Aegon
Dedicated
Roleplay posts: 238
Age: ??
Physical Description: Six and a half feet tall, lean and fit, his black hair still long now has a braid that comes down the right side of his chest. dark and steely. A full beard now adorns his face.
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Clothes and Equipment: He now wears simple clothes. A sleeveless black tunic, dark brown cloth trousers, leather sandals, often a leather cuirass. A green hald cloak adorns his shoulders and can be used as a hood if he needs one.
He still has several magical orbs in his possession that float around his person invisible unless used. Those that glimpse them see golden orbs etched with various geometric patterns and studded with gems. Each with a secret.
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Registered: Jul 16, 2015 21:33:03 GMT -8
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Post by Aegon on Oct 29, 2017 19:56:35 GMT -8
Aegon would answer any questions as best he could, though he was not the best font of knowledge in regards to local sights and history. With luck they would travel to the city in peace with the closest thing to a threat being Trinity slobbering all over someone.
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Zavius Blackbriar
Established
Roleplay posts: 19
Age: 26
Physical Description: Zavius seems rather normal at first glance, with unkempt long and spiky black hair and a short beard along his jawline. His most striking feature on his face would be the long scar running downwards across his eye, ending in the middle of his cheek.
He is six feet tall even, with a well-conditioned build, similar to a soldier’s after a long tour of duty. Often times, he will seem travel-worn as he often does travel, giving him an overall rather ragged look.
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Clothes and Equipment: Zavius will often be seen wearing clothing meant for comfort, travel, and practicality. Often appearing as a proper vagabond he usually wears a set of worn-in leather armor, all of which is tinted a midnight black. Over this, he usually wears a black cloak, which does well to conceal most of his form, except for the similarly black leather boots he wears on his feet. Sheathed at his belt is a dagger, an eight-inch long double-edged blade that tapers to a point made of steel. It has a black leather handle and a rather plain round metal pommel.
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Registered: Nov 29, 2017 17:31:40 GMT -8
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Post by Zavius Blackbriar on Jan 7, 2018 12:10:13 GMT -8
Zavius Blackbriar, riding a black steed, would approach the bridges. He seemed to be a typical traveler, perhaps a mercenary even with his worn black cloak and the tip of a longsword poking out from under his cloak. If not stopped he would simply gallop on through the gate and over the bridge, continuing on into The Free Plains themselves.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Jan 7, 2018 13:26:53 GMT -8
Zavius amounts to a single checkmark in the logbook of the outpost he passes. One more person on the road; one more checkmark. One of many.
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Vash the Black
Established
Roleplay posts: 40
Age: 15 (About 30 in gnoll years)
Physical Description: A seven-foot-tall, four-hundred pound ball of muscle, fur, and teeth. Vash is a gnoll, a hyena-like humanoid known for their slaving and marauding. His fur, charred by phoenix fire is now blackened. In the thick of battle his eyes have been known to shine red with an inner light of ferocity.
Due to a rather intense run-in with a phoenix, Vash's face and much of his stomach was terribly scared, leaving him with one milky white eye. To cover the melted flesh and exposed bone he wears a metal mask over his face.
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Clothes and Equipment: Vash wears plated metal armor, but little else in the way of adornments. Has been known to occasionally wear trophies of particularly fulfilling battles, but his lack of sentiment and forgetful nature means he often loses or abandons them, leaving farmers and peasants to find gruesome remains at times.
He carries with him a flail he's affectionately called Meteor, which, exposed to great heat, has unleashed new powers. Namely the ability to create a spinning wheel of fire. It also deals additional fire damage with every blow.
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Registered: Dec 3, 2017 22:33:06 GMT -8
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Post by Vash the Black on Jan 29, 2018 13:33:46 GMT -8
Vash the Black may have seemed more than a simple traveler. Indeed, the gnoll hardly seemed particularly friendly with the rivited metal plating that covered his face, or his coal black fur. While armed, however, he raised his hands placatingly. He'd already buried the mass of his gold in a secret position, deep underground. It was unlikely anyone who didn't know about it could find it, especially if searching by sight alone. Still, he kept enough on him for comfort and to get what he wanted from Isra, but that meant perusing one of its shops first.
"Just looking to shop." he assured the guards, stopping at a distance that would allow him to flee if they decided he wasn't worth the paperwork and just started shooting.
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The Isran Empire
Dedicated
Roleplay posts: 468
Allegiances: The Isran Empire
Registered: Apr 3, 2016 10:52:37 GMT -8
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Post by The Isran Empire on Jan 30, 2018 13:51:36 GMT -8
Vash the Black may have seemed more than a simple traveler. Indeed, the gnoll hardly seemed particularly friendly with the rivited metal plating that covered his face, or his coal black fur. While armed, however, he raised his hands placatingly. He'd already buried the mass of his gold in a secret position, deep underground. It was unlikely anyone who didn't know about it could find it, especially if searching by sight alone. Still, he kept enough on him for comfort and to get what he wanted from Isra, but that meant perusing one of its shops first. "Just looking to shop." he assured the guards, stopping at a distance that would allow him to flee if they decided he wasn't worth the paperwork and just started shooting. Vash, as with most people who seem to be passing in and out of Isra lately, makes the guards uneasy. They aren't entirely comfortable letting him in—it seems to them like it would be awfully easy for someone to disguise their intentions and wreak havoc once inside the city, but orders are to let entities through unless there's a good reason not to, and "being a big scary monster" is not a good enough reason, they're told. "Cause no trouble." A guard gestures to Vash; he may pass.
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