King Averin Arach
Dedicated
Working on the whole king thing
Roleplay posts: 284
Age: 21
Physical Description: Averin is a tall man, standing at six foot two. He has a build equal parts lithe and powerful. Broad shouldered, well muscled, but possessed of an undeniable grace. He reminds many of a tiger. He moves with a slow, languid, precision, that gives him undeniable aura of deadly skill.
Averin is a handsome man. With a square cut jaw, straight nose, and prominent cheek bones. His brown eyes are dark and alluring. Sometimes they sparkle with kindness, other times gleaming with baleful intent. His habitual expression is a half smile.
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Clothes and Equipment: Averin prefers to wear his silver steel half plate. One pauldron stylize to look like a hawks head. Combined with his large red cloak, he has a very distinctive look. His preferred weapon is a bastard sword. His blade is an oddity. The hilt is worn and weathered, and seems to be ancient. The blade though looks freshly forged. The shining metal gleams brightly in light, and it's edge razor sharp. Both his armor and sword posses some degree of magic, though exactly how much is known only to him.
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Registered: Mar 21, 2016 6:59:05 GMT -8
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Post by King Averin Arach on Apr 1, 2016 18:09:36 GMT -8
The Silver Hawk Camp.
The Silver Hawk mercenary band has made camp a few miles outside of Travére . Though a relatively young company this band has already gained a reputation. The majority of the mercs are the sons and daughters of Albish refugees. Raised on the code Albish code of chivalry the band is known to be honorable, eager, and forth right. Something many of the youths feel a bit embarrassed about. As such they often try and pretend to be more hardened and mercenary than they actually are.
The band is currently waiting for new recruits. They have decided to make a trip to their homeland to see what their parents left behind. They will also of course be looking for work. Alban is said to be a dangerous place, so they are holding an open recruitment. They have put up the following advertisement:
Wanted:
Brave warriors to join in on an expedition to Alban. Pay: standard rate of 5 silver a day. Additional pay will be awarded to specialist or seasoned warriors. Bonuses awarded by merit. See Sir Averin Drake for details.
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Sir Cairex Forgepyre
Dedicated
Roleplay posts: 274
Age: 23
Physical Description: Wolf - stature of a large grey wolf, mottled patches of darker grey and black mingle in with a lighter grey coat. A single black patch of fur surrounds the blue eye, while the brown eye is surrounded by the light grey color. Teeth are sharp and well maintained, just like his claws.
Hybrid - His most common form, his coloring perfectly matches the wolf form. This form stands around 7ft tall, weighs nearly 330 lbs, with a fairly long tail.
Human- only used when interacting amongst civilized society, he is tall for a human, around 6'3" and about 210lbs. His long hair matches the grey and black coloring of his wolf fur, and the only distinguishing feature is his canine eyes and elongated canines.
Clothes and Equipment: Clothing - Cairex now wears a custom suit of armor, enchanted so that it will resize as he does, providing his already formidable wolf forms with substantial armor that is lightweight but strong, akin to mithril in both strength and weight.
Equipment - A good sized bastard sword and a small dagger are his only weapons, plus teeth and claws.
Player's online availability : Weekends/Nights
Registered: Apr 1, 2016 8:02:28 GMT -8
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Post by Sir Cairex Forgepyre on Apr 2, 2016 13:27:55 GMT -8
The wolf strode confidently into the Silver Hawk Camp, only his wolf eyes giving away that anything was abnormal about him. He tucked his travel papers into his pocket as he approached someone who appeared to be on duty. He pulled out the recruitment advertisement and showed it to the guard.
"I'm here to join up, been travelling solo for too long now." His voice betrayed no nervousness, just a road weariness that any seasoned traveller would recognize.
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King Averin Arach
Dedicated
Working on the whole king thing
Roleplay posts: 284
Age: 21
Physical Description: Averin is a tall man, standing at six foot two. He has a build equal parts lithe and powerful. Broad shouldered, well muscled, but possessed of an undeniable grace. He reminds many of a tiger. He moves with a slow, languid, precision, that gives him undeniable aura of deadly skill.
Averin is a handsome man. With a square cut jaw, straight nose, and prominent cheek bones. His brown eyes are dark and alluring. Sometimes they sparkle with kindness, other times gleaming with baleful intent. His habitual expression is a half smile.
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Clothes and Equipment: Averin prefers to wear his silver steel half plate. One pauldron stylize to look like a hawks head. Combined with his large red cloak, he has a very distinctive look. His preferred weapon is a bastard sword. His blade is an oddity. The hilt is worn and weathered, and seems to be ancient. The blade though looks freshly forged. The shining metal gleams brightly in light, and it's edge razor sharp. Both his armor and sword posses some degree of magic, though exactly how much is known only to him.
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Registered: Mar 21, 2016 6:59:05 GMT -8
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Post by King Averin Arach on Apr 2, 2016 14:00:18 GMT -8
The camp is a neat and well organized affair. Unlike many mercenary groups The Silver Hawks comport themselves like soldiers. Their tents are set up in neat organized rows, there is a sentry on duty at the entrance, and an active watch on all sides. Few idle hands can be observed. Everywhere there is activity. Training, digging latrines, preparing super, mending clothes, among the many other activities of an efficient war camp. There is an impressive amount of discipline on display, especially when considering the average seems to be about eighteen. The watchmen eyes the approaching warrior his expression weary, but not unwelcoming. When the wanted add and explanation are provided the man nods and points. He is indicating a large tent near the center of the camp. The flaps are open and a large table is set up inside. A man in gleaming silver armor can be seen pouring over something on the table.
"Head on in."
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Captain Arthur Maddock
Established
Roleplay posts: 36
Age: 28
Physical Description: Arthur is of roughly average height for a human male at 5'10", with a light but solid build of essentially no body fat at about 160 lbs. His figure, nonetheless, is very striking thanks to his hair (so pale blonde as to look white in almost any light) and eyes (ostensibly a light grey, but appearing silver in many settings). A very quick way to get on the Captain's bad side is to call his face androgynous, pretty, or anything of the sort -- the eccentric pirate has heard it often before, and generally responds violently. Considering his profession, Arthur has incredibly few scars... whether due to prowess in battle or cunningly avoiding it being a matter of some debate outside of his crew.
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Clothes and Equipment: Arthur is almost always clad in one of several identical outfits consisting of his black tricorn hat trimmed in a dark red (and adorned with what the Captain often claims is "a genuine pixie skull, mate"), a lace-up white shirt generally worn unlaced at the top to help him stay cool and because he thinks it looks dashing, black lace-up pants worn laced up and belted with a length of silk cloth because it wouldn't do to have one's pants fall down in a boarding action, very fine black leather boots, and generally a black long coat with a very elaborate, high collar to shield him from both sun and inclement weather. Like many sailors he wears some few ornaments, primarily beads, in his hair -- even the few he wears tend to click together when he turns his head rapidly or in a strong wind. His only jewelry consists of an old silver signet ring bearing caravels on waves and, like almost every member of the Silver Shrike's crew, a simple necklace bearing a ship's wheel charm. Arthur keeps several daggers concealed about his person, like any sensible brigand, and carries his schiavona -- a basket-hilted blade much like a slightly shorter, broader rapier, a weapon of war rather than one for dueling and useful for both cut and thrust -- at all times, including to the head or bed. He has been known to carry a hand-crossbow for the initial stages of a boarding action.
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Player's online availability : Variable. PST.
Registered: Apr 1, 2016 14:16:58 GMT -8
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Post by Captain Arthur Maddock on Apr 2, 2016 14:09:15 GMT -8
The clear day, only marred by the smoke of the camp's cook fires, made it very easy to see the approaching vessel. Those in Gauldin would be less surprised than usual to see an airborne frigate, but one flying the Alban flag from the mainmast was highly unusual to say the least. The ship was sleek, clearly built with speed in mind as much as resilience, with a sizable steel construction along the prow that looked like a very nasty ram. The Captain himself was almost surprised they still cleared Gauldin's customs, but they had the travel papers to prove it. As the ship approached the camp more and more sail was taken in, gradually slowing her until, with a clang and impact that was able to be felt throughout the camp, her port-side anchor was dropped around fifty yards outside the camp's perimeter.
The wind still gently pushed the vessel, but the heavy anchor's grip on the earth kept her from going anywhere... and the stout anchor-chain wasn't likely to break. That chain was brought in by seamen muscling a wheel 'round, bringing the ship down closer to the earth to make the rope ladder that was then dropped a shorter trip. The first one down the rope ladder was a rather... flamboyant looking man, clad mostly in black, shirt partially undone to let the breeze through. His coat was open as well, and one couldn't be blamed for wondering why he'd bothered to keep it on. The only obvious weaponry he carried was the sword at his side, which his hands stayed studiously away from as he approached the guard on duty.
"'ello there, my boy. I'm looking for a 'Sir Alvarin.' Heard you lot might need a ride. None better than the Silver Shrike!"
Likely someone else would be right behind him...
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Eirwynn Rodrick
Established
Roleplay posts: 40
Age: 28
Physical Description: Of average height for a human, Eirwynn is 5'5" and curvaceous, with slightly-tanned skin and a sturdy bone structure. She has dark brown hair that falls to just past her shoulders, and hazel eyes that have often been described as 'mercurial', as their exact coloring shifts between varying shades of brown, gold, and green depending upon her mood. Her face is attractive, if not beautiful in an eye-catching way, and she has often been described as 'cute' - which is a surefire way to end up with a sword pointed at your face. She has a smattering of scars across her body, including one across the right side of her face that bisects her eyebrow and continues down below her eye, but that's likely to be expected, given her chosen career.
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Clothes and Equipment: Her chosen attire generally consists of a pair of tight-fitting brown breeches, paired with a low-cut white shirt with slightly-loose sleeves, and a pair of low-heeled brown leather boots that come to a stop just shy of her knees. This is occasionally accessorized with any of a number of underbust corsets in varying colors, and/or a long brown coat that she often wears open. Typical accessories consist of a two brown leather belts - one wide, which seems to be purely for ornamental purposes (aside from holding her sword's scabbard), and a thinner one which carries a few pouches that hold various items (compass, coins, and a few heinous powders, mostly) - a red sash tied around her hips, and a number of charms and beads strung throughout her hair. She has two necklaces that she never takes off, one bearing a ship's wheel charm, and the other bearing a trio of roughly-cut semi-precious stones in black, blue, and white. She has a schiavona which never leaves her side, even when she's sleeping. What is perhaps her most distinctive possession is an oddly-shaped wood-and-metal club that she wears at her hip; despite its appearance, the item is in fact a weapon, and a projectile one at that, which she fondly refers to as her 'Thumper', given the noise the projectile bludgeoning instrument makes when it impacts its intended target - usually someone's skull. Enchanted by one of the rare wizards (who happens to be a close family friend) of Alban, the instrument is bespelled to return to her hand once thrown. It's her favored method of disciplining crew members, and they've all learned to fear the odd weapon, especially when it begins to emanate smoke as a sign of its owner's annoyance.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 1, 2016 10:59:40 GMT -8
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Post by Eirwynn Rodrick on Apr 2, 2016 14:18:58 GMT -8
Damn right someone was right behind him! His trusty first mate had, while her captain was descending the ladder in a semi-civilized manner (Who needed civilization when you were a pirate?), taken a loose rope and launched herself off the rail of the floating vessel. Brown hair streamed behind her, adornments clinking in the breeze of her own momentum, as Eirwynn descended toward the earth at an alarmingly rapid pace. Just before she slammed into terra firma, she let go of her method of descent and tucked into a roll. After a few dizzying revolutions, she popped up onto her feet mere steps behind Arthur, and just to his right.
Clearly this was something they'd done before.
Trotting to catch up to the white-haired man before her, untrusting brown eyes set in a plain but pretty face skimmed across the assembled company. "Err, Cap'n, it's Sir Averin..." Came the sidelong, hushed comment to Arthur as she crossed her arms beneath her ample bosom, the size of which was only enhanced by the low-cut throat of her white shirt, and the vivid crimson underbust corset that encased her torso and shaped it into a pleasant set of curves. She wore no coat, perhaps to leave her easier access to the sheathed schiavona at her right hip.
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King Averin Arach
Dedicated
Working on the whole king thing
Roleplay posts: 284
Age: 21
Physical Description: Averin is a tall man, standing at six foot two. He has a build equal parts lithe and powerful. Broad shouldered, well muscled, but possessed of an undeniable grace. He reminds many of a tiger. He moves with a slow, languid, precision, that gives him undeniable aura of deadly skill.
Averin is a handsome man. With a square cut jaw, straight nose, and prominent cheek bones. His brown eyes are dark and alluring. Sometimes they sparkle with kindness, other times gleaming with baleful intent. His habitual expression is a half smile.
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Clothes and Equipment: Averin prefers to wear his silver steel half plate. One pauldron stylize to look like a hawks head. Combined with his large red cloak, he has a very distinctive look. His preferred weapon is a bastard sword. His blade is an oddity. The hilt is worn and weathered, and seems to be ancient. The blade though looks freshly forged. The shining metal gleams brightly in light, and it's edge razor sharp. Both his armor and sword posses some degree of magic, though exactly how much is known only to him.
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Registered: Mar 21, 2016 6:59:05 GMT -8
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Post by King Averin Arach on Apr 2, 2016 14:35:44 GMT -8
The camp had more less been unphased by the airships arrival. This close to Travére they were a common occurrence. It got a few looks when it stopped above them and few more when the colors where spotted. The guard watches the little display of Eirwynn trying to look unimpressed. It is a battle he loses when she comes fully into view. The young watchmen's eyes are drawn to the ample bosom. It takes him a full second to remember his duty and when he does he snaps to rigid attention. Pointedly looking at the male of the pair, hey says hastily cheeks red with embarrassment.
"Sir Averin is in the command tent."
He points down the row of tents to the largest one.
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Sir Cairex Forgepyre
Dedicated
Roleplay posts: 274
Age: 23
Physical Description: Wolf - stature of a large grey wolf, mottled patches of darker grey and black mingle in with a lighter grey coat. A single black patch of fur surrounds the blue eye, while the brown eye is surrounded by the light grey color. Teeth are sharp and well maintained, just like his claws.
Hybrid - His most common form, his coloring perfectly matches the wolf form. This form stands around 7ft tall, weighs nearly 330 lbs, with a fairly long tail.
Human- only used when interacting amongst civilized society, he is tall for a human, around 6'3" and about 210lbs. His long hair matches the grey and black coloring of his wolf fur, and the only distinguishing feature is his canine eyes and elongated canines.
Clothes and Equipment: Clothing - Cairex now wears a custom suit of armor, enchanted so that it will resize as he does, providing his already formidable wolf forms with substantial armor that is lightweight but strong, akin to mithril in both strength and weight.
Equipment - A good sized bastard sword and a small dagger are his only weapons, plus teeth and claws.
Player's online availability : Weekends/Nights
Registered: Apr 1, 2016 8:02:28 GMT -8
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Post by Sir Cairex Forgepyre on Apr 2, 2016 16:23:05 GMT -8
The werewolf missed the arrival of the airships by about 5 minutes, heading into Sir Averin's tent just before they arrived. In his human form, he would not hear their arrival any sooner than the rest of the camp. He stopped just inside the tent flap to address Sir Averin.
"Sir Averin? I am here to answer the call for new recruits into your mercenary band. Name's Cairex Forgepyre, sir."
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Captain Arthur Maddock
Established
Roleplay posts: 36
Age: 28
Physical Description: Arthur is of roughly average height for a human male at 5'10", with a light but solid build of essentially no body fat at about 160 lbs. His figure, nonetheless, is very striking thanks to his hair (so pale blonde as to look white in almost any light) and eyes (ostensibly a light grey, but appearing silver in many settings). A very quick way to get on the Captain's bad side is to call his face androgynous, pretty, or anything of the sort -- the eccentric pirate has heard it often before, and generally responds violently. Considering his profession, Arthur has incredibly few scars... whether due to prowess in battle or cunningly avoiding it being a matter of some debate outside of his crew.
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Clothes and Equipment: Arthur is almost always clad in one of several identical outfits consisting of his black tricorn hat trimmed in a dark red (and adorned with what the Captain often claims is "a genuine pixie skull, mate"), a lace-up white shirt generally worn unlaced at the top to help him stay cool and because he thinks it looks dashing, black lace-up pants worn laced up and belted with a length of silk cloth because it wouldn't do to have one's pants fall down in a boarding action, very fine black leather boots, and generally a black long coat with a very elaborate, high collar to shield him from both sun and inclement weather. Like many sailors he wears some few ornaments, primarily beads, in his hair -- even the few he wears tend to click together when he turns his head rapidly or in a strong wind. His only jewelry consists of an old silver signet ring bearing caravels on waves and, like almost every member of the Silver Shrike's crew, a simple necklace bearing a ship's wheel charm. Arthur keeps several daggers concealed about his person, like any sensible brigand, and carries his schiavona -- a basket-hilted blade much like a slightly shorter, broader rapier, a weapon of war rather than one for dueling and useful for both cut and thrust -- at all times, including to the head or bed. He has been known to carry a hand-crossbow for the initial stages of a boarding action.
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Player's online availability : Variable. PST.
Registered: Apr 1, 2016 14:16:58 GMT -8
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Post by Captain Arthur Maddock on Apr 2, 2016 16:53:36 GMT -8
"...aye, Averin. That's what I said, 'wynn."
Quick steps carried the eccentric captain past the guard; as he passed, right hand moved quickly to flip a coin in the man's direction. The silver coin gleamed in the afternoon sun; even if the guard didn't catch it, it would be pretty easy to find. It didn't take long for Arthur to find 'the command tent;' naturally the one in charge had the best dwellings, even if they were the kind of shabby constructions mobile landlubbers often found themselves reliant on.
Unless there was a guard there to physically bar his path, Arthur strolled into the command tent like he owned the camp, though he then looked for Sir Averin and, assuming his eyes found him, bowed rather more deeply than would be appropriate for any knight, let alone what seemed to be little better than a hedge knight. Serious, or facetious? It was hard to tell with Arthur.
"You're 'Sir Averin' then, aye? I'm Arthur Maddock, and I have a proposal for ya..."
Typical of Arthur to trail off like that... it might be up to his first mate to finish his thought, unless Averin verbally prodded him to do so first. Lese majesty was a crime for which Arthur could easily be convicted any time he spoke to... well, anyone, even commoners. He was... odd.
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Eirwynn Rodrick
Established
Roleplay posts: 40
Age: 28
Physical Description: Of average height for a human, Eirwynn is 5'5" and curvaceous, with slightly-tanned skin and a sturdy bone structure. She has dark brown hair that falls to just past her shoulders, and hazel eyes that have often been described as 'mercurial', as their exact coloring shifts between varying shades of brown, gold, and green depending upon her mood. Her face is attractive, if not beautiful in an eye-catching way, and she has often been described as 'cute' - which is a surefire way to end up with a sword pointed at your face. She has a smattering of scars across her body, including one across the right side of her face that bisects her eyebrow and continues down below her eye, but that's likely to be expected, given her chosen career.
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Clothes and Equipment: Her chosen attire generally consists of a pair of tight-fitting brown breeches, paired with a low-cut white shirt with slightly-loose sleeves, and a pair of low-heeled brown leather boots that come to a stop just shy of her knees. This is occasionally accessorized with any of a number of underbust corsets in varying colors, and/or a long brown coat that she often wears open. Typical accessories consist of a two brown leather belts - one wide, which seems to be purely for ornamental purposes (aside from holding her sword's scabbard), and a thinner one which carries a few pouches that hold various items (compass, coins, and a few heinous powders, mostly) - a red sash tied around her hips, and a number of charms and beads strung throughout her hair. She has two necklaces that she never takes off, one bearing a ship's wheel charm, and the other bearing a trio of roughly-cut semi-precious stones in black, blue, and white. She has a schiavona which never leaves her side, even when she's sleeping. What is perhaps her most distinctive possession is an oddly-shaped wood-and-metal club that she wears at her hip; despite its appearance, the item is in fact a weapon, and a projectile one at that, which she fondly refers to as her 'Thumper', given the noise the projectile bludgeoning instrument makes when it impacts its intended target - usually someone's skull. Enchanted by one of the rare wizards (who happens to be a close family friend) of Alban, the instrument is bespelled to return to her hand once thrown. It's her favored method of disciplining crew members, and they've all learned to fear the odd weapon, especially when it begins to emanate smoke as a sign of its owner's annoyance.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 1, 2016 10:59:40 GMT -8
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Post by Eirwynn Rodrick on Apr 2, 2016 17:05:45 GMT -8
It took everything within her considerable willpower for Eirwynn not to smack her palm against her forehead when Arthur spoke, although her arms unfolded in preparation to do just that. Instead, she rolled her eyes, and shook her head. "O' course ya did, Cap'n." Despite their lifelong friendship and the intricacies of their interaction, she always made a habit of never referring to him by name or as anything other than 'Captain' when they were around people.
Catching the watch guard eyeing her appreciatively, Eirwynn arched a brow at the boy, then gave him a flirtatious little wink as they passed. Perhaps trying to make up for the insult of her Captain tipping him? She had to do that a lot. Arthur had a tendency to make people mad simply by being scatterbrained and exceedingly eccentric. Trailing Arthur into the tent, she came to a stop and propped her hands on her voluptuous hips as the white-haired man spoke to the knightly figure. She didn't bow.. she was too busy giving Arthur an exasperated look. When he, as anticipated, failed to elaborate upon the 'offer', she gave Averin an apologetic half-smile, and stepped up.. as usual.
"Forgive 'im, yer knightly-ship. 'e's had a long day. What my esteemed Cap'n Maddock means to say is, we 'eard yer plannin' an expedition t'Alban, an' we'd like t'offer th' services of our flyin' ship, The Silver Shrike, t'ferry yerself an' yer company there." Then, perhaps surprisingly, she.. well she didn't quite bow, but it wasn't quite a curtsy, either. It was an odd amalgamation of the two that, when paired with the, 'Just say something, I dare you', look that she gave the tent's occupants at large, made for a very strange picture indeed.
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King Averin Arach
Dedicated
Working on the whole king thing
Roleplay posts: 284
Age: 21
Physical Description: Averin is a tall man, standing at six foot two. He has a build equal parts lithe and powerful. Broad shouldered, well muscled, but possessed of an undeniable grace. He reminds many of a tiger. He moves with a slow, languid, precision, that gives him undeniable aura of deadly skill.
Averin is a handsome man. With a square cut jaw, straight nose, and prominent cheek bones. His brown eyes are dark and alluring. Sometimes they sparkle with kindness, other times gleaming with baleful intent. His habitual expression is a half smile.
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Clothes and Equipment: Averin prefers to wear his silver steel half plate. One pauldron stylize to look like a hawks head. Combined with his large red cloak, he has a very distinctive look. His preferred weapon is a bastard sword. His blade is an oddity. The hilt is worn and weathered, and seems to be ancient. The blade though looks freshly forged. The shining metal gleams brightly in light, and it's edge razor sharp. Both his armor and sword posses some degree of magic, though exactly how much is known only to him.
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Registered: Mar 21, 2016 6:59:05 GMT -8
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Post by King Averin Arach on Apr 2, 2016 17:47:41 GMT -8
Averin was pouring over a map of Alban and cursing under his breath. It was hopelessly out of date and only good for generalities. How was he supposed to plan without a good map? The issue wasn't an up to date map available. glanced up when Cairex entered the room. The young mercenary blinked and his eyes widened. Cairex was easily the largest man he had ever seen. A good six inches taller than even Antain. Averin quickly schools his expression and is about to speak when two more people enter. He watches the eccentric man curiously as he begins to speak and then trails off, then the woman speaks up. Averin manages better than his watchman, managing to only give a quick glance and he doesn't blush. Okay time to sort all of what just happened out. He holds up his hands to indicate silence, then speaks to Cairex.
"Cairex is it? We are accepting all kinds just give me a quick run down of your skills and experience. Once I have an idea of what you can do I will know where to place you."
He then turns to face Arthur. When he speaks though his eyes are on Eirwynn and surprisingly not for lecherous reasons. From their brief interaction he gets the feeling that she is the more sensible of the two. The Captain may be in charge, but he would guess she was who got things done. In his experience it was good to pay respect to the one with the authority, but deal with the one who enforced it.
"Travel by airship would be far faster than by sea. I do have a few questions of course. I have twenty two, soon to be 23..."
Averin gives Cairex a look and then says with a chuckle
"Or given his size 24 men. Plus camp followers which brings use to just under 60 total. Are you sure your ship can handle that? It'd be a month by sea with good winds. By air we could do it in as little as two weeks..."
Averin trails of for a moment clearly contemplating the logistics. He walks around the table and sticks his head out of the tent, taking a look at the floating airship. He realizes he is getting ahead of himself. He shakes his head and returns to his spot.
"Right, sorry. Second question would be the cost. I have a fair bit of silver and gold saved but my funds are not unlimited. How much are you looking to charge me? My final question would be why? I have heard of the Silver Shrike. You are the only air born privateers operating out of Alban. Actually given the state of their navy you are their only privateers period. Why would a group of pirates want to play transport to me and min?"
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Sir Cairex Forgepyre
Dedicated
Roleplay posts: 274
Age: 23
Physical Description: Wolf - stature of a large grey wolf, mottled patches of darker grey and black mingle in with a lighter grey coat. A single black patch of fur surrounds the blue eye, while the brown eye is surrounded by the light grey color. Teeth are sharp and well maintained, just like his claws.
Hybrid - His most common form, his coloring perfectly matches the wolf form. This form stands around 7ft tall, weighs nearly 330 lbs, with a fairly long tail.
Human- only used when interacting amongst civilized society, he is tall for a human, around 6'3" and about 210lbs. His long hair matches the grey and black coloring of his wolf fur, and the only distinguishing feature is his canine eyes and elongated canines.
Clothes and Equipment: Clothing - Cairex now wears a custom suit of armor, enchanted so that it will resize as he does, providing his already formidable wolf forms with substantial armor that is lightweight but strong, akin to mithril in both strength and weight.
Equipment - A good sized bastard sword and a small dagger are his only weapons, plus teeth and claws.
Player's online availability : Weekends/Nights
Registered: Apr 1, 2016 8:02:28 GMT -8
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Post by Sir Cairex Forgepyre on Apr 2, 2016 18:14:50 GMT -8
Cairex steps aside quickly as the other two enter the tent and he bows his head respectfully at the two, his usual instinct for determining the hierarchy placing all three individuals above him. The female was attractive certainly, but not quite his...type. He waits for Sir Averin to finish speaking before answering.
"Skills sir, well, the most important one is probably...and don't be alarmed now...this." His transformation takes place almost immediately. The smells and sounds of the camp become amplified, and the hustle and bustle aboard the airship becomes apparent to him. The pirates were surprisingly clean given that they were...well, pirates, and the camp's discipline definitely extended to the mercenaries' hygiene.
"I can move fast and hit hard, and in both wolf forms can travel rapidly over uneven terrain for days with no rest except for sleep and food. Skilled with my blade, and with the hunt, sir, I am incredibly adept at tracking just about anything through any terrain, save for in and under the water. I have fought in numerous small scale skirmishes, but no professional experience, just defending myself, and before that defending my pack's territory."
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Alastair
Established
Fleeing Goraia, with refugees in tow!
Roleplay posts: 17
Age: 30
Physical Description: Alastair is a fit man standing 6'0 and weighing 190 lbs. He's lean for his size, but he's a strong fellow and well-conditioned for combat. He has sun-kissed skin from being outdoors so often, dark brown eyes, and short, dark brown hair.
Clothes and Equipment: Alastair wears practical chainmail armor, iron shinguards and iron gauntlets. He also wears heavy-duty traveling boots, gloves, and an iron open-faced helmet.
For his weapon, Alastair carries an iron longsword and a beat-up heater shield.
Needless to say, all of his equipment is in dire need of being replaced.
Registered: Mar 17, 2016 13:28:54 GMT -8
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Post by Alastair on Apr 2, 2016 18:55:50 GMT -8
Alastair was weary and tired, a side-effect of his long travel from Isra to Gauldin. It had taken time to reach this place, but ultimately, it was Alastair's destiny. He had bathed in a nearby pool before coming to the camp, but he still looked rough, there was no doubt. He was equipped only with some basic, rusted, iron and leather armor, a rusted heater shield, and a rusted iron longsword of Medan make. The Medanian passed by the other mercenaries and came upon Sir Averin's tent. He cleared his throat and inhaled and exhaled deeply before entering. Inside was Sir Cairex Forgepyre and two others: privateers of a Gauldish Airship. Alastair would stand behind the trio of visitors, but nodded at King Averin Arach to signify he wanted to speak, when all else was said and done.
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Captain Arthur Maddock
Established
Roleplay posts: 36
Age: 28
Physical Description: Arthur is of roughly average height for a human male at 5'10", with a light but solid build of essentially no body fat at about 160 lbs. His figure, nonetheless, is very striking thanks to his hair (so pale blonde as to look white in almost any light) and eyes (ostensibly a light grey, but appearing silver in many settings). A very quick way to get on the Captain's bad side is to call his face androgynous, pretty, or anything of the sort -- the eccentric pirate has heard it often before, and generally responds violently. Considering his profession, Arthur has incredibly few scars... whether due to prowess in battle or cunningly avoiding it being a matter of some debate outside of his crew.
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Clothes and Equipment: Arthur is almost always clad in one of several identical outfits consisting of his black tricorn hat trimmed in a dark red (and adorned with what the Captain often claims is "a genuine pixie skull, mate"), a lace-up white shirt generally worn unlaced at the top to help him stay cool and because he thinks it looks dashing, black lace-up pants worn laced up and belted with a length of silk cloth because it wouldn't do to have one's pants fall down in a boarding action, very fine black leather boots, and generally a black long coat with a very elaborate, high collar to shield him from both sun and inclement weather. Like many sailors he wears some few ornaments, primarily beads, in his hair -- even the few he wears tend to click together when he turns his head rapidly or in a strong wind. His only jewelry consists of an old silver signet ring bearing caravels on waves and, like almost every member of the Silver Shrike's crew, a simple necklace bearing a ship's wheel charm. Arthur keeps several daggers concealed about his person, like any sensible brigand, and carries his schiavona -- a basket-hilted blade much like a slightly shorter, broader rapier, a weapon of war rather than one for dueling and useful for both cut and thrust -- at all times, including to the head or bed. He has been known to carry a hand-crossbow for the initial stages of a boarding action.
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Player's online availability : Variable. PST.
Registered: Apr 1, 2016 14:16:58 GMT -8
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Post by Captain Arthur Maddock on Apr 2, 2016 19:13:52 GMT -8
Arthur listened, politely attentive, while the others spoke... and then cleared his throat quietly.
"Well as to all that, your... knightship, p'r'aps we should speak privately. Or, if not, le's jus' say some things have come t' my notice, and we're willin' to cut ya an excellent bargain. P'r'aps expenses, pay for my crew, and good will? Happen I'm willing to wait 'til you... accomplish your mission, as 't were, to collect. An' we've room for all, long as your cargo's limited an' none o' your men mind sleepin' in the hold."
The white-haired corsair smirked slightly, leaving the matter of how much pay his crew should receive to the first mate, or to be discussed later. So far Arthur hadn't deigned to notice the not-so-discreet glances at Eirwynn; wouldn't do to have blood shed so soon after meeting, and maybe they'd remember their manners. Still and all, it was probably an unconscious thing, or maybe one of habit, when his right hand moved to rest its palm lightly on the pommel of the schiavona at his hip.
A nod of acknowledgement was given to the wolfman and the newcomer -- neither seemed to shock him. He'd seen wolves aplenty in Alban, after all, and while the state of the newcomer's gear was atrocious he was pretty clearly a fairly standard man-at-arms, if one with a potentially interesting history.
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Eirwynn Rodrick
Established
Roleplay posts: 40
Age: 28
Physical Description: Of average height for a human, Eirwynn is 5'5" and curvaceous, with slightly-tanned skin and a sturdy bone structure. She has dark brown hair that falls to just past her shoulders, and hazel eyes that have often been described as 'mercurial', as their exact coloring shifts between varying shades of brown, gold, and green depending upon her mood. Her face is attractive, if not beautiful in an eye-catching way, and she has often been described as 'cute' - which is a surefire way to end up with a sword pointed at your face. She has a smattering of scars across her body, including one across the right side of her face that bisects her eyebrow and continues down below her eye, but that's likely to be expected, given her chosen career.
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Clothes and Equipment: Her chosen attire generally consists of a pair of tight-fitting brown breeches, paired with a low-cut white shirt with slightly-loose sleeves, and a pair of low-heeled brown leather boots that come to a stop just shy of her knees. This is occasionally accessorized with any of a number of underbust corsets in varying colors, and/or a long brown coat that she often wears open. Typical accessories consist of a two brown leather belts - one wide, which seems to be purely for ornamental purposes (aside from holding her sword's scabbard), and a thinner one which carries a few pouches that hold various items (compass, coins, and a few heinous powders, mostly) - a red sash tied around her hips, and a number of charms and beads strung throughout her hair. She has two necklaces that she never takes off, one bearing a ship's wheel charm, and the other bearing a trio of roughly-cut semi-precious stones in black, blue, and white. She has a schiavona which never leaves her side, even when she's sleeping. What is perhaps her most distinctive possession is an oddly-shaped wood-and-metal club that she wears at her hip; despite its appearance, the item is in fact a weapon, and a projectile one at that, which she fondly refers to as her 'Thumper', given the noise the projectile bludgeoning instrument makes when it impacts its intended target - usually someone's skull. Enchanted by one of the rare wizards (who happens to be a close family friend) of Alban, the instrument is bespelled to return to her hand once thrown. It's her favored method of disciplining crew members, and they've all learned to fear the odd weapon, especially when it begins to emanate smoke as a sign of its owner's annoyance.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 1, 2016 10:59:40 GMT -8
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Post by Eirwynn Rodrick on Apr 2, 2016 19:35:51 GMT -8
Letting Arthur talk, she, of course, eyed the wolfman when he changed shape. Interesting. The Wildlings didn't even have a human form. She wondered what the feral beasts would think of this fellow? A smirk tilted her lips as she chuckled under her breath; that was a meeting she'd pay to see. Flicking her gaze back toward Averin when Arthur finished his spiel, and bit back a sigh. His tendency toward vagueness was going to get them nowhere in this situation, and so, once again, she felt it necessary to step forward and finish up where her Captain left off.
"T'be a bit more specific, we're 'appy t'accept whate'er it is yer payin' these fine men o' yers. O' course, we'd be requirin' a bit more if there was to be any combat - or at least restitution for any damages or casualties incurred in the line o' duty." Lifting her right hand from her hip, index finger was extended while all the others were curled up, and she gestured vaguely in Averin's direction as she made her point. "An' just t' reiterate what th' Cap'n said, we are more than willin' t'wait till ye've.. achieved your goals t'receive our compensation."
The brown eyes that gazed at Averin were intent, and as she spoke, she seemed to tilt her head in a manner that was meant to be highly indicative. It was so patently clear that these two knew something, something that they considered to be a very large and very important secret. Yet they weren't attempting to extort him. No doubt Averin was wondering what, exactly, they were getting at. It would probably behoove him to discuss the issue with the two of them in private.
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King Averin Arach
Dedicated
Working on the whole king thing
Roleplay posts: 284
Age: 21
Physical Description: Averin is a tall man, standing at six foot two. He has a build equal parts lithe and powerful. Broad shouldered, well muscled, but possessed of an undeniable grace. He reminds many of a tiger. He moves with a slow, languid, precision, that gives him undeniable aura of deadly skill.
Averin is a handsome man. With a square cut jaw, straight nose, and prominent cheek bones. His brown eyes are dark and alluring. Sometimes they sparkle with kindness, other times gleaming with baleful intent. His habitual expression is a half smile.
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Clothes and Equipment: Averin prefers to wear his silver steel half plate. One pauldron stylize to look like a hawks head. Combined with his large red cloak, he has a very distinctive look. His preferred weapon is a bastard sword. His blade is an oddity. The hilt is worn and weathered, and seems to be ancient. The blade though looks freshly forged. The shining metal gleams brightly in light, and it's edge razor sharp. Both his armor and sword posses some degree of magic, though exactly how much is known only to him.
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Registered: Mar 21, 2016 6:59:05 GMT -8
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Post by King Averin Arach on Apr 2, 2016 20:10:38 GMT -8
Averin may have been born in Alban but he had never been there. When Cairex transformed he jumped and let out a little curse. He quickly regained his composure and after a moments thought he smiled. He knew of the wildlings and though Cairex was something else he was similar. He could be very helpful, very helpful indeed. The mercenary grabs a piece of paper and scribbles something down on it. He offers this to Cairex.
"You're hired my furry friend. Take this to the quartermaster, two tents down and to the left. He is the older man with a scowl to curdle butter you can't miss him. He will get you any provisions you need and he is who you will see to collect your pay. Pay can be collected at the end of every month. If you'd rather not risk leaving it in your bunk just letter Quartermaster Sterges know. He will keep track of your pay in the log."
Averin gives Alastair the once over when he enters. The other man looked like a harder sort and well seasoned. One thing his band lacked was experience and Alastair looked to have it in spades. The man was polite as well willing to wait his turn. Averin nods once acknowledging him, then turns his attention to the pirates. His initial assessment holds up as they speak. Though the captain proves to be slightly more coherent this time around, the first mate had to provide details. Details that put Averin on edge. Assuming Cairex already left, he says to Alastair.
"Excuse me sir, could you step outside for a moment? I need to have a word in private with these two."
Averin would wait for Alastair to exit the tent. A pair of guards would close the flaps and stop anyone from listening in. The young knight carefully places his finger tips on the table. The pirates had spoken of his mission and goals as though there was some secret. There was of course more to this expedition than he was letting on, but what did they know? His gazes flicks between the two of them. Finally he settles on the captain. His voice is calm but with an underlying note of tension.
"What exactly do you believe my goals to be?"
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Captain Arthur Maddock
Established
Roleplay posts: 36
Age: 28
Physical Description: Arthur is of roughly average height for a human male at 5'10", with a light but solid build of essentially no body fat at about 160 lbs. His figure, nonetheless, is very striking thanks to his hair (so pale blonde as to look white in almost any light) and eyes (ostensibly a light grey, but appearing silver in many settings). A very quick way to get on the Captain's bad side is to call his face androgynous, pretty, or anything of the sort -- the eccentric pirate has heard it often before, and generally responds violently. Considering his profession, Arthur has incredibly few scars... whether due to prowess in battle or cunningly avoiding it being a matter of some debate outside of his crew.
-------------------------------------
Clothes and Equipment: Arthur is almost always clad in one of several identical outfits consisting of his black tricorn hat trimmed in a dark red (and adorned with what the Captain often claims is "a genuine pixie skull, mate"), a lace-up white shirt generally worn unlaced at the top to help him stay cool and because he thinks it looks dashing, black lace-up pants worn laced up and belted with a length of silk cloth because it wouldn't do to have one's pants fall down in a boarding action, very fine black leather boots, and generally a black long coat with a very elaborate, high collar to shield him from both sun and inclement weather. Like many sailors he wears some few ornaments, primarily beads, in his hair -- even the few he wears tend to click together when he turns his head rapidly or in a strong wind. His only jewelry consists of an old silver signet ring bearing caravels on waves and, like almost every member of the Silver Shrike's crew, a simple necklace bearing a ship's wheel charm. Arthur keeps several daggers concealed about his person, like any sensible brigand, and carries his schiavona -- a basket-hilted blade much like a slightly shorter, broader rapier, a weapon of war rather than one for dueling and useful for both cut and thrust -- at all times, including to the head or bed. He has been known to carry a hand-crossbow for the initial stages of a boarding action.
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Player's online availability : Variable. PST.
Registered: Apr 1, 2016 14:16:58 GMT -8
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Post by Captain Arthur Maddock on Apr 2, 2016 20:26:54 GMT -8
With the tent empty of all but captain, first mate, and Averin, Arthur took the opportunity to bow expansively and with a flourish. When he straightened, that smirk was even more apparent.
"Oh, just enough, 'Sir Averin,' to know ol' Hevrin wouldn't approve and your papa would... an' that bein' in your good graces could prove right profitable. 't was, after all, a Maddock ship what brought ye to Gauldin all those years ago, wasn't it?"
Those attentive enough may notice that his accent was played up -- it existed anyway, but he emphasized it a tad (and unfortunately erratically) to encourage people to underestimate him. It was often, in tandem with his appearance and mannerisms, quite successful. That smirk now widened into a disarming grin, and his arms spread wide in a Gauldish shrug.
"O' course, I could be wrong, and all tha' I know could be mere happenstance, bu' I don' find it quite likely... do you? Beg pardon for not bein' a mite more specific, but little birds are ev'rywhere, I've learned, an' have sharp ears to match their singin' tendencies, an' all."
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Eirwynn Rodrick
Established
Roleplay posts: 40
Age: 28
Physical Description: Of average height for a human, Eirwynn is 5'5" and curvaceous, with slightly-tanned skin and a sturdy bone structure. She has dark brown hair that falls to just past her shoulders, and hazel eyes that have often been described as 'mercurial', as their exact coloring shifts between varying shades of brown, gold, and green depending upon her mood. Her face is attractive, if not beautiful in an eye-catching way, and she has often been described as 'cute' - which is a surefire way to end up with a sword pointed at your face. She has a smattering of scars across her body, including one across the right side of her face that bisects her eyebrow and continues down below her eye, but that's likely to be expected, given her chosen career.
------------------------------------
Clothes and Equipment: Her chosen attire generally consists of a pair of tight-fitting brown breeches, paired with a low-cut white shirt with slightly-loose sleeves, and a pair of low-heeled brown leather boots that come to a stop just shy of her knees. This is occasionally accessorized with any of a number of underbust corsets in varying colors, and/or a long brown coat that she often wears open. Typical accessories consist of a two brown leather belts - one wide, which seems to be purely for ornamental purposes (aside from holding her sword's scabbard), and a thinner one which carries a few pouches that hold various items (compass, coins, and a few heinous powders, mostly) - a red sash tied around her hips, and a number of charms and beads strung throughout her hair. She has two necklaces that she never takes off, one bearing a ship's wheel charm, and the other bearing a trio of roughly-cut semi-precious stones in black, blue, and white. She has a schiavona which never leaves her side, even when she's sleeping. What is perhaps her most distinctive possession is an oddly-shaped wood-and-metal club that she wears at her hip; despite its appearance, the item is in fact a weapon, and a projectile one at that, which she fondly refers to as her 'Thumper', given the noise the projectile bludgeoning instrument makes when it impacts its intended target - usually someone's skull. Enchanted by one of the rare wizards (who happens to be a close family friend) of Alban, the instrument is bespelled to return to her hand once thrown. It's her favored method of disciplining crew members, and they've all learned to fear the odd weapon, especially when it begins to emanate smoke as a sign of its owner's annoyance.
-------------------------------------
Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 1, 2016 10:59:40 GMT -8
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Post by Eirwynn Rodrick on Apr 2, 2016 20:38:31 GMT -8
Those who weren't important enough to be privy to this conversation were gone, and with her hands falling from her hips, Eirwynn swept into a proper curtsy, deep and courtly, that only lacked the skirts to be absolutely perfect for a woman to an important political figure. When she straightened, there was a gleam in her eyes and a smile on her lips - a rare thing for anyone who wasn't her Captain to receive. "An' a Rodrick what modified that ship t'be safe for yer passage."
Arms crossed before her, she shifted her weight onto her right leg, cocking her hips as she beamed at the would-be king. She chuckled at Arthur's antics, and tilted her head, eyeing Averin with amusement. "We'd like t'see things back th' way they're meant t'be." Was all she'd say on the matter, but it was clear what the pair was referring to! They were loyalists, if nothing else.. then again, given the state their homeland was in when they left it, could they be blamed? They might not have resorted to air piracy if trade wasn't so awful!
..Okay let's be realistic, they totally would've become pirates either way.
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King Averin Arach
Dedicated
Working on the whole king thing
Roleplay posts: 284
Age: 21
Physical Description: Averin is a tall man, standing at six foot two. He has a build equal parts lithe and powerful. Broad shouldered, well muscled, but possessed of an undeniable grace. He reminds many of a tiger. He moves with a slow, languid, precision, that gives him undeniable aura of deadly skill.
Averin is a handsome man. With a square cut jaw, straight nose, and prominent cheek bones. His brown eyes are dark and alluring. Sometimes they sparkle with kindness, other times gleaming with baleful intent. His habitual expression is a half smile.
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Clothes and Equipment: Averin prefers to wear his silver steel half plate. One pauldron stylize to look like a hawks head. Combined with his large red cloak, he has a very distinctive look. His preferred weapon is a bastard sword. His blade is an oddity. The hilt is worn and weathered, and seems to be ancient. The blade though looks freshly forged. The shining metal gleams brightly in light, and it's edge razor sharp. Both his armor and sword posses some degree of magic, though exactly how much is known only to him.
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Registered: Mar 21, 2016 6:59:05 GMT -8
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Post by King Averin Arach on Apr 2, 2016 21:04:53 GMT -8
This... Was certainly unexpected. Averin already had an inkling to what the two were referring and now it was a certain. The question was did he trust them? There story was certainly plausible. His smuggling out of Alban had been a rushed job. It was as secret as could be, but if their parents were who they claimed they could have passed the story down. Their motive was also plausible. Transporting him cost them little enough if he paid them. If he succeeded in his quest they would have the goodwill of a king. Still they were pirates. Law breakers and scoundrels by trade could he trust them. Averin drums his fingers and considers them in silence for a long moment.
"Very well. I'll pay your crew the standard rate I give my men for transportation to Alban. You and your first mate will get the specialist rate. Once we reach Avelius I will settle me debt with you. If we are still on amicable terms at that time we can negotiate further. Perhaps in the venue you have been hinting at. With or eyes on rewards I will be able to provide once I have achieved my goal. Is this acceptable?"
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Captain Arthur Maddock
Established
Roleplay posts: 36
Age: 28
Physical Description: Arthur is of roughly average height for a human male at 5'10", with a light but solid build of essentially no body fat at about 160 lbs. His figure, nonetheless, is very striking thanks to his hair (so pale blonde as to look white in almost any light) and eyes (ostensibly a light grey, but appearing silver in many settings). A very quick way to get on the Captain's bad side is to call his face androgynous, pretty, or anything of the sort -- the eccentric pirate has heard it often before, and generally responds violently. Considering his profession, Arthur has incredibly few scars... whether due to prowess in battle or cunningly avoiding it being a matter of some debate outside of his crew.
-------------------------------------
Clothes and Equipment: Arthur is almost always clad in one of several identical outfits consisting of his black tricorn hat trimmed in a dark red (and adorned with what the Captain often claims is "a genuine pixie skull, mate"), a lace-up white shirt generally worn unlaced at the top to help him stay cool and because he thinks it looks dashing, black lace-up pants worn laced up and belted with a length of silk cloth because it wouldn't do to have one's pants fall down in a boarding action, very fine black leather boots, and generally a black long coat with a very elaborate, high collar to shield him from both sun and inclement weather. Like many sailors he wears some few ornaments, primarily beads, in his hair -- even the few he wears tend to click together when he turns his head rapidly or in a strong wind. His only jewelry consists of an old silver signet ring bearing caravels on waves and, like almost every member of the Silver Shrike's crew, a simple necklace bearing a ship's wheel charm. Arthur keeps several daggers concealed about his person, like any sensible brigand, and carries his schiavona -- a basket-hilted blade much like a slightly shorter, broader rapier, a weapon of war rather than one for dueling and useful for both cut and thrust -- at all times, including to the head or bed. He has been known to carry a hand-crossbow for the initial stages of a boarding action.
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Player's online availability : Variable. PST.
Registered: Apr 1, 2016 14:16:58 GMT -8
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Post by Captain Arthur Maddock on Apr 2, 2016 21:26:47 GMT -8
"Aye, Sir. I 'spect the crew will quit their cryin' 'bout this job once more of 'em know what's what." Arthur nodded, took a step toward the king, and extended his hand for a shake to seal the deal. The purser'd told him they'd built up enough funds to pay the crew for a few months with no prizes, so the pay from Sir Averin would be effectively a bonus for them... meaning they would certainly quit their crying, and enjoy their substantially increased pay. "An' now I suppose we'll head back to brief the crew. Do ye plan on a few more days, so we might give them some time aground?"
The men would certainly enjoy a chance to see the sights in Gauldin, and it was unlikely they'd get in any trouble if the Bosun warned them firmly enough. Assuming Averin consented and Eirwynn didn't come up with a reason to stay, Arthur would be quick to head back to the ship and clamber up that rope ladder. As was proper, the handling of the crew's liberty was left mostly to Eirwynn, and the gathering and adjustment of supplies was left to the quartermaster, Mr. Gibbs.
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Eirwynn Rodrick
Established
Roleplay posts: 40
Age: 28
Physical Description: Of average height for a human, Eirwynn is 5'5" and curvaceous, with slightly-tanned skin and a sturdy bone structure. She has dark brown hair that falls to just past her shoulders, and hazel eyes that have often been described as 'mercurial', as their exact coloring shifts between varying shades of brown, gold, and green depending upon her mood. Her face is attractive, if not beautiful in an eye-catching way, and she has often been described as 'cute' - which is a surefire way to end up with a sword pointed at your face. She has a smattering of scars across her body, including one across the right side of her face that bisects her eyebrow and continues down below her eye, but that's likely to be expected, given her chosen career.
------------------------------------
Clothes and Equipment: Her chosen attire generally consists of a pair of tight-fitting brown breeches, paired with a low-cut white shirt with slightly-loose sleeves, and a pair of low-heeled brown leather boots that come to a stop just shy of her knees. This is occasionally accessorized with any of a number of underbust corsets in varying colors, and/or a long brown coat that she often wears open. Typical accessories consist of a two brown leather belts - one wide, which seems to be purely for ornamental purposes (aside from holding her sword's scabbard), and a thinner one which carries a few pouches that hold various items (compass, coins, and a few heinous powders, mostly) - a red sash tied around her hips, and a number of charms and beads strung throughout her hair. She has two necklaces that she never takes off, one bearing a ship's wheel charm, and the other bearing a trio of roughly-cut semi-precious stones in black, blue, and white. She has a schiavona which never leaves her side, even when she's sleeping. What is perhaps her most distinctive possession is an oddly-shaped wood-and-metal club that she wears at her hip; despite its appearance, the item is in fact a weapon, and a projectile one at that, which she fondly refers to as her 'Thumper', given the noise the projectile bludgeoning instrument makes when it impacts its intended target - usually someone's skull. Enchanted by one of the rare wizards (who happens to be a close family friend) of Alban, the instrument is bespelled to return to her hand once thrown. It's her favored method of disciplining crew members, and they've all learned to fear the odd weapon, especially when it begins to emanate smoke as a sign of its owner's annoyance.
-------------------------------------
Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 1, 2016 10:59:40 GMT -8
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Post by Eirwynn Rodrick on Apr 2, 2016 21:33:42 GMT -8
As Arthur moved to shake hands and finalize things with Averin, Eirwynn gave a beaming grin. And as they moved to depart, she unfolded her arms once more, folding all but her index and middle fingers of her left hand; the tip of these two were pressed to her brow, in the area of her temple, before they gestured sharply toward Averin, thus completing the offer of a half-assed salute. "Pleasure doin' bus'ness with ya, sir." With that, she spun lightly about on her toes and followed Arthur out of the tent, her features returning to their usual semi-stoic mask.
Back to the ship and up the ladder they went, whereupon Eirwynn would see to her duties as first mate, arranging shore leave and making sure the crew knew that they were to behave themselves. If the Bosun's threats weren't enough, they all knew she was a crack-shot with that projectile bludgeoning instrument at her hip. That done, she tracked Arthur to his cabin for a little private discussion.
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