The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Apr 27, 2016 15:08:19 GMT -8
As the road leading out of Isra goes further north, the sprawling plains turn warmer and more lush as they approach the northern river, before the verdant deciduous foliage of the woods gives way to the evergreens and snow of the Norkari Mountains. Watchtowers and small encampments dot the countryside along the road, keeping it free of petty thieves, and providing advance warning of any hostile force brave or foolhardy enough to brave the passes through the mountains. Winding roads thread and snake through valleys, over ridgelines, and cling to the side of sheer faces as the road - such as it is - makes its snow-choked way northwards. A few guards are stationed in well-insulated encampments here, to keep the passes open and rescue unlucky travelers. Read about Isra's border permissions here.
(A map of The Free Plains in which the highlighted parts are represented by this thread.)
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Kama,Orion
New
Roleplay posts: 7
Age: 18
Physical Description: Kama is 5'8.He has white hair and has tanish/dark skin. Has a tatoo of a red dragon on his back once he takes off his jacket.
Clothes and Equipment: Wears a black jacket,black pants black boots two black gloves
No under shirt so he can show off his abs
Registered: Apr 27, 2016 15:34:25 GMT -8
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Post by Kama,Orion on Apr 27, 2016 16:44:40 GMT -8
Kama walks through the lush gardens of isra plains,Holding nothing but a sack filled with food, a book and pictures of his family. The young lad walked calmly enjoying the scene, even putting a smile on his face because of the scenery. The young lad would than look up seeing an outpost filled with infantry. He'd smile cheek to cheek, not seeing much human kind in a while. Kama walks up to the guards with a friendly " Hey!" He'd wave from side to side,Placing that same hand in his pocket!
He'd than explain to the guards where he came from, and even throwing in some jokes here and there. His attitude was so friendly that it was more likely that the guards would let him through. He gave off this vibe that he wasn't dangerous,Wasn't here to cause trouble but to simply settle in a place where his life could prosper onward.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Apr 28, 2016 3:48:15 GMT -8
The guards respond in a similarly friendly fashion, chuckling at some of his jokes, and wishing him a merry time on the road ahead. It isn’t often that travelers stop to interact with them- usually the opposite is true. It’s pleasant to pause in their card games to speak with the man, and they wave as he departs their outpost to carry on down the road.
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Kama,Orion
New
Roleplay posts: 7
Age: 18
Physical Description: Kama is 5'8.He has white hair and has tanish/dark skin. Has a tatoo of a red dragon on his back once he takes off his jacket.
Clothes and Equipment: Wears a black jacket,black pants black boots two black gloves
No under shirt so he can show off his abs
Registered: Apr 27, 2016 15:34:25 GMT -8
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Post by Kama,Orion on Apr 28, 2016 14:16:41 GMT -8
Waved back at the guards as he walks into the city. He'd look at some of the buildings and lively folk around. In his wallet was enough money to start his new life, or so he thought as he doesn't know the price to purchase a house. Either way the young man was just happy to finally be out of the woods!
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The Kingdom of Belrow
Committed
Roleplay posts: 86
Player's online availability : Most days
Registered: Apr 10, 2016 2:54:12 GMT -8
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Post by The Kingdom of Belrow on May 1, 2016 4:26:34 GMT -8
The diplomatic party had finally arrived at Isra's borders. Although the party of a hundred had not stopped since they left the black city it had still taken over two weeks to arrive. They had been mostly left alone, their appearance keeping most petty thieves and bandits away. The sight of a hundred undead slowly walking on foot and on skeletal horses was enough to keep any intelligent man at bay. Paralol, the nobleman chosen to lead this convoy was intrigued by the nations of the living. Their architecture so vastly different from each other even though their nations where so close. The land Tillers chose to live almost as nomads, while their close neighbors of Gauldin lived with houses of stone. An interesting conundrum, one that Paralol hoped to uncover.
The party stopped several dozen meters away from what seemed to be some sort of watch tower. No doubt they had been spotted by the guards inside, and no doubt their arrival was already being spread across the border by some means. So, to help ease tensions that where no doubt high, Paralol moved forwards alone on his gold armored skeletal horse towards the guard complex. Raising his mummified finger to his throat he spoke, his voice magically amplified.
"We mean...no harm to you...or your kingdom...we are the people of...Belrow. We come...from the Silent Desert our people...have only now...awoken...and we wish to...begin relations....with the living. We have...gifts to offer...in peace...to your people. We have no...I'll will...to you."
He waited on his undead horse for a reply.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on May 3, 2016 19:44:06 GMT -8
The guards, upon seeing an approaching force of some hundred undead, have had their weapons prepared and have assumed battle positions long ago. However, as per standing orders, these guards of the outer outpost do not fire the first shot. They wait, shields raised, but do not loose their volleys.
As Paralol approaches on his gleaming skeletal steed, the lieutenant of the outpost walks out to meet him, one hand resting on the pommel of his sheathed sword, the other clutching to the enarmes of his shield. He listens carefully to what Paralol has to say, and pauses for a moment in contemplation before shouting across the distance between them in response.
“Very well, people of Belrow! Proceed if you see it fit, but keep your weapons sheathed, and do not proceed at a gallop! If you wish to enter Isra peacefully, you may do so, but do not cause a ruckus, do not attack travelers, and do not intentionally alarm the citizenry! Understand that your appearance is somewhat upsetting to some, and do not make their fears reality!”
With that said, the guard gestures with one extended arm to the road ahead, indicating that Paralol and his party are free to proceed. Carefully.
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Jax Fleetfoot
New
Got ya wallet!
Roleplay posts: 7
Age: 13
Physical Description: A short child, poor, but not unkempt. He reaches only 5 foot 3, thin but not spindly. He has condensed muscle, this being acquired from his ability to be very good at running away; having to do this frequently due to his pickpocketing habits.
He has nimble and dexterous hands, callused and small, these traits having been created by his beforehand mentioned 'troublesome' childhood. He of course uses this to great effect when he goes dipping in pockets, or breaking into houses.
He has short brown hair, always combed; he cares dearly about his looks, as his mother once did - he does this as a way to remember her. He has brown eyes, sharp and striking despite their seemingly soft exterior.
Clothes and Equipment: Upon his head he carries a red bandanna, which he changes to a host of other bandannas, seemingly randomly. This bandanna typically gives him the name of the 'Bandanna Bandit' throughout the places he traverses. He enjoys being called by his criminal 'pseudonym'.
He wears a short blue tunic of sorts, banded with a yellow pattern. Underneath he carries leather armour, compact and worn, such a thing would be very effective at absorbing blunt impacts, but falls short with sharp weaponry.
Below his tunic, he carries brown-cloth trousers of a kind. The trousers are very voluminous, designed in a way which would have to be tied down upon the belt region and around the bottom of the calf, where it would meet with the knee.
He carries knee-high leather boots, obviously used well for travel and running. Sigils can be found upon the boots, giving the boy increased mobility and make the boots less prone to wearing.
Player's online availability : GMT +8
Registered: May 9, 2016 23:51:48 GMT -8
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Post by Jax Fleetfoot on May 10, 2016 16:31:17 GMT -8
Jax burst out of the nearby bushes, sprinting out, a silly grin upon his young face. The guards would have a hard time stopping his stupid maneuver. If they tried Jax would attempt to propel himself over the guard's heads.
He was pretty sure they would let him past, though.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on May 12, 2016 8:26:11 GMT -8
The guards have no reason to detain Jax, or bar his entry. He meets none of their very strict requirements for 'Individuals who ought to be stopped'. Hence, they simply observe as he passes, and one fellow in particular makes a small tally mark in his ledger, noting the passage.
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Gragnark
Established
Slaying Orc Hunters
Roleplay posts: 24
Age: 43
Physical Description:
Gragnark is a 10'2" beast of an Orc. His muscles bulge out from under his armor which seems to be custom made.
His face is usually in a scowl and is adorned with scars. The main scar goes down his left eye, through his left lip and down a little lower, his left fang also chipped in half. His eyes are a deep green much like his skin and his hair is pure white which is pulled back into a pony tail.
His body is very well built and under his armor is a hairy chest complete with its own battle scars, pink marks scathing his body.
Clothes and Equipment:
His armor seems to be custom made and not made of your usual metal. It seems to be quite protective but also agile offering both defense and mobility. He wears a loincloth covering his crotch and legplates covering his bare legs. His weapon is a large greataxe with a decorated pole, however the head of the axe is something strange, it gives the impressions that you're being watched, probably from the red eye on the weapon.
Registered: May 16, 2016 1:59:42 GMT -8
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Post by Gragnark on May 16, 2016 2:26:16 GMT -8
Gragnark would be seen approaching far off in the distance, slowly trudging along with a travel pack on his back. The Orcs actual size would only be seen as he got closer, he would be standing at 10'2", only his Greataxe matching his size. Gragnark would be an intimidating figure for sure.
The Orc wouldn't seem to bother looking at any of the guards nearby and just continue on through the checkpoint.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on May 16, 2016 8:47:39 GMT -8
For as much as Gragnark wouldn't look at the guards, the guards keep a careful eye on him as he passes. It isn't quite so much that they possess any sort of group prejudices against orcs, but when you see a being, any sort of being, with an axe as large as themselves, and considerably larger than you, you'd do well to keep an eye on them. However, Gragnark is allowed to pass without incident, and a small mark in a ledger marks his passage.
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Madelena Winterscar
Committed
Roleplay posts: 68
Age: 25
Physical Description: A fair young woman looking for the knowledge hidden in the world
Registered: May 7, 2016 3:29:10 GMT -8
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Post by Madelena Winterscar on May 17, 2016 10:36:13 GMT -8
"You sure need a good set of eyes to notice anything going on in the city from this height. It is a beautiful city when you look at it from that far above. Much bigger then I thought."
She loosened her grip around his waist a little bit, but stil held on to him. "Thanks for taking me with you. This really is an amazing experience."
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Knight-Captain Calgary
Dedicated
Roleplay posts: 138
Age: 24
Physical Description: A fitting description is tall, dark, and handsome. He is tall, coming in at about 6'4" and weighing 225lbs, he is one if the largest Dawn Riders. He has brown eyes, and keeps his black hair close to his scalp.
Clothes and Equipment: He wears a full set of heavy plate armor, as does his Griffin. He wields a large shield and a larger maul. No ranged weapons of any sort, though he does have an Isran banner flying off the back of his Griffin
Registered: May 12, 2016 9:42:25 GMT -8
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Post by Knight-Captain Calgary on May 17, 2016 10:53:42 GMT -8
"It is always beautiful up here, and present company only makes it that much better."
The pair soared over the pass to the Norkari Mountains headed for some of the tallest peaks in the mountains.
"I am glad to be able to share this experience with you, it is an experience not many get to have in their lifetime."
<Exit to the Griffin Eyries>
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Madelena Winterscar
Committed
Roleplay posts: 68
Age: 25
Physical Description: A fair young woman looking for the knowledge hidden in the world
Registered: May 7, 2016 3:29:10 GMT -8
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Post by Madelena Winterscar on May 17, 2016 11:21:14 GMT -8
Madelena smiled. The Lieutenant was warming up to her a lot quicker then she would have thought he would. Not that she minded, he was a nice men and pretty charming. Besides he had a trained body and was pretty handsome and real tall, something that Madelena had a small weakness for.
"Yes.. the company sure makes it even better." she smiled and tightened her grip a little bit again around his waist."
<Exit to the Griffin Eyries (I couldn't find it again sorry)>
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Rose
Dedicated
Doing okay, but I can make YOU do better!
Roleplay posts: 121
Age: 16 (?)
Physical Description: 5'6" 130 lb
-Pale skin
-Blue line tattoo on right forearm
-Black hair with red tints at the ends
-Grey-silver eyes with tiny red flecks around the pupil
-Slightly sharp teeth
-Small chest
-Otherwise looks completely human and normal, really, honestly
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Clothes and Equipment: CURRENTLY WEARING:
-A conservative nurse outfit in odd shades of black and red.
-Similarly colored undergarments
-Black belt with two large pouches on either side
==Pouches contain:
===50ft of rope
===3 pints of oil
===Flint and steel
===Whetstone
===Waterskin
===Rations (7 days)
===Waterproof leather bag filled with extremely strong alcohol
===Rolls of bandages and gauze
===Needles and strong thread
===Black leather gloves
===4 rough sheets of paper
===Short length of charchoal
===A note written with ink and waterproofed (Note contents: If you find this and I'm dead, would you mind putting as much of my body together as you can and reviving me with alchemy or a spell? I'd really appreciate it, and I'll owe you a favor. It should be pretty easy to put me back into working condition considering I am or was already undead. Actually, my head should still be working even if it's not with my body. Try finding it? Unless it was blown to bits, then just try to put it back together as best you can and then do the ritual or whatever.)
==Four mage batteries, each capable of pushing a long ritual to completion or one strong, focused spell cast
==A small stack of brochures that have the words "Fleshcrafting: A New You!" on the front page
-Small lantern strapped to belt, can adjust to shift between a focused beam of light and a diffuse light source
-Charred farming scythe strapped to back
KEPT FOR SENTIMENTAL REASONS:
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-Ragged red and black skirt, black blouse with red strings lacing the front
-Dirty and bloodstained red cloak
-Slightly torn black leggings
-Weathered black combat boots
-Journal containing instructions for a simple healing spell and scythe usage diagrams
=============
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Player's online availability : Daily, will check in at odd hours.
Registered: Jun 2, 2015 2:34:06 GMT -8
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Post by Rose on May 22, 2016 1:59:30 GMT -8
A tiny black dot appears in the distant horizon. It periodically veers off the path to gaze at the breathtaking sight of snow-covered mountains and treacherous drops.
Slowly, but surely, Rose comes into view at a jogging pace, waving at the watchtowers as she passes and continuing her jog toward Isra.
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Araldur
Established
Roleplay posts: 15
Physical Description: Araldur is an average height man. Pale as the moon with hair black as the long night. His muscles were a little bigger than those of an average man.
Clothes and Equipment: He's clothes were dirty most of the time, because he doesn't have the time to clean them in his long walks. He wore a long hooded brown cloak. A black thick shirt, black trousers and black boots. He had a pale blue sword, full of his spiritual power. It could be upgraded with runes, made from dragon head.
He also had one crystal at him, breaking it would bring the soul of the last creature he captured in this world, to fight for Araldur
Registered: May 31, 2016 5:43:26 GMT -8
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Post by Araldur on May 31, 2016 12:00:51 GMT -8
In front of the gates a man with his hood pulled approached. He did not seem like your everyday wanderer, he had a longsword on his back and two small bags at his hips. His clothes were dirty. He looked up at a guard, letting him know that he wants to pass as fast as possible.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on May 31, 2016 13:17:43 GMT -8
In front of the gates a man with his hood pulled approached. He did not seem like your everyday wanderer, he had a longsword on his back and two small bags at his hips. His clothes were dirty. He looked up at a guard, letting him know that he wants to pass as fast as possible. Having no reason to prevent the man from passing, the guard gestures onward to the road behind him. The road is free to travel upon. Watchtowers will watch, and guardsmen will ensure that no ruckus is raised, but all foot traffic, this man included, are free to pass on as they see fit.
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Rickard, the Lone Warrior
Committed
Roleplay posts: 78
Age: 20
Physical Description: The lone warrior stands about 5'10'' in height. He has short black hair, usually at least somewhat well kept. Along with this he has icy blue eyes, which seem to always be keen on every detail around him. His eyes also are very expressive at times.
His build is that of a swordsman, lean for speed while consisting of mostly muscle to give a deceptive strength the to man.
Clothes and Equipment: Generally wears fur-lined plate armor and carries a bow and quiver of arrows. He carries a long-sword, sheathed at his hip. Though when he is not he wears clothing of leather lined with fur to fight off the cold air of the Winterlands. He often will also be wearing a dark grey cloak adorned with the black fur of a wolf about the shoulders.
Registered: May 29, 2016 20:00:21 GMT -8
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Post by Rickard, the Lone Warrior on Jun 2, 2016 20:19:21 GMT -8
The Lone Warrior would approach the walls of the border, accompanied by Neva close by him. He still wore the same battered armor that was part of his guard uniform from his home city, which was now destroyed. The destruction of his home and death of his family of course still weighed heavily on him, and he would have a solemn look upon his face as he always did as he approached.
The fae scar that was on his chest did not seem to be causing him trouble yet, though it grew in size by the day. Eventually it would kill him, he knew, as Neva had told him. The only way to stop it would be to kill the Ice Queen. The Lone Warrior would walk slightly behind Neva, and let her greet the guards on the wall first.
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Neva-Svir-Suna, Wavewarden
Dedicated
Roleplay posts: 259
Age: 850
Physical Description: Neva's form is as fluid as the rivers she protects. Her usual form is approximately forty meters, armored with an incredibly thick, scaly hide. Her head is a armored as well, with long horns or fins, depending on whether she is moving through water or land. In her human form she tends to take the shape of a young, tanned, attractive woman, with long dark hair. Finally, she can take the form of any animal that spends the majority of its life in any watery area of the world.
Clothes and Equipment: In her human form, she is wearing thick leather armor of a similar substance to her dragon hide. The only weapons she wields are a pair of javelins and a long spear. The weapons are magical as she sees fit, variously imbuing them with her own magical powers.
Registered: May 17, 2016 15:08:26 GMT -8
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Post by Neva-Svir-Suna, Wavewarden on Jun 3, 2016 6:57:51 GMT -8
Neva walked quickly and confidently, having been through the process once before, she smiled and waved at the guards at the gates.
"Good afternoon!"
The gates were open and they had no intention to cause trouble, so they passed through.
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Rickard, the Lone Warrior
Committed
Roleplay posts: 78
Age: 20
Physical Description: The lone warrior stands about 5'10'' in height. He has short black hair, usually at least somewhat well kept. Along with this he has icy blue eyes, which seem to always be keen on every detail around him. His eyes also are very expressive at times.
His build is that of a swordsman, lean for speed while consisting of mostly muscle to give a deceptive strength the to man.
Clothes and Equipment: Generally wears fur-lined plate armor and carries a bow and quiver of arrows. He carries a long-sword, sheathed at his hip. Though when he is not he wears clothing of leather lined with fur to fight off the cold air of the Winterlands. He often will also be wearing a dark grey cloak adorned with the black fur of a wolf about the shoulders.
Registered: May 29, 2016 20:00:21 GMT -8
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Post by Rickard, the Lone Warrior on Jun 3, 2016 14:18:59 GMT -8
The warrior who followed Neva would simply nod towards the guards in acknowledgement, offering no words of greeting as she did when he passed through the gates.
He had never been to Isra before, he just realized. He only knew of it's existence through others, but now he would be able to see the city for himself. It was said the city was quite large, much bigger than Aramoor at least. He was sure they'd be able to find what he was looking for there.
(exit to free plains/Isra)
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Kaylie Imrahil
Dedicated
Roleplay posts: 182
Age: 27
Physical Description: She has the look of a woman who was once beautiful and maybe still, but years spent fighting and scrounging for survival have all kept her from emphasizing that. Her brown hair is medium-length, hanging down just past her shoulders and commonly has bits of forest debris lodged in it.
Clothes and Equipment: She wears simple leather armor and greaves, weathered and dirty, but incredibly functional. She has a large longbow, large for someone of her size at least, as well a longsword sheathed at her hip. A sun marshall badge is displayed prominently on her left breast.
Registered: May 10, 2016 10:37:44 GMT -8
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Post by Kaylie Imrahil on Jun 7, 2016 12:25:07 GMT -8
Not long after sunset, the Sniper made her way out of the Northern Gates of Isra, headed for the Norkari Mountains. Her bow was slung across her back, next to a double quiver that held a considerable number of arrows, and a large pack. She was dressed rather warmly for where she currently was, but certainly not for where she was headed. In the distance, the Norkari Mountains loomed.
<Exit to Bell Mine Pass>
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