Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 17, 2016 12:24:24 GMT -8
Alden looks at his backpack, almost everything he owned was inside it. It seemed fitting in a way, his entire life could be carried on his back. Real people had homes filled with possessions, he wasn't one of those. Still he had possessions, enough to fill a backpack now, and could grow from there. It was time to take the first step out of the shadows of his sins, by getting out of the shadow of this mountain. He had no real direction in mind, so he left his "house" and walked to the edge of town.
"Time to move on."
Alden says this aloud, to no one and everyone. He takes his first step across the town line. Just a little he can feel his burden lift. He still has a lot to make up for, but what he did here was a start.
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Takhana Veil
Dedicated
Roleplay posts: 312
Age: 68
Physical Description: Takhana is an undeniably memorable figure. At a full 6' in height, she is graceful and willowy, with a woman's full figure. She has skin that is a dark greyish color, lightly tinted with silver that very nearly sparkles when the light hits it at certain angles. She has the beautifully formed, delicate features, pointed ears, and inherently graceful movements that identify her as one of the Elven folk.Her hair is long, naturally falling to her hips in straight lengths, and is a shining white threaded with silver, although she normally wears it pinned up elaborately with a set of wooden hair sticks that bear jingling silver charms. She has no eyes, and instead wears a blindfold of soft black leather that criss-crosses her empty eye sockets, for the benefit of the others. Tattooed upon her brow and her back are two strange crests, their origin mysterious.
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Clothes and Equipment: Typically, she wears an elaborate dress of black leather that both reveals her body and conceals it, adorned with straps and seemingly random silver buckles. This is paired with a set of leather-and-metal boots with pointed toes that come to her knees, enhancing the shape of her mostly-visible legs. Aside from her blindfold and ornamental hair sticks, she has a number of accessories that she habitually wears, such as a large pair of silver hoop earrings and numerous silver rings on each hand - one of which, a silvery band set with a violet stone, she wears on her right hand's index finger: This is her official communications accessory for The Midnight Sun, her employer. The enchanted gem is socketed so that it touches her skin at all times, thus allowing her constant access to the telepathic communications network shared by all employees of TMS, simply by virtue of being in uninterrupted physical contact. She uses no weapons, being a peaceable individual.. not to mention the whole blindness thing. She also has a white-and-black, stocky mare named Irabelle, and a fluffy long-haired cat named Jean-Claude.
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Player's online availability : Evenings. (EST)
Registered: Feb 12, 2016 21:50:28 GMT -8
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Post by Takhana Veil on Feb 17, 2016 12:36:04 GMT -8
After a very interesting chat with the earth-spirit-dragon (now that was a combination Takhana hadn't been expecting), she had driven her wagon to the road out of town, and was waiting. Sitting with the reins in one hand and the other gently stroking Jean-Claude's exceptionally fluffy self where he sat on her lap, one ear twitched as she heard the approach of feet. Her head turned that way, and lightly-accented voice called out to the wandering Alden. "Setting out on your path, I see. Perhaps you would care for a ride? The company is required, I'm afraid, but conversation is optional."
Her head tilted as she offered a friendly smile, the chimes on her hair sticks jingling merrily with the action. It was a day for moving on, apparently; she was setting out in search of a new place to provide her services for those who needed it, and she sensed Alden was finally ready to seek his redemption. Good. She had figured the color wizard would get to him if no one else could.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 17, 2016 13:04:16 GMT -8
Alden looks at Takhana surprised, evidently the fortune teller was leaving the circus. He supposed he shouldn't be surprised, he knew nothing about her after all. It might make perfect sense for her to leave. He shrugs his shoulders, it didn't really matter he supposed. He climbs nimbly onto the wagon.
"I can ride with you for a time. I don't really have a destination in mind, so for the moment wherever someone else is going, is good enough. Besides, I take no issue with the company. Wouldn't mind conversation either, though I'd be hard pressed to think of a topic."
He settles into his seat. Even when clambering into a wagon, he manages to move quietly, the wood doesn't creak under his weight, his bag doesn't make a noise as he sets it down.
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Takhana Veil
Dedicated
Roleplay posts: 312
Age: 68
Physical Description: Takhana is an undeniably memorable figure. At a full 6' in height, she is graceful and willowy, with a woman's full figure. She has skin that is a dark greyish color, lightly tinted with silver that very nearly sparkles when the light hits it at certain angles. She has the beautifully formed, delicate features, pointed ears, and inherently graceful movements that identify her as one of the Elven folk.Her hair is long, naturally falling to her hips in straight lengths, and is a shining white threaded with silver, although she normally wears it pinned up elaborately with a set of wooden hair sticks that bear jingling silver charms. She has no eyes, and instead wears a blindfold of soft black leather that criss-crosses her empty eye sockets, for the benefit of the others. Tattooed upon her brow and her back are two strange crests, their origin mysterious.
---------------------------
Clothes and Equipment: Typically, she wears an elaborate dress of black leather that both reveals her body and conceals it, adorned with straps and seemingly random silver buckles. This is paired with a set of leather-and-metal boots with pointed toes that come to her knees, enhancing the shape of her mostly-visible legs. Aside from her blindfold and ornamental hair sticks, she has a number of accessories that she habitually wears, such as a large pair of silver hoop earrings and numerous silver rings on each hand - one of which, a silvery band set with a violet stone, she wears on her right hand's index finger: This is her official communications accessory for The Midnight Sun, her employer. The enchanted gem is socketed so that it touches her skin at all times, thus allowing her constant access to the telepathic communications network shared by all employees of TMS, simply by virtue of being in uninterrupted physical contact. She uses no weapons, being a peaceable individual.. not to mention the whole blindness thing. She also has a white-and-black, stocky mare named Irabelle, and a fluffy long-haired cat named Jean-Claude.
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Player's online availability : Evenings. (EST)
Registered: Feb 12, 2016 21:50:28 GMT -8
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Post by Takhana Veil on Feb 17, 2016 13:09:42 GMT -8
Chuckling at his words, she waited for the man to climb onto the wagon seat beside her, before lifting her touch from the fluffy cat and taking the reins in both be-ringed hands. Jean-Claude meowed at Alden, before curling up comfortably on the Elven woman's lap. "Well then, we are quite the pair. I rarely have a destination in mind when setting out on a journey; I simply go wherever whimsy leads me." Most likely would've been concerned by a blind woman driving a wagon, but she of course had a sight all her own that led her guide the wagon back onto the road easily with a snap of the reins.
"So tell me, what convinced you to abandon the mountain?" She had her suspicions, of course, but she wanted to hear it. Besides, maybe she could get the tortured man to open up a bit. Talking was good for the soul.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 17, 2016 13:31:40 GMT -8
It doesn't occur to Alden to question a blind woman, driving a cart. He had seen odder things, and she seemed perfectly confident in her ability. It does occur to him to pet the cat, he liked fuzzy things. He starts to reach out then hesitates.
"Can I pet the cat?"
He folds his hands into his lap, while he waits for an answer. He chuckles at the comment of being a pair. Mostly because he thought about the phrase: The blind leading the blind. Or in this case the blind with magic sight, leading the other person with magic sight? No that was terrible. He answers her question with a grin, he wasn't as compulsively optimistic as before, but his good cheer was returning.
"Well I was perfectly content to mope. However, a veritable circus full of people showed up, and told me not to. I may have been depressed, but I am not stupid. If enough people tell you the same thing, you tend to think on it. I still don't have an answer, but doing nothing clearly wasn't working."
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Takhana Veil
Dedicated
Roleplay posts: 312
Age: 68
Physical Description: Takhana is an undeniably memorable figure. At a full 6' in height, she is graceful and willowy, with a woman's full figure. She has skin that is a dark greyish color, lightly tinted with silver that very nearly sparkles when the light hits it at certain angles. She has the beautifully formed, delicate features, pointed ears, and inherently graceful movements that identify her as one of the Elven folk.Her hair is long, naturally falling to her hips in straight lengths, and is a shining white threaded with silver, although she normally wears it pinned up elaborately with a set of wooden hair sticks that bear jingling silver charms. She has no eyes, and instead wears a blindfold of soft black leather that criss-crosses her empty eye sockets, for the benefit of the others. Tattooed upon her brow and her back are two strange crests, their origin mysterious.
---------------------------
Clothes and Equipment: Typically, she wears an elaborate dress of black leather that both reveals her body and conceals it, adorned with straps and seemingly random silver buckles. This is paired with a set of leather-and-metal boots with pointed toes that come to her knees, enhancing the shape of her mostly-visible legs. Aside from her blindfold and ornamental hair sticks, she has a number of accessories that she habitually wears, such as a large pair of silver hoop earrings and numerous silver rings on each hand - one of which, a silvery band set with a violet stone, she wears on her right hand's index finger: This is her official communications accessory for The Midnight Sun, her employer. The enchanted gem is socketed so that it touches her skin at all times, thus allowing her constant access to the telepathic communications network shared by all employees of TMS, simply by virtue of being in uninterrupted physical contact. She uses no weapons, being a peaceable individual.. not to mention the whole blindness thing. She also has a white-and-black, stocky mare named Irabelle, and a fluffy long-haired cat named Jean-Claude.
---------------------------
Player's online availability : Evenings. (EST)
Registered: Feb 12, 2016 21:50:28 GMT -8
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Post by Takhana Veil on Feb 17, 2016 13:38:04 GMT -8
"Certainly. Jean-Claude is friendly, even if he is a silly, possessive little thing." The hand extended his way drew said cat's attention, and he raised his head to sniff curiously at Alden, then stood with an arched back. Moving from Takhana's lap to Alden's, he laid down and curled up once more, giving Alden free rein to pet him to his heart's content, and purring all the while.. until he fell asleep, that was. As the wagon rumbled down the road, Takhana listened to what Alden said, nodding thoughtfully.
"A wise decision. Few have the good sense to realize when the answer is right in front of them. You'll find your way in time. For now, a little wandering never hurt anyone. Perhaps you'll stumble across your destiny on the road." It was clear by her tone that she was just being optimistic and supportive, not foretelling the future. If she did that too much without the aid of stones or the tarot, she got a headache. For now, she was content to enjoy the company of a new acquaintance as they rolled right along.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 17, 2016 14:37:24 GMT -8
Jean-Claude would find no lack of attention in Alden's lap. The former assassin's hands are firm, but gentle, searching for the spots that produce the loudest purrs. The enjoyment of tactile sensation, had been one of the few things he hadn't been robbed of in his youth. Even though he didn't really understand, why he enjoyed it so much.
"I don't really know what I am searching for. Though I find the notion of finding my destiny, an odd one."
He doesn't elaborate on this thought, it was one hard to put into words. For the moment he was content to pet the cat, and avoid thinking too hard on the future.
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Takhana Veil
Dedicated
Roleplay posts: 312
Age: 68
Physical Description: Takhana is an undeniably memorable figure. At a full 6' in height, she is graceful and willowy, with a woman's full figure. She has skin that is a dark greyish color, lightly tinted with silver that very nearly sparkles when the light hits it at certain angles. She has the beautifully formed, delicate features, pointed ears, and inherently graceful movements that identify her as one of the Elven folk.Her hair is long, naturally falling to her hips in straight lengths, and is a shining white threaded with silver, although she normally wears it pinned up elaborately with a set of wooden hair sticks that bear jingling silver charms. She has no eyes, and instead wears a blindfold of soft black leather that criss-crosses her empty eye sockets, for the benefit of the others. Tattooed upon her brow and her back are two strange crests, their origin mysterious.
---------------------------
Clothes and Equipment: Typically, she wears an elaborate dress of black leather that both reveals her body and conceals it, adorned with straps and seemingly random silver buckles. This is paired with a set of leather-and-metal boots with pointed toes that come to her knees, enhancing the shape of her mostly-visible legs. Aside from her blindfold and ornamental hair sticks, she has a number of accessories that she habitually wears, such as a large pair of silver hoop earrings and numerous silver rings on each hand - one of which, a silvery band set with a violet stone, she wears on her right hand's index finger: This is her official communications accessory for The Midnight Sun, her employer. The enchanted gem is socketed so that it touches her skin at all times, thus allowing her constant access to the telepathic communications network shared by all employees of TMS, simply by virtue of being in uninterrupted physical contact. She uses no weapons, being a peaceable individual.. not to mention the whole blindness thing. She also has a white-and-black, stocky mare named Irabelle, and a fluffy long-haired cat named Jean-Claude.
---------------------------
Player's online availability : Evenings. (EST)
Registered: Feb 12, 2016 21:50:28 GMT -8
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Post by Takhana Veil on Feb 17, 2016 14:44:30 GMT -8
A mysterious smile appeared on the dark-skinned woman's lips, and she chuckled. "Not knowing what you're searching for is the best place to start. With no expectations, you won't dismiss what you're meant to find when you find it; all options are viable ones, when you don't have a set course." Releasing one hand from the reins, she raised it and gestured at the open scenery before them as they followed the road down from the mountain.
"It's a big world out there, full of mysteries, questions, and answers." Returning that hand to the reins, she rested them in her lap, mostly letting the stocky mare do her thing as she navigated around holes and ruts. This was something the trio had done many, many times before, and all fell into their designated roles: Pulling the weight, guiding the way, and providing comfort. "I have no doubt that you'll find the right questions, and discover the right answers inside yourself." Yes, it was good to be on the road again. Twitching the reins in her fingers, she began to hum, a little Gypsy ditty from her youth.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 17, 2016 15:24:53 GMT -8
Takhana was certainly optimistic, and Alden would be lying if he said he didn't find it infectious. His darkness was still there of course. Still sitting next to someone so clearly happy, made it more bearable. Thinking of his journey as one for questions, and answers made more sense to him, than finding destiny. It reflected how he felt, he didn't know what he was looking for, but he felt like he had questions that needed answers. When she starts to hum he tries to replicate the tune. He is just a fraction of a beat behind Takhana, though he matches her tone perfectly. Mimicking noises was an assassin trick, the tune was just meaningless noise to him of course. Still he wanted to learn more about art, especially after Indreni's performance.
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Va'nei Dha'zhi, Earthwarden
Dedicated
Roleplay posts: 323
Age: Way too old for any shenanigans.
Physical Description: In her natural form, Va'nei is a dragon. A very very large dragon. She stands 90' tall at the shoulder, and her wingspan is 480'; her body is long and slender, for a dragon, at 230' long. Her tail is longer than that of the average dragon, longer even than the rest of her body at a total 270', and dwindles to a long, thin, prehensile point capable of great dexterity and precision. She is ancient and colossal, an earth dragon of great wisdom, and appears to be covered in leaves, moss, and vines. Her eyes are a vibrant shining gold in both forms. In her human shape, she is humorously small compared to her dragon form. An average 5'6" and slender, she has long green hair and lightly-tanned skin; her skin retains a faint iridescent scale pattern, seen in certain angles of light.
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Clothes and Equipment: When in her dragon shape, Va'nei carries no equipment. As a human, she wears layered green robes and a pair of thigh-high green heeled boots. She also wears a headband with a small feathered adornment just above her left ear, and a necklace comprised of carved crystal beads.
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Player's online availability : Evenings. (EST)
Registered: Feb 11, 2016 11:13:10 GMT -8
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Post by Va'nei Dha'zhi, Earthwarden on Feb 17, 2016 15:50:28 GMT -8
Watching the pair on the wagon leave, Va'nei chuckled to herself. "Good. At least someone got through to him." With that, she moved back into the remains of the village. The circus was just far enough outside the ruins of the once-town that she felt comfortable working her magic. Passing through the village and to the other side, further up the mountain, her human form began to recede, unleashing the colossal green dragon shape that few had seen. Turning to face the collection of falling-down houses and mass graves, she stretched out her neck, exhaling a large cloud of sparkling green-and-gold smoke upon the former village.
As it rolled across the ground and spread out, nothing happened, at first. Then a riot of activity burst from the earth. Vines leaped upward to grow across the houses, pulling them down to the ground in a low rumble. Grass then sped across the barren earth, rushing over the mounds of both the no-longer-houses and the graves. Each grave was covered with a different kind of flower in a rainbow of hues, while small trees sprung to life in what was once the streets, and in the ash-covered expanse beyond that had once been a forest full of old, dead wood. A trio of trees struggled momentarily, then surged up from the earth, one at each end of the row of graves and another in the center. This triad of giant oaks soared upward, branches spreading wide and blossoming with leaves, to cast the entire expanse of graves into a gentle shadow, still allowing enough light to get through to help the grass and flowers grow.
Sitting back, Va'nei looked at her work, satisfied. The houses would eventually deteriorate and feed the plants, as would the ash from the forest fire, and the bodies within the graves. It was all, as she had said, the circle of nature. Stretching her head up toward the sun, she closed golden eyes and tilted her head back, basking in the light so far above. After a moment, she spread her wings, and with a great push from all four legs, she took to the sky. Time to find a new place to fill with life.
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Ringleader Rusmanov
Established
Roleplay posts: 32
Physical Description: Rusmanov is a tall and skinny man with a nearly permanent smile on his face.
Clothes and Equipment: He wears a selection of brightly colored suits and hats. Grey is not an option when it comes to his wardrobe. He carries a rather large enchanted megaphone that amplifies his voice to several times its original volume. He also carries a bullwhip.
Registered: Feb 12, 2016 19:55:09 GMT -8
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Post by Ringleader Rusmanov on Feb 17, 2016 17:10:54 GMT -8
Eventually, the tent is broken down and rolled up. Several circus performers carry the folded-up tent to where Ryselle sits with the lions.
"Open up, it's time to pack. We're moving on. The ringleader says it's time to go."
The lions open their mouths, and the tired performers pack the various parts of the tent into the cavernous voids in their mouths.
"Good kitties."
They pat the lions on the heads and walk off to continue packing up the various bits and pieces. After a moment, Rusmanov walks over.
"Excuse me, Miss Ryselle. It's time to go. The circus always moves on, after all. Which cart would you like to ride in? You can ride in the storage carts, or with the menagerie, or in the ladies' cart."
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Ryselle Fletcher
Committed
Roleplay posts: 94
Age: 20
Physical Description: Coming in at an entirely unimpressive 5'3", Ryselle looks like she weighs less than the average puppy when soaking wet. She is stronger than she looks, which is saying something. She has a fine-boned build, and the white hair (hers being hip-length) and pale skin which her family is known for, but her eyes are a startling shade of lavender-blue commonly known as "periwinkle." She is usually completely expressionless, which often disturbs most people.
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Clothes and Equipment: Ryselle always wears a white dress, and tends to go barefoot. She often carries birdseed, nuts, and pieces of dried fruit, fish, and beef in the many pockets of her dress, to offer to her animal friends. As with every member of her family, Ryselle (for some reason) carries candy in a pocket, usually the black licorice of which she is most fond.
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Player's online availability : Evenings. (EST)
Registered: Feb 2, 2016 0:22:25 GMT -8
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Post by Ryselle Fletcher on Feb 17, 2016 19:54:05 GMT -8
..That was both unsettling and strange, to see the lions serving as.. mobile void storage. It bothered her. But, they seemed okay with it, so she wouldn't make an issue of it. Sitting on the ground near the lions, she simply watched to make sure they and the seals both were safe and content, conversing silently with them. Until the ringleader approached. She blinked up at him, considered his words, and.. well honestly her response shouldn't have surprised him. "I will ride with the animals. It is my place." A hand moved to scratch along one lion's spine, making the animal stretch with a happy grumble. There really was nowhere else she could be, in her eyes.
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Ringleader Rusmanov
Established
Roleplay posts: 32
Physical Description: Rusmanov is a tall and skinny man with a nearly permanent smile on his face.
Clothes and Equipment: He wears a selection of brightly colored suits and hats. Grey is not an option when it comes to his wardrobe. He carries a rather large enchanted megaphone that amplifies his voice to several times its original volume. He also carries a bullwhip.
Registered: Feb 12, 2016 19:55:09 GMT -8
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Post by Ringleader Rusmanov on Feb 17, 2016 21:30:51 GMT -8
And so, the circus packs up and moves on. The menagerie, it turns out, lives in one large, spacious cage. The lion's have their corner, where they scratch at a post. The seals have their corner, where they bask in the sun. The bears have their corner, where they practice their foxtrot to the music of some sort of self-powered barrel organ. Upon closer inspection. Ryselle would find that the barrel organ is powered by hamsters running in a wheel. A cot is set up in the fourth corner, for Ryselle.
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