Jarkoopi, Kepesk Altiui
Dedicated
The mountaintop guardian shadows his lands...
Roleplay posts: 380
Age: 1023 Years
Physical Description: Size (At standing pose): Height: 39 feet at the shoulder, Length: 104 feet
Eye color: Yellowish-White
Scale color: Light Blue, reflects a dull White in direct light
Dragon Species: European Dragon
Dragon Type: Chromatic
Dragon Color: Blue
http://i.imgur.com/Ba7kzgX.jpg
As a storm dragon, his hide and flesh can generate an electric charge passively when threatened, much like an eel, and can naturally and instantly release it upon being touched by a foreign organism or object.
As a human he takes the appearance of a man in the age range of forties to fifties, averagely built besides being a few inches taller than the average Joe and dressed in clean leather armor and worn blue cloths.
Clothes and Equipment: Two small leather pouches tucked under wings
He owns his father's ancestral unique magical scale mail. It is enchanted to break on impact and the shards return his body and reform into a different piece of armor until it is struck, then it repeats the steps.
A set of personal shoulder pads forged by Brock the forge master. It focuses the passive electricity in his hide into a beam of magic energy which blasts away targets.
Weaponry: Claws, Breath Attack (Lightning), and Bite
Treasure Hoarding: Minimal, mainly gems sometimes gold.
While as a human, he wields a magical long-sword, not much is known about his weapon, as he rarely uses it.
Allegiances: Isra (Loosely)
Player's online availability : US Central Time, Weekends: 8 AM to 11 PM, Weekdays: 6 AM to 9 PM
Registered: Mar 24, 2015 12:41:54 GMT -8
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Post by Jarkoopi, Kepesk Altiui on Dec 6, 2015 18:38:47 GMT -8
There can sometimes be a lot of stuff going on around the board, but it can be hard to keep up with it all. So the point of this thread is to give a basic summary of events that your character has just recently been involved in or is currently involved in. Try to include some names of other players/characters as well as the location. I feel like this can help bind the site together a little bit, helping people understand the general state of things going on. Veterans will remeber, there used to be a scrolling news bar at the top but the Admin removed it.
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Norman Persson
Established
The rhyming lizard is back, yo!
Roleplay posts: 36
Age: Way old
Physical Description: An old lizardkin, with worn yellow scales and a weary stare.
Clothes and Equipment: Covers himself with a blue cloak made of fine cloth. Carries a spellbook that bears evil marks and wards. Supports his bent posture with a walking stick that is just a long stick.
Registered: Oct 9, 2015 11:03:41 GMT -8
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Post by Norman Persson on Dec 6, 2015 22:40:03 GMT -8
There can sometimes be a lot of stuff going on around the board, but it can be hard to keep up with it all. So the point of this thread is to give a basic summary of events that your character has just recently been involved in or is currently involved in. Try to include some names of other players/characters as well as the location. I feel like this can help bind the site together a little bit, helping people understand the general state of things going on. Veterans will remeber, there used to be a scrolling news bar at the top but the Admin removed it. Admin why was it removed?
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Esphirises
Established
Roleplay posts: 22
Physical Description: Height: 6'6"
Weight: 260 pounds
Eye Color: Cerulean
Hair Color: Navy Blue
Skin Color: Silver and Blue with hints of scaling in Moonlight, pale in Sunlight.
Has a Seal on the back of his neck.
Esphireses stands like a human, but his body much resembles a shark in multiple aspects, especially in the face and gills. These gills seal up when out of water and his face can change into a sharks that is large enough to chomp off a humans head. head.
Clothes and Equipment: Generally he is found in his striped suit, black shirt, and white tie. Underneath his shirt is a light weight armor shirt crafted by a now extinct Elfin tribe. This armor shirt allows damage, but is extremely hard to pierce due to the type of woven metal they used. His shoes were snakeskin pointed dress boots that had blades in the heels. All in all, he was a well dressed man.
After coming back from the Ethereal Realm, he had been sent on a quest and was captured. When he returned, he had an iron helm helm that was locked around his head. Since then, he has searched high and low to find out how to get the helm off.
As for weapons, Esphireses has a cane that he does not need, but with it having the power it does, he took it for himself when they found it in Atlanticus. This cane turns into a magical trident. The trident is made of a blue metal and it's origins are unknown. Very magical, but not commonly used.
Smaller weapons that may be on him:
Shark Knife
1x Nightstick
2x Dagger
?x Combat Enhancing Drugs
2x Med-Potions
1x Shield Summoning Scroll
2x Med-Ethers
Registered: Jun 19, 2015 18:21:00 GMT -8
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Post by Esphirises on Dec 7, 2015 7:19:07 GMT -8
I remember it. It slowed the board down a lot when loading. Plus, if you've got a lot going on in one thread then it does no good because all that is up is the same thread over and over.
This is why we have the quest board. I think something like this should be done b6 someone who enjoys reporting and posts the updates here themselves.
TFS Press. I'm not going to post much, but if someone else wanted to, cool.
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Admin
Administrator
Roleplay posts: 56
Registered: Nov 19, 2014 15:49:56 GMT -8
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Post by Admin on Dec 7, 2015 10:38:30 GMT -8
The news bar was removed because it wasn't in line with the sandbox vision. There is supposed to be a separation of system and content, in that no one person's content is "officially endorsed" in some way or another, but is all treated equally as user content. The scroll bar essentially "officially endorsed" certain bits of news, like the first kingdom being created and other such milestones, but that was much earlier when the game was still small and baby steps were easier to measure. If the news bar were available nowadays, it'd beg the question, "who's news is to be top priority, and what system determines this?" Rather than trying to answer that question, it's better that the players create their own all-inclusive, comprehensive news system for their own use. It lends to the self-sufficiency of the game system as well, which was a base concept and top priority in every step of its design.
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