Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Mar 26, 2016 22:01:40 GMT -8
13 Riverside DriveThis modest house is the home of Alden Marshal and his children Naoki, Moonflower, Juniper, Caleb, Kaeroen, and Rravarran. After discovering his lover at the time Cynder was pregnant the former assassin decided he needed to move out of The Midnight Sun. This house was chosen because it was large enough for a family, and had a convenient escape route. It is a two-story affair with a furnished kitchen, living room, study, two bedrooms plus the master bedroom, and an armory/training room. This last room was originally a den. The house has been extensively warded by the best mages in Isra, which combined with its current inhabitants it is one of the safest houses in the city.
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Deleted
Roleplay posts: 0
Registered: Nov 16, 2024 7:57:41 GMT -8
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Post by Deleted on Mar 29, 2016 12:45:45 GMT -8
Kematian sprinted to the door of this house all the way from the Midnight Sun. At least he had been conditioned to do this in armor, and his current armor was no so heavy as his old set...
He ran into the door at full speed. Ow. He knocked rapidly and forcefully, hoping that Alden was home.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Mar 29, 2016 18:48:07 GMT -8
The door remained closed for a moment. However, depending on how keen Kematian's senses are he may feel something behind him. Considering how loudly the man was knocking though it was unlikely. Alden had jumped out of a second story window when he heard the pounding. Landing with unnatural grace behind the figure. He was wearing nothing but his leather leggins and wielding only a single sword. The former assassin was about to teach a painful lesson when he recognized the figure.
"Kematian? Why are you trying to break down my door?"
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Deleted
Roleplay posts: 0
Registered: Nov 16, 2024 7:57:41 GMT -8
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Post by Deleted on Mar 29, 2016 18:59:45 GMT -8
Kematian froze in place upon hearing his name and whirled around, drawing his sword in the process. The intent of this maneuver was to slash open the belly of any potential assassin, so hopefully Alden was either at a great enough distance or had a fast enough reaction time to not be hit. Upon realizing his mistake, Kematian dropped the sword in shock. "Are you alright?! I'm sorry. I thought you were something else. Ehm." He scratched his head, then adopted a look of worry. "Look. There's not much time. I don't think. Moon's been missing for several days and I don't know where she is. She said she went out to the plains. Do you know if she came back? Or some way to find her?"
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Mar 29, 2016 19:17:49 GMT -8
Alden swayed backward out of the reach of the swing. The sword passing a scarce inch from his belly. He glares at the Kematian. Still he can understand the reaction so he doesn't attack. Moon would probably be made if he hurt him. He listens calmly to what the warrior has to say. His expression a neutral mask. When the other man finishes Alden nods once. "Wait here." The assassin passes by Kematian entering his house. He goes to his armory and gets dressed. His new armor and swords seem to vibrate, as if they are eager to be used. He throws on his cloak and taps a finger to the gem. He sends a message to Reese Cresno. Reese could you please tell me where Moonflower Two-Winds is currently located, her or her gem.
That done he goes to find Cynder. He gives her a quick hug and a kiss. "Moon's gone missing. I am going to go find her, kill whoever took her, and then come back. Should be home by dinner. Well unless there are a lot of guys, then I might be late. See you soon." He waits long enough to hear her reply, then heads outside again. "I've been busy. I am going to be a father so I've been getting ready for that. Haven't had time to stop in and see her. I've asked Reese to locate her. Once we know that we can get a portal there, kill whatever took her, and have her home for super." It is startling how conversational his tone is. Only someone who was observant would see the wrath. It is simmering just behind his eyes. It is a barely controlled fury, that no sane person would want to be on the receiving end of.
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Reese Cresno
Dedicated
Roleplay posts: 130
Physical Description: Reese is a very skeletal man, albeit one dressed to impress. He has a very wide grin, as would be expected of a person whose face lacks a skin. His bones are well-polished indeed, sometimes catching and reflecting a bit of light. This is possibly achieved with a bit of glaze, as normal skeletons are rather dull and lackluster.
Clothes and Equipment: Reese is always dressed in an immaculate suit, complete with a fine ironwood walking stick. A small chain hangs out of a jacket pocket. Were one to yank it out, they would find an elaborate medallion bearing a single, glowing, silver-etched eye.
Registered: Sept 12, 2015 11:48:35 GMT -8
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Post by Reese Cresno on Mar 29, 2016 20:25:52 GMT -8
A voice whispered out of Alden's gem, just quietly enough that a normal human would have had difficulty hearing it. Ms. Two-Winds, eh? Will do. Let me just roll out this here map...
The rustling of paper joined in with a jot of terrible, off-key whistling as Reese presumably arranged that map. There was a pop, a bang, and a hum that increased in pitch until it was likely terribly painful.
Aha! Found her. She appears to be... Well, I don't know if you have a map on you. So there's that mountain range to the East, right? Not the Norkari mountains, that other set. When you get there, there'll be this oddly-shaped mountain. Taller, deformed peak. I suspect an stone giant ate some of it. Regardless, there's a valley just to the north of that. Ms. Two-Winds is right in there.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Mar 29, 2016 21:22:57 GMT -8
That is surprisingly far. I told Cynder I would be home for dinner. Any chance of getting a teleport there and back?
Alden sends back to Reese after hearing the news. He then turns his attention to Kematian.
"She's in valley near a mountain range to the east. I am trying to arrange transportation. If we can't do it the easy way we are going to have to run."
Alden eyes the other man speculatively.
"Well I will run, there is a small chance you would die if you tried it. I dunno, when was the last time you ran non stop for 48 hours? You might need a horse or horses plural. Though I suppose you will still want to stop to sleep and eat."
Alden frowns as he realizes Kematian would slow him down. Still Moon would probably rather he bring him along.
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Deleted
Roleplay posts: 0
Registered: Nov 16, 2024 7:57:41 GMT -8
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Post by Deleted on Mar 29, 2016 21:32:50 GMT -8
Kematian nods as he slowly begins to grasp the situation. He picks up his sword and sheathes it, then looks over his armor. "I hope we can do the easy way, then. The other way I've tried to stop doing."
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Reese Cresno
Dedicated
Roleplay posts: 130
Physical Description: Reese is a very skeletal man, albeit one dressed to impress. He has a very wide grin, as would be expected of a person whose face lacks a skin. His bones are well-polished indeed, sometimes catching and reflecting a bit of light. This is possibly achieved with a bit of glaze, as normal skeletons are rather dull and lackluster.
Clothes and Equipment: Reese is always dressed in an immaculate suit, complete with a fine ironwood walking stick. A small chain hangs out of a jacket pocket. Were one to yank it out, they would find an elaborate medallion bearing a single, glowing, silver-etched eye.
Registered: Sept 12, 2015 11:48:35 GMT -8
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Post by Reese Cresno on Mar 30, 2016 8:05:29 GMT -8
Well. Hmm. The voice cut out for a few seconds, silence swelling to fill its place. Grandma is out, but I may be able to get you a teleport over. Over only, I should emphasize. The return journey'd be something you'd have to handle.
Come by the Sun when you're ready. I'll be at the teleportation circle on the second floor.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on Mar 30, 2016 9:54:40 GMT -8
Thanks Reese. I'll figure something out.
Alden sticks his head inside the door and calls to Cynder.
"Might be day or two now. I'll keep you posted with the jewels."
Shutting it firmly he turns to regard Kematian.
"Got a teleportation circle prepped at The Sun. Come on."
With that Alden takes off like a shot. Within seconds he has gotten to the top of a nearby building and is flying over rooftops towards The Sun. It did not occur to him that the warrior in heavy armor might have trouble keeping up. Or indeed that the man may not be as skilled at roof running as he is. His focus is entirely on getting to The Sun and then to Moon.
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Moonflower Làidir
Main Character
Roleplay posts: 537
Age: 25
Physical Description: Moonflower is tall and willowy, standing at 5'11"; for all her slimness, she definitely has a woman's figure, with subtle curves that she does her best to hide beneath clothing slightly too large for her. Her hair is white, and falls to her waist, framing a face with a delicate bone structure and fair skin, set with a pair of silver-blue eyes that have a tendency to change intensity of hue to reflect her emotions. She has a few scars scattered all over her body, but the only real visible marks are the scars and callouses on her hands, a product of her work. For all her slight build, she is somewhat strong, likely due to her lupine-shifter nature, and she is flexible, swift, and dexterous.. when she's not dropping things due to being clumsy and awkward.
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Clothes and Equipment: Her usual clothing consists of any mixture of one of her white linen shirts, a vest with two small pockets (one dark blue, one light blue, one light grey); a pair of breeches (one black, one dark grey, one dark blue), and her black knee-high boots. Always around her left wrist is a pewter Dwarven bracelet, and around her right a bear-claw bracelet; on the fourth finger of her left hand, she wears a silver engagement ring with a single oval-shaped moonstone framed by a pair of triquetra. Tools of her trade include whittling knives, and glass- and metal-etching tools.
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Player's online availability : Evenings. (EST)
Registered: Jan 20, 2016 23:36:00 GMT -8
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Post by Moonflower Làidir on May 3, 2016 9:22:47 GMT -8
Moon found the house easily enough, and she knocked the moment she approached the door. She was ravenous and somehow slightly queasy at the same time, but she ignored both things as she spoke up. "Alden? It's Moon." She honestly couldn't wait to see these little blue-furred half-kitty people. They sounded adorable. That thought made Moon pause and frown in bewilderment. She'd never been around a baby in her life.. why was she suddenly so eager to be around them? It was.. bizarre. But she shrugged it aside.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on May 3, 2016 12:47:23 GMT -8
A flustered and dirty Alden opens the door after a moment. His short brown hair is slick with sweat and crusted something. His shirt is covered in various stains and he looks a bit ragged. Craddled in one arm is a swaddled babe. Not much can be seen besides a pair of blue cat ears poking above the blanket. He manages a weak grin as he gently bounces the babe in his arms.
"Hi Moon, I have babies. Did you know I only need to sleep six hours every three days? Did you know that despite that I am still missing sleep? Would you like a baby?"
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Moonflower Làidir
Main Character
Roleplay posts: 537
Age: 25
Physical Description: Moonflower is tall and willowy, standing at 5'11"; for all her slimness, she definitely has a woman's figure, with subtle curves that she does her best to hide beneath clothing slightly too large for her. Her hair is white, and falls to her waist, framing a face with a delicate bone structure and fair skin, set with a pair of silver-blue eyes that have a tendency to change intensity of hue to reflect her emotions. She has a few scars scattered all over her body, but the only real visible marks are the scars and callouses on her hands, a product of her work. For all her slight build, she is somewhat strong, likely due to her lupine-shifter nature, and she is flexible, swift, and dexterous.. when she's not dropping things due to being clumsy and awkward.
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Clothes and Equipment: Her usual clothing consists of any mixture of one of her white linen shirts, a vest with two small pockets (one dark blue, one light blue, one light grey); a pair of breeches (one black, one dark grey, one dark blue), and her black knee-high boots. Always around her left wrist is a pewter Dwarven bracelet, and around her right a bear-claw bracelet; on the fourth finger of her left hand, she wears a silver engagement ring with a single oval-shaped moonstone framed by a pair of triquetra. Tools of her trade include whittling knives, and glass- and metal-etching tools.
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Player's online availability : Evenings. (EST)
Registered: Jan 20, 2016 23:36:00 GMT -8
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Post by Moonflower Làidir on May 3, 2016 12:55:12 GMT -8
Moon's eyes widened at the sight of Alden.. and then the scent of him hit her, and her stomach roiled. She struggled against the surge of nausea and tried not to let it show as she smiled at her friend. After a few moments, the rebellious organ finally settled, and she crept forward to peer down at the little one in his arms. "That's rough. I can't believe Cynder left you alone with six little ones. And I don't think she'd like it very much if I took one. I doubt she'll like it that I was here at all. But I will definitely hold one, if you like?" She was gazing down into a little face crowned by fuzzy blue ears, now, and that tiny face was so cute.. she found herself grinning like an idiot as a warm fuzzy sensation swelled within her. She cooed down at the baby, making nonsense noises.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on May 3, 2016 14:28:01 GMT -8
"She had to do laundry. All our clothes are covered in baby juices. You can hold this one. Her name is Moon, I call her Moon Moon to avoid confusion."
He offers Moon the bundle he is holding as he brings her inside. He leads her to the den where the other five babies are sleeping on a pile of cushions. He collapses next to the pile and smiles at his children.
"I think six kids is more than I can handle. I feel like one would have been enough. Still I love them all Moon they are mine."
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Moonflower Làidir
Main Character
Roleplay posts: 537
Age: 25
Physical Description: Moonflower is tall and willowy, standing at 5'11"; for all her slimness, she definitely has a woman's figure, with subtle curves that she does her best to hide beneath clothing slightly too large for her. Her hair is white, and falls to her waist, framing a face with a delicate bone structure and fair skin, set with a pair of silver-blue eyes that have a tendency to change intensity of hue to reflect her emotions. She has a few scars scattered all over her body, but the only real visible marks are the scars and callouses on her hands, a product of her work. For all her slight build, she is somewhat strong, likely due to her lupine-shifter nature, and she is flexible, swift, and dexterous.. when she's not dropping things due to being clumsy and awkward.
------------------------
Clothes and Equipment: Her usual clothing consists of any mixture of one of her white linen shirts, a vest with two small pockets (one dark blue, one light blue, one light grey); a pair of breeches (one black, one dark grey, one dark blue), and her black knee-high boots. Always around her left wrist is a pewter Dwarven bracelet, and around her right a bear-claw bracelet; on the fourth finger of her left hand, she wears a silver engagement ring with a single oval-shaped moonstone framed by a pair of triquetra. Tools of her trade include whittling knives, and glass- and metal-etching tools.
------------------------
Player's online availability : Evenings. (EST)
Registered: Jan 20, 2016 23:36:00 GMT -8
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Post by Moonflower Làidir on May 3, 2016 14:51:51 GMT -8
Moon's eyes widened upon hearing that the one her pack-brother was holding was named after.. her. She gazed down at the little one with increased fascination as Alden passed her over, and she found her arms moving instinctively into the proper shape in which to successfully cradle and support the tiny person. Gazing down at the little face with its blue ears, she followed Alden in silence, somehow managing to not trip all over herself despite the fact that she wasn't looking where she was going. Much to her own surprise, she felt her eyes welling with tears. There was a little people, named after her. She sniffled, blinking away the unwanted moisture, and wondered what was wrong with her, only barely managing to drag her gaze up and look at Alden with a watery grin when he spoke.
"I'm so happy for you, Alden. And they're so beautiful. I promise I'll do whatever I can to help you. These little ones are my pack now, too, after all." Her gaze seemed drawn back down to the little Moon Moon in her arms, and she adjusted her grip carefully, reaching up to stroke one soft cheek, and then a fuzzy little ear, with the utmost gentleness possible. The feel of that silky skin, that downy fur, was so unbelievably soft, that she almost couldn't believe this was really a little person in her arms. She whispered to the baby, her voice thick with emotion. "Don't tell your mother I called you guys my pack, I think she might have a conniption and try to rip my throat out."
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on May 3, 2016 16:05:04 GMT -8
"You'll do anything to help? Moon Moon doesn't sleep very well unless you hold her so keep doing that. If they wake up make sure that Naoki doesn't chew Rravarran's ear. I am going to sleep now."
Alden proceeds to pass out on the floor next to the pile of cushions. Evidently he decided to take the offer for help seriously. For the moment the babes on the floor seem peaceful. The bundle in Moon's arms though begins to stir at her touch. Little baby Moon Moon blinks open her eyes and looks up at her name sake. She scrunches her face up for a moment as if she is debating whether to cry. Then Moon's fingers stroke her ears and Moon Moon relaxes. Burbling happily she continues to star up at her. A tiny hand get's free of the cloth and grabs Moon's finger. The baby giggles happily having caught the offending digit.
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Moonflower Làidir
Main Character
Roleplay posts: 537
Age: 25
Physical Description: Moonflower is tall and willowy, standing at 5'11"; for all her slimness, she definitely has a woman's figure, with subtle curves that she does her best to hide beneath clothing slightly too large for her. Her hair is white, and falls to her waist, framing a face with a delicate bone structure and fair skin, set with a pair of silver-blue eyes that have a tendency to change intensity of hue to reflect her emotions. She has a few scars scattered all over her body, but the only real visible marks are the scars and callouses on her hands, a product of her work. For all her slight build, she is somewhat strong, likely due to her lupine-shifter nature, and she is flexible, swift, and dexterous.. when she's not dropping things due to being clumsy and awkward.
------------------------
Clothes and Equipment: Her usual clothing consists of any mixture of one of her white linen shirts, a vest with two small pockets (one dark blue, one light blue, one light grey); a pair of breeches (one black, one dark grey, one dark blue), and her black knee-high boots. Always around her left wrist is a pewter Dwarven bracelet, and around her right a bear-claw bracelet; on the fourth finger of her left hand, she wears a silver engagement ring with a single oval-shaped moonstone framed by a pair of triquetra. Tools of her trade include whittling knives, and glass- and metal-etching tools.
------------------------
Player's online availability : Evenings. (EST)
Registered: Jan 20, 2016 23:36:00 GMT -8
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Post by Moonflower Làidir on May 3, 2016 16:25:43 GMT -8
Her eyes widened at Alden's words, and Moon looked more than a little blindsided. He was going to leave her to watch his children, unsupervised?! Oh, this couldn't end well at all. Then the little one in her arms began to move, and she froze, looking down at her blue-eared name twin with fear. A fear that only grew when she appeared as though she were going to cry. And promptly subsided as her finger was grabbed, and the infant began to make happy noises up at her. Moon melted, not even bothering to stop her tears this time as they filled her eyes and began to trickle down her cheeks. It was purely instinctive to begin bouncing and swaying gently from side to side, rocking the child soothingly.. and she began to sing. Moon wasn't a great singer, but when she was quiet, it wasn't so bad.. she was very much quiet, now. She sang a lullaby she vaguely remembered her mother singing to her, one of her few memories of her parents.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on May 3, 2016 16:39:16 GMT -8
Little Moon Moon coos happily at the music. It almost seems as though she is trying to sing along. After a moment the babe place the claimed digit in her mouth. She gums Moon's finger for a moment then slowly falls asleep. Leaving Moon with a sleeping baby in her arms, five sleeping babies on a cushion, and her sleeping best friend on the floor. It appears as though she would have to wait before talking to Alden about her problems.
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Moonflower Làidir
Main Character
Roleplay posts: 537
Age: 25
Physical Description: Moonflower is tall and willowy, standing at 5'11"; for all her slimness, she definitely has a woman's figure, with subtle curves that she does her best to hide beneath clothing slightly too large for her. Her hair is white, and falls to her waist, framing a face with a delicate bone structure and fair skin, set with a pair of silver-blue eyes that have a tendency to change intensity of hue to reflect her emotions. She has a few scars scattered all over her body, but the only real visible marks are the scars and callouses on her hands, a product of her work. For all her slight build, she is somewhat strong, likely due to her lupine-shifter nature, and she is flexible, swift, and dexterous.. when she's not dropping things due to being clumsy and awkward.
------------------------
Clothes and Equipment: Her usual clothing consists of any mixture of one of her white linen shirts, a vest with two small pockets (one dark blue, one light blue, one light grey); a pair of breeches (one black, one dark grey, one dark blue), and her black knee-high boots. Always around her left wrist is a pewter Dwarven bracelet, and around her right a bear-claw bracelet; on the fourth finger of her left hand, she wears a silver engagement ring with a single oval-shaped moonstone framed by a pair of triquetra. Tools of her trade include whittling knives, and glass- and metal-etching tools.
------------------------
Player's online availability : Evenings. (EST)
Registered: Jan 20, 2016 23:36:00 GMT -8
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Post by Moonflower Làidir on May 3, 2016 17:40:08 GMT -8
Oh, she was asleep. Thank the gods. Moon slumped slightly in relief, glad that she'd actually managed to do something right. Her wolf uttered a soft whimper in her thoughts. Want pups with mate. That shocked her so much that she stiffened. What the... Where had that come from? She sat down on the nearest available item of furniture, still holding her tiny name twin, and indulged in a very lengthy argument with her wolf about how she and Kem were most definitely not ready for that. Not even a little bit. They had only been mated for a month! Then again.. if Alden could do it...
"Oh no you don't, Moon. You are not going there." The words were muttered at herself, before she glanced at the child in her arms to make sure she was still asleep. There was definitely something wrong with her.
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Alden Marshal
Widely Known
Roleplay posts: 1,420
Age: 30
Physical Description: Alden is 6 even, with shoulder length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid set cheek bones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well muscled body of a swordsmen, and he moves with considerable grace and dexterity.
If one where to take more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris's there's an intricate series of minuscule grey runes.
Alden rarely removes his shirt, but should someone see him with it off, they would find his body to be covered in scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding among the others.
Those of a more magical bent may be able to decipher the runes in his eyes and on his skin. Identifying them as sigils more commonly found on magical items. The most obvious effect of the runes on his body, are increased speed, strength, and durability.
The runes on his eyes give him the ability to detect magical auras and residue, as well as allowing him to see through low level illusions and glamours. They also maintain his vision regardless of the current light level, and even if there is a sudden shift. His eyes are also capable of dropping into the infrared spectrum in complete darkness.
The rune work on his body enhances his natural strength, speed, endurance, durability, and reflexes to almost super human levels. The effects make him a formidable opponent for most magical creatures though only because they are supplemented by exceptional skill.
This means that all though he is almost super human in a straight contest of strength or speed he would most likely loose to most other magically enhanced humanoids such as vampires or were wolves.
Alden's runes also greatly increase his healing rate allowing him to recover from injuries that would normally take a few months for a person to recover from in a few short weeks. Not only do Alden's runes accelerate healing they also enhance it. A normal persons body will repair itself until it is functioning again then stop, thanks to the runes Alden's body will continues to fix itself until it is in near perfect condition. His healing abilities enhance his already prodigious stamina as it repairs muscle damage and lactic build up and it also increases longevity as he does not accumulate long term damage as most people do.
Finally his body runes provide protection from people attempts to find him magically. Detection spells will be obfuscated their readings on his location being off by about 20 meters. Long distance scrying and tracking spells are only able to narrow down his area to somewhere within a mile radius. It should be noted that these protections can be overcome by someone with sufficient power or ingenuity.
His runes cannot be removed unless they are cut off of his body using an appropriate ritual knife and magic. If the runes are disrupted in any other way they will simply grow back in a few weeks time.
The final thing that only someone versed in rune craft and enchanting would be able to tell is this: The process of these runes being carved into his bodies would have been unbelievably painful. A normal person would have been driven insane or to suicide if they had this happen to them. During the carving process un-directed magical energies would begin to take hold and tear apart your soul. The pain this would not cease until the rune pattern was completed. This means the pain caused would be on a spiritual and physical level of incredible magnitude.
Clothes and Equipment: Read this post for equipment update: http://thefantasysandbox.boards.net/post/27933
A re-paired and enchanted grey cloak, leather armor, twin short swords, bag of candy, full water skin, a few days worth of travel rations, enchanted leather boots, and a brace of throwing knives.
Player's online availability : On and off during the day, more active during evenings (EST)
Registered: Oct 30, 2015 14:59:43 GMT -8
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Post by Alden Marshal on May 3, 2016 18:34:40 GMT -8
The nearest available item of furniture was the couch. The same couch the pile of cushions appeared to have been taken from. After thirty minutes Alden finally stirs awake, mostly because one of the babes had awoken and was fussing. He picks up the child and rocks it gently then sniffs and scowls. Standing up he heads into a room to change a diaper. When he returns the babe is sleeping happily again and he smells worse. Sitting down in a comfy chair he looks over at Moon. She was still holding little Moon Moon happily and he smiled at her.
"How have you been Moon? It's been a while. I have been busy, apparently taking care of six children is a lot of work."
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