all laid upon a face of fair skin.
Clothes and Equipment: Vald carries a steel waraxe, perfect for hacking through enemy armor; at most times he carries a shield.
Vald wears a set of reinforced leather armor, preferring speed and maneuverability over heavy armor. However, he does have iron gauntlets and iron shin-guards. Similar, underneath his leather armor is a fur brown cloak that adds to some of the durability.
Registered: Sept 7, 2015 5:40:20 GMT -8
|
Post by Vald Jojora on Sept 10, 2015 13:32:00 GMT -8
Vald sees one of the guard towers and his group approaches it casually. The Varan in consensus was:
Vald Jojora, the young thirty year old leader of the group. Baeron, the largest, and tallest member of the group, wielding a Medan greatsword. Then Varri, a young man known for his knowledge of the Overworld and his skill with a bow. Ranavald, the more cunning, more ruthless man who disliked anyone who wasn't a Varan. Hakon, who was missing one eye and so wore an eyepatch. The two brothers, Skagos and Lagaros, who could pass as being twins. And finally 'Hush', the Varan who could not speak, for he had no tongue.
"Oi," Vald whispered to Royal Fletcher. "Take the lead. Tell the guards we are your escort, protecting you on your journey here. Tell them bandits attacked a Medan caravan north of here, and we brought their weapons with us in case they need them back. Other wise, we'll keep them. Oh... and try not to smile."
|
|
Royal Fletcher
Widely Known
Roleplay posts: 1,339
Age: 19
Physical Description: Royal is a pale boy with dark bags under his bluish eyes, an unfortunate result of too many days spent staring at books indoors by candlelight. He's thin, of slightly below average height, and has white hair.
Clothes and Equipment: Roy carries around an enchanted parasol at all times, which floats above him and shields him from the sunlight. He also has a sword, a gift from his cousin Roxanne. His pockets are always filled with an unreasonable amount of chocolate, and he usually has some sort of cake or other baked goods on his person.
Allegiances: The Fletcher Family
Player's online availability : Unreasonably often
Registered: Jun 3, 2015 19:45:42 GMT -8
|
Post by Royal Fletcher on Sept 10, 2015 13:37:38 GMT -8
Roy nods nervously.
"Alright...if you think that'll work."
Roy, carrying the umbrella, walks up to the guards.
"Excuse me! Could I enter Medan with my guards here? OH, and there was a bandit attack on a caravan just north of here. No survivors, poor souls. We brought the weapons in case you want them back."
He tries his best not to show off his teeth.
|
|
Legion Master Zhax
Dedicated
In jail.
Roleplay posts: 105
Age: 24 Years
Physical Description: Avian yet Reptilian
5' 3" tall, bipedal legs
Strange marking on right side of neck
Clothes and Equipment: Light torso and leg plate armor
Dual 12" daggers
Hook and rope
Neurotoxin blow dart gun
Pots of flammable oil, and toxic gas
Player's online availability : Meh
Registered: Oct 3, 2015 11:16:18 GMT -8
|
Post by Legion Master Zhax on Oct 6, 2015 9:07:24 GMT -8
Going far around and cutting through the forest to the east Zhax leads a group of 10 Stones and 10 Lovelies through the forest. The other 180 stayed back, for fear of being detected easily.
Both groups have regrouped and headed to Asgeir...
|
|
Calico Swartz
Dedicated
Time for some R&R
Roleplay posts: 151
Age: 29
Physical Description: Calico is a person with a bird's head. Please don't mention it. It's very rude. He stands about 5'9" and has well-groomed feathers.
Clothes and Equipment: He wears tailored clothing reading glasses. On his person, he carries a pair of opera glasses, a pipe, and a pen and notebook.
Registered: Oct 5, 2015 15:05:49 GMT -8
|
Post by Calico Swartz on Oct 6, 2015 12:05:17 GMT -8
[Some time before the events at TFC]
A strange, feathery figure walks up to the gate. He carries himself with an air of refinement, and wears sensible, well-tailored clothing. He waves to the guards.
"Hello, there. I'd like to enter your lovely country."
The man speaks with an educated, upper-class accent. In fact, there's nothing odd about him besides the fact that he has a bird's head. But that would be unprofessional if the guards mentioned it.
|
|
Deleted
Roleplay posts: 0
Registered: May 15, 2024 15:23:14 GMT -8
|
Post by Deleted on Oct 6, 2015 20:21:41 GMT -8
A strange, masked man in a bright green outfit walks over to the guardhouse. He carries a large sack over his shoulder.
"Hello there! May I enter? I'm an artisan, a craftsman!"
|
|
Goraia
Dedicated
Roleplay posts: 316
Registered: Mar 3, 2015 12:43:36 GMT -8
|
Post by Goraia on Oct 6, 2015 23:15:04 GMT -8
"Come on through." A guard waved him passed. The medieval border security, provided it even existed, was not particularly sophisticated. The outposts existed primarily as an early warning system, and few were questioned or detained upon entry.
|
|
Goraia
Dedicated
Roleplay posts: 316
Registered: Mar 3, 2015 12:43:36 GMT -8
|
Post by Goraia on Feb 23, 2016 14:22:12 GMT -8
Nothing of old Medan remained, save for the watchtower, which was being completely refurbished, and a wall--four thousand rigid, sharpened logs that formed a broad palisade that blocked the passage end to end, save for a single gate in the center. Troops in very large numbers could be seen though cracks and knots and heard behind the wall, their the smokes of their numerous fires rising into the clear sky. While it wasn't easy to see what was going on behind the wall, some project of serious caliber had begun.
The gate, it seemed, was closed.
|
|
Goraia
Dedicated
Roleplay posts: 316
Registered: Mar 3, 2015 12:43:36 GMT -8
|
Post by Goraia on Feb 23, 2016 15:58:27 GMT -8
Stone had arrived. As Medan was the first nation to establish a quarry, stone and crafting defenses were a specialty that had grown over time. Workers would begin on walls, which would go up right behind the palisades, which had been a temporary defense that nevertheless would stay as a second parameter.
|
|
Deleted
Roleplay posts: 0
Registered: May 15, 2024 15:23:14 GMT -8
|
Post by Deleted on Feb 24, 2016 8:42:53 GMT -8
Iztas, the commander of the Immortals in Morgdun's time and commander of their remnants in this age, marched to the wall, ignoring any warning to turn away, including arrows. The construct looked up at the palisades and the new wall. Weak. MĂ´rgdul had no use for walls. It stood in the face of its enemies with strength keeping them in line... and servitude.
It marched right up to the gate.
If manned: Immortal Iztas shouted to the guards in a voice that seemed to ring audibly as well as telepathically: Know your place, fools, and open for your world's only true master, Lord Commander of the Immortals and second to Morgdun himself.
If unmanned: Iztas simply punched at the palisade. His armor was stronger than the stockade was, and it would come down soon. He had all the time in the universe.
|
|