Takhana Veil
Dedicated
Roleplay posts: 312
Age: 68
Physical Description: Takhana is an undeniably memorable figure. At a full 6' in height, she is graceful and willowy, with a woman's full figure. She has skin that is a dark greyish color, lightly tinted with silver that very nearly sparkles when the light hits it at certain angles. She has the beautifully formed, delicate features, pointed ears, and inherently graceful movements that identify her as one of the Elven folk.Her hair is long, naturally falling to her hips in straight lengths, and is a shining white threaded with silver, although she normally wears it pinned up elaborately with a set of wooden hair sticks that bear jingling silver charms. She has no eyes, and instead wears a blindfold of soft black leather that criss-crosses her empty eye sockets, for the benefit of the others. Tattooed upon her brow and her back are two strange crests, their origin mysterious.
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Clothes and Equipment: Typically, she wears an elaborate dress of black leather that both reveals her body and conceals it, adorned with straps and seemingly random silver buckles. This is paired with a set of leather-and-metal boots with pointed toes that come to her knees, enhancing the shape of her mostly-visible legs. Aside from her blindfold and ornamental hair sticks, she has a number of accessories that she habitually wears, such as a large pair of silver hoop earrings and numerous silver rings on each hand - one of which, a silvery band set with a violet stone, she wears on her right hand's index finger: This is her official communications accessory for The Midnight Sun, her employer. The enchanted gem is socketed so that it touches her skin at all times, thus allowing her constant access to the telepathic communications network shared by all employees of TMS, simply by virtue of being in uninterrupted physical contact. She uses no weapons, being a peaceable individual.. not to mention the whole blindness thing. She also has a white-and-black, stocky mare named Irabelle, and a fluffy long-haired cat named Jean-Claude.
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Player's online availability : Evenings. (EST)
Registered: Feb 12, 2016 21:50:28 GMT -8
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Post by Takhana Veil on Feb 19, 2016 22:47:58 GMT -8
Sensing the merchants, Takhana slowed Irabelle's canter to a trot, then a walk, and then finally a stop. Their offer of a healer filled her with relief, especially as she had sensed the feline woman's distress earlier. "One of our number was hurt, yes. She's currently in the wagon, being tended to. Let me get off the road, and then if, you would please see to her..?"
With that, she steered the wagon off of the road proper so as not to block any potential traffic, and pulled the mare to a stop. Exhausted as she was, the Elven woman elected to stay on the wagon seat, but she decided to give Alden a heads-up. Turning slightly, she pulled open the sliding window behind her head, and spoke through it. "Alden. The merchants have a healer. They're going to see to Cynder." Leaning back against the wagon, she slumped, breathing a heavy sigh. The eyes she no longer had ached. That was never a good sign.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 19, 2016 22:58:30 GMT -8
Alden nods his acknowledgement to Takhana. Giving a grateful nod to the healer, and throwing one last worried glance at Cynder, he exits the back of the wagon. Once outside, he stands next to Takhana in silence. He thinks about saying something when, a group of merchants approach. One an older matronly looking woman, runs up and takes his hand.
"Oh thank you sir!"
She shakes his hand vigorously, and turns to Takhana repeating the gesture.
"And you madam! Without you two, and your friend we would all surely be dead."
The other merchants also express their thanks in this way. For a long time the two companions are awash in praise and gratitude. Well this is going outside the wagon, the healer within does her work. She is not strong in the ways of magic. Still with a bit of herb lore, some left over healing potion, and some magic Cynder's wound is healed completely. Once the healer finishes, she rebinds the cat girls wound. It maybe healed, but Cynder would be sore in that spot for weeks to come. Exiting the cart, the healer then tends to Alden's wounds. The former assassin, had been standing there bleeding seemingly oblivious to the pain. The healer scolded him from not seeing to his own injuries.
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Takhana Veil
Dedicated
Roleplay posts: 312
Age: 68
Physical Description: Takhana is an undeniably memorable figure. At a full 6' in height, she is graceful and willowy, with a woman's full figure. She has skin that is a dark greyish color, lightly tinted with silver that very nearly sparkles when the light hits it at certain angles. She has the beautifully formed, delicate features, pointed ears, and inherently graceful movements that identify her as one of the Elven folk.Her hair is long, naturally falling to her hips in straight lengths, and is a shining white threaded with silver, although she normally wears it pinned up elaborately with a set of wooden hair sticks that bear jingling silver charms. She has no eyes, and instead wears a blindfold of soft black leather that criss-crosses her empty eye sockets, for the benefit of the others. Tattooed upon her brow and her back are two strange crests, their origin mysterious.
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Clothes and Equipment: Typically, she wears an elaborate dress of black leather that both reveals her body and conceals it, adorned with straps and seemingly random silver buckles. This is paired with a set of leather-and-metal boots with pointed toes that come to her knees, enhancing the shape of her mostly-visible legs. Aside from her blindfold and ornamental hair sticks, she has a number of accessories that she habitually wears, such as a large pair of silver hoop earrings and numerous silver rings on each hand - one of which, a silvery band set with a violet stone, she wears on her right hand's index finger: This is her official communications accessory for The Midnight Sun, her employer. The enchanted gem is socketed so that it touches her skin at all times, thus allowing her constant access to the telepathic communications network shared by all employees of TMS, simply by virtue of being in uninterrupted physical contact. She uses no weapons, being a peaceable individual.. not to mention the whole blindness thing. She also has a white-and-black, stocky mare named Irabelle, and a fluffy long-haired cat named Jean-Claude.
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Player's online availability : Evenings. (EST)
Registered: Feb 12, 2016 21:50:28 GMT -8
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Post by Takhana Veil on Feb 19, 2016 23:20:24 GMT -8
Having sensed the approach of more people, Takhana slid down from the wagon seat with a sigh, allowing herself to be accosted. She, of course, plastered on a smile and spouted platitudes of, 'It was the least I could do' and 'No thanks needed' and etc etc. She was just.. tired. They needed to find a city if only so that she could get a hot meal and some rest.
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Caedryn
Established
Roleplay posts: 10
Age: 23
Physical Description: Tall, lean, and strong, with piercing violet eyes, Caedryn was the pride of his tribal village until one day he announced his desire to leave the village and roam the world. Although the leaders of the village new it was inevitable, due to his inquisitive nature, they refused to accept it, banning him from the village.
Registered: Feb 19, 2016 15:05:13 GMT -8
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Post by Caedryn on Feb 20, 2016 1:47:55 GMT -8
Caedryn Vercingetorix, once the pride of his people, walked along the long and winding Open Roads, thoroughfare of the known word. Dirty and bedraggled, he had scraped through more than enough attacks with his shield-sister and closest friend, Flidais Iceni . It was nearly enough to make him want to turn back to his home, but he knew he would no longer be welcome there. So his only choice was to press on, in the hopes of finding some civilisation, somewhere. He had no idea if it would be a sprawling settlement like his, or a single house, but anything would do. It had been weeks since he had slept on a proper bed, and smashing his stone blade against the metal- and leather-armoured bandits along the road had driven it to breaking point. As he and Flidais crested another small hill, he stopped for a moment, under the shade of a large, spreading tree. Leaning against the bark of the trunk, he wiped the sweat off his brow, whilst flicking one of the strands of his hair back over his shoulder. "Do you know how far we are from anything, Flid?" he asked in the vague hope one of her birds may have reported something back to her.
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Flidais Iceni
New
Roleplay posts: 6
Registered: Feb 19, 2016 15:45:40 GMT -8
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Post by Flidais Iceni on Feb 20, 2016 11:02:29 GMT -8
Flidais rides beside Caedryn on a warg, a large, black wolf-like creature with a considerably larger yet stockier build and an advanced intelligence about equivalent to that of a human child. She too is rather worse for wear and seems a bit malnourished, though her warg looks well cared for. Flidais has the tendency to care for her animals better than she does herself. The curse of a Beastmaster, perhaps.
As they stop to rest, Flidais pats the warg's shoulder blades and it kneels down to let her off. As Caedryn speaks, a majestic red-tailed hawk descends as if on cue, perching on Flidais' outstretched leather-clad arm. Flidais looks the hawk in the eyes, and both pairs of eyes flash with a brief green glow, signifying the magical transfer of knowledge between bird and master.
It doesn't look good. Flidais sighs. "Th' nearest settlement is about a moon's ride south of here. It seems tae be a border town with little amenities. I suppose we ken survive one more long month, aye? Won't hurt us any more than we already are...I hope," sighs the warrior woman.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 20, 2016 11:17:35 GMT -8
(The Open Road - Caedryn, and Flidais Iceni.) The two tribal warriors, would eventually continue their travel. Eventually they would of a battle, recently finished to the west of the road. Perhaps it is the stench of blood wafting on the wind, or the beast masters hawk that spots it. Maybe it is just the feeling of so much death and suffering, crying out to them. Should they choose to investigate, they would find a scene of carnage. Nearly thirty bodies, split open, riddled with arrows, or missing limbs scattered in a rocky field. Most of the bodies have been stripped of their weapons, but one leans against a rock. It was a man still in his prime, though on the north end of it. Even with five arrows buried in his body, his final expression was one of a seasoned warrior. In his hands is still clutched a black steel long sword.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Feb 20, 2016 12:13:50 GMT -8
At this point, Jun wasn't sure what to do with herself. She was walking down a particularly dusty section of the open road, having just left Falkreath in search of something to do. More training? Something heroic? Some odd jobs? Visit family and friends? It was a late afternoon, so it was unlikely she'd get anything spectacular done today. She sighed and took a swig of water. Her black armor was uncomfortably warm, but she decided to keep it on in case someone attacked her. There were rumors of dangerous gnolls in the area. She wasn't entire sure what a gnoll was, but it sounded troubling.
Damn.
She sat down on a nearby tree stump and drew out Resonance, the living sword she had acquired that fateful day. She swung it around randomly. "Oh, man, we helped bring a kid back to life from a quantum void, the source of your personality no less. That must have earned me quite a bit of favor with you, huh?" The blue sword glimmered in the setting sun, but it didn't respond. Jun could feel it giving off a pleasant vibe though. "You must be tired", she said. Without thinking she began drawing random runes and letters in the dust with the tip of the weapon.
A crow cawed nearby.
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Vaelar Black
Dedicated
Roleplay posts: 114
Age: 35
Physical Description: Vaelar is a massively tall man, standing at a height of six and a quarter feet and possessing a powerful build. He has flowing, well-kept hair of snow white, reaching down past his shoulders, and eyes of a deep violet. He has a youthful face and a strong, well-cut jawline, usually covered with a dusting of stubble. Overall, his appearance is much more youthful than his actual age, and his energy and charisma has not dissipated over the years of his being a sellsword.
Clothes and Equipment: ===================================================
Outside of battle, Vaelar wears simple and comfortable, yet elegant clothing. His indigo tunic is made of cave spider silk, breathable and flowing, and purposefully baggy so as to show off a hint of his muscular build. He usually wears a set of dark brown leather trousers to go along with it, completing the ensemble with a pair of well-built leather boots.
In battle he wears a set of heavy full plate, the metal of which has been stained black with red trim, an imposing depiction of a red dragon painted across the chest. Normally he wears no helmet, preferring as wide a range of view as possible. As for weaponry, he normally wields a well-made bastard sword handed down his bloodline named "Nightrend", paired with a steel kite shield, although the shield can be abandoned and the bastard sword wielded with two hands. On his belt he generally carries a complement of several different throwable substances, from gaseous potions to napatha to a vial of an unknown, viscous substance which traps his enemy in a thick, sticky black slime, simultaneously slowing their actions and compromising armour strength with its acidity.
Registered: Sept 13, 2015 7:53:53 GMT -8
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Post by Vaelar Black on Feb 20, 2016 12:32:29 GMT -8
If Jun is paying any attention, she'll notice a cloud of dust on the horizon, a legion of silhouettes outlined by the orange setting sun. As the line of men grows closer, the silhouettes grow more defined, and the sound of marching boots can be heard, along with the clopping of hooves and cart wheels rolling along the dusty road.
Finally, the men arrive at Jun's location, led by a snowy-haired, violet-eyed man with a commanding bearing and a strong appearance, his scarlet cloak and long hair rustling in the gentle wind. Though the commander doesn't immediately notice Jun, he does choose to stop very near to her location along the road, holding up a hand and calling out, "Halt! The Gnolls must be nearby. We make camp here for the night."
There are about fourty men with the commander, two platoons of Knights Hospitaller clad in uniform steel plate armour. About half are mounted lancers, the other half unmounted and carrying a myriad of different weapons, from spears and shields to halberds to massive flamberges. In the center of the formation is a rather large supply cart pulled by two massive oxen, well fed and powerful beasts of burden.
The Knights break formation and begin to set up a sort of temporary fortress, the edges lined with crude spiked palisades and a wooden gate set up on one side of the road, the men already well on their way to wrapping the wall about to the other side. In the chaos, Vaelar has still not noticed Jun, although he's likely to discover her if she makes her presence obvious.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Feb 20, 2016 12:48:34 GMT -8
Jun does notice something odd approaching her on the horizon. At first she slowly rises and shakes some of the dust off her shin guards. She's even about to holster her weapon. But when she sees their numbers, she once again draws Resonance. The sword starts to glow as sparks of mana jolt from the chains on her gauntlets (concealed under her cloak) into the blade.
"Please be friendly please be friendly please be friendly." She takes the sword in both hands and grips it tightly, then pulls it to her side as though she were getting ready to stab something with all her might, not realizing it was a totally incorrect stance for such a small weapon and she kinda looked like an idiot... a somewhat intimidating idiot in a black cloak with a glowing blue weapon, but an idiot none-the-less.
As the carriage made her position, Jun would suddenly become very aware of her petite size compared to the warriors. The young, oriental looking brunette was a full foot shorter than their apparent commander. Still, they didn't seem particularly hostile.
Still in her silly stance, Jun cried out, "Hey! So..., dumb question but... you guys aren't gnolls are you?!"
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Vaelar Black
Dedicated
Roleplay posts: 114
Age: 35
Physical Description: Vaelar is a massively tall man, standing at a height of six and a quarter feet and possessing a powerful build. He has flowing, well-kept hair of snow white, reaching down past his shoulders, and eyes of a deep violet. He has a youthful face and a strong, well-cut jawline, usually covered with a dusting of stubble. Overall, his appearance is much more youthful than his actual age, and his energy and charisma has not dissipated over the years of his being a sellsword.
Clothes and Equipment: ===================================================
Outside of battle, Vaelar wears simple and comfortable, yet elegant clothing. His indigo tunic is made of cave spider silk, breathable and flowing, and purposefully baggy so as to show off a hint of his muscular build. He usually wears a set of dark brown leather trousers to go along with it, completing the ensemble with a pair of well-built leather boots.
In battle he wears a set of heavy full plate, the metal of which has been stained black with red trim, an imposing depiction of a red dragon painted across the chest. Normally he wears no helmet, preferring as wide a range of view as possible. As for weaponry, he normally wields a well-made bastard sword handed down his bloodline named "Nightrend", paired with a steel kite shield, although the shield can be abandoned and the bastard sword wielded with two hands. On his belt he generally carries a complement of several different throwable substances, from gaseous potions to napatha to a vial of an unknown, viscous substance which traps his enemy in a thick, sticky black slime, simultaneously slowing their actions and compromising armour strength with its acidity.
Registered: Sept 13, 2015 7:53:53 GMT -8
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Post by Vaelar Black on Feb 20, 2016 12:57:20 GMT -8
As Jun calls out, the commander stops his delegating for a moment to scope out the source of the question. We're they gnolls? Surely that had to be some sort of joke. He spies Jun, then, and reigns his large black destrier over to herbposition, eying her weapon as he hops off his horse. Clearly she's not exactly well trained in the art of combat, and his suspicious frown quickly turns into a grin. "Gnolls? No, we aren't gnolls," responds Vaelar, approaching Jun and pushing the tip of her sword down with two fingers, aiming the tip away from his gut.
"We are the Order of the Hammer, and we've been hired to hunt down the Gnolls' warren and flush them out. I am Vaelar Black, Lord-Commander of the Order," intones the man, his voice silky and deep, speaking both of nobility and of gruffness. He eyes the blade Jun holds curiously, and gestures to it. "That's a fine blade. Clearly not made of mundane steel...Mithril, perhaps?" he says, flashing Jun an amicable smile. He knows he isn't the least intimidating figure. Perhaps some small talk will diffuse the situation.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Feb 20, 2016 13:24:32 GMT -8
Jun lowers the weapon and bites her lower lip. "Uh..." She struggled to take in the size of the man and was somewhat entranced by his voice. She shakes her head and addresses the question. "Umm, it's a special weapon. I got it from a powerful mage. It's quite friendly... I mean, uh-" Jun grimaced when she realized she had given away the fact the sword was alive (or that she was less than sane). "I MEAN THE MAGE, the mage was quite friendly." She holstered it. "I'm not an expert swordsman so it still feels kinda awkward to me. Makes a great steak knife though!"
A dozen different thoughts went through her mind. Should she reveal that she was a mage? Should she trust the man with her knowledge? Did the man think she was crazy? What kind of shampoo did the man use? For that matter what kind of lotion? For that matter why was she thinking about Vaelar's personal hygiene?!
The nearby crow cawed mockingly. Jun swung her head over and gave it a sarcastic look.
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Doobie du Shoobie
Dedicated
The Premier Stand Master!
Roleplay posts: 397
Age: 18
Physical Description: He's a Kobold with green scales and long hair that has recently turned platinum colour.
Clothes and Equipment: Blue Mage Robes with gold trim and the Heroes Guild cape draped over one shoulder.
Allegiances: Heroes Guild, Jun of the Celadine
Player's online availability : Every Day, noon to 2am eastern us time
Registered: May 28, 2015 14:51:50 GMT -8
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Post by Doobie du Shoobie on Feb 20, 2016 13:26:22 GMT -8
"AIIIEEEE!!!" A familiar cry would be heard in the distance.
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Vaelar Black
Dedicated
Roleplay posts: 114
Age: 35
Physical Description: Vaelar is a massively tall man, standing at a height of six and a quarter feet and possessing a powerful build. He has flowing, well-kept hair of snow white, reaching down past his shoulders, and eyes of a deep violet. He has a youthful face and a strong, well-cut jawline, usually covered with a dusting of stubble. Overall, his appearance is much more youthful than his actual age, and his energy and charisma has not dissipated over the years of his being a sellsword.
Clothes and Equipment: ===================================================
Outside of battle, Vaelar wears simple and comfortable, yet elegant clothing. His indigo tunic is made of cave spider silk, breathable and flowing, and purposefully baggy so as to show off a hint of his muscular build. He usually wears a set of dark brown leather trousers to go along with it, completing the ensemble with a pair of well-built leather boots.
In battle he wears a set of heavy full plate, the metal of which has been stained black with red trim, an imposing depiction of a red dragon painted across the chest. Normally he wears no helmet, preferring as wide a range of view as possible. As for weaponry, he normally wields a well-made bastard sword handed down his bloodline named "Nightrend", paired with a steel kite shield, although the shield can be abandoned and the bastard sword wielded with two hands. On his belt he generally carries a complement of several different throwable substances, from gaseous potions to napatha to a vial of an unknown, viscous substance which traps his enemy in a thick, sticky black slime, simultaneously slowing their actions and compromising armour strength with its acidity.
Registered: Sept 13, 2015 7:53:53 GMT -8
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Post by Vaelar Black on Feb 20, 2016 13:54:20 GMT -8
Vaelar laughs a deep laugh at the woman's flustered cadence. He isn't unused to it; he's considered very attractive by most. He takes it with grace as he nods back down at her. "Yes, of course, a magical sword created by a very friendly mage. In any case, it is certainly a fine piece of equipment, and should be in the hands of one who knows how to wield it!" he says, which may sound a bit ominous. He is, for all intents and purposes, just a money-driven mercenary, after all. Most mercenaries are seen as thieves and brigands, a necessary evil in times of strife and nothing more.
With that in mind, his next words might be a mite surprising. "So, I offer to train you in how to use it! In return, you'll help us hunt down these pesky gnolls. I am certain with the correct training you would be an excellent addition to the Black's Hand Batallion," he says, placing his hands on his hips and looking her up and down with an appraising glance as he speaks. The call in the distance is ignored. Likely just some woods animal or something.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Feb 20, 2016 14:21:32 GMT -8
Jun smirked. "Deal!" She extended her hand out in friendship. "I'm Jun of the Celadine Clan in the Land-Tiller's Expanse. You can just call me Jun." My god this man had nice eyes. "You know, I was just looking for a sword master to teach me. This works out perfectly." She couldn't believe her luck. A handsome mercenary practically fell out of the sky to teach her.
That's when she heard the familiar cry. "Doobie? HEY, DOOBIE!" She waves in the direction of the cry.
"So, Vaelar, have you ever met a magic-using kobold?"
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Vaelar Black
Dedicated
Roleplay posts: 114
Age: 35
Physical Description: Vaelar is a massively tall man, standing at a height of six and a quarter feet and possessing a powerful build. He has flowing, well-kept hair of snow white, reaching down past his shoulders, and eyes of a deep violet. He has a youthful face and a strong, well-cut jawline, usually covered with a dusting of stubble. Overall, his appearance is much more youthful than his actual age, and his energy and charisma has not dissipated over the years of his being a sellsword.
Clothes and Equipment: ===================================================
Outside of battle, Vaelar wears simple and comfortable, yet elegant clothing. His indigo tunic is made of cave spider silk, breathable and flowing, and purposefully baggy so as to show off a hint of his muscular build. He usually wears a set of dark brown leather trousers to go along with it, completing the ensemble with a pair of well-built leather boots.
In battle he wears a set of heavy full plate, the metal of which has been stained black with red trim, an imposing depiction of a red dragon painted across the chest. Normally he wears no helmet, preferring as wide a range of view as possible. As for weaponry, he normally wields a well-made bastard sword handed down his bloodline named "Nightrend", paired with a steel kite shield, although the shield can be abandoned and the bastard sword wielded with two hands. On his belt he generally carries a complement of several different throwable substances, from gaseous potions to napatha to a vial of an unknown, viscous substance which traps his enemy in a thick, sticky black slime, simultaneously slowing their actions and compromising armour strength with its acidity.
Registered: Sept 13, 2015 7:53:53 GMT -8
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Post by Vaelar Black on Feb 20, 2016 14:29:31 GMT -8
"I've never met a kobold that didn't try to stab me in my sleep. They don't tend to be magic users, though, so I suppose not," responds Vaelar with a bemused grin as he takes her dainty hand in his rather large one, his hands rough and call used despite his noble upbringing. He rubs at his chin as Jun calls out, asking, "Should I tell the first watch to expect company, then?"
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Doobie du Shoobie
Dedicated
The Premier Stand Master!
Roleplay posts: 397
Age: 18
Physical Description: He's a Kobold with green scales and long hair that has recently turned platinum colour.
Clothes and Equipment: Blue Mage Robes with gold trim and the Heroes Guild cape draped over one shoulder.
Allegiances: Heroes Guild, Jun of the Celadine
Player's online availability : Every Day, noon to 2am eastern us time
Registered: May 28, 2015 14:51:50 GMT -8
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Post by Doobie du Shoobie on Feb 20, 2016 14:33:55 GMT -8
Doobie is fleeing from a band of Gnolls. With his Stand he was able to fight off many of them, but he was getting exhausted. "HELP!"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Feb 20, 2016 14:41:16 GMT -8
(The Open Road - Vaelar Black, Jun of the Celadine, and Doobie du Shoobie.) Hot on the heels of Doobie, is a band of 22 gnolls. 8 spear wielders, 7 sword and shield users, and 7 with sling and dagger. When they spot the encampment of armed men, they split moving out to encircle the camp. A larger gnoll in the back blows a war horn, clearly summoning reinforcements. From the reports Vaelar received he would know that this is about a third of the warrens fighting force.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Feb 20, 2016 15:00:54 GMT -8
"... I take it those are the gnolls." Jun drew out Resonance. "Resonance, my friend is in danger. I'm gonna need your help. I can't promise we won't have to kill them."
The sword shined brightly in approval.
Jun spotted the archers in the group and moved towards the center of the band of mercenaries, peaking through their defensive line to gauge Doobie's position and that of the gnolls. She wasn't sure she could take them all out, yet another reason to thank her luck for finding a band of mercenaries. "Vaelar, there's something else you should know about me." She raised her sword in the air. A point of light appeared a few inches above the very tip. She was invoking the swords first ability, to take her own mana and cast a spell twice as powerful as she was normally capable of in half the time. The white glowing point rapidly grew into a fiery sphere. The air swirled around her and blew her cloak up in the air, revealing her black armor.
"Fire Art: Resonance Holy Plasma Blast!" She swung the sword forward and the sphere arched over Vaelar's men and to the side like a curve ball. It sped through the front section of the flanking arch of gnoll warriors, hopefully knocking them down, and would detonate in the bulk of their forces. The blast would be significant. Boosted by Resonance, the already powerful bomb would easily leave a large crater in the ground. Any gnolls caught even close to it would get an air blast to the face which could shatter bones. Anything caught in the epicenter would also suffer severe burns and enormous concussive force.
That said, the holy energy would stop short of killing anyone. Hopefully the gnolls would take it as a warning to flee, or her next strike would not be so forgiving.
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Vaelar Black
Dedicated
Roleplay posts: 114
Age: 35
Physical Description: Vaelar is a massively tall man, standing at a height of six and a quarter feet and possessing a powerful build. He has flowing, well-kept hair of snow white, reaching down past his shoulders, and eyes of a deep violet. He has a youthful face and a strong, well-cut jawline, usually covered with a dusting of stubble. Overall, his appearance is much more youthful than his actual age, and his energy and charisma has not dissipated over the years of his being a sellsword.
Clothes and Equipment: ===================================================
Outside of battle, Vaelar wears simple and comfortable, yet elegant clothing. His indigo tunic is made of cave spider silk, breathable and flowing, and purposefully baggy so as to show off a hint of his muscular build. He usually wears a set of dark brown leather trousers to go along with it, completing the ensemble with a pair of well-built leather boots.
In battle he wears a set of heavy full plate, the metal of which has been stained black with red trim, an imposing depiction of a red dragon painted across the chest. Normally he wears no helmet, preferring as wide a range of view as possible. As for weaponry, he normally wields a well-made bastard sword handed down his bloodline named "Nightrend", paired with a steel kite shield, although the shield can be abandoned and the bastard sword wielded with two hands. On his belt he generally carries a complement of several different throwable substances, from gaseous potions to napatha to a vial of an unknown, viscous substance which traps his enemy in a thick, sticky black slime, simultaneously slowing their actions and compromising armour strength with its acidity.
Registered: Sept 13, 2015 7:53:53 GMT -8
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Post by Vaelar Black on Feb 20, 2016 15:20:27 GMT -8
"Cataphracts, form a wedge! Let's crush those Gnoll bastards! Sentinels, form a shield wall. Those of you who do not possess shields, stand ready to cut down any who break the formation," Vaelar yells out as he pats Jun on the shoulder and mounts his armoured destrier. He hardly even needs to give orders, however. His elite troops know the drill and are forming up before he even begins to speak. Then, Jun's fireball screams overhead and causes a momentary lull as it shocks the men. There are no Knights Magus here, so none were expecting such a display.
Even Vaelar's mouth turns into a slackjawed "o" as he sees the concussive blast. However, while Vaelarys is noble and knightly in many ways, parlay and mercy aren't part of his vocabulary. He grins down at Jun thankfully. "Excellent work, initiate," he says, before riding up to the tip of the wedge of cavalry, one of his men throwing him a sturdy steel lance as he slings the shield out from over his shoulder. "Alright. Cavalry, attack!" he yells in a very strong command voice, and the cavalry gallop out from behind the shield wall in perfect unison, the armoured horses galloping at breakneck speed toward the Gnolls.
The primitive weaponry of the hyena men will be nearly useless against the well-armoured cavalry, even the horses nearly impervious to anything but a strong line of pikes, the spears of the gnolls generally just sliding off the chain or the tip caught in between two links. The lancers slam into the already chaotic Gnoll line, galloping past Doobie thunderously as Gnolls are gored and crushed beneath the weight of warhorses, lances piercing skulls and ribcages with sickening crunches.
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Doobie du Shoobie
Dedicated
The Premier Stand Master!
Roleplay posts: 397
Age: 18
Physical Description: He's a Kobold with green scales and long hair that has recently turned platinum colour.
Clothes and Equipment: Blue Mage Robes with gold trim and the Heroes Guild cape draped over one shoulder.
Allegiances: Heroes Guild, Jun of the Celadine
Player's online availability : Every Day, noon to 2am eastern us time
Registered: May 28, 2015 14:51:50 GMT -8
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Post by Doobie du Shoobie on Feb 20, 2016 15:50:10 GMT -8
Doobie ducked down as the horses ran past him, once they passed Doobie looked up and smiled as it seemed he was saved. "Huzzah! Rescue has come for me, Doobie!"
Doobie swayed with exhaustion. He had traveled far and fought hard, if it weren't for these strange warriors, he'd be done for! He has not yet seen Jun.
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