Aozora
Dedicated
Government Account for Aozora
Roleplay posts: 162
Registered: Aug 15, 2016 13:29:11 GMT -8
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Post by Aozora on Sept 22, 2016 12:30:18 GMT -8
Located deep in the forest near the mountains. Much bigger than the other encampments and much better defenses with 5 watchtowers around its wall. 2 men on each watchtower (10 total) armed with bows or crossbows 6 novice bandits - new recruits with miscelaineous gear 1 Bandit Leader- wears little armor and dual wields axes 1 bandit spellcaster 3 berserkers 6 Bandit fighters with leather armor and greatswords 5 bandit shield bearers 1 captive healer 2 captive Ao Scouts
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Deleted
Roleplay posts: 0
Registered: Nov 21, 2024 18:19:01 GMT -8
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Post by Deleted on Nov 20, 2016 9:51:54 GMT -8
Riley arrived with the army on the outskirts of the camp, just out of sight of the bandits. He peered through the brush to get a better look at the archer towers before turning back to the others.
"Alright, let me know when Cheesecake can go in."
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Nov 20, 2016 10:58:30 GMT -8
Jun nodded and whispered, "Ok, my archer friends should just about be in position."
The fleet-footed archers were carefully advancing towards the towers, using trees and tall grass as cover. (Jun would use what little druidic magic she had at the time to subtly stimulate plant growth in the area, increasing their cover). They moved swiftly and silently, evading any threats until finally they were able to reach the walls.
If they were successful they would begin climbing them, one or two to each tower. Their bows were slung over their backs and they had a few arrows in their belts so they could quickly retrieve them for their simultaneous strike. Assuming they managed to make it to the nest of each tower, they would prime themselves for one last step up while reaching for their bows and two arrows.
In their heads they were counting, 8 badumda 9 badumda 10 badumbda... They all had to be ready by 30.
Jun looked onward in anticipation.
If all went according to plan, she and the rest of the party would hear several very slight thuds, followed by grunts, going off in unison. Aferward there would be total silence.
Again, assuming everything went according to plan, Jun would nod. "Ok, send Cheesecake in."
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Ram Jam
Committed
Roleplay posts: 65
Age: Late 20s
Registered: Mar 28, 2016 16:41:00 GMT -8
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Post by Ram Jam on Nov 20, 2016 10:59:59 GMT -8
It is now night time, the time to attack the Bandits. The men had been making their way to the opposite flank of the camp and Ram Jam was getting started preparing to launch the boulder with his magnetic powers.
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Hansel von Dietzhoff
Dedicated
𝕯𝖆 𝕻𝖆𝖈𝖊𝖒 𝕯𝖔𝖒𝖎𝖓𝖊
Roleplay posts: 400
Age: 17
Physical Description: Quite tall at 6'1, Hansel has a pale complexion coupled with nearly white blonde hair and a set of heterochromatic eyes. His boyish features are well defined but covered in many small scars. The young man's frame is best described as sinewy with significant muscle placed upon a relatively thin body. Across his body one would find many cosmetics scars, brands and a few tattoos be it of scripture or strange tribal symbolism. However most noticeable are the two large wings on either shoulder blade, and the cross on his chest and back crossing his breast from stomach to neck.
Clothes and Equipment: Typically Hans will wear a bodyglove of buunvar leather, over which is blessed chainmail and plate. His preferred weapon is a moderately sized Executioner's sword of Hagbane silver with the end rounded and sharpened to at least pierce flesh. However for sidearms he carries a powerful longbow and an ensemble of Holy falchion and dagger.
The lad also will usually possess a mount; either a blessed horse, pegasus or hyppogryph. The beast will always carry heavy barding and bears a lance and kite shield for its rider.
Registered: Aug 30, 2016 13:29:47 GMT -8
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Post by Hansel von Dietzhoff on Nov 20, 2016 11:45:49 GMT -8
Seeing their queue, the eight Knights and Hans aimed and released a volley from their crossbows (and one bow) upon the camp, to get the attention of those within towards them and away from the others. Then they would lift up a large steel battering ram with one hand and hold a shield high in the other. Afterwards they would charge towards the gate, ready for a smash. The two Priests and a dog herder with both ears chewed off and thirty or so "Pets" would be between the flank Ram would create, and the gate.
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Deleted
Roleplay posts: 0
Registered: Nov 21, 2024 18:19:01 GMT -8
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Post by Deleted on Nov 20, 2016 17:55:19 GMT -8
Riley nodded and Cheesecake saluted. She burst forward with surprising amount of speed, but if one were to follow her movements they would suddenly find it difficult to look directly at her. The only way to even notice her was to see her out of the corner of their eyes.
Riley followed Hans for the frontal assault, readying his sword and shield. His sword seemed to glow faintly blue.
Cheesecake, meanwhile, zoomed up and into the camp and began frantically looking for anyone she could consider magical in nature, keeping an eye on the towers for when the archers were taken out.
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Bandits
Established
Roleplay posts: 23
Registered: Mar 31, 2016 18:39:59 GMT -8
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Post by Bandits on Nov 24, 2016 16:22:32 GMT -8
The initial phase fo the plan would go off without a hitch. The bandit archers taken care of with ease, no sound more than that of the surrounding night itself. However, the flow of magic to make the underbrush thicker did not go unnoticed. The conjurer within the camp felt its use, and began plans with the bandit leader. Already the men inside the camp were nigh ready for an attack, leaving the archers as prey for the allied coalition.
The arrow volley would indeed draw the attention of the bandits and the 6 novices, 2 fighters and 1 berserker would quicken their pace to the gates to reinforce them. Using their brute strength to move wooden supports stocked nearby to keep the gate from being breached. Meanwhile, the bandit leader with the remaining fighting forces would prepare the interior of teh camp for those about to enter, including stringing up the three captives to use as leverage.
The conjurer though, would be preparing a nice little spell for those she sensed on the far side from Hansel and his knights. It would take 3 turns to charge and would be very... persuasive in hindering their movements. (End of Round 1)
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Deleted
Roleplay posts: 0
Registered: Nov 21, 2024 18:19:01 GMT -8
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Post by Deleted on Nov 24, 2016 16:29:35 GMT -8
Making note of the conjurers by sensing their own magic, Cheesecake dive-bombed from above and shot them with a bright orange dust that passed over the mage before vanishing. The mage, in return, began to glow a multicolored aura that changed hue slowly as the seconds went on, easily making them noticeable by the archers in the lookout. She flew from one location to the next, using her natural invisibility to keep from drawing attention, and blasting each conjurer with dust to make them glow.
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Hansel von Dietzhoff
Dedicated
𝕯𝖆 𝕻𝖆𝖈𝖊𝖒 𝕯𝖔𝖒𝖎𝖓𝖊
Roleplay posts: 400
Age: 17
Physical Description: Quite tall at 6'1, Hansel has a pale complexion coupled with nearly white blonde hair and a set of heterochromatic eyes. His boyish features are well defined but covered in many small scars. The young man's frame is best described as sinewy with significant muscle placed upon a relatively thin body. Across his body one would find many cosmetics scars, brands and a few tattoos be it of scripture or strange tribal symbolism. However most noticeable are the two large wings on either shoulder blade, and the cross on his chest and back crossing his breast from stomach to neck.
Clothes and Equipment: Typically Hans will wear a bodyglove of buunvar leather, over which is blessed chainmail and plate. His preferred weapon is a moderately sized Executioner's sword of Hagbane silver with the end rounded and sharpened to at least pierce flesh. However for sidearms he carries a powerful longbow and an ensemble of Holy falchion and dagger.
The lad also will usually possess a mount; either a blessed horse, pegasus or hyppogryph. The beast will always carry heavy barding and bears a lance and kite shield for its rider.
Registered: Aug 30, 2016 13:29:47 GMT -8
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Post by Hansel von Dietzhoff on Nov 24, 2016 16:38:30 GMT -8
The Knights smashed into the gate with a definite thud. While the reinforcements to it would help, they had equal numbers and the Knights had blessed strength. Hans turned to Riley and shouted "Oi, you! Help with this thing!" He hoped that the strength of nine blessed humans and one more be he blessed by gods like the Angelists or not would overwhelm the gate. The two Clerics and Hans would also start to charge their energy for an augment to strength.
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Deleted
Roleplay posts: 0
Registered: Nov 21, 2024 18:19:01 GMT -8
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Post by Deleted on Nov 24, 2016 16:42:56 GMT -8
"Got it, stand back."
Riley got into a stance in front of the door, holding his sword with both hands, and took a slashing swing diagonally downward. The sword cleaved through the door as though it wasn't even there, leaving an obvious cut in the wood. He repeated the motion from the other side, created an X in the middle of the gate.
"There! Hit there!" He shouted pointing to it and backing away. The weakened fortification would give way to sufficient amount of force.
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Ram Jam
Committed
Roleplay posts: 65
Age: Late 20s
Registered: Mar 28, 2016 16:41:00 GMT -8
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Post by Ram Jam on Nov 24, 2016 21:41:16 GMT -8
Ram Jam launches the boulder into the wall with a crash. He let out a deep exhale, lifting up that boulder with his powers took a bit out of him. Another entrance would be made now for the soldiers to storm the camp.
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Hansel von Dietzhoff
Dedicated
𝕯𝖆 𝕻𝖆𝖈𝖊𝖒 𝕯𝖔𝖒𝖎𝖓𝖊
Roleplay posts: 400
Age: 17
Physical Description: Quite tall at 6'1, Hansel has a pale complexion coupled with nearly white blonde hair and a set of heterochromatic eyes. His boyish features are well defined but covered in many small scars. The young man's frame is best described as sinewy with significant muscle placed upon a relatively thin body. Across his body one would find many cosmetics scars, brands and a few tattoos be it of scripture or strange tribal symbolism. However most noticeable are the two large wings on either shoulder blade, and the cross on his chest and back crossing his breast from stomach to neck.
Clothes and Equipment: Typically Hans will wear a bodyglove of buunvar leather, over which is blessed chainmail and plate. His preferred weapon is a moderately sized Executioner's sword of Hagbane silver with the end rounded and sharpened to at least pierce flesh. However for sidearms he carries a powerful longbow and an ensemble of Holy falchion and dagger.
The lad also will usually possess a mount; either a blessed horse, pegasus or hyppogryph. The beast will always carry heavy barding and bears a lance and kite shield for its rider.
Registered: Aug 30, 2016 13:29:47 GMT -8
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Post by Hansel von Dietzhoff on Nov 25, 2016 4:08:01 GMT -8
Hans sighed. The supports now in the other side meant a slice in the middle would not do too much. If it would have then the Knights would simply have used their own Clerically Blessed Sword. Expecting him to help, the massive ram would hit the gate.
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Deleted
Roleplay posts: 0
Registered: Nov 21, 2024 18:19:01 GMT -8
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Post by Deleted on Nov 25, 2016 4:56:34 GMT -8
The battering ram hit the gate on the mark, causing the gate to disintegrate outwards from the point until the only thing that remained was a pile of splinters and an open way into the camp. Even parts that were untouched by the sword seemed to fall apart the moment the mark was bashed open, as though the entire thing had caught fire and rapidly burned to nothing. Riley turned back to Hans.
"Door's open, let's go!"
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Nov 25, 2016 8:04:46 GMT -8
Jun looked wide eyed at the massive crash made by the battering ram.
"Well, alright then."
As soon as the attack began and the enemy casters were painted as targets, the now friendly archers in the towers would begin their assault. Arrows of stunning accuracy would zip and zoom towards all hostiles, but especially archers.
Jun herself would whistle for her giant flying crow, Blackbean, and mount him immediately. "I'll make a pass around the camp and search for escapees. Then I'll join the main attack at the gate. Shouldn't be more than a few seconds." As she began to lift off, Jun raised her magic sword Resonance in the air. There was a fiery orange glow about it, suggesting she was going to charge up something impressive to assist in their battle. (Charge 1)
She would circle around the camp once while gathering energy.
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Bandits
Established
Roleplay posts: 23
Registered: Mar 31, 2016 18:39:59 GMT -8
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Post by Bandits on Dec 1, 2016 17:21:35 GMT -8
The door would last a few hits from the ram despite the weakening slashes. Afterall it is a fortified camp, one does not expect such a location to fall easily. As the front gate begins to crack open, bolts from bandit crossbows taken from a nearby building would be fired both through and above the gate. Bolts would come from the two directions in hopes of either killing or at least injuring a few of the knights. If they paid attention though, they would see that the number of bolts would be few in number. What were the bandits doing on the inside?
As the boulder tossed by Ram Jam broke through the wall rather easily, it might not have had the effect he wanted. With his troops now storming into the camp, a few rune sigils activate. Causing the earth to quickly rise around the feet of the troops and harden into durable rocks. Effectively stopping any caught in the trap.
The three captives were being moved quickly, already being brought into the main square where the now slightly luminescent conjurer is located. The prisoners were being drawn and tied upon risen wooden stakes, poised in an even spaced circle to provide cover for the spell caster. It would be difficult to assassinate him with ranged attacks at this point without endangering those captured.As for the spellcaster, the second round of his spell is now charged, and he unleashes his spell upon those now trapped by the stone runes. The spell would cause the air to super heat in a matter of seconds, combustion through air not only around the soldiers, but within their lungs as well. Any who would be able to withstand the damage should be severely crippled.
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Deleted
Roleplay posts: 0
Registered: Nov 21, 2024 18:19:01 GMT -8
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Post by Deleted on Dec 1, 2016 17:56:03 GMT -8
(Hey, so I've been told me chopping the door down was kinda bullshit, and I'm sorry for that, so to make it easier for the rest of you I'm going to back out of the quest. Sorry to make it worse. :x Just keep going like I wasn't there, I wasn't contributing much anyway. Good luck with the rest!)
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Ram Jam
Committed
Roleplay posts: 65
Age: Late 20s
Registered: Mar 28, 2016 16:41:00 GMT -8
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Post by Ram Jam on Dec 16, 2016 22:08:41 GMT -8
"Shit", Ram Jam would call his men back. "Jun! Hans! There are traps inside!"
Ram Jam would opt to vault into the camp himself to confront the enemy.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Dec 17, 2016 8:37:32 GMT -8
Jun was just about to make it back to the entrance when she sensed the massive build up of heat energy. "Oi..." She whistled at Blackbean to dart back towards her allies. The jet black creature banked and twisted until it was flying low and fast towards the gate entrance, trying to avoid both friendly and enemy arrow fire. As Jun held on tight with one hand she pointed her sword towards her allies. "Clax morne, vur kepla'nas ekess spol coi spical", she muttered an enchantment. Where as the temperature was rapidly climbing before, the party would notice that the temperature would now be rapidly dropping back to normal levels. In fact the air might even be colder than before, and any torches and camp fires in the compound would start to become dimmer. The temperature around Resonance however was now rapidly increasing, and the fiery glow had ignited into a full on aura of what looked like liquid, gushing flames. One of Jun's abilities that she had learned on her travels (specifically from a certain dragon) was how to absorb heat energy to empower her spells. The enemy mage had given her a great deal of energy on which to feed. If not stopped, her subsequent spell, whatever it was, was going to be devastatingly powerful. (Charge 1) Jun's crow would swing around and fly up over the camp if it could. Meanwhile her friendly archers in the towers would continue to fire at any enemy archers they spotted, hopefully keeping the bandit crossbow men and archers busy while she completed her bombing run.
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Under Taker
New
Roleplay posts: 2
Registered: Dec 17, 2016 12:54:56 GMT -8
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Post by Under Taker on Dec 17, 2016 13:08:45 GMT -8
The black clad elderly man walked down from the side of the mountain, over watching the siege. A slight smirk appeared on his worn face, his eyes hidden by the circular black sunglasses with leather side shields and the long brimmed hat. He walked over to a stump and sat down, putting the umbrella between his legs and used the curved handle as a hand rest.
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Ram Jam
Committed
Roleplay posts: 65
Age: Late 20s
Registered: Mar 28, 2016 16:41:00 GMT -8
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Post by Ram Jam on Dec 24, 2016 13:00:53 GMT -8
(( I want a resolution to this soon))
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