Bandits
Established
Roleplay posts: 23
Registered: Mar 31, 2016 18:39:59 GMT -8
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Post by Bandits on Dec 24, 2016 18:04:00 GMT -8
(Sorry, I thought there was yet someone in the turn order before I.)
As Riley Fletcher has voluntarily removed themselves and their actions, the arrows shot out of the breach of the front gate would not be blocked by the magical barrier of his shield. Flying undeterred to those carrying the battering ram. The small volleys would continue until the gate cracked open more before the impromptu archers would fall back, abandoning the gate.
As for the main group of bandits and sorcerer, they were not pleased that the spell was absorbed by the one flying the giant crow around the camp. A different method would have to be used, and quickly. The sorcerer would take out a scroll meant for a last stand, and this was beginning to look just like such a situation. With the Burning Air spell nullified, the runes trapping the troops would lose its effect soon, enabling them to move further inside. Using the scroll, the bandit magic user conducted the quick incantation, the words themselves being of an ancient tongue. The runes on the page would ignite in static energy and storm clouds would quickly form over the camp. It would take 3 turns for the clouds to fully form, and if one could sense it, there was great power behind their manifestation. Far more than what a mere bandit should be capable of, almost feeling like a high end Journeyman spell of the Destruction School of magic.
Charge: 1 round
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Hansel von Dietzhoff
Dedicated
𝕯𝖆 𝕻𝖆𝖈𝖊𝖒 𝕯𝖔𝖒𝖎𝖓𝖊
Roleplay posts: 400
Age: 17
Physical Description: Quite tall at 6'1, Hansel has a pale complexion coupled with nearly white blonde hair and a set of heterochromatic eyes. His boyish features are well defined but covered in many small scars. The young man's frame is best described as sinewy with significant muscle placed upon a relatively thin body. Across his body one would find many cosmetics scars, brands and a few tattoos be it of scripture or strange tribal symbolism. However most noticeable are the two large wings on either shoulder blade, and the cross on his chest and back crossing his breast from stomach to neck.
Clothes and Equipment: Typically Hans will wear a bodyglove of buunvar leather, over which is blessed chainmail and plate. His preferred weapon is a moderately sized Executioner's sword of Hagbane silver with the end rounded and sharpened to at least pierce flesh. However for sidearms he carries a powerful longbow and an ensemble of Holy falchion and dagger.
The lad also will usually possess a mount; either a blessed horse, pegasus or hyppogryph. The beast will always carry heavy barding and bears a lance and kite shield for its rider.
Registered: Aug 30, 2016 13:29:47 GMT -8
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Post by Hansel von Dietzhoff on Dec 25, 2016 10:26:42 GMT -8
The Knights would be undeterred by the arrows; their plate armour would require at least a crank crossbow to penetrate the plate not to speak of the chainmail and gambeson underneath along with the shields carried in sequence. They would strike relentlessly whilst the Priests and Hans now had two magical charges to amplify the strength of the Knights for several even more empowered strikes upon the gate hopefully bringing it dow at last. The dogs would still be kept at bay.
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Jun of the Celadine
Widely Known
Roleplay posts: 1,410
Age: 28
Physical Description: Jun is a human adult, standing 5’4”. She is wiry and fit at approximately 120 lbs. She has olive skin, dark brown hair ending just above her shoulders, and slight epicanthic folds over her dark almond eyes. Her face is squarish with a small chin. Her skin is dotted with battle scars, and her left arm is heavily bandaged due to an unknown affliction.
Clothes and Equipment: Jun possesses a vast collection of seeds, herbs, insects, and scrolls hidden in various pouches in her armor. These serve as reagents for her multitude of spells. Her armor consists of a customized, long-coat style gambeson that is stuffed with a matrix of seeds and plant fibers. Fitted on top is a set of brass-like, enchanted half armor (chest piece, pauldrons, and tassets) which gives off a warm aura. She has an open-faced, burgonet style helmet and coif of the same materials.
Her most notable "weapons" are Blackbean and Resonance. Blackbean is an elephant-sized demon crow which has served with Jun for many years as a mount and as a bodyguard. A minor enchantment allows him to disguise himself as a regular crow. Resonance is an azure blue longsword with a mind of his own. He can intercept minor attacks and can teleport to his owner. He can also use a personal reserve of magic to aid in the casting of a single spell.
Allegiances: Isra
Player's online availability : Frequently
Registered: Mar 27, 2015 22:57:52 GMT -8
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Post by Jun of the Celadine on Dec 28, 2016 22:28:26 GMT -8
"Oiiiiiiii!"
Jun sensed the presence of electrical energy in the atmosphere. Unfortunately it wasn't something she could absorb. She signaled the massive crow to land as quickly as possible towards one of the towers near Hansel's forces. The tower, which would be manned by two of her archer allies, would help provide cover fire for her and her partner as she faced towards the bandits and their circle of hostages. With a swing of her sword she released her spell.
There was a burst of light, and a flaming, hawk-like entity erupted from the tip of Resonance. The fire elemental was empowered by the heat energy she had absorbed earlier and was quite powerful. The phoenix-like beast flew towards the bandit mage. It would with surgical precision attempt to destroy the mage's scroll with searing heat and incapacitate the sorcerer, without harming the surrounding hostages. Being an elemental, it was resistant to physical damage, but would not last more than ten seconds or so.
Jun herself would use her shield for cover and, if possible, make her way towards the sorcerer in case the elemental wasn't enough. Blackbean would stay close to the friendly manned towers along the perimeter to stay safe, waiting for a chance to intervene.
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Bandits
Established
Roleplay posts: 23
Registered: Mar 31, 2016 18:39:59 GMT -8
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Post by Bandits on Jan 5, 2017 15:13:49 GMT -8
With the tides clearly going against them. The bandit leader would not stick around. With the new flaming entity now approaching, he decided to flee. With a quick nod to the sorcerer, he would bolt to the main building nearby for quick cover from any fire. The activities he does can no longer be seen.
The sorcerer would keep her concentration on the scroll, pouring more of her magic into it to keep it from burning from the heat. The 2 shield bearers and 2 berserkers now with the sorcerer would hold their lines tighter, hoping to keep the fire entity away from the caster. She was their best chance of survival, so they would buckle down and try to hold off Jun's summoned fiend.
Ram Jam would find no traps set where he launched himself into the compound. The few bandit forces were quite well divided in their attention to the two attacking fronts that none noticed him jump over the wall.
Hansel and his knights would finally break through the fortified gate, finding the ones that where shooting archers at them having retreated to a palisade around the entrance, providing a second section of cover against the knights.
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Ram Jam
Committed
Roleplay posts: 65
Age: Late 20s
Registered: Mar 28, 2016 16:41:00 GMT -8
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Post by Ram Jam on Jan 18, 2017 15:41:38 GMT -8
Now inside the camp, Ram held his warhammer firm and readied himself for combat. If he could get to the shield bearers, a good swing of his hammer could cause one to stagger from the impact, which with his powers of polarity and magnetism he could accomplish.
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Under Taker
New
Roleplay posts: 2
Registered: Dec 17, 2016 12:54:56 GMT -8
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Post by Under Taker on Apr 10, 2017 13:45:59 GMT -8
The males simply watched the conflict, waiting and watching for when he was needed.
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