Warlord Ei Halvard
Established
Roleplay posts: 40
Age: 180
Physical Description: Of the Dwarven race, Ei Halvard is about 4'5" (relatively tall for a dwarven male), has jet black hair, and thick stony muscles.
Clothes and Equipment: Bronze armor, iron boots, lead alloy axe.
Registered: Apr 2, 2016 16:08:04 GMT -8
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Post by Warlord Ei Halvard on Apr 2, 2016 17:58:21 GMT -8
As the main military power among the dwarven people, the city of Axe provides troops to supplement the defenses of Shield and Hammer, as well as the bulk of personnel in the Sea Guard. The Sea Guard's central authority is the Airgrid Naval Base.
A fleet of dwarven troop transports leaving the base for Shield and Hammer.The base is located just south of Axe, on the banks of the Airgrid Channel. The warriors of the Sea Guard train here, and the builders build their ships here. It is one of the most important locations for the Alban Dwarves. For the personnel stationed here, it is their sacred duty to protect not just the Hills, but the entire continent. It is one of the most honorable branches of the military despite the fact that anyone can join. It is an especially popular choice for lower caste dwarves who wish to maintain honor in their society but may not be well suited for anything else. Why are the members of the Sea Guard so highly regarded? Because to a dwarf, there is nothing more basic or natural than one's connection to the earth and stone. Not being on land is like being deprived of the sun, or of music. Those who are willing to regularly give up this most fundamental comfort in service of their race are most honorable indeed. Stone barracks and warehouses can be seen from the river close to the docks.
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Captain Arthur Maddock
Established
Roleplay posts: 36
Age: 28
Physical Description: Arthur is of roughly average height for a human male at 5'10", with a light but solid build of essentially no body fat at about 160 lbs. His figure, nonetheless, is very striking thanks to his hair (so pale blonde as to look white in almost any light) and eyes (ostensibly a light grey, but appearing silver in many settings). A very quick way to get on the Captain's bad side is to call his face androgynous, pretty, or anything of the sort -- the eccentric pirate has heard it often before, and generally responds violently. Considering his profession, Arthur has incredibly few scars... whether due to prowess in battle or cunningly avoiding it being a matter of some debate outside of his crew.
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Clothes and Equipment: Arthur is almost always clad in one of several identical outfits consisting of his black tricorn hat trimmed in a dark red (and adorned with what the Captain often claims is "a genuine pixie skull, mate"), a lace-up white shirt generally worn unlaced at the top to help him stay cool and because he thinks it looks dashing, black lace-up pants worn laced up and belted with a length of silk cloth because it wouldn't do to have one's pants fall down in a boarding action, very fine black leather boots, and generally a black long coat with a very elaborate, high collar to shield him from both sun and inclement weather. Like many sailors he wears some few ornaments, primarily beads, in his hair -- even the few he wears tend to click together when he turns his head rapidly or in a strong wind. His only jewelry consists of an old silver signet ring bearing caravels on waves and, like almost every member of the Silver Shrike's crew, a simple necklace bearing a ship's wheel charm. Arthur keeps several daggers concealed about his person, like any sensible brigand, and carries his schiavona -- a basket-hilted blade much like a slightly shorter, broader rapier, a weapon of war rather than one for dueling and useful for both cut and thrust -- at all times, including to the head or bed. He has been known to carry a hand-crossbow for the initial stages of a boarding action.
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Player's online availability : Variable. PST.
Registered: Apr 1, 2016 14:16:58 GMT -8
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Post by Captain Arthur Maddock on Apr 27, 2016 20:06:09 GMT -8
In an unusual step, the Alban flag had been run down as the Silver Shrike began to approach the military port. It had been replaced with the white flag of parley, indicating a desire for peace (at least temporarily) and dialogue. Besides, what harm could a lone ship do against the might of the Sea Guard?
Arthur actually looked a bit nervous; something about him brought to mind the image of a jester climbing the scaffold and eyeing his fate in a length of rope. His expression when they came in sight of the first dwarven ship was grim as he turned to Averin. "Well, yer lordship, I can get us in..." Left unspoken was the obvious 'I hope you can get us out.'
All weapons among the crew would be kept strictly out of sight, though not totally out of quick access, in hopes of avoiding provoking the dwarves. For Arthur this was as simple as securing that long coat to cover the sword at his side; for many of the seamen it meant stowing weapons behind the railing, or tucked along the top of the booms secured by sailor magic, or any number of other hiding places.
Here's hoping they got a friendly reception...
Eirwynn Rodrick King Averin Arach Warlord Ei Halvard
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Warlord Ei Halvard
Established
Roleplay posts: 40
Age: 180
Physical Description: Of the Dwarven race, Ei Halvard is about 4'5" (relatively tall for a dwarven male), has jet black hair, and thick stony muscles.
Clothes and Equipment: Bronze armor, iron boots, lead alloy axe.
Registered: Apr 2, 2016 16:08:04 GMT -8
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Post by Warlord Ei Halvard on Apr 27, 2016 20:19:48 GMT -8
In light of the recent attempt on their borders, the Sea Guard were in a very, very very bad mood.
Below them, along the Airgrid Channel, was a response. Several enchanted yellow flares went up, and soon a few ships positioned themselves along the channel just beneath them, doing their best to keep pace. Then the captain would see something on the horizon...
The pirate ship would quickly find itself flanked by two smaller airships. They used a combination of gas chamber and sails, and were surprisingly fast. They each had several metallurgists on board just eager to test out their latest weapon system.
"You there! Human!" The captain of one of the vessels shouted towards the port side of the ship. "You'd better have a good reason for flyin' yer asses over our base, or this'll be a really short trip!"
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Eirwynn Rodrick
Established
Roleplay posts: 40
Age: 28
Physical Description: Of average height for a human, Eirwynn is 5'5" and curvaceous, with slightly-tanned skin and a sturdy bone structure. She has dark brown hair that falls to just past her shoulders, and hazel eyes that have often been described as 'mercurial', as their exact coloring shifts between varying shades of brown, gold, and green depending upon her mood. Her face is attractive, if not beautiful in an eye-catching way, and she has often been described as 'cute' - which is a surefire way to end up with a sword pointed at your face. She has a smattering of scars across her body, including one across the right side of her face that bisects her eyebrow and continues down below her eye, but that's likely to be expected, given her chosen career.
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Clothes and Equipment: Her chosen attire generally consists of a pair of tight-fitting brown breeches, paired with a low-cut white shirt with slightly-loose sleeves, and a pair of low-heeled brown leather boots that come to a stop just shy of her knees. This is occasionally accessorized with any of a number of underbust corsets in varying colors, and/or a long brown coat that she often wears open. Typical accessories consist of a two brown leather belts - one wide, which seems to be purely for ornamental purposes (aside from holding her sword's scabbard), and a thinner one which carries a few pouches that hold various items (compass, coins, and a few heinous powders, mostly) - a red sash tied around her hips, and a number of charms and beads strung throughout her hair. She has two necklaces that she never takes off, one bearing a ship's wheel charm, and the other bearing a trio of roughly-cut semi-precious stones in black, blue, and white. She has a schiavona which never leaves her side, even when she's sleeping. What is perhaps her most distinctive possession is an oddly-shaped wood-and-metal club that she wears at her hip; despite its appearance, the item is in fact a weapon, and a projectile one at that, which she fondly refers to as her 'Thumper', given the noise the projectile bludgeoning instrument makes when it impacts its intended target - usually someone's skull. Enchanted by one of the rare wizards (who happens to be a close family friend) of Alban, the instrument is bespelled to return to her hand once thrown. It's her favored method of disciplining crew members, and they've all learned to fear the odd weapon, especially when it begins to emanate smoke as a sign of its owner's annoyance.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 1, 2016 10:59:40 GMT -8
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Post by Eirwynn Rodrick on Apr 27, 2016 20:25:30 GMT -8
Eirwynn eyed Arthur with as much of a casual air as she could manage as she pulled on her long coat and settled it over her blade, much like her Captain did, which served the dual purpose of hiding her favorite projectile bludgeoning instrument. She knew it was hazardous for them, coming here, and that Arthur was quite nervous about this whole thing. When the flares went up and two airships came alongside them, she edged closer to the white-haired man at the ship's wheel and surreptitiously reached out, twining the little finger of her left hand with that of his right. Nothing was said as she stared impassively at the Dwarf speaking to them; their fate was in Averin's hands, now. Although, after a moment, she did lean closer to Arthur and murmur quietly. "P'raps we should've let 'im know 'ow we came t'have th' ship..." ..Ah, hindsight.
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King Averin Arach
Dedicated
Working on the whole king thing
Roleplay posts: 284
Age: 21
Physical Description: Averin is a tall man, standing at six foot two. He has a build equal parts lithe and powerful. Broad shouldered, well muscled, but possessed of an undeniable grace. He reminds many of a tiger. He moves with a slow, languid, precision, that gives him undeniable aura of deadly skill.
Averin is a handsome man. With a square cut jaw, straight nose, and prominent cheek bones. His brown eyes are dark and alluring. Sometimes they sparkle with kindness, other times gleaming with baleful intent. His habitual expression is a half smile.
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Clothes and Equipment: Averin prefers to wear his silver steel half plate. One pauldron stylize to look like a hawks head. Combined with his large red cloak, he has a very distinctive look. His preferred weapon is a bastard sword. His blade is an oddity. The hilt is worn and weathered, and seems to be ancient. The blade though looks freshly forged. The shining metal gleams brightly in light, and it's edge razor sharp. Both his armor and sword posses some degree of magic, though exactly how much is known only to him.
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Registered: Mar 21, 2016 6:59:05 GMT -8
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Post by King Averin Arach on Apr 27, 2016 20:47:37 GMT -8
"What did you two do?"
Averin's voice growls out dangerous. He was no fool. He knew the dwarves were hostile, but they were still reasonable. There was no need to be this worried about meeting with them, unless the dwarves had a reason to be angery. Arthur and Eirwynn's reaction indicated that the dwarves had reason to be angry with them. The outcast king's anger flared. Why had the two pirates not mentioned something like this could happen? It would throw negotiations into disarray. Had he known Averin would have chartered a fishing boat. Grinding his teeth in irritation and shooting a venmous look at the pirate, Averin takes a deep breath. Too late now, you played with the cards you were dealt. Grabbing a speaking tube he stalks to the side of the ship and shouts back.
"Ahoy dwarves! My name is Averin Arach, last son of king Derim Arach. I have come to speak with the Warlord Ei Halvard. I ask for safe passage for me... and my ship. We come in peace to discuss the end of this civil war and the restoration of An DlÃ."
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Warlord Ei Halvard
Established
Roleplay posts: 40
Age: 180
Physical Description: Of the Dwarven race, Ei Halvard is about 4'5" (relatively tall for a dwarven male), has jet black hair, and thick stony muscles.
Clothes and Equipment: Bronze armor, iron boots, lead alloy axe.
Registered: Apr 2, 2016 16:08:04 GMT -8
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Post by Warlord Ei Halvard on Apr 27, 2016 22:02:22 GMT -8
The captain of the ship looked bewildered. "BANACH! Your greedy spiteful asses were the ones who who lost the sword in the first place! The Arachs should have been dwarves!"
Still, if what they were saying was true...
"Our ships will escort you straight to one of our docks. You'll be completely surrounded and have no chance of escape. You're lucky. The warlord happens to be here overseeing our naval upgrades. Follow us!"
The smaller air ships would guide the pirate vessel towards a specific dock along the river bank. There they would see a relatively tall dwarf (still shorter than most humans of course) in a curious set of armor. He had on a bronze chest piece and helmet, and iron leggings and boots. His axe was a silvery metal which wasn't readily identifiable.
Compared to the Sea Guardsmen, the dwarf man seemed relatively calm, even genial. However, he would wear a look of grave concern.
"... Please, speak clearly and concisely. Your lives depend on it." He was more articulate than the other dwarves too, perhaps a little too calm. He had a rather sizable entourage of men in uniforms both of the Sea Guardsmen and of some other unknown organization. They were all of course, shorter than the pirate crew, though one would hope this didn't detract from the gravity of the situation.
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Captain Arthur Maddock
Established
Roleplay posts: 36
Age: 28
Physical Description: Arthur is of roughly average height for a human male at 5'10", with a light but solid build of essentially no body fat at about 160 lbs. His figure, nonetheless, is very striking thanks to his hair (so pale blonde as to look white in almost any light) and eyes (ostensibly a light grey, but appearing silver in many settings). A very quick way to get on the Captain's bad side is to call his face androgynous, pretty, or anything of the sort -- the eccentric pirate has heard it often before, and generally responds violently. Considering his profession, Arthur has incredibly few scars... whether due to prowess in battle or cunningly avoiding it being a matter of some debate outside of his crew.
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Clothes and Equipment: Arthur is almost always clad in one of several identical outfits consisting of his black tricorn hat trimmed in a dark red (and adorned with what the Captain often claims is "a genuine pixie skull, mate"), a lace-up white shirt generally worn unlaced at the top to help him stay cool and because he thinks it looks dashing, black lace-up pants worn laced up and belted with a length of silk cloth because it wouldn't do to have one's pants fall down in a boarding action, very fine black leather boots, and generally a black long coat with a very elaborate, high collar to shield him from both sun and inclement weather. Like many sailors he wears some few ornaments, primarily beads, in his hair -- even the few he wears tend to click together when he turns his head rapidly or in a strong wind. His only jewelry consists of an old silver signet ring bearing caravels on waves and, like almost every member of the Silver Shrike's crew, a simple necklace bearing a ship's wheel charm. Arthur keeps several daggers concealed about his person, like any sensible brigand, and carries his schiavona -- a basket-hilted blade much like a slightly shorter, broader rapier, a weapon of war rather than one for dueling and useful for both cut and thrust -- at all times, including to the head or bed. He has been known to carry a hand-crossbow for the initial stages of a boarding action.
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Player's online availability : Variable. PST.
Registered: Apr 1, 2016 14:16:58 GMT -8
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Post by Captain Arthur Maddock on Apr 27, 2016 22:33:29 GMT -8
The Shrike, obviously, made no sudden moves and did as directed by the dwarves. Averin's comment was responded to in a whisper. "Ah, mayhap we stole somethin' from 'em?"
After a moment, Arthur had the strangely much better experience of speaking to the grave general. "Ah, well, yer dwarfship, sir, we happen to've brought the rightful King back to Alban, and to parley with ye." And with that, Arthur stepped back and gestured to Averin. He'd promised to get them in, and he had. Now to pray while trying to figure out a backup plan that got his ship away in more or less one piece. That promised to be exceedingly difficult if things went south on them.
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Eirwynn Rodrick
Established
Roleplay posts: 40
Age: 28
Physical Description: Of average height for a human, Eirwynn is 5'5" and curvaceous, with slightly-tanned skin and a sturdy bone structure. She has dark brown hair that falls to just past her shoulders, and hazel eyes that have often been described as 'mercurial', as their exact coloring shifts between varying shades of brown, gold, and green depending upon her mood. Her face is attractive, if not beautiful in an eye-catching way, and she has often been described as 'cute' - which is a surefire way to end up with a sword pointed at your face. She has a smattering of scars across her body, including one across the right side of her face that bisects her eyebrow and continues down below her eye, but that's likely to be expected, given her chosen career.
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Clothes and Equipment: Her chosen attire generally consists of a pair of tight-fitting brown breeches, paired with a low-cut white shirt with slightly-loose sleeves, and a pair of low-heeled brown leather boots that come to a stop just shy of her knees. This is occasionally accessorized with any of a number of underbust corsets in varying colors, and/or a long brown coat that she often wears open. Typical accessories consist of a two brown leather belts - one wide, which seems to be purely for ornamental purposes (aside from holding her sword's scabbard), and a thinner one which carries a few pouches that hold various items (compass, coins, and a few heinous powders, mostly) - a red sash tied around her hips, and a number of charms and beads strung throughout her hair. She has two necklaces that she never takes off, one bearing a ship's wheel charm, and the other bearing a trio of roughly-cut semi-precious stones in black, blue, and white. She has a schiavona which never leaves her side, even when she's sleeping. What is perhaps her most distinctive possession is an oddly-shaped wood-and-metal club that she wears at her hip; despite its appearance, the item is in fact a weapon, and a projectile one at that, which she fondly refers to as her 'Thumper', given the noise the projectile bludgeoning instrument makes when it impacts its intended target - usually someone's skull. Enchanted by one of the rare wizards (who happens to be a close family friend) of Alban, the instrument is bespelled to return to her hand once thrown. It's her favored method of disciplining crew members, and they've all learned to fear the odd weapon, especially when it begins to emanate smoke as a sign of its owner's annoyance.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 1, 2016 10:59:40 GMT -8
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Post by Eirwynn Rodrick on Apr 27, 2016 23:39:57 GMT -8
Eirwynn couldn't stifle a grimace at the response of the Dwarves.. or at Arthur's little confession to Averin. She gave the rightful king a glance that said, 'What did you expect? Pirates, mate', quirked her lips up into a small smirk, and shrugged expressively. She stuck close to Arthur's side as the ship docked, making it clear that if they were going to do anything to the ship's captain, they'd have to go through her to do it. Crossing her arms beneath her breasts in an attempt to disguise her anxiety and discomfort, she barely restrained the urge to tap the toe of her boot against the deck below her as she listened to his explanation, and waited to see both how the Dwarves would react, and what Averin would do about this situation.
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King Averin Arach
Dedicated
Working on the whole king thing
Roleplay posts: 284
Age: 21
Physical Description: Averin is a tall man, standing at six foot two. He has a build equal parts lithe and powerful. Broad shouldered, well muscled, but possessed of an undeniable grace. He reminds many of a tiger. He moves with a slow, languid, precision, that gives him undeniable aura of deadly skill.
Averin is a handsome man. With a square cut jaw, straight nose, and prominent cheek bones. His brown eyes are dark and alluring. Sometimes they sparkle with kindness, other times gleaming with baleful intent. His habitual expression is a half smile.
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Clothes and Equipment: Averin prefers to wear his silver steel half plate. One pauldron stylize to look like a hawks head. Combined with his large red cloak, he has a very distinctive look. His preferred weapon is a bastard sword. His blade is an oddity. The hilt is worn and weathered, and seems to be ancient. The blade though looks freshly forged. The shining metal gleams brightly in light, and it's edge razor sharp. Both his armor and sword posses some degree of magic, though exactly how much is known only to him.
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Registered: Mar 21, 2016 6:59:05 GMT -8
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Post by King Averin Arach on Apr 28, 2016 12:44:30 GMT -8
Mayhap they stole something? The bloody ship. Of course how else did a group of pirates get an air ship. Averin let's out a low frustrated growl. He should have seen this coming, this is what happens when you deal with pirates. Well again too late to do anything about it.
Averin eyed the dwarf leader and the combination of metals he wore. This most by the polymetal warlord of the dwarves. Averin knew what those metals could do, it was a powerful combination. The young knight steps forward and address the dwarf.
"As I told your scouts, I am Averin Arach. When king Derim Arach realized he was going to die he sent his son, his royal guard, and his sword out of thr country. Now that I am old enough I have come to make right what was made wrong."
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Warlord Ei Halvard
Established
Roleplay posts: 40
Age: 180
Physical Description: Of the Dwarven race, Ei Halvard is about 4'5" (relatively tall for a dwarven male), has jet black hair, and thick stony muscles.
Clothes and Equipment: Bronze armor, iron boots, lead alloy axe.
Registered: Apr 2, 2016 16:08:04 GMT -8
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Post by Warlord Ei Halvard on Apr 28, 2016 13:16:57 GMT -8
The warlord raised an eyebrow and stroked his dwarven beard. He started to approach the motley crew and their vessel. "... This ship is a prototype dwarven airship that went missing many moons ago. It was a joint project between the humans and dwarves. It was meant to be the last symbol of friendship between our two races. And it is the SAME vessel involved in an incident at our borders. Your people failed to contribute to what turned out to be a rather costly battle. One of our frigates had to be sacrificed, and over a dozen dwarves were killed. I was just at the funeral." He said this all with a solemn voice.
Then he turned towards Averin and began to raise his voice. "If what you say is true, then we cannot afford to punish you. However, in our eyes, you CREW are now in serious jeopardy! If you consider them your friends, you will help them restore their honor. We would rather fight this civil war to its bitter conclusion than allow a less than honorable man to become the next head of Alban."
He also glared at the pirates. "What do you have to say for yourselves, hmm?! They say a good story can save your life! How about we put that axiom to the test? HMM?!"
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Captain Arthur Maddock
Established
Roleplay posts: 36
Age: 28
Physical Description: Arthur is of roughly average height for a human male at 5'10", with a light but solid build of essentially no body fat at about 160 lbs. His figure, nonetheless, is very striking thanks to his hair (so pale blonde as to look white in almost any light) and eyes (ostensibly a light grey, but appearing silver in many settings). A very quick way to get on the Captain's bad side is to call his face androgynous, pretty, or anything of the sort -- the eccentric pirate has heard it often before, and generally responds violently. Considering his profession, Arthur has incredibly few scars... whether due to prowess in battle or cunningly avoiding it being a matter of some debate outside of his crew.
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Clothes and Equipment: Arthur is almost always clad in one of several identical outfits consisting of his black tricorn hat trimmed in a dark red (and adorned with what the Captain often claims is "a genuine pixie skull, mate"), a lace-up white shirt generally worn unlaced at the top to help him stay cool and because he thinks it looks dashing, black lace-up pants worn laced up and belted with a length of silk cloth because it wouldn't do to have one's pants fall down in a boarding action, very fine black leather boots, and generally a black long coat with a very elaborate, high collar to shield him from both sun and inclement weather. Like many sailors he wears some few ornaments, primarily beads, in his hair -- even the few he wears tend to click together when he turns his head rapidly or in a strong wind. His only jewelry consists of an old silver signet ring bearing caravels on waves and, like almost every member of the Silver Shrike's crew, a simple necklace bearing a ship's wheel charm. Arthur keeps several daggers concealed about his person, like any sensible brigand, and carries his schiavona -- a basket-hilted blade much like a slightly shorter, broader rapier, a weapon of war rather than one for dueling and useful for both cut and thrust -- at all times, including to the head or bed. He has been known to carry a hand-crossbow for the initial stages of a boarding action.
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Player's online availability : Variable. PST.
Registered: Apr 1, 2016 14:16:58 GMT -8
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Post by Captain Arthur Maddock on Apr 28, 2016 18:34:37 GMT -8
Arthur was quick on his feet, and the opportunity to talk had returned his confidence. Arthur could talk his way out of anything he couldn't lie, kill, steal, or run his way out of. One of those approaches would serve him here. Thus when he spoke he did so confidently, if admittedly also quickly. "Well, we though' she was a derelict when we flew over. Aft'ward we couldn't ver' well risk th' King, now could we? 'sides, the Sea Guard's reputation didn' sugges' ye needed the help... an' we didn' wan' you to think we were the enemy, aft'rall."
Arthur shrugged expansively, as if to say 'what else could we do?' He didn't delay long before continuing his response. "An' this ship was to be taken by the lackeys of that slack-jawed jackanape on the throne. 't was built by my family and 'wynn's, so it was easy to steal her when we decided to. Beg pardon if we offended ye, but to be sure you don' seem too deprived now." A pointed glance was now directed at the other airships, and the fleet of waterborne ones. "'sides, we never took any of yer ships as prizes, now di' we?"
It seemed to take a moment for the comment about Averin's honor to sink in, and Arthur looked flabbergasted when it did. "Wait, wait. This great plated princeling, less than honorable? Are ye drunk, dwarf? Rightful King he may be, bu' the man's an insuff'rable bore. Wouldn' even le' us pillage a bi' on t' way home." It was astonishing, really, how his incredulous tone took almost any potential insult out of that. In the wrong tone it could certainly have raised the warlord's ire.
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Eirwynn Rodrick
Established
Roleplay posts: 40
Age: 28
Physical Description: Of average height for a human, Eirwynn is 5'5" and curvaceous, with slightly-tanned skin and a sturdy bone structure. She has dark brown hair that falls to just past her shoulders, and hazel eyes that have often been described as 'mercurial', as their exact coloring shifts between varying shades of brown, gold, and green depending upon her mood. Her face is attractive, if not beautiful in an eye-catching way, and she has often been described as 'cute' - which is a surefire way to end up with a sword pointed at your face. She has a smattering of scars across her body, including one across the right side of her face that bisects her eyebrow and continues down below her eye, but that's likely to be expected, given her chosen career.
------------------------------------
Clothes and Equipment: Her chosen attire generally consists of a pair of tight-fitting brown breeches, paired with a low-cut white shirt with slightly-loose sleeves, and a pair of low-heeled brown leather boots that come to a stop just shy of her knees. This is occasionally accessorized with any of a number of underbust corsets in varying colors, and/or a long brown coat that she often wears open. Typical accessories consist of a two brown leather belts - one wide, which seems to be purely for ornamental purposes (aside from holding her sword's scabbard), and a thinner one which carries a few pouches that hold various items (compass, coins, and a few heinous powders, mostly) - a red sash tied around her hips, and a number of charms and beads strung throughout her hair. She has two necklaces that she never takes off, one bearing a ship's wheel charm, and the other bearing a trio of roughly-cut semi-precious stones in black, blue, and white. She has a schiavona which never leaves her side, even when she's sleeping. What is perhaps her most distinctive possession is an oddly-shaped wood-and-metal club that she wears at her hip; despite its appearance, the item is in fact a weapon, and a projectile one at that, which she fondly refers to as her 'Thumper', given the noise the projectile bludgeoning instrument makes when it impacts its intended target - usually someone's skull. Enchanted by one of the rare wizards (who happens to be a close family friend) of Alban, the instrument is bespelled to return to her hand once thrown. It's her favored method of disciplining crew members, and they've all learned to fear the odd weapon, especially when it begins to emanate smoke as a sign of its owner's annoyance.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 1, 2016 10:59:40 GMT -8
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Post by Eirwynn Rodrick on Apr 28, 2016 18:46:28 GMT -8
Eirwynn tensed when the Dwarf lord's ire turned upon Arthur, and she immediately stepped forward, intending to defend him from an attack, if need be. Not that her captain wasn't a capable fighter, but dammit he was her captain, and she wasn't just going to stand idly by if he was under assault! But of course, Arthur was possessed of a silver tongue.. when he was being coherent and consistent enough to use it properly.. so she was fairly sure he'd just salvaged the situation with his explanation. She nodded in the affirmative when her name was mentioned, and at all pertinent points.. although she did give him a vaguely exasperated look when he called Averin a bore. Thus did she turn to the future king and speak quietly.
"Th' Cap'n means that with all due respect, yer kingship, an' he thinks yer a right upstandin' sort o' fella.. just.. not terribly fun as far as th' interests o' pirates go, ye ken?" The look she gave him was halfway pleading, as if to say, 'Please don't fire, arrest, kill, or otherwise do away with us in some manner, please?' They really did have the kingdom's best interests at heart! ..Being in good with the king would be exceptionally beneficial to them too, though. Let's be honest. Pirates.
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King Averin Arach
Dedicated
Working on the whole king thing
Roleplay posts: 284
Age: 21
Physical Description: Averin is a tall man, standing at six foot two. He has a build equal parts lithe and powerful. Broad shouldered, well muscled, but possessed of an undeniable grace. He reminds many of a tiger. He moves with a slow, languid, precision, that gives him undeniable aura of deadly skill.
Averin is a handsome man. With a square cut jaw, straight nose, and prominent cheek bones. His brown eyes are dark and alluring. Sometimes they sparkle with kindness, other times gleaming with baleful intent. His habitual expression is a half smile.
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Clothes and Equipment: Averin prefers to wear his silver steel half plate. One pauldron stylize to look like a hawks head. Combined with his large red cloak, he has a very distinctive look. His preferred weapon is a bastard sword. His blade is an oddity. The hilt is worn and weathered, and seems to be ancient. The blade though looks freshly forged. The shining metal gleams brightly in light, and it's edge razor sharp. Both his armor and sword posses some degree of magic, though exactly how much is known only to him.
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Registered: Mar 21, 2016 6:59:05 GMT -8
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Post by King Averin Arach on Apr 28, 2016 20:04:32 GMT -8
Averin crossed his arms and listens to Ei's demands and Arthur's explanation. It was a good thing he had expected there to be problems. Admittedly he hadn't expected the problems to come from the people helping him. The knight takes a long deep breath and thinks on how to proceed. He could of course trying selling out the pirates. Claim he had been unaware the ship was stolen and offer it up. That might in fact get him the in he needed. The issue with that though is it would involve betraying Arthur and his crew. Well Averin did not like Arthur or what he did, the man had been loyal and mostly reliable. Averin would not be the kind of man who turned on his comrade simply because it was convenient.
"You have my condolences for your losses. I am not going to make excuses for any action taken. These things are in the past and cannot be changed. The only thing I can effect is the present. Arthur and his crew have served me loyally, if I can help it I will not see harm befall them. You say I need to prove my honor and theirs? Name your task then. I will do what I must to secure their safety. Once that is done I will do what I must to earn your trust."
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Warlord Ei Halvard
Established
Roleplay posts: 40
Age: 180
Physical Description: Of the Dwarven race, Ei Halvard is about 4'5" (relatively tall for a dwarven male), has jet black hair, and thick stony muscles.
Clothes and Equipment: Bronze armor, iron boots, lead alloy axe.
Registered: Apr 2, 2016 16:08:04 GMT -8
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Post by Warlord Ei Halvard on Apr 28, 2016 22:26:43 GMT -8
The warlord actually cracked a smile when Maddok referred to him as an insufferable bore.
"Aye, the derelict ship was more than just a derelict ship. There was a powerful entity on board... nasty creature, fast as lightning. Might wanna put a bounty on him someday, maybe have you guys finish what yer started... but that wasn't your fault."
Halvard looked at the ship up and down. "Have any of you ever been in love with someone who turned out to be wrong for yah? She turns out to be a right wench or a scoundrel. But you have something of hers... A keepsake, and you just can't be rid of it. This ship you have right here, is that keep sake. There was once a time when all the races of this land were united, especially the humans and the dwarfs. We were like family. But then some right git named Banach, a human, ruined everything. The Wylds sought to take back the land from us, and it became every man fer himself. And then the ship went missing."
Halvard held his axe up in the air. "There's human, Fae, and Wildling blood on my axe. One day it'll be viewed as a cursed relic, but for now it is a necessity which perhaps you can precipitate the end of. And it will start... with the slaying of the Wyld Archon..."
Immediately the other dwarfs began to murmur.
"He's sending them on that?" "This will be good." "Hah, they're dead."
Halvard grinned. "I can assure you, it's doable. In fact, I'll be joining you... But you'll need your airship."
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Captain Arthur Maddock
Established
Roleplay posts: 36
Age: 28
Physical Description: Arthur is of roughly average height for a human male at 5'10", with a light but solid build of essentially no body fat at about 160 lbs. His figure, nonetheless, is very striking thanks to his hair (so pale blonde as to look white in almost any light) and eyes (ostensibly a light grey, but appearing silver in many settings). A very quick way to get on the Captain's bad side is to call his face androgynous, pretty, or anything of the sort -- the eccentric pirate has heard it often before, and generally responds violently. Considering his profession, Arthur has incredibly few scars... whether due to prowess in battle or cunningly avoiding it being a matter of some debate outside of his crew.
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Clothes and Equipment: Arthur is almost always clad in one of several identical outfits consisting of his black tricorn hat trimmed in a dark red (and adorned with what the Captain often claims is "a genuine pixie skull, mate"), a lace-up white shirt generally worn unlaced at the top to help him stay cool and because he thinks it looks dashing, black lace-up pants worn laced up and belted with a length of silk cloth because it wouldn't do to have one's pants fall down in a boarding action, very fine black leather boots, and generally a black long coat with a very elaborate, high collar to shield him from both sun and inclement weather. Like many sailors he wears some few ornaments, primarily beads, in his hair -- even the few he wears tend to click together when he turns his head rapidly or in a strong wind. His only jewelry consists of an old silver signet ring bearing caravels on waves and, like almost every member of the Silver Shrike's crew, a simple necklace bearing a ship's wheel charm. Arthur keeps several daggers concealed about his person, like any sensible brigand, and carries his schiavona -- a basket-hilted blade much like a slightly shorter, broader rapier, a weapon of war rather than one for dueling and useful for both cut and thrust -- at all times, including to the head or bed. He has been known to carry a hand-crossbow for the initial stages of a boarding action.
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Player's online availability : Variable. PST.
Registered: Apr 1, 2016 14:16:58 GMT -8
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Post by Captain Arthur Maddock on Apr 29, 2016 14:25:59 GMT -8
"Aye, o' course, or we'd not be helpin' 'im." Arthur's response to Eirwynn was quick, and loud enough for at least Averin and Eirwynn to hear. A knowing smirk was the only response to Averin's comments; it was definitely believable that an unrepentant scoundrel like the Captain had followed the Prince's train of thought easily enough. Indeed, he'd counted on it since he saw how righteous the man was.
The response to the warlord was more... tempered. One brow rose inquisitively as he listened, nodding at the mention of the airship. "Aye, o' course the Shrike remains at 'Sir Averin's disposal so long as 'e needs 'er. An' I expect me and 'wynn may be some help to ye ashore, as well." Again he glanced in the rightful king's direction. "Still an' all, don' get too used to me goin' above an' beyon' for yer lordship." The question was whether Arthur meant that or not. Clearly he had to say it, to keep up the appearance of the roguish degenerate, but still...
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Eirwynn Rodrick
Established
Roleplay posts: 40
Age: 28
Physical Description: Of average height for a human, Eirwynn is 5'5" and curvaceous, with slightly-tanned skin and a sturdy bone structure. She has dark brown hair that falls to just past her shoulders, and hazel eyes that have often been described as 'mercurial', as their exact coloring shifts between varying shades of brown, gold, and green depending upon her mood. Her face is attractive, if not beautiful in an eye-catching way, and she has often been described as 'cute' - which is a surefire way to end up with a sword pointed at your face. She has a smattering of scars across her body, including one across the right side of her face that bisects her eyebrow and continues down below her eye, but that's likely to be expected, given her chosen career.
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Clothes and Equipment: Her chosen attire generally consists of a pair of tight-fitting brown breeches, paired with a low-cut white shirt with slightly-loose sleeves, and a pair of low-heeled brown leather boots that come to a stop just shy of her knees. This is occasionally accessorized with any of a number of underbust corsets in varying colors, and/or a long brown coat that she often wears open. Typical accessories consist of a two brown leather belts - one wide, which seems to be purely for ornamental purposes (aside from holding her sword's scabbard), and a thinner one which carries a few pouches that hold various items (compass, coins, and a few heinous powders, mostly) - a red sash tied around her hips, and a number of charms and beads strung throughout her hair. She has two necklaces that she never takes off, one bearing a ship's wheel charm, and the other bearing a trio of roughly-cut semi-precious stones in black, blue, and white. She has a schiavona which never leaves her side, even when she's sleeping. What is perhaps her most distinctive possession is an oddly-shaped wood-and-metal club that she wears at her hip; despite its appearance, the item is in fact a weapon, and a projectile one at that, which she fondly refers to as her 'Thumper', given the noise the projectile bludgeoning instrument makes when it impacts its intended target - usually someone's skull. Enchanted by one of the rare wizards (who happens to be a close family friend) of Alban, the instrument is bespelled to return to her hand once thrown. It's her favored method of disciplining crew members, and they've all learned to fear the odd weapon, especially when it begins to emanate smoke as a sign of its owner's annoyance.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 1, 2016 10:59:40 GMT -8
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Post by Eirwynn Rodrick on Apr 29, 2016 14:29:40 GMT -8
Eirwynn nodded in agreement with Arthur's statements - well, the first two, anyway. Although she did roll her eyes and give Averin a look that said not to take the Captain too seriously, at that last one. Her lips quirked into a small frown at the prospect of going landside to assist in whatever task was assigned to them. She'd spent most of her childhood aboard ships, and after living on the Shrike for a while, being on land was.. unsettling. It was too steady and unmoving. Still, she'd do what she had to, firstly to protect Arthur, and secondly to see Averin safely restored to his deserved position.
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King Averin Arach
Dedicated
Working on the whole king thing
Roleplay posts: 284
Age: 21
Physical Description: Averin is a tall man, standing at six foot two. He has a build equal parts lithe and powerful. Broad shouldered, well muscled, but possessed of an undeniable grace. He reminds many of a tiger. He moves with a slow, languid, precision, that gives him undeniable aura of deadly skill.
Averin is a handsome man. With a square cut jaw, straight nose, and prominent cheek bones. His brown eyes are dark and alluring. Sometimes they sparkle with kindness, other times gleaming with baleful intent. His habitual expression is a half smile.
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Clothes and Equipment: Averin prefers to wear his silver steel half plate. One pauldron stylize to look like a hawks head. Combined with his large red cloak, he has a very distinctive look. His preferred weapon is a bastard sword. His blade is an oddity. The hilt is worn and weathered, and seems to be ancient. The blade though looks freshly forged. The shining metal gleams brightly in light, and it's edge razor sharp. Both his armor and sword posses some degree of magic, though exactly how much is known only to him.
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Registered: Mar 21, 2016 6:59:05 GMT -8
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Post by King Averin Arach on Apr 29, 2016 14:48:05 GMT -8
Halvard's analogy was mostly lost on Averin. The young knight had never been in love, his only focus was his duty to a people he hadn't even met. Still he think he roughly understood what the Warlord was getting at. The Silver Shrike was a symbol of the friendship between dwarves and humans. That symbol had been stolen by humans. Again though that was the past and not worth dwelling on. What was of more concern was this Wyld Archon. What was it and how where they going to slay it? He hoped the airship wasn't involved too much. The young knight wasn't sure how much good he could do in an aerial fight.
"As you heard Arthur is willing to help and my response hasn't changed. Tell us what you can about this Wyld Archon and your plan to deal with it."
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Warlord Ei Halvard
Established
Roleplay posts: 40
Age: 180
Physical Description: Of the Dwarven race, Ei Halvard is about 4'5" (relatively tall for a dwarven male), has jet black hair, and thick stony muscles.
Clothes and Equipment: Bronze armor, iron boots, lead alloy axe.
Registered: Apr 2, 2016 16:08:04 GMT -8
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Post by Warlord Ei Halvard on Apr 29, 2016 17:26:39 GMT -8
Halvard smiled at the party. "As you know, of all the races, the greatest animosity has always been between the dwarfs and the fae. We have the least in common. We are a people of the earth, metal, and stone, and they are a people of the living and of magic. They have always done their best to live in harmony with the wretched Wyld, and we have used the bounties of the planet itself to stand strong against the Wyld. However, in the times of peace when An Dli was still relevant, our people were still able to understand and respect each other. We even sat at each other's tables and ate with each other. To this day, a few open-minded dwarfs and renegade fae will meet in the shadows and reminisce of our glorious past friendship." The dwarf turned specifically to Averin Drake, his dreamy expression gone, replaced by a grave air. "The Wyld Archon is the pinnacle of destructive might to be born in the Wyld. Even the fae fear it. Us dwarfs can hold our own against it, for now, and likewise the fae are able to coexist... FOR NOW. But the creature is growing in strength and soon it will overwhelm our defenses. Eventually we will have to work together to put an end to it for good." Halvard raised his axe and pointed south. "We have worked with our brothers in the city of Hammer to upgrade our airships and naval fleet. We have a new weapon system that requires the presence of a gold metallurgist to use, but can be used with devastating effect against both air and ground targets. I propose you go to the manufacturing district, have them install it on your vessel, your human and dwarf constructed vessel, and take it into battle against the Archon, who resides close to our base in the middle of the Wyld. Not only will you be removing a serious threat to our people, but you will also be saving the Fae, whether those tree huggers would ever admit it or not. For the humans and dwarfs to work together and save their sorry little salad heads would be a great first step in reuniting our different species under one banner. So what say you? Will you help slay the Archon and begin the first step towards peace?"
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Captain Arthur Maddock
Established
Roleplay posts: 36
Age: 28
Physical Description: Arthur is of roughly average height for a human male at 5'10", with a light but solid build of essentially no body fat at about 160 lbs. His figure, nonetheless, is very striking thanks to his hair (so pale blonde as to look white in almost any light) and eyes (ostensibly a light grey, but appearing silver in many settings). A very quick way to get on the Captain's bad side is to call his face androgynous, pretty, or anything of the sort -- the eccentric pirate has heard it often before, and generally responds violently. Considering his profession, Arthur has incredibly few scars... whether due to prowess in battle or cunningly avoiding it being a matter of some debate outside of his crew.
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Clothes and Equipment: Arthur is almost always clad in one of several identical outfits consisting of his black tricorn hat trimmed in a dark red (and adorned with what the Captain often claims is "a genuine pixie skull, mate"), a lace-up white shirt generally worn unlaced at the top to help him stay cool and because he thinks it looks dashing, black lace-up pants worn laced up and belted with a length of silk cloth because it wouldn't do to have one's pants fall down in a boarding action, very fine black leather boots, and generally a black long coat with a very elaborate, high collar to shield him from both sun and inclement weather. Like many sailors he wears some few ornaments, primarily beads, in his hair -- even the few he wears tend to click together when he turns his head rapidly or in a strong wind. His only jewelry consists of an old silver signet ring bearing caravels on waves and, like almost every member of the Silver Shrike's crew, a simple necklace bearing a ship's wheel charm. Arthur keeps several daggers concealed about his person, like any sensible brigand, and carries his schiavona -- a basket-hilted blade much like a slightly shorter, broader rapier, a weapon of war rather than one for dueling and useful for both cut and thrust -- at all times, including to the head or bed. He has been known to carry a hand-crossbow for the initial stages of a boarding action.
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Player's online availability : Variable. PST.
Registered: Apr 1, 2016 14:16:58 GMT -8
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Post by Captain Arthur Maddock on Apr 29, 2016 22:56:29 GMT -8
"Aye, warlord, we'll do that thing. P'r'aps we'll gain enough good will for me to ask some assistance of you lot once this is all neatly handled." Arthur hid his concern about this 'new weapon' well; he trusted the metallurgy explicitly, but he didn't trust anything the dwarves weren't putting on their own ships. Still and all, it wasn't as if they couldn't repair the ship, so long as she wasn't destroyed completely...
Arthur turned to Averin, his expression wry as he reported with a not-quite-mocking salute. "Well, yer lordship, with yer command and the dwarf's permission, we'll just see about this new weapon." A few commands were yelled now to the crew, who began to prepare the ship to move as the warlord and king gave the signal. Even in such a crowded area Arthur's command of the ship was masterful; the vessel was less a vehicle he operated and more an extension of himself, as much a part of him as his arms or legs.
Arthur looked a bit disappointed at something, though nothing seemed to trigger it; some random realization, perhaps. Either way the expression was quickly squashed, returning to his standard swaggering, insolent cockiness.
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Eirwynn Rodrick
Established
Roleplay posts: 40
Age: 28
Physical Description: Of average height for a human, Eirwynn is 5'5" and curvaceous, with slightly-tanned skin and a sturdy bone structure. She has dark brown hair that falls to just past her shoulders, and hazel eyes that have often been described as 'mercurial', as their exact coloring shifts between varying shades of brown, gold, and green depending upon her mood. Her face is attractive, if not beautiful in an eye-catching way, and she has often been described as 'cute' - which is a surefire way to end up with a sword pointed at your face. She has a smattering of scars across her body, including one across the right side of her face that bisects her eyebrow and continues down below her eye, but that's likely to be expected, given her chosen career.
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Clothes and Equipment: Her chosen attire generally consists of a pair of tight-fitting brown breeches, paired with a low-cut white shirt with slightly-loose sleeves, and a pair of low-heeled brown leather boots that come to a stop just shy of her knees. This is occasionally accessorized with any of a number of underbust corsets in varying colors, and/or a long brown coat that she often wears open. Typical accessories consist of a two brown leather belts - one wide, which seems to be purely for ornamental purposes (aside from holding her sword's scabbard), and a thinner one which carries a few pouches that hold various items (compass, coins, and a few heinous powders, mostly) - a red sash tied around her hips, and a number of charms and beads strung throughout her hair. She has two necklaces that she never takes off, one bearing a ship's wheel charm, and the other bearing a trio of roughly-cut semi-precious stones in black, blue, and white. She has a schiavona which never leaves her side, even when she's sleeping. What is perhaps her most distinctive possession is an oddly-shaped wood-and-metal club that she wears at her hip; despite its appearance, the item is in fact a weapon, and a projectile one at that, which she fondly refers to as her 'Thumper', given the noise the projectile bludgeoning instrument makes when it impacts its intended target - usually someone's skull. Enchanted by one of the rare wizards (who happens to be a close family friend) of Alban, the instrument is bespelled to return to her hand once thrown. It's her favored method of disciplining crew members, and they've all learned to fear the odd weapon, especially when it begins to emanate smoke as a sign of its owner's annoyance.
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Player's online availability : Variable; usually afternoons and evenings. (PST)
Registered: Apr 1, 2016 10:59:40 GMT -8
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Post by Eirwynn Rodrick on Apr 29, 2016 23:08:13 GMT -8
The warlord's expression didn't seem to faze Eirwynn.. but the look she shot Arthur, which would look perfectly casual to an outside observer, was one her lifelong companion would recognize easily. It was one of worry and question, asking whether he thought this was really a good idea. She received her answer, of course, in the form of both his words to the Dwarf leader, and his subsequent shouting of orders to the crew. Eirwynn gave what commands he missed - not many, but occasionally they needed chivying by the imposing first mate - and then turned to him. That disappointed expression, no matter how fleeting, wasn't missed, and Eirwynn, knowing how Arthur's mind worked, rolled her eyes and reached out to pat his shoulder.
"T'will be a'right, Cap'n."
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