Ringleader Rusmanov
Established
Roleplay posts: 32
Physical Description: Rusmanov is a tall and skinny man with a nearly permanent smile on his face.
Clothes and Equipment: He wears a selection of brightly colored suits and hats. Grey is not an option when it comes to his wardrobe. He carries a rather large enchanted megaphone that amplifies his voice to several times its original volume. He also carries a bullwhip.
Registered: Feb 12, 2016 19:55:09 GMT -8
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Post by Ringleader Rusmanov on Feb 13, 2016 20:35:26 GMT -8
"A delusion?"
The ringleader laughs.
"The only delusion is that this is one, Mr.Alden! This is, in fact, very real indeed. And this Pride...a friend of yours, I assume?"
He leans forward, far enough that Alden would be able to feel his breath on his face.
"What seems to be the problem, Mr. Alden? What's wrong? Why so sad? You're at a circus! Smile! Laugh! Have fun!"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 13, 2016 20:48:29 GMT -8
Alden stares at the man face devoid of emotion. Was this guy serious? The ringleader wanted to talk about his problems, inside the mouth of a lion? The ringleader also wanted him to believe he wasn't delusion.
"If you aren't some delusion, than you are as crazy as I thought I was. My name isn't Alden. Alden was a fairy tale I made up for myself. Alden was a desperate attempt to convince myself, I could be something besides a monster. My name is Wrath. I am the monster that killed this town."
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Ringleader Rusmanov
Established
Roleplay posts: 32
Physical Description: Rusmanov is a tall and skinny man with a nearly permanent smile on his face.
Clothes and Equipment: He wears a selection of brightly colored suits and hats. Grey is not an option when it comes to his wardrobe. He carries a rather large enchanted megaphone that amplifies his voice to several times its original volume. He also carries a bullwhip.
Registered: Feb 12, 2016 19:55:09 GMT -8
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Post by Ringleader Rusmanov on Feb 13, 2016 21:02:47 GMT -8
"Wrath?"
The ringmaster puts on an exaggerated scared face. His hand appears, shaking a finger at Alden.
"Oh dear, that's not a very nice name at all. Did your mother give you that name? We'll keep calling you Mr. Alden, how's that?"
He smiles, his face distorting into a grin that doesn't really look physically possible.
"Alden is a fairy tale, eh? But you came in here with a fairy! So fairy tales can be true, can't they? And if life is more pleasant as a fairy tale, why not live a fairy tale? Sometimes the truth isn't nice, Mr. Alden."
Reaching out, he pats Alden on the head and pinches his cheek.
"Anyways, you're not Wrath any more. You're Alden! Isn't it nice, what names can do? You're sweet little Mr. Alden, not mean ol' Mr. Wrath. You're not a monster! After all...monsters don't go to the circus."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 13, 2016 21:18:07 GMT -8
Was every single person in this circus here to try and make him feel better? Do good deeds for repentance, live in a fairy tale, forget the past. Be something new, something better. It all certainly had appeal, he wasn't sure if he could listen to it. All he knew is that he was done with this. He takes his head out of the lions mouth.
"Thank you for your words, and your show. I suppose you want me to watch the other acts?"
He doesn't wait for a response, he gets the feeling he knows what it's going to be. He heads back into the stands, retaking his seat next to the fairy. He frowns, brow furrowing in through. There's a conflict brewing in his head. The part of him that refuses to give up, warring with the side that knows he deserves to die. Part of him longs to be alone again, part of him is happy to see people. None of this shows on his face thoug. He had divorced himself from his emotions, it was like being on the dosage all over again.
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Ringleader Rusmanov
Established
Roleplay posts: 32
Physical Description: Rusmanov is a tall and skinny man with a nearly permanent smile on his face.
Clothes and Equipment: He wears a selection of brightly colored suits and hats. Grey is not an option when it comes to his wardrobe. He carries a rather large enchanted megaphone that amplifies his voice to several times its original volume. He also carries a bullwhip.
Registered: Feb 12, 2016 19:55:09 GMT -8
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Post by Ringleader Rusmanov on Feb 13, 2016 21:25:09 GMT -8
As soon as Alden removes his head, the jaws snap shut. The ringmaster removes his head from the lion's mouth as well, and the lion chomps down as soon as he's clear.
"EXCELLENT! MARVELOUS! LET'S GIVE A BIG ROUND OF APPLAUSE TO MR. ALDEN FOR HIS COURAGE!"
There's a smattering of applause from the circus performers.
"AND NOW FOR OUR NEXT ACT! FROM THE SOUTHERN JUNGLE ISLANDS, WE HAVE THE EXOTIC, THE ENCHANTING, THE ADORABLE...CYNDER!"
The spotlights turn to a fluffy blue cat girl.
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Rarraennan "Cynder" K'talon
Committed
Roleplay posts: 55
Age: 26
Physical Description: Covered in a sleek, silky coat of blue fur, this catlike jungle islander stands at about five feet tall, average height for one of her species, though rather short compared to other humanoids. She has almond-shaped, sly brown slitted eyes and a short snout, ending in a wet black nose. Two fluffy blue and white ears poke up above an oddly misplaced head of brown silky hair, the left one pierced with two hoop earrings. Her figure is lithe and well-toned, speaking to a life of intense physical activity.
Clothes and Equipment: ============
Cynder generally wears a set of black and gold leather clothing, coated with a wax that makes it fireproof, due to Cynder's being covered in fur, and the difficulties that presents as a pyromancer. Her top is a low-cut halter top with gold lining, and her trousers are tight leather trousers, complemented by a pair of sturdy boots, perfect for acrobatic performances. When not performing, she generally walks about with her feet uncovered, preferring the feel of the ground beneath her paws. She wears quite a bit of golden jewelry, as well, all produced in her homeland long, long ago, handed down to her by her mother.
Registered: Feb 13, 2016 19:57:17 GMT -8
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Post by Rarraennan "Cynder" K'talon on Feb 13, 2016 21:49:57 GMT -8
The sound of a leopard yowling echoes through the stadium to introduce Cynder, who stands upon a large (fireproof) ring, barren but for a few hoops hanging from the cieling, coated with an invisible flammable substance. As Cynder stands there, circling the ring and blowing kisses to the nonexistent crowd, suddenly the edges of the ring explode into flame. Cynder jumps back from the flames, feigning surprise as she slyly fires a blast of flame from her fingertips to explode in the air behind her, quickly forming itself into a long, serpentine dragon.
"Look out!" yells a child's voice from the crowd, and Cynder spins about, gasping convincingly at the huge beast. It dives down at her and she ducks as it flies right over her head, barely missing her ears. It does this many times, its fiery jaws snapping every time it passes her. She's clearly in distress as she's assaulted by this fiery serpent. If there were a crowd, they'd likely be gasping at her every dodge.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 13, 2016 22:31:47 GMT -8
Alden watches the display of Cynder, mildly interested. The entire thing confuses him. His magical sight let him see that that she controlled the fire. She wasn't in any real danger. He supposed she was a decent actor, and some of her movements were impressive. Still the entire thing seemed rather pointless. Then again the whole circus seemed pointless to him.
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Rarraennan "Cynder" K'talon
Committed
Roleplay posts: 55
Age: 26
Physical Description: Covered in a sleek, silky coat of blue fur, this catlike jungle islander stands at about five feet tall, average height for one of her species, though rather short compared to other humanoids. She has almond-shaped, sly brown slitted eyes and a short snout, ending in a wet black nose. Two fluffy blue and white ears poke up above an oddly misplaced head of brown silky hair, the left one pierced with two hoop earrings. Her figure is lithe and well-toned, speaking to a life of intense physical activity.
Clothes and Equipment: ============
Cynder generally wears a set of black and gold leather clothing, coated with a wax that makes it fireproof, due to Cynder's being covered in fur, and the difficulties that presents as a pyromancer. Her top is a low-cut halter top with gold lining, and her trousers are tight leather trousers, complemented by a pair of sturdy boots, perfect for acrobatic performances. When not performing, she generally walks about with her feet uncovered, preferring the feel of the ground beneath her paws. She wears quite a bit of golden jewelry, as well, all produced in her homeland long, long ago, handed down to her by her mother.
Registered: Feb 13, 2016 19:57:17 GMT -8
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Post by Rarraennan "Cynder" K'talon on Feb 13, 2016 22:50:31 GMT -8
After one final sweep, the serpent rears up, and Cynder has a sudden bout of bravery, rolling up nonexistent sleeves and puffing up her chest. Suddenly, a lasso of fire springs from her hands, and she swings it about in a circle, before throwing it about the serpent's "neck". The beast roars silently, though a roar sound effect plays from right behind the ring, projected to make it sound as if the fire serpent is truly letting out a terrifying draconic roar.
Cynder gives a mighty pull and heaves the beast around, passing it up and down and all around, through the hoops hanging from the cieling, which alight with flame as her fiery lasso passes over the inflammable fluid that coats each one. She passes the beast through the rings with practiced precision, before pulling it down to the ground, where it slams into the ring and slumps down. She places her foot upon the "conquered" beast and gives a deep bow. The lights redirect off of her and the serpent disappears, the hoops quickly extinguished.
Cynder goes backstage as the ringleader announces whatever the next act is, rubbing some burn poultice on her heavily singed paws before going up to sit in the stands beside Alden and the sad fae. "So..." she says, a little bit awkwardly, "come here often?" It's meant to be a joke, and she indicates this with a little, awkward laugh followed by a clearing of the throat. And to think she seemed so confident on stage.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 13, 2016 23:07:57 GMT -8
Alden looks up when Cynder approaches, he was and was not expecting it. On the one hand, there was now a strong chance he was no longer delusional. This meant it would make more sense for her not too approach him. On the other hand, it was still a circus putting on a show pretty much just for him. It made perfect sense for her to approach him.
"Do I come to the circus often? Or this village? The answer is no to the circus, though I did work for one briefly as part of another job. The answer to the second question is yes, I used to live in this village."
He decided not to continue to belabor the point, and his sorrow by adding a: Before I killed everyone in it, to the last part.
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Rarraennan "Cynder" K'talon
Committed
Roleplay posts: 55
Age: 26
Physical Description: Covered in a sleek, silky coat of blue fur, this catlike jungle islander stands at about five feet tall, average height for one of her species, though rather short compared to other humanoids. She has almond-shaped, sly brown slitted eyes and a short snout, ending in a wet black nose. Two fluffy blue and white ears poke up above an oddly misplaced head of brown silky hair, the left one pierced with two hoop earrings. Her figure is lithe and well-toned, speaking to a life of intense physical activity.
Clothes and Equipment: ============
Cynder generally wears a set of black and gold leather clothing, coated with a wax that makes it fireproof, due to Cynder's being covered in fur, and the difficulties that presents as a pyromancer. Her top is a low-cut halter top with gold lining, and her trousers are tight leather trousers, complemented by a pair of sturdy boots, perfect for acrobatic performances. When not performing, she generally walks about with her feet uncovered, preferring the feel of the ground beneath her paws. She wears quite a bit of golden jewelry, as well, all produced in her homeland long, long ago, handed down to her by her mother.
Registered: Feb 13, 2016 19:57:17 GMT -8
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Post by Rarraennan "Cynder" K'talon on Feb 13, 2016 23:18:20 GMT -8
"Uh, well, I meant the circus," she says, laughing lightly. Then, she gets a little excited grin, exposing a sharp fang. "How did you like my performance? I thought I did really good this time...kind of a shame you were the only one around to see it, but hey...you know, the ring leader never did tell me why we came to a deserted mountain village to perform. Seems like kind of a bad move for business, seeing as you're the only one here," she says. She seems to be much less awkward when she speaks about her job, getting even a bit excited. It's clear she loves what she does.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 13, 2016 23:24:39 GMT -8
Alden shifts uncomfortably at Cynder's question. He had really hoped to not be asked that, but he guessed it was unavoidable. He takes a deep breath, and he smiles at her as best he can.
"I am sorry Ms. Cynder. Due to my upbringing, I have difficulty understanding and appreciating art. I understand that what you do is art, and it was certainly impressive. I imagine it is very difficult to act, wield fire magic, and move around so gracefully all at the same time. Still it just confuses me, though I guess I am glad I saw it? If that makes any sense. It was interesting to watch, and I don't regret seeing it. Though I still don't get the purpose of it."
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Rarraennan "Cynder" K'talon
Committed
Roleplay posts: 55
Age: 26
Physical Description: Covered in a sleek, silky coat of blue fur, this catlike jungle islander stands at about five feet tall, average height for one of her species, though rather short compared to other humanoids. She has almond-shaped, sly brown slitted eyes and a short snout, ending in a wet black nose. Two fluffy blue and white ears poke up above an oddly misplaced head of brown silky hair, the left one pierced with two hoop earrings. Her figure is lithe and well-toned, speaking to a life of intense physical activity.
Clothes and Equipment: ============
Cynder generally wears a set of black and gold leather clothing, coated with a wax that makes it fireproof, due to Cynder's being covered in fur, and the difficulties that presents as a pyromancer. Her top is a low-cut halter top with gold lining, and her trousers are tight leather trousers, complemented by a pair of sturdy boots, perfect for acrobatic performances. When not performing, she generally walks about with her feet uncovered, preferring the feel of the ground beneath her paws. She wears quite a bit of golden jewelry, as well, all produced in her homeland long, long ago, handed down to her by her mother.
Registered: Feb 13, 2016 19:57:17 GMT -8
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Post by Rarraennan "Cynder" K'talon on Feb 13, 2016 23:40:24 GMT -8
Cynder clearly doesn't quite understand as she blinks blankly at him, but she shrugs and gives a smile anyway. "That's okay," she says with a shrug, "at least you understand that it isn't easy, which is...something." She smiles and nods, though it's fairly obvious she was hoping for something more than that.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 14, 2016 0:00:46 GMT -8
Alden smiles apologetically at Cynder. He feels bad that he couldn't giver her the reaction she wanted, and probably deserved. It's probably pointless, but he decides to try and explain himself better.
"I'm sorry I can't give you more. To me art, entertainment, performance, whatever you call it is like... It is like seeing words written in a different language. I understand that there is some meaning, and I feel that if I could find some way to learn, I could understand it. As I am right now though it is incomprehensible, it is just too... foreign to me. My up bringing was focused on, let's call it practicality. I learned how to see the world only as threats, potential threats, and ways to deal with threats. I don't understand how someone can look at something, and see... whatever it is people see when you perform. Art I guess? Sorry, I don't think I explained it very well, and I can't explain it any better."
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Ringleader Rusmanov
Established
Roleplay posts: 32
Physical Description: Rusmanov is a tall and skinny man with a nearly permanent smile on his face.
Clothes and Equipment: He wears a selection of brightly colored suits and hats. Grey is not an option when it comes to his wardrobe. He carries a rather large enchanted megaphone that amplifies his voice to several times its original volume. He also carries a bullwhip.
Registered: Feb 12, 2016 19:55:09 GMT -8
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Post by Ringleader Rusmanov on Feb 14, 2016 8:11:56 GMT -8
The next three acts are standard circus fare. Dancing bears, pie-tossing clowns, and twisting contortionists. The bears are good dancers, although their waltz is a little stiff. The pie-tossing clowns are fairly standard, with bright makeup and red noses. At the end of their act, the clowns slip on banana peels. When they hit the ground, there's a bang and a puff of smoke. Of course, there's no clowns to be seen when the smoke clears. The contortionists twist and bend as though they don't have any bones., squeezing through tiny spaces and tying themselves into knots. At the end of their act, the light shines back on the ringleader. "AND NOW, OUR NEWEST MEMBER! FOUND IN THE FAR-OFF DESERTS OF SAKLAND, WE HAVE...LUCY TWO-SWORDS!" The lights drop down to reveal Jill, near the edge of the ring.
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Takhana Veil
Dedicated
Roleplay posts: 312
Age: 68
Physical Description: Takhana is an undeniably memorable figure. At a full 6' in height, she is graceful and willowy, with a woman's full figure. She has skin that is a dark greyish color, lightly tinted with silver that very nearly sparkles when the light hits it at certain angles. She has the beautifully formed, delicate features, pointed ears, and inherently graceful movements that identify her as one of the Elven folk.Her hair is long, naturally falling to her hips in straight lengths, and is a shining white threaded with silver, although she normally wears it pinned up elaborately with a set of wooden hair sticks that bear jingling silver charms. She has no eyes, and instead wears a blindfold of soft black leather that criss-crosses her empty eye sockets, for the benefit of the others. Tattooed upon her brow and her back are two strange crests, their origin mysterious.
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Clothes and Equipment: Typically, she wears an elaborate dress of black leather that both reveals her body and conceals it, adorned with straps and seemingly random silver buckles. This is paired with a set of leather-and-metal boots with pointed toes that come to her knees, enhancing the shape of her mostly-visible legs. Aside from her blindfold and ornamental hair sticks, she has a number of accessories that she habitually wears, such as a large pair of silver hoop earrings and numerous silver rings on each hand - one of which, a silvery band set with a violet stone, she wears on her right hand's index finger: This is her official communications accessory for The Midnight Sun, her employer. The enchanted gem is socketed so that it touches her skin at all times, thus allowing her constant access to the telepathic communications network shared by all employees of TMS, simply by virtue of being in uninterrupted physical contact. She uses no weapons, being a peaceable individual.. not to mention the whole blindness thing. She also has a white-and-black, stocky mare named Irabelle, and a fluffy long-haired cat named Jean-Claude.
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Player's online availability : Evenings. (EST)
Registered: Feb 12, 2016 21:50:28 GMT -8
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Post by Takhana Veil on Feb 14, 2016 11:58:11 GMT -8
While the show was going on, Takhana was hard at work. There was plenty of time during the ridiculous display within the tent for her to accomplish her goal, which consisted solely of packing up her tent and loading it into her wagon. The time had come for her to leave this farcical circus. She had thought that another troupe could perhaps be home to her, and she had been wrong: Rusmanov was not Remosi, and this conglomeration of tricks and strangers was not the place for her. It never would be. With her wagon loaded and Irabelle hitched to it, she carefully pulled herself up onto the driver's seat with Jean-Claude on her lap, and with a gentle snap of the reins urged the mare into motion.
The wagon slowly rumbled out of its spot, moving away from the collection of tents and wagons. She had seen an earth spirit at work in the ruins of the village not long ago, perhaps she would go have a conversation with the creature for a time. Regardless, she would linger until the 'show' was over, then offer Alden a ride wherever it was he wanted to go, as long as it was far from this place and these people.
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Jill
Dedicated
Roleplay posts: 397
Age: 17
Physical Description: Dark brown hair and pigtails, small and faded blue tribal tattoo on her right upper arm.
Clothes and Equipment: Tribal gear of a deep purple hue, with lightly guarded forearms. Her belt hoists a small brown pack, a curled up whip, and two thin, ornate scimitars.
Player's online availability : Some during week days, and most nights 8pm+. Pacific time.
Registered: Apr 1, 2015 20:40:31 GMT -8
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Post by Jill on Feb 14, 2016 16:09:16 GMT -8
Four torches, one in each upper corner of the newly darkened stage, lit spontaneously as the spotlight vanished. A circle of red light from an unseen origin then begged attention to the center of the stage. A moment of silence followed the ringmaster's announcement, making way for the soft notes of exotic, disjointed vocals that seemed to emanate from every direction outside of the mostly empty stands. A girl with her dark hair tied in pigtails, wearing deep purple silks and dark makeup, made her entry slowly. She wore a two-pieced jewel-encrusted outfit consisting of harem pants and a sleeveless top, and had two scimitars in either hand that glimmered in the torch's light. As though pondering her act, for the first few seconds she seemed patient and even on the verge of dawdling as both weapons in her hands lit spontaneously with flame. A slow twist here, some twirls there; Jill didn't seem afraid to test her equipment before the act, and this itself drew the crowd as the spotlight again vanished, leaving a sole visual focus on the twirls of her swords as they made faster and more complicated patterns. Yet as the strange music gathered pace, Jill launched into a display of what could only be described as a total mastery of her chosen art. The scimitars spun faster and faster, thrown into the air and caught flawlessly, her acrobatics on display as performed the most daring flips with ease throughout it all. Part way through the performance, she rose both swords, and the fire in each of the four torches dislodged from their origins, floating through the air by unseen magics to join her blades. The flames changed to a purple color, and with a sharp swipe to either end of her body, her swords had yanked themselves from the effect, leaving a floating, fiery miasma as she abandoned her weapons on the side of the stage. Now utilizing her whip, she lashed at the floating violet fire sphere, and it crawled itself back down the whip. It was with this massive string of now technicolor flame that she threw her body weight into and whirled around with incredible speed in calculated patterns; it seemed as though the fire in this method was brought near enough to the audience for some thrill, as all had best hope she retained control of the whip that now moved in faster and faster twirls. A return to her sword acrobatics and the creation and control of entire serpents of flame would be witnessed, as well as fire of all different colors of the spectrum. The show continued to escalate, until it ended suddenly with the echos of the music's last notes and three embellished bows from Jill, one to the left, center, and middle audience.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 14, 2016 16:32:18 GMT -8
Another act involving fire, though this one included a sword dance. The girl was good with her swords, maybe better than him. It was hard to tell, it looked like she had some magic, but whether it would let her keep up with him... He supposed it didn't matter. Other than that, he really didn't have any thoughts on the performance. It was interesting to watch, but he was still struggling with the impracticality of it.
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Ringleader Rusmanov
Established
Roleplay posts: 32
Physical Description: Rusmanov is a tall and skinny man with a nearly permanent smile on his face.
Clothes and Equipment: He wears a selection of brightly colored suits and hats. Grey is not an option when it comes to his wardrobe. He carries a rather large enchanted megaphone that amplifies his voice to several times its original volume. He also carries a bullwhip.
Registered: Feb 12, 2016 19:55:09 GMT -8
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Post by Ringleader Rusmanov on Feb 14, 2016 16:41:53 GMT -8
The lights go back down and focus once more on the ringleader. "EXCELLENT! AND NOW FOR OUR FINAL ACT...CHRISTIE CHROMA, THE LADY OF THE RAINBOW!" He cracks his whip, and the lions roar. The lights shine down onto Indreni.
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Rarraennan "Cynder" K'talon
Committed
Roleplay posts: 55
Age: 26
Physical Description: Covered in a sleek, silky coat of blue fur, this catlike jungle islander stands at about five feet tall, average height for one of her species, though rather short compared to other humanoids. She has almond-shaped, sly brown slitted eyes and a short snout, ending in a wet black nose. Two fluffy blue and white ears poke up above an oddly misplaced head of brown silky hair, the left one pierced with two hoop earrings. Her figure is lithe and well-toned, speaking to a life of intense physical activity.
Clothes and Equipment: ============
Cynder generally wears a set of black and gold leather clothing, coated with a wax that makes it fireproof, due to Cynder's being covered in fur, and the difficulties that presents as a pyromancer. Her top is a low-cut halter top with gold lining, and her trousers are tight leather trousers, complemented by a pair of sturdy boots, perfect for acrobatic performances. When not performing, she generally walks about with her feet uncovered, preferring the feel of the ground beneath her paws. She wears quite a bit of golden jewelry, as well, all produced in her homeland long, long ago, handed down to her by her mother.
Registered: Feb 13, 2016 19:57:17 GMT -8
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Post by Rarraennan "Cynder" K'talon on Feb 15, 2016 9:29:32 GMT -8
"Oh, well, I suppose I understand. In my homeland, I was rraised to be a priestess of the God of the Morning Starrr, the featherred serrpent Thrrarrel, he who brought life. That is why I rrran away," responds Cynder, doing her best to ignore Jill's performance. Stealing her flame show again. Pah. Cynder is many things...uncompetitive is not one of those things.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 15, 2016 10:19:38 GMT -8
Running away from his problems? He had tried that, he hadn't liked the results. Still with what limited information he had, Cynder probably made the right choice. She ran from a decision forced on her, he ran from one he had made. His biggest regret, was not realizing he could run before he made that choice.
"Smart move, I wish I ran away from the people who were forcing decisions on me. Being another's tool is terrible, better to make your own choices."
Was that how he actually felt? Even after seeing what his decisions could lead to? That was an odd thought, it bore further consideration.
"So do you guys, often put on a show for just one person?
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