Ralf Valgard, the White Wolf
Dedicated
Varan Adventurer
Roleplay posts: 299
Age: 25
Physical Description: An athletically-built man weighing 160 lbs and standing 6 feet high. He has fierce blue eyes set into a wolfish face. His dark brown hair is usually pulled back into a braid on the back of his head. Well-groomed facial hair, for which he is proud of, covers the bottom half of his face.
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Clothes and Equipment: Ralf's primary possessions include his Hirhanic Shield, Mariah's Dagger, his Ancestral Sword, and his Ki'Gar.
The Hirhanic Shield is able to absorb various forms of energy: physical, magical, or otherwise. He can release this energy in the form of shockwaves on command. This item was a gift from his friend Hirhan.
Mariah's Dagger was looted from Mariah's corpse in Aozora. The dagger is able to absorb magical energy from its victims.
Ralf's ancestral sword is of exquisite make; it is an ancient weapon forged in a forgotten age using a rare material. It has the potential to channel 'the Power of the Old Gods', but Ralf is oblivious to this and the weapon is never used.
Ralf's ki'gar, or 'kin garb', is blue with white borders. A white wolf's head is emblazoned in the center, with the family name "VALGARD" written across the bottom. He usually wears the garment as a scarf or cowl.
Currently Ralf carries a a two-handed battle-axe.
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Allegiances: His Family, Himself, His People - in that order
Registered: Jul 21, 2015 14:42:16 GMT -8
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Post by Ralf Valgard, the White Wolf on Mar 5, 2016 18:21:02 GMT -8
( Alden Marshal) Ralf observes the troll's behavior under the bridge. The hay laying there is pressed down, so Ralf knows he must be sleeping on it. "Oh," he says quietly, his eyes opening wide. As the troll hesitates, Ralf takes some time to flee back up the embankment, and onto dry land - as if he would be running back down the road from which he came (when he cold have easily just went the other way, and bypassed the troll). Ralf flees down the road, hoping the troll does not follow him inside the wooded area. He is not, however, finished with the troll, and will be back soon enough...
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Mar 5, 2016 19:45:21 GMT -8
(The Bridge Troll - Ralf Valgard, the White Wolf.) The troll chases after Ralf, for a time. Though once he hits the woods, it slows and stops. It is not willing to travel out of sight of its bridge. It gives one last roar of frustration, before stalking back. (The Adventurers Camp Ground - Whir.) "Ha! I told you two. A true adventurer knows that luck, is what sees him through in the end." The thief exults in her victory. The wizard scowls, and the warrior sighs in defeat. "Ye win again Fortune." With that the warrior, and the wizard fade from view. The thief blows Whir a little, kiss before she too vanishes. Whir is left alone. The only evidence that anyone else was there, is the campfire and the food still in the pot. What exactly happened here Whir will never know. Though in the coming years he will find that when his life is in the balance, and things are left to chance, it always breaks his way.
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Whir
Committed
Roleplay posts: 95
Age: 23
Physical Description: Whir stands approximately six feet and five inches (nearly two meters) tall. His skin ranges from pale to dark blue and is lined with bright markings that do not appear to be tattoos. Dark blue crystals shoot back from his scalp where hair would be on a pure blooded human. He is lithe and corded, muscles defined, but not pronounced.
Clothes and Equipment: ...
Simple clothing hangs from Whir's slim body. The only apparent armor a banded chest plate made of what appears to be some dark wood. Resting on a loop attached to the back of this chest piece is a long and narrow sword. To the untrained observer it almost appears as a needle, with the eye replaced by a pommel set with some light blue gem. The sword is in fact, made from a single crystal of orichalcum. The rapier-like double edged blade is nearly indestructible despite its thin profile. A leather wrap starts at the pommel and runs about eighteen inches up the body of the sword, where immediately after, the five foot long blade takes an edge.
Registered: Feb 24, 2016 19:59:25 GMT -8
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Post by Whir on Mar 5, 2016 20:12:11 GMT -8
Whir's hopes rise momentarily after the wizard and warrior disappear, but flags again when the thief evaporates just after her blown kiss. "What the heck? Well, at least they left the food..."
After finishing the last of the food and feeling quite satisfied, Whir rummages for a few more dry pieces of wood to stack on the fire. Having no one else to talk to, he reaches into his pack and pulls out a blanket so thin and light it looks like would hardly offer any protection from the cold. He wraps up in the blanket, using the pack as a head rest, and falls fast asleep, tired from the events of the day in that strange town. Just before he drifts off to sleep, he has a vision a man being surrounded by crows and then disappearing as they fly off. How odd.
In the morning, he'd repack his blanket, situate his gear, and move on, leaving the cooking pot for whatever next lucky individual might find it.
[Exit to The Free Plains of Isra]
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Ralf Valgard, the White Wolf
Dedicated
Varan Adventurer
Roleplay posts: 299
Age: 25
Physical Description: An athletically-built man weighing 160 lbs and standing 6 feet high. He has fierce blue eyes set into a wolfish face. His dark brown hair is usually pulled back into a braid on the back of his head. Well-groomed facial hair, for which he is proud of, covers the bottom half of his face.
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Clothes and Equipment: Ralf's primary possessions include his Hirhanic Shield, Mariah's Dagger, his Ancestral Sword, and his Ki'Gar.
The Hirhanic Shield is able to absorb various forms of energy: physical, magical, or otherwise. He can release this energy in the form of shockwaves on command. This item was a gift from his friend Hirhan.
Mariah's Dagger was looted from Mariah's corpse in Aozora. The dagger is able to absorb magical energy from its victims.
Ralf's ancestral sword is of exquisite make; it is an ancient weapon forged in a forgotten age using a rare material. It has the potential to channel 'the Power of the Old Gods', but Ralf is oblivious to this and the weapon is never used.
Ralf's ki'gar, or 'kin garb', is blue with white borders. A white wolf's head is emblazoned in the center, with the family name "VALGARD" written across the bottom. He usually wears the garment as a scarf or cowl.
Currently Ralf carries a a two-handed battle-axe.
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Allegiances: His Family, Himself, His People - in that order
Registered: Jul 21, 2015 14:42:16 GMT -8
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Post by Ralf Valgard, the White Wolf on Mar 6, 2016 15:50:15 GMT -8
( Alden Marshal) Ralf returned two days later. In the time he was gone, he had been hunting and foraging. Being a roaming warrior, Ralf was well-versed in extracting ingredients and creating healing tonics, powders, and potions. He was no miracle worker, but he did what he could. So Ralf had spent one day foraging for the necessary plants to create some healing tonic: which would fight the infection of the troll's wound, ease the pain, and help to heal it. The second day, he spent time hunting: collecting pelts and meat. And so Ralf returned, carrying a deer bladder and a dragging many pelts. "Oi, troll," he called over to the troll again, imitating the first time they had met. "I have brought you gifts." Ralf holds up the deer bladder; inside is the healing liquid. "This magical water shall sooth your pain I caused you, and help to heal the wound." Next, Ralf tugs on the pelts. The pelts have all been sewn together to make a very large blanket: enough to cover the troll should he try to use it. "And this is cover, so when you get cold on your hay bed at night." Ralf did not approach the troll to closely, but he walked casually and in a friendly tone, pulling the large cover with him. "Will you take this gifts, mighty troll? And in return, will you allow me to cross the bridge?"
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Roxanne Fletcher
Main Character
Roleplay posts: 816
Age: 22
Physical Description: Roxanne is tall with white hair and a narrow, athletic build. She has a pleasant face and only a couple of scars.
Clothes and Equipment: Heavy armor, Elven bow (stolen), and a longsword.
Player's online availability : Early mornings and late evenings
Registered: Aug 2, 2015 8:58:10 GMT -8
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Post by Roxanne Fletcher on Mar 6, 2016 16:17:47 GMT -8
Roxy strolls down the road, shielding her eyes from the bright sunlight. She groans. Her armor is hot and uncomfortable in the sun, and she's starting to regret going for the heavy plate coat. It's strong armor, but it sure is hot. She sighs and sits down on a log, pulling off her coat. It clanks on the ground. There's another clank as she unbuckles her sword and lays it down on top of the armor. She drops her bow down as well, and there's a rattle as she puts her quiver down next to it. Stretching luxuriously in her nice cool cotton tunic, she sighs and reaches into her pack. Time for lunch. Rummaging around, she realizes that she has half a stale loaf of bread and a piece of leather-like dried beef left.
"Ugh..."
Sighing, she tears a piece of bread. Time to go to town for some supplies.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Mar 6, 2016 19:16:35 GMT -8
(The Bridge Troll - Ralf Valgard, the White Wolf.) The troll growls when he see's Ralf approaching, hefting his club. It glares at the warrior with its beady little eyes. It's expression is impossible to read, but it's rumbling voice doesn't sound angry. "I want gold. But meat and fur are nice. I'll let you pass." The troll stomps over to the side, far enough from the bridge that Ralf can easily break for it. The troll indicates that Ralf, should leave his goods on the ground. (Bandits In The Trees - Warlord Shintaro Nishida.) The former lord and his servant, would eventually find the trail enters a copse of tree. The numerous branches, create a thick canopy that provides excellent shade. This will likely come as a relief, as the mid day sun had been merciless this day. The two would go through the forest for some time, but eventually a voice would halt their progress. It is a deep rich baritone, friendly and boisterous. "Hail friends! Give us your money, or we will take you lives!" The voice comes from above and in the branches, six men can be seen. All are carrying bows, with arrows knocked except one. He is leaning casually against the tree, on a large thick branch. He smiles down casually at the two, obviously he is the speaker. (The Black Cat - Roxanne Fletcher.) Just as Roxy is starting her meal, she would hear a rustling in the grass behind her. Suddenly a black cat, pounces out of the grass. It spots her and freezes. For a minute it's hackles are up, but then it changes it's mind. It slinks forward and slips onto the woman's laps. It then begins to bat at the arm holding the jerky.
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Roxanne Fletcher
Main Character
Roleplay posts: 816
Age: 22
Physical Description: Roxanne is tall with white hair and a narrow, athletic build. She has a pleasant face and only a couple of scars.
Clothes and Equipment: Heavy armor, Elven bow (stolen), and a longsword.
Player's online availability : Early mornings and late evenings
Registered: Aug 2, 2015 8:58:10 GMT -8
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Post by Roxanne Fletcher on Mar 6, 2016 19:17:35 GMT -8
"Hey! Shoo!"
Roxy protests as the cat decides that she looks comfortable and nestles in her lap. Sighing in defeat, she looks down at the smooth black feline.
"You're lucky you're cute."
She tears off a piece of the beef jerky with some difficulty and hands it to the cat.
"Here, chew on that. You might have better luck than me."
Cautiously, she pets the cat on the head. It certainly is soft.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Mar 6, 2016 20:17:08 GMT -8
(The Black Cat - Roxanne Fletcher .) The cat chews at the Jerky. It pins the piece of meat under it's paws, and tears at it hungrily. When it is done it rolls onto it's back. It mewls and purrs, thrashing a bit. It clearly wants belly rubs. "Thaaank you forrrr the meat huuuman." A low purring voice sounds in Roxy's mind, as the cat continues to writhe.
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Roxanne Fletcher
Main Character
Roleplay posts: 816
Age: 22
Physical Description: Roxanne is tall with white hair and a narrow, athletic build. She has a pleasant face and only a couple of scars.
Clothes and Equipment: Heavy armor, Elven bow (stolen), and a longsword.
Player's online availability : Early mornings and late evenings
Registered: Aug 2, 2015 8:58:10 GMT -8
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Post by Roxanne Fletcher on Mar 6, 2016 20:23:09 GMT -8
"Huh?"
Roxy jumps, surprised. Cats don't talk...But then again, this one clearly is. She gives it a gentle belly rub.
"Uh...can you talk?"
She blinks. Is her bread moldy or something, and giving her hallucinations? Rubbing the cat absently, she sighs.
"No problem, kitty."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Mar 6, 2016 21:37:08 GMT -8
(The Black Cat - Roxanne Fletcher.) The cat purrs contentedly. It's eyes half shut, and entire body vibrates. It it clearly enjoying the affection. It wiggles onto it' stomach after a moment, curling into a ball. "Taaalk? I suppose yesss I can taaalk. Does this surrprise you human?"
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Roxanne Fletcher
Main Character
Roleplay posts: 816
Age: 22
Physical Description: Roxanne is tall with white hair and a narrow, athletic build. She has a pleasant face and only a couple of scars.
Clothes and Equipment: Heavy armor, Elven bow (stolen), and a longsword.
Player's online availability : Early mornings and late evenings
Registered: Aug 2, 2015 8:58:10 GMT -8
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Post by Roxanne Fletcher on Mar 6, 2016 21:57:13 GMT -8
Roxy nods, still stroking the cat absently.
"Yeah, sort of...I've never met a talking cat before, although it's not that strange if you think about it. Lots of animals talk. I didn't know cats were one of them."
Pulling a water skin from her bag, Roxy takes a long swig.
"So what brings a cat to the middle of nowhere?"
She gestures around her, to the open road stretching as far as the eye can see.
"There aren't exactly very many bowls of milk lying around for you. And I haven't got any, before you ask."
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Warlord Shintaro Nishida
Dedicated
Marquis of Aozora
Roleplay posts: 312
Age: 25
Clothes and Equipment: Eye Patch, Katana and Wakizashi, Odachi
Registered: Sept 3, 2015 22:12:26 GMT -8
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Post by Warlord Shintaro Nishida on Mar 6, 2016 23:21:17 GMT -8
Shintaro holds his hand in front of Kun Exim. "Did you hear that brother Exim? It sounded like someone was threatening us, but I don't see anyone around..."
Kun Exim is actually concerned, but his lord calls out, "Oi, where are you? I can't have a conversation with someone I can't look in the eye."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Mar 7, 2016 8:20:17 GMT -8
(The Black Cat - Roxanne Fletcher.) The cat looks up from it's ball, when the water skin is produced. It begins to bat at that as well. The salty jerky has likely made it thirsty. "What sillly question. Why arrre you out in the midllle of nowherrre? One must take to the rrroad if one wishes to trrrravel." (Bandits In The Trees - Warlord Shintaro Nishida.) "Eye is appropriate I suppose." The bandit muses, clearly referencing the man's eye patch. The bandit drops gracefully from the tree, he is about forty feet away. The odds of reaching him before being shot are low, but perhaps not impossible. The man gives the two a rakish smile. "Now you can see me. Not that I believe you couldn't before. Now as I was saying, give us your money or we will take your lives. There are still five arrows trained on you, is a bit of gold really worth getting shot?"
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Roxanne Fletcher
Main Character
Roleplay posts: 816
Age: 22
Physical Description: Roxanne is tall with white hair and a narrow, athletic build. She has a pleasant face and only a couple of scars.
Clothes and Equipment: Heavy armor, Elven bow (stolen), and a longsword.
Player's online availability : Early mornings and late evenings
Registered: Aug 2, 2015 8:58:10 GMT -8
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Post by Roxanne Fletcher on Mar 7, 2016 8:28:42 GMT -8
Roxy nods. It makes sense, as much sense as talking to a cat.
"Where would a cat go, though? Why would you need to travel? Cats always seem so content."
She raises the waterskin out of its reach.
"You want some water? I don't think I have a bowl or anything like that."
After rummaging around in her bag for a moment, she decides to pour some water into one of the bowl-shaped parts of her armor.
"You're lucky, kitty. If I were a man, you wouldn't have a bowl to drink from."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Mar 7, 2016 12:23:11 GMT -8
(The Black Cat - Roxanne Fletcher.) The cat drinks the water gratefully, purring the whole time. When he is finished he clambers up Roxy's body, and settle on her shoulders. "Cats go wherrrre they willlll huuuman." The cat nuzzles his face into her cheek. "I havvvvve decided I like you. I will perrrrmit you to trrrravel with me. It is a grrreat honorrrrr."
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Roxanne Fletcher
Main Character
Roleplay posts: 816
Age: 22
Physical Description: Roxanne is tall with white hair and a narrow, athletic build. She has a pleasant face and only a couple of scars.
Clothes and Equipment: Heavy armor, Elven bow (stolen), and a longsword.
Player's online availability : Early mornings and late evenings
Registered: Aug 2, 2015 8:58:10 GMT -8
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Post by Roxanne Fletcher on Mar 7, 2016 12:26:52 GMT -8
"Hey!"
Roxy tries to shake him off halfheartedly, then sighs.
"Well...thanks. I'm honored. Where are you going, kitty? Do you have somewhere in mind? Because I'm probably going somewhere different."
She grumbles and dries off the inside of her armor.
"Do you have a name? I can't just keep calling you kitty."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Mar 7, 2016 12:45:06 GMT -8
(The Black Cat - Roxanne Fletcher.) The cat descends from Roxy's shoulders. He waits just long enough, for her to put her armor back on. Once she has though he returns to his perch on her shoulders. "Naaaame? I have no naaame. Not as you huuumans underrrrstand it. Amooong my kinnnnd I am known as: the darkness that drifts like smoke. I imagine you wouuuld find that a mouthfuuul. You may give me a huuuman name." The cat purrs it's soft warm body, vibrating along her shoulders.
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Roxanne Fletcher
Main Character
Roleplay posts: 816
Age: 22
Physical Description: Roxanne is tall with white hair and a narrow, athletic build. She has a pleasant face and only a couple of scars.
Clothes and Equipment: Heavy armor, Elven bow (stolen), and a longsword.
Player's online availability : Early mornings and late evenings
Registered: Aug 2, 2015 8:58:10 GMT -8
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Post by Roxanne Fletcher on Mar 7, 2016 12:47:47 GMT -8
"Hmm? Among your kind? What's that, hungry talking cats?"
Roxanne pets him on the head, thinking for a moment.
"I dunno what to call you. You're a black cat. Those are supposed to be lucky, aren't they? Or unlucky? I dunno. I'll call you Lucky, because I can't think of anything else."
Finishing up her meal, she stands up.
"Do you have to sit there? It's a little too warm to be wearing a cat as a scarf."
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Deleted
Roleplay posts: 0
Registered: Nov 22, 2024 16:17:52 GMT -8
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Post by Deleted on Mar 7, 2016 16:53:11 GMT -8
(The Black Cat - Roxanne Fletcher.) The cat yawns, snuggles in closer and closes it's eyes. The purring persists for a few moments. "Youuu willll get used to it. You werrre walking the rrright way beforrre, so let us deparrrt." The purring ceases and the cat falls asleep.
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Roxanne Fletcher
Main Character
Roleplay posts: 816
Age: 22
Physical Description: Roxanne is tall with white hair and a narrow, athletic build. She has a pleasant face and only a couple of scars.
Clothes and Equipment: Heavy armor, Elven bow (stolen), and a longsword.
Player's online availability : Early mornings and late evenings
Registered: Aug 2, 2015 8:58:10 GMT -8
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Post by Roxanne Fletcher on Mar 7, 2016 16:57:04 GMT -8
"Hmmph."
Sighing, Roxanne packs up her stuff and heads down the road. It's too hot to be wearing armor, and it's much too hot to be wearing a cat. And here she is, wearing both. How did this become her life? Groaning, she walks off and heads to town.
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