Thaelyn Mortris
Dedicated
Roleplay posts: 310
Age: 22
Physical Description: At 5'7", Thaelyn is just above average height for a woman, with a slender build that makes her just shy of willowy. Slight curves and a womanly shape keep her from looking boyish, if only barely. She has long red hair that falls to her knees, and rich crimson eyes that are usually filled with curiosity, set in a face with delicate features.
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Clothes and Equipment: Typically, Thaelyn wears a set of white and blood red armor which is inscribed inside with a complex series of magical runes. This provides her armor with a strength that belies its lightness, as well as serving as a sort of magical buffer that wards off most spells. She also carries a spear, or perhaps it's a staff - she seems to use it as a combination of both, using it both to fight and to channel her own magical abilities.
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Player's online availability : Evenings. (EST)
Registered: Aug 15, 2016 12:11:27 GMT -8
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Post by Thaelyn Mortris on Sept 23, 2016 18:36:59 GMT -8
<A week later>
Thaelyn had been somewhat absent the past week, stopping by when she could - usually to share dinner with Alden and the kids - and now she made an appearance on Saturday, around mid-morning. Rather than slipping inside as she normally did, the blood mage stood outside and knocked, then waited for someone to answer. She had her hands clasped behind her and was wearing a pale purple sundress, her hair pulled back into a braid as she rocked back and forth on sandaled feet. There was a grin on her face and her eyes were sparkling.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 23, 2016 18:44:08 GMT -8
The door is opened by Miss Higgs who smiles at Thaelyn. The woman opening the door wide so Thaelyn can step in.
"Ah Miss Mortris. Here for Master Alden I assume. He is just finishing breakfast with the children. Come, come."
The woman ushers Thaelyn through the house towards the dining area. The children perk up when Thaelyn enters and it isn't long before the last few bits of breakfast are forgotten so that they can swarm Thaelyn. Six eager faces ready for pets, hugs, and kisses. As tiny voices announce their pleasure at her return. Little Rawr Rawr clamping himself around Thaelyn's leg and staring up at her with wide eye adoration. The man himself isn't far behind his kids. Leaning over the throng to plant a light kiss on her cheek.
"Thaelyn, it's good to see you."
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Thaelyn Mortris
Dedicated
Roleplay posts: 310
Age: 22
Physical Description: At 5'7", Thaelyn is just above average height for a woman, with a slender build that makes her just shy of willowy. Slight curves and a womanly shape keep her from looking boyish, if only barely. She has long red hair that falls to her knees, and rich crimson eyes that are usually filled with curiosity, set in a face with delicate features.
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Clothes and Equipment: Typically, Thaelyn wears a set of white and blood red armor which is inscribed inside with a complex series of magical runes. This provides her armor with a strength that belies its lightness, as well as serving as a sort of magical buffer that wards off most spells. She also carries a spear, or perhaps it's a staff - she seems to use it as a combination of both, using it both to fight and to channel her own magical abilities.
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Player's online availability : Evenings. (EST)
Registered: Aug 15, 2016 12:11:27 GMT -8
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Post by Thaelyn Mortris on Sept 23, 2016 20:31:11 GMT -8
"Hello, Miss Higgs. Yeah, I'm here for Alden." She blushed as the woman let her in, and followed her into the house to where the family was eating breakfast. She immediately knelt down so she could give hugs and kisses and pet little heads, and then she was standing again to receive Alden's kiss. She grinned up at the man as she replied.
"Good to see you, too." Her gaze deviated from her lover to the children, and she leaned down so she could speak to them directly.
"So kiddos, I have a big favor to ask: Do you mind if I borrow your daddy for the day? I want to take him somewhere special, but we'll be back before you get up in the morning. Promise."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 24, 2016 3:37:19 GMT -8
The request to borrow their father went as well as one might expect. Which is to say there were looks of dismay and questions tossed out. "Where you going?" "Why can't we come?" "We wanna go!" Alden got down and started pulling children into hugs asking them to understand. It takes a bit but eventually the children give their grudging consent. But only after they extracted a promise from their father that he and Thaelyn would play with them all day tomorrow. Which Alden agrees to for both of them. Knowing Thaelyn would agree without a moments hesitation. Then he looks to her and say's curiously.
"So where are we going?"
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Thaelyn Mortris
Dedicated
Roleplay posts: 310
Age: 22
Physical Description: At 5'7", Thaelyn is just above average height for a woman, with a slender build that makes her just shy of willowy. Slight curves and a womanly shape keep her from looking boyish, if only barely. She has long red hair that falls to her knees, and rich crimson eyes that are usually filled with curiosity, set in a face with delicate features.
-------------------------
Clothes and Equipment: Typically, Thaelyn wears a set of white and blood red armor which is inscribed inside with a complex series of magical runes. This provides her armor with a strength that belies its lightness, as well as serving as a sort of magical buffer that wards off most spells. She also carries a spear, or perhaps it's a staff - she seems to use it as a combination of both, using it both to fight and to channel her own magical abilities.
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Player's online availability : Evenings. (EST)
Registered: Aug 15, 2016 12:11:27 GMT -8
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Post by Thaelyn Mortris on Sept 24, 2016 8:21:22 GMT -8
Thaelyn answered questions as best she could without giving away the surprise, assuring the children that when they were older if Alden didn't mind she'd take them to this special place, too. The request that she stay and play with them all the next day was met with eager nods, but before she could promise that she would, Alden did it for her. Then he was turning to her, and she gave him a shy, slightly mischievous smile.
"It's a surprise. I'll be waiting outside when you're ready. See you tomorrow, kiddos." She pressed kisses to foreheads, cheeks, and noses, and made sure to nuzzle Rawr Rawr affectionately, before standing and making her way outside. There she'd retrieve the bag she'd stowed in a bush, humming merrily as she bounced on her toes and waited for him to join her.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 24, 2016 13:11:02 GMT -8
Alden gives his children one last round of hugs and kisses goodbye. Then he sends them off to Miss Higgs and walks outside. He comes level with Thaelyn and offers his hand.
"Shall we?"
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Thaelyn Mortris
Dedicated
Roleplay posts: 310
Age: 22
Physical Description: At 5'7", Thaelyn is just above average height for a woman, with a slender build that makes her just shy of willowy. Slight curves and a womanly shape keep her from looking boyish, if only barely. She has long red hair that falls to her knees, and rich crimson eyes that are usually filled with curiosity, set in a face with delicate features.
-------------------------
Clothes and Equipment: Typically, Thaelyn wears a set of white and blood red armor which is inscribed inside with a complex series of magical runes. This provides her armor with a strength that belies its lightness, as well as serving as a sort of magical buffer that wards off most spells. She also carries a spear, or perhaps it's a staff - she seems to use it as a combination of both, using it both to fight and to channel her own magical abilities.
--------------------------
Player's online availability : Evenings. (EST)
Registered: Aug 15, 2016 12:11:27 GMT -8
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Post by Thaelyn Mortris on Sept 24, 2016 15:26:40 GMT -8
Thaelyn looked at him and grinned, taking his hand.
"Absolutely." Then she was leading him away.
<Exit>
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Sept 26, 2016 16:30:06 GMT -8
A few days after the children's birthday party, in early afternoon as the sun is approaching the height of its journey across the sky, an Isran messenger approaches 13 Riverside Drive, his uniform denoting him not as a private courier or a member of the Isran Messenger's Union, but rather as a government employee, and apparently a rather high ranking one, at that.
He would knock at the door, an envelope in hand. Assuming that one of the individuals designated to him as a valid recipient of his message were to answer the door, he would hand it off to them and with a small nod, make his prompt exit.
The letter itself is held in an envelope of substantial quality and is addressed in a curvy script to one, 'Little Naoki'. The rear of the envelope is stamped with Isra's seal in red wax. It reads as follows.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 30, 2016 9:43:28 GMT -8
It was evening. Jun was dressed out of armor, instead wearing a simple grey sweaterdress and white cotton slacks. She was carrying a bottle of local fruit juice. Why fruit juice? Because in some ways Jun was still as ignorant of urban social norms as Alden and she wasn't sure if it was appropriate to bring wine to a household with children. She also brought some rolls of bread.
She knocked on the door, waiting to see what Alden's household was like. As she gazed across the quaint wooden and brick structure, she senses the presence of wards. Logical, she thought to herself.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 30, 2016 10:49:23 GMT -8
The door cracks open just a crack, a tiny face framed by blue hair and topped with little cat ears looks up at Jun. Some whispered shouting can be heard from behind the girl. A mixture of taunts and encouragement for her to open the door a bit more. The little girl looks very worried but after a moment the door opens some more and she says in a voice barely more than a whisper.
"Hello, I'm Juniper who are you?"
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 30, 2016 11:22:07 GMT -8
"Oh." Jun grinned when she saw the little girl. Aw, how cu- she has cat eats.
Nope, taking it for granted. Taking it for granted.
"Hi Juniper!" She knelt down and said in a faux exaggerated nanny voice. "My name is Jun. I'm one of daddy's friends." She hoped that Alden was in fact "daddy" and that Juniper wasn't over for a play date or something. That might be awkward. "Is he home right now?"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 30, 2016 13:44:29 GMT -8
The little girl is more at ease when Jun kneels down, though still clearly nervous. She nods her head and then closes the door. From the other side, a shouted "Daddy!" can be heard. A few moments later the door opens again and Alden stands there. Juniper propped up on his hip. He nods his head in greeting.
"Marshal Jun come in, it's good to see you. Just give me a minute I need to talk to my children."
Once Jun is inside Alden goes over to a group of cat-eared children who look quite chastened.
"I've told you kids not to answer the door. And forcing Juney to do it because she is afraid of strangers was very mean. What do you have to say for yourselves?"
The children stare dejectedly at their feet.
"We're sorry daddy."
Alden glares and says sternly.
"And?"
The children chim again.
"We're sorry Juney."
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 30, 2016 18:05:15 GMT -8
Jun beamed. Alden was a good father. When Alden was done she walked over to them and placed her gifts on the closest suitable flat surface. "I'm sorry if I startled you Juniper." She said.
"They seem very well mannered. You're doing a good job raising them. Who is their mother?"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 30, 2016 18:24:02 GMT -8
"A woman named Cydenr, she disappeared some time ago."
Alden's answer is delivered with only a hint of remorse. He is not thrilled that things hadn't worked out with the mother of his children, but he'd also found something wonderful, something better with Thaelyn. Settling the children on the ground he ushers them off to find Miss Higgs. Advising them he'd be talking to Jun for some time. Turning the young woman he waves to indicate she should follow him. Alden heads upstairs and enters his study settling down behind his desk. Once Jun has joined him and taken a seat in the chair across from him he says calmly.
"So you wish to hear my story. Before I tell it to you I have on question, why are you curious?"
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 30, 2016 18:39:25 GMT -8
"Oh, I'm sorry to hear that. At least they still have you, that and this Miss Higgs lady."
They went up to his study, but not before Jun grabbed a bread roll.
After they arrive at the study, Jun gratefully takes a seat. "Well, I'm not sure I have a satisfactory answer for that. I guess hearing people's stories is just, important to me, especially since I became a holy mage. I like seeing more of what's outside myself. To me it's kind of like adventuring. But, it's also kind of a difficult thing to pursue. Not everyone is an open book about their lives. So I've refrained from asking people randomly. Actually this would probably be the first story I've heard in a while."
Not sure what else to say, Jun started nibbling on the bread roll she had brought.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 30, 2016 19:28:17 GMT -8
Alden nods at this answer. It didn't make sense to him but he understood it all the same. Being able to see the reason if not the why of that reason as it were. So he takes a deep breath and begins an abridged version of his story.
"My first memory is of unbelievable pain, a pain so intense that everything that I was before was gone. My second memory is of darkness complete and absolute and of people speaking to me. Telling me that I'd survived that I was ready to begin training in earnest."
There is a brief pause as he organizes his thoughts with a slight grimace.
"The darkness lasted for a year. I was deprived of sight to help me learn how to use my other senses to detect others. The training was all martial, fighting with every weapon imaginable. Learning how to hit a man in the chest with a throwing knife based on his breathing. Learning how to tell how a man will move in a grapple, based on how his muscles tensed under my touch. Learning to detect where a blow was coming from based on hearing alone. That one was painful I took many beatings before I got good at that. When the bandages were finally taken off of my eyes I found out what caused the pain, they etched runes around my irises. Carving them not just onto the eye, but into my soul. Which was vastly unpleasant. Shortly after I was given sight again I was asked to kill my first man. I was told that he was a complete innocent a new father, he begged to be let go the entire time, begged to see his newborn daughter again."
There is another pauses as he remembers the event.
"This was a test to see how well the drugs I was being given worked. Since the surgery, they kept me on a dosage. It kept every emotion I had but one surpressed. Wrath. I killed that man as he begged for his life and felt nothing. After that training continued in earnest. My martial training being supplemented with stealth, poisons, acrobatics, and other skills that I would find useful. When I turned fourteen I was deemed ready for the next step I got my body runes. It was excruciatingly painful, if it wasn't for my sheer hatred for the people carving into me I would have bit my own tongue off to escape the pain. It also helped that I had been tortured on a daily basis so I had coping mechanisms for pain. After that training continued for another year, though it included a few additions. The big one would be learning how to fight with broken limbs, which was done by breaking my limbs."
Another pause as he collects his thoughts.
"After two years of even more intense traing I was deemed ready. Then I was set upon the world. I was Wrath a killing machine that felt nothing, nothing but anger. I was stronger, faster, and more durable than any normal man. A one man strike force sent out to kill those who should have been untouchable. That lasted for... almost seven or eight years. My only comfort during that time was the woman who would stitch me up so that my healing runes would work a little faster. She was kind to me when no one else was though I was to emotionally dead to truly appreciate it. At least until I was ordered to kill her. When I did that I finally snapped. I turned on the people who'd made me what I was, killed all but one of them in that moment. Then I was so consumed with Wrath I slaughtered the entire village we were hiding in men, woman, and children."
Another pauses longer now as he remembers dark times.
"Still on the last vestiges of my Wrath I tracked down the one that got away. I kept him alive for... I don't know how long, less than a week. He hadn't even been the one in charge, he was just a thief. Shortly after he expired my dosage wore off. For the first time in more than a decade I could feel every emotion I'd had buried. There is a six month gap in my memory after that. Actually I repressed everything I did at the village and only recently got those memories back. I woke up in Medan flat on my face, with only the vaguest memories of who and what I was. I eventually made my way to Isra and fell in with Naoki and her crew. I met a woman who became a sister to me and through her remembered what I did in that village. I returned to bury the dead and a traveling circus showed up. I made two new friends who were with that circus. Takhana our administrator and Cynder whose life I saved and who bore my children. I worked as a Midnight Sun Operative for a time until Naoki was made High Lady. Then I suggested the Sun Marshals as a way to give her operatives more legitimacy. The rest of my tale I think you can take a guess at."
Alden takes a deep breath and looks at Jun expectantly.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 30, 2016 19:47:30 GMT -8
By the time Alden had finished his lengthy tale, most of Jun's bread roll had been largely untouched. The bit that she had chewed on at the beginning finally went down, about as easily as a hunk of pummice.
With a voice like shattered glass, Jun said, "Are there any others like you?"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Sept 30, 2016 19:57:29 GMT -8
"No. The rune carving process is intensely painful, when done to the extent it was done to me most would kill themselves. Beyond that it was exorbitantly expensive and required a lot of training. I am one of kind."
There is little doubt from his tone that he thinks this is a good thing.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Sept 30, 2016 20:19:44 GMT -8
"What bothers me the most," Jun said furiously, "is that there are people out there who would do that to a child. I mean to anyone but you must have been, what not even a teenager! That's insane! That is absolutely insane."
By the time Jun was done she found herself standing up right, with a crushed bread roll in one of her fists.
"Now it makes sense. Lady Naoki's human rights thing. It wasn't just Goraia, but also your story."
Jun took a deep breath. "I'm sorry. I'm sorry if my reaction bothered you in anyway. And I do appreciate your story. I really do. It's just... I never imagined this world could be that cruel. I mean I heard some things happened in the Land-Tiller's Expanse during the civil war but I wasn't alive in those days so..."
Once she had calmed down a little bit she started picking at the bread roll, trying to restore it to its former shape. She was still standing.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Oct 1, 2016 4:30:39 GMT -8
Alden observed Jun's reaction with a raised eyebrow, honestly a little surprised by her outrage. He never felt particularly angry about what happened to him, at least not anymore. For him it was just stuff that happened, bad painful. Stuff to be sure but he'd done bad stuff to other people. He didn't see the point in dwelling on his past, preferring on making his future a brighter place. He also found the suggestion that he was part of the reason for Naoki's human rights proposal a bit funny. He actually.didn't think he'd ever told his lady the full story. When he responds to join his tone is calm and amiable.
"Bad things happen to people Jun. Every moment of everyday someone out there is performing an atrocity. All we can do is focus on making the world a better place, on being good people, and stopping such things when we see them. It won't happen over night or even over the course of many year. But we can try and I intend to raise my kids to try. That is what my pain taught me."
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