Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Oct 17, 2017 16:27:45 GMT -8
Crossroads - A story for Gareth
Yes, everything was just like new, except maybe the bed. If he recalls that was in the annexed room and the door to that had closed. Whatever was in the bedroom right now could not be seen. His calls produce no answer but there is a pulse, something that can be felt and tasted in the air when the doll is produced. It is soon followed by something quite odd, the shadows in the room seem to start spreading. The light provided by the lit fire in the stove seems to shine a little darker. "It's not as it seems."
The voice against stronger this time, it sounds like that of a little girl. A warning? A light begins to shine from under the bedroom door a shadow moving across it. Was someone inside? If so why were they not responding?
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Gareth
Established
Roleplay posts: 27
Physical Description: Gareth weighs 160 lbs and stands 6 feet. He's an athletically-built man but has been described as lithe and wiry. He has dark blue eyes and dark brown hair.
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Clothes and Equipment: Gareth wears light traveling gear and a tattered cloak.
He prefers to wield a hunting bow, daggers, a short sword, and a quiver of arrows. He has a light hide shield which he uses sparingly.
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Registered: Oct 10, 2017 13:42:24 GMT -8
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Post by Gareth on Oct 17, 2017 16:38:42 GMT -8
Alden MarshalFew men like Gareth found pleasure in magic and sorcery. He was not at all amused by the witchcraft going on here, but such trickery was not new to him. Then again, this accursed place and its happenings were a far cry from the druid and hag magic used back home. He may have passed it off as an illusion, but the presence and taste of a supernatural pulse produced an eerie and undesired feeling of anxiety. "Let's... get this over with," he said silently to himself. Clutching his dagger, he bent his elbow and brought his fist up to his chest, ready to retaliate should he need to. He approached the bedroom door and, using his left hand, slowly pushed it open to see if anyone - or any thing was inside. "Is anyone there?"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Oct 19, 2017 13:04:32 GMT -8
Crossroads - A story for Gareth Inside is a single solitary figure, light by the dim light of a few candles on a vanity. It is a woman, tall and voluptuous, with skin as smooth and white as the most flawless marble. Her hair tumbling down her back in a lustrous wave of ebony curls, so black they almost vanish in the dim light. Her features are surpassingly beautiful, a small pert nose, angular and exotic cheekbones, a narrow jaw, gorgeous eyes in a most enchanting shade of violet, and her full ruby lips curl into a smile when she sees him. Her body, goddess-like proportions, is covered only by a thin silk robe that matches her hair perfectly every slight sway of her body threatening to reveal the heaven just underneath. "Hello." Her voice is a thick throaty purr that speaks of a woman of great passion. "I was unaware I had a guest, please there is no need for the dagger." She says a slight tremor entering her voice as she eyes the weapon. The perfect timber of a woman just noticing that the strange man in her home might be violent. Though her body language did not quite match her quaking tone.
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Gareth
Established
Roleplay posts: 27
Physical Description: Gareth weighs 160 lbs and stands 6 feet. He's an athletically-built man but has been described as lithe and wiry. He has dark blue eyes and dark brown hair.
==========
Clothes and Equipment: Gareth wears light traveling gear and a tattered cloak.
He prefers to wield a hunting bow, daggers, a short sword, and a quiver of arrows. He has a light hide shield which he uses sparingly.
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Registered: Oct 10, 2017 13:42:24 GMT -8
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Post by Gareth on Oct 19, 2017 13:42:33 GMT -8
Gareth stood completely still, trying to wrap his head around what was happening. He found himself entranced by the lady before him: a mysterious beauty. His interest was piqued, to say the least, but his instincts maintained control. He gripped the dagger firmly, not offering to put it away. He did, however, lower it to his side in a less threatening posture.
"Who... who are you?" he stammered, "what's going on here? Do you need help?" Gareth awaited her reply, his eyes darting across her figure. "You are quite beautiful, my lady," he commented. His voice was a mixed tone of curiosity, compassion, fear, and confusion.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Oct 20, 2017 15:07:39 GMT -8
Crossroads - A story for Gareth The woman's cheeks turn a slight shade of pink at his words. "Thank you, but I do feel I should be asking you that. Why have you broken into my home?" The woman begins to slink forward reaching out with a dainty hand to rub against his shoulder. Her palm trailing down slowly to his knife hand. "And please put this away you really don't need it." Her throaty purr is honeysuckle sweet and Gareth would feel a slight tug at the corner of his mind. He should listen to this woman, she was clearly no threat to him.
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Gareth
Established
Roleplay posts: 27
Physical Description: Gareth weighs 160 lbs and stands 6 feet. He's an athletically-built man but has been described as lithe and wiry. He has dark blue eyes and dark brown hair.
==========
Clothes and Equipment: Gareth wears light traveling gear and a tattered cloak.
He prefers to wield a hunting bow, daggers, a short sword, and a quiver of arrows. He has a light hide shield which he uses sparingly.
==========
Registered: Oct 10, 2017 13:42:24 GMT -8
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Post by Gareth on Oct 20, 2017 16:07:38 GMT -8
Gareth slowly - cautiously - eased the dagger back into its leather scabbard. He merely gazed into the enchantress' eyes, stunned as if by some hypnotic spell.
"Your home... it was just... just a cabin in the woods. Abandoned. Burned." What was wrong? Gareth found it hard to formulate a full sentence, his gaze fixed on the lady's purple irises. He managed to pull himself out of the daze and produced the stitched doll, holding it so the lady could see it. "I found this. I'm just trying to return it," he said. "Didn't you need help? Or was... that... you?"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Oct 23, 2017 16:20:31 GMT -8
Crossroads - A story for Gareth The woman smiles at him when the dagger vanishes. It is a dazzling smile and her eyes, so large, so bright he could have drowned in them as they twinkle with her pleasure at his acquiescence. "Burned wreckage? Don't be silly, look around my home is in fine repair and I certainly didn't call for help." A single finger with a long perfect nail rests on his chest and starts to trail downward as he produces the doll. She frowns at it and then shrugs. "I've no use for dolls why not toss that away." She says with a slight purr to her voice, a purr of promise. "Don't remember what I said."The little voice is small again, however, it is still audible. If Gareth can resist her charms he may remember what she said earlier and that there is a mirror on the vanity.
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Gareth
Established
Roleplay posts: 27
Physical Description: Gareth weighs 160 lbs and stands 6 feet. He's an athletically-built man but has been described as lithe and wiry. He has dark blue eyes and dark brown hair.
==========
Clothes and Equipment: Gareth wears light traveling gear and a tattered cloak.
He prefers to wield a hunting bow, daggers, a short sword, and a quiver of arrows. He has a light hide shield which he uses sparingly.
==========
Registered: Oct 10, 2017 13:42:24 GMT -8
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Post by Gareth on Oct 24, 2017 13:33:42 GMT -8
Gareth was on the precipice of a daze. He found himself constantly blinking to drive away the desires and lure of the beautiful lady before him. It takes much of his mental capacity but the wandering huntsman manages to keep his composure in the face of any trance.
"Who are you?" he asks again, simultaneously trying to recollect his memory.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Oct 24, 2017 18:41:25 GMT -8
Crossroads - A story for Gareth The woman's head twitches to the side slightly as though noticing a buzzing fly. Suddenly Gareth would find focusing on anything but her rather more difficult, was her robe slipping? Revealing the tantalizing skin beneath? "My name is Naamah." She purrs at him her hand moving to his wrist. "Really a grown man shouldn't play with dolls. Toss this away and then I think we can have a nice talk."
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Gareth
Established
Roleplay posts: 27
Physical Description: Gareth weighs 160 lbs and stands 6 feet. He's an athletically-built man but has been described as lithe and wiry. He has dark blue eyes and dark brown hair.
==========
Clothes and Equipment: Gareth wears light traveling gear and a tattered cloak.
He prefers to wield a hunting bow, daggers, a short sword, and a quiver of arrows. He has a light hide shield which he uses sparingly.
==========
Registered: Oct 10, 2017 13:42:24 GMT -8
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Post by Gareth on Oct 26, 2017 12:59:36 GMT -8
"Naamah..." Gareth repeated. He sat the doll down - but not because he wanted, rather he was distracted by the lady. "What is it you would like to talk about?" he said. If he couldn't get the answers he wanted from this foul magic, then he would at least play along and try to resist the woman's temptations. It helped to close his eyes and remember a previous woman in his life, one which had sworn himself to...
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Oct 27, 2017 9:16:35 GMT -8
Crossroads - A story for Gareth
The moment the doll left his hand the full force of her will slammed against him. Whatever spirit had haunted the little ragdoll had been offering him some reprieve from her charms. Without it, he was now privy to her magics. The wiggle under his skin, into his brain, around his heart making him want her. "Well... The last man I met wanted to make a deal." She purrs at him her fingers trailing over his skin, finding buckles and buttons making there way underneath to trail against bare flesh. Her perfect skin raising goosebumps wherever it touches his. "Would you like to make a deal with me? I can give you such pleasure if you do, I can give you so much if you do. Just like the father who once lived in this house. I gave him all he ever wanted and when his end came my name was on his lips."
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Gareth
Established
Roleplay posts: 27
Physical Description: Gareth weighs 160 lbs and stands 6 feet. He's an athletically-built man but has been described as lithe and wiry. He has dark blue eyes and dark brown hair.
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Clothes and Equipment: Gareth wears light traveling gear and a tattered cloak.
He prefers to wield a hunting bow, daggers, a short sword, and a quiver of arrows. He has a light hide shield which he uses sparingly.
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Registered: Oct 10, 2017 13:42:24 GMT -8
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Post by Gareth on Oct 28, 2017 4:31:19 GMT -8
Finding it impossible to resist her charms Gareth continuously played into her schemes. Deep down he tried to fight the urges and temptations, and found a fraction of mental will that allowed him to grip the hilt of his dagger. He drew it but could not yet find the strength to react - all that remained now was to see how the Lady reacted. He tried to speak, to warn her or threaten her, but his vocal ability was very much restrained.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Oct 28, 2017 19:32:23 GMT -8
Crossroads - A story for Gareth "Come now don't fight it." She purrs as her power thunders into him. "We already discussed that you don't need the knife. You agreed, you wouldn't go back on your word to a lady, would you?" Her violet eyes are changing from that alluring unnatural shade to black. "Besides, the one before you he tried it, it doesn't work. The girl, she almost got me but in the end, I did away with her." Her hand cups his chin. "Listen to me Gareth. If you agree to my deal you can have me, you can have gold, the finest food, power. All you have to do is agree to my deal. All you have to do is keep me fed. That doesn't sound so bad, does it? Just say yes and you will have a life of pleasure beyond measure."
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Gareth
Established
Roleplay posts: 27
Physical Description: Gareth weighs 160 lbs and stands 6 feet. He's an athletically-built man but has been described as lithe and wiry. He has dark blue eyes and dark brown hair.
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Clothes and Equipment: Gareth wears light traveling gear and a tattered cloak.
He prefers to wield a hunting bow, daggers, a short sword, and a quiver of arrows. He has a light hide shield which he uses sparingly.
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Registered: Oct 10, 2017 13:42:24 GMT -8
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Post by Gareth on Oct 30, 2017 13:20:08 GMT -8
Pleasure beyond measure.
Pleasure beyond measure.
Pleasure beyond measure.
The words echoed in his mind as if were an eternity. The knife too dropped from his hands. He was defenseless. Void of any possibility to protect himself against this witch.
"Your wish is my command."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Oct 30, 2017 15:57:40 GMT -8
Crossroads - A story for Gareth "Of course it is." Naamah purrs and those are the last words Gareth would remember hearing as a free man. He would never know the whole story of what happened at that house. He would never care to learn it. Instead, his mind is filled with nothing but pleasure, a thick haze from which there was no escape. Only for brief moments did the haze lift and those filled the man with dread a desire to return. To get the pleasure back he had to go get people, bring them to the house, to his dark mistress. Some she devoured, others she enslaved, and others she struck deals with. So it was that the trail to that little house was once again cut into the woods. There is no place better to find oneself than on The Open Road. They are the veins of a land stretching from city to city connecting them and binding them together connecting them all together in a cohesive whole. Sometimes the roads only bind together a single country, other times it is multiple nations. The Open Road is where all different people from all different walks of life from all different places can meet on open ground. On gravel paths, cobble drives, or dirt ruts the road is wide and as varied as the people who walk it and each offers its own challenges. The man once known as Gareth took on one such challenge and his will failed him. His measure now taken it can only be said he was found wanting.
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Model 111: Cuddles
Established
Roleplay posts: 13
Age: 150
Physical Description: An amorphous, opaque, acid green blob with various tendrils sticking in and out.
Clothes and Equipment: None
Registered: Nov 30, 2015 18:27:48 GMT -8
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Post by Model 111: Cuddles on Nov 1, 2017 11:57:24 GMT -8
*Squick, squick, squick*
It had finally gained enough sentience to start genuinely exploring.
*Squick, squick, squick*
It hadn't gained quite enough sentience to wonder why Isra's sewer was so full of bodies, but hey. Baby steps.
*Squick, squick, squick*
The amorphous green, vacuole-filled blob slithered its way down the road. As it traveled, it left a trail of brown, withered grass in its wake. It wasn't as afraid of living organisms as before, but it still didn't want to bring their nasty little nerve impulses into its flesh, so the trail was dotted with some very confused snails and ants. No, its favorite food was recently dead carcasses. And the olfactory receptors that covered its skin sensed just what it was looking for a little down the road.
It had been dead for a while, but there was a faint magical aura about it, particularly centered on the head. That might explain why it was taking its time in decomposing. The slime crawled over its feet and began to do its thing. Thin clouds of steam billowed out from under its green quivering folds as it started with the toes and worked its way upwards. All the delicious calcium, the trace bits of iron and potassium and sodium, all useful things which would allow the blob to make other useful things. Nothing went to waste, not even the clothing. The skin melted, the bones burned then disintegrated, until all that was left was a surprisingly well-preserved head. And then. *gulp*.
The head floated inside of its translucent ichor while its acids ate away at its once youthful face. After a few seconds there was but a shiny white skull. This too was broken down and its minerals reappropriated until finally, all that was left was the gelatinous seat of intelligence. It always enjoyed eating these the most and saved them for last.
Well, it didn't really eat them. It absorbed them, prying apart the neurons and dendrites and absorbing them into itself to increase its own intelligence. And it would do so, except for some reason this brain was giving it some trouble. Some unknown force held it together, like some kind of aura. Was this brain still alive?
It felt a twinge.
*Squeak!*
Startled, the blob steadily pushed the brain out of its body. The grey mass bubbled outward as if the blob's membrane was giving birth. A little bit of its own essence left with it, but it was nothing that it would miss. Better to get the strange, stubborn brain out of its system as soon as possible. The hapless organ tumbled to the ground, bits of dirt and grass sticking to it. It was covered in a film of Cuddles' self. No matter. The brain could have it. Cuddles just wanted to leave.
And so the intrepid blob continued on its journey of self-discovery.
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Spider brain
New
Roleplay posts: 4
Registered: Nov 1, 2017 11:42:53 GMT -8
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Post by Spider brain on Nov 1, 2017 12:15:08 GMT -8
The brain remained where it was for a few moments.
The ooze dripped off its form to give it a melting appearance.
Nothing happened.
At first.
Suddenly the ooze snapped upwards to form legs.
"CRACK!"
They solidified into long, thin spider legs that attached to the brain itself.
Six in total, two at the front as well.
A thin layer of ooze covered the brain. The limbs wiggled as they tried to get a good grasp of the land.
The brain slowly lifted itself upwards.
A tiny spider head formed at the front, two black dots for eyes sticking outwards.
The brain's legs moved around in a circle.
It was getting its bearings.
One step forward.
Followed by another.
It slowly made its way to the forest edge.
Moving faster with each step.
The brain coming back after being dead for so long.
It had a mission.
It would see it through.
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Kaine Aislinn
Dedicated
Roleplay posts: 135
Age: 21
Physical Description: 6'2 Pale, Red hair, braided beard
Clothes and Equipment: Pouches filled with various alchemical substances, a magical rune necklace, bearded wood ax, long bow.
Dressed in traveling clothes meant for the cold.He carries wooden staff, its hilt made of intertwined wood, at almost all times.
Player's online availability : Often
Registered: Mar 7, 2017 21:32:29 GMT -8
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Post by Kaine Aislinn on Nov 22, 2017 18:05:13 GMT -8
Kaine had been traveling for a while on his way to Isra, he had stopped at the fork in the road in the middle of a forest, near a small clearing. There was a post put up by the side of the dirt road with signs posting both ways, but the lettering on them was weathered by the elements to the point where he could not decipher exactly what it is they said. As it was getting late he decided to set up camp and wait until the next mourning. By the time Kaine spotted Khepri walking down the road he had already created a fire and a fresh pot of rabbit stew was boiling on top of it, held up by a makeshift cooking stand. She was still a fair distance away but Kaine waved to her hoping to gain her attention, hoping she knew the correct way to go on the road ahead.
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Roxanne Fletcher
Main Character
Roleplay posts: 816
Age: 22
Physical Description: Roxanne is tall with white hair and a narrow, athletic build. She has a pleasant face and only a couple of scars.
Clothes and Equipment: Heavy armor, Elven bow (stolen), and a longsword.
Player's online availability : Early mornings and late evenings
Registered: Aug 2, 2015 8:58:10 GMT -8
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Post by Roxanne Fletcher on Nov 24, 2017 20:00:37 GMT -8
Roxanne strolled down the road, Khepri in tow. She sucked on a cherry-flavored lollipop as she walked, one of her favorites. Despite the indulgence, however, she remained alert, glancing back and forth along the road and keeping a lookout for anything dangerous. After all, she had heard that bandits roamed these roads, and she had to protect Khepri, as per their agreement. A chimera with golden feathers would be quite the prize for a band of villains, so she would have to do her best to keep an eye out. She turned to her winged companion, offering her another one of her numerous lollipops. "Want one? They're pretty sweet. My uncle makes them, even though he specializes in chocolate. This one is cherry flavored, they're my favorite...although, I do have some orange and lime flavored ones around here somewhere, if you like those better."
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Khepri
Dedicated
Roleplay posts: 173
Physical Description: Smattered in golden feathers, Khepri glimmers from dawn to dusk. Vast, dark wings spread outward from her broad hips, supporting an otherwise petite frame.
Black hair, straight as a waterfall, surrounds a round face. She has sharp, dangerous eyes that mimic the time of day, plump lips that tell you what you want to hear, and honey-sweet skin to ease her features.
Though the woman seems like a nubile goddess, fingers that end in claws and feet ending in talons do add a frighteningly harsh reality to her image.
When the sun vanishes from the sky, all that is not human about the woman departs, leaving a small, defenseless dame behind.
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Clothes and Equipment: Khepri carries little, save for the string around her neck that holds a round gemstone absorbing sunlight.
When out of sunlight and without the gem, her wings become a heavy cloak.
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Registered: Nov 20, 2017 18:28:46 GMT -8
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Post by Khepri on Nov 25, 2017 16:35:47 GMT -8
Khepri mused at the crystallized sugar on a stick, but she quickly refused. "You should be doing other things with how enthusiastically you're tonguing that candy," she teased, flashing her a toothy grin. "And that is what I'll save mine for."
Her joking manner did not last long, however. As she glanced at the horizon, at the sinking sun, the grin became an irritable scowl. She stuck closer to Roxanne, arms crossed. "We need to find somewhere warm," she told the girl. Down the road, she had spotted the fire and the man waving at them. She pointed to him. "There! Let us move over there, and he turns out to be a bad man, you shall dispose of him."
Just as she moved forward, a gust of air fluttered at Khepri's feathers, and soon the wings, the gold, the talons, they were all gone, replaced by a dowdy cloak and Khepri. Totally human.
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