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Post by Land Tillers' State on Sept 22, 2016 16:39:16 GMT -8
Further south, near the end of Mau river, rests one of the last vestiges of the defunct Phoenix Imperium's influence. This fortress city was originally built in recognition of an alliance between the two lands. However, as the Land-Tiller's State has become increasingly powerful in its own right, and the Phoenix Imperium has all but disappeared, the once (and still) beautiful fortress is now abandoned. The schools, marketplaces, and military training camps are now devoid of Land-Tiller citizens, who in all cases have preferred to use their own facilities. However, they have been reluctant to raze the fortress completely, out of sentimental regard for their first outsider allies, and because the task itself would take considerable effort. Rumors used to circulate that there were strange people and creatures roaming around the fortress, but most of these vestiges have been eliminated. Now the rumor is that the entire complex is owned by a powerful mage who works for the Black Tower.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Sept 22, 2016 20:38:52 GMT -8
Grandma would approach the fortress, her robes rustling slightly as she made her way towards the entrance. It appeared quite abandoned and empty as the priestess had told her. The structure itself appeared to be in pretty good shape, however. That really made Grandma wonder why the locals didn’t take advantage of it.
Why would they avoid using a perfectly good fortress such as this? Did they really dislike the Phoenix Imperium enough to refuse using their abandoned structures? Something else had to be at play here. Channeling into her staff, Grandma would reach out towards the fortress, attempting to see if anything inhabited it.
Although this spell wouldn’t give her specifics, it would allow her to have a general sense of if something lived in it. Surely something must inhabit it. After all, Lai Ban had mentioned the locals had strange rumors about the place. Grandma put more credence in rumors than most. As she saw it, all rumors had to have at least some grain of truth in them unless it was manufactured as a lie purposely, which didn’t make sense in this case.
Glancing down at her hand, she made sure all her rings were in place. Best to be prepared in a location such as this.
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Post by Land Tillers' State on Sept 23, 2016 7:39:06 GMT -8
As she reached out with her spell, she would find that there were in fact, life signs within the fortress. If her spelled allowed her a general sense of size and power, she'd find most of the significant ones well above average, unless she was interested in fighting moths and rats. Whatever roamed around the fortress was definitely enough to scare away some mere humans.
Speaking of which, "HELP!" A young man in tattered rags ran down from a stone staircase leading further in. He spotted the old woman just as he was about to leap into the water, and then instead opted to run down the path towards her. "Get out of here! They're not from here! They're not! They can't be!" He flailed his arms about, trying to get Grandma to leave. But upon closer inspection he realized that Grandma was some sort of mage. He would then cower behind Grandma. He hissed fearfully, "They're not from here. They're not from here."
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Sept 23, 2016 8:37:56 GMT -8
Grandma would smile widely as she sensed creatures of some power in the structure. It seemed her coming here would be a good use of her time. She did wonder what exactly inhabited the structure, but for that, she’d simply have to enter it… That was when she saw the crazed young man fleeing from the building. Apparently, some humans hadn’t been wise enough to heed the rumors of this place.
“Calm yourself, young man. What exactly is the matter here? What did you find in this building that has sent you into such a frenzy?”
Grandma spoke with a rather unusual amount of intensity, grabbing one of the man's arms in a firm grip, shaking him slightly to try and break him out of his terror. If he wouldn’t give her a good enough answer with this method, she had no qualms reading his memory to discover what he had found, but this method would be preferable if it worked.
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Post by Land Tillers' State on Sept 23, 2016 10:35:49 GMT -8
The man took some deep gulps of air in. "They, they look human, but they're not. They can't be. I don't know what they are. They... they got left behind. They didn't want them. Who would want them? They don't belong here. They don't belong anywhere! The sun... the sun doesn't hurt them. It makes them stronger!"
Just then an unearthly screech would be heard from the top of one of the fortress' towers.
"Have fun." The man nodded, patted Grandma's shoulder and, in an arm-flailing panic, ran into the forest, still babbling incoherently.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Sept 23, 2016 13:01:04 GMT -8
Grandma didn’t stop the man from running, she doubted his memories would have anything substantially useful to her in them if he managed to escape the fortress alive. Moving forward, Grandma walks through the main entrance of the fortress, keeping a careful eye on her surroundings. Relinquishing the first layer of her disguise, she makes sure to constantly be reaching and sensing if any creatures are nearby.
In addition to searching for creatures, she searches for artifacts of magical power. The priestess had implied this fortress contained some and Grandma would be quite interested in verifying if that was true. Grandma's rings glowed brightly as she began searching the fortress. If the first room was empty, she would go to the next, still vigilant and on the lookout for creatures or artifacts. She would continue like this until she found something of note.
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Post by Land Tillers' State on Sept 23, 2016 13:31:23 GMT -8
Entering the fortress from the main entrance meant that she would find herself in a large hall, with several large rooms. Most of these rooms were already looted or cleared out, but some of them contained various weapons, basic magic staves, and some rotting food stores, none of which would be of any use to Grandma. If she continued down the hall, she'd reach a turn which would taker her into a beautifully constructed cloister. The arches and columns were made of solid marble. If she looked outward into the open air, she'd see a small courtyard, somewhat conquered by wild growth.
Grandma's senses would pick up a life form sleeping at the very edge of the courtyard. It was definitely more powerful than a normal human. With her eyes she'd only see a fleshy hump peaking above the grass. It was snoring loudly.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Sept 23, 2016 14:17:29 GMT -8
Grandma would study the creature from afar. She wasn’t sure what it was yet, but in a place such as this, she was going to consider anything she met hostile. Best to strike when she had the initiative and ask questions later… If it would be capable of speaking that is.
Moving with her unnatural speed, Grandma quietly sprints toward the creature. The mist would form around her back, yet no mana would be drawn for this, something that would catch nearly all mages off guard. Very few expected to run into someone capable of shapeshifting to her caliber.
The mist behind her back would shoot forward towards the sleeping creature when she was in about 35 feet of it. The mist would transform into a brittle, black material right before attempting to pierce the creature's fleshy skin. There were about a dozen or so of these black spines, aimed at various parts of the creature's body with the intent to pin it to the floor below. Although deadly sharp, these spines had a consistency similar to that of a very durable glass and weren’t the toughest material.
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Post by Land Tillers' State on Sept 23, 2016 14:45:26 GMT -8
Caught off guard, the creature cried out violently. Its voice was louder and deeper than a normal human. Some of the spines would shatter because of its involuntary muscle spasms, but for the most part it would be incapacitated.
Now that Grandma was up close, she'd have a better idea of what she was dealing with. It was human-like, but over seven feet tall. Its skin was pale, and its facial features were vaguely Caucasian. The creature possessed a chiseled musculature, and its maw was wider than normal. It had fangs. The parts of its flesh which were exposed to sunlight would be steaming slightly, the air around it waving. But this strange phenomenon would not seem to cause the being any discomfort.
The creature was still alive and showed no signs of wanting to stop living. It cried out again, its booming voice echoing through the cloister. Black blood dribbled from its back as more and more of the black spines would rip through its flesh.
Grandma would also likely sense a few more of these life signs coming from the halls beyond. They would be there in less than a minute.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Sept 23, 2016 15:22:53 GMT -8
Going by the creatures reaction and appearance, asking questions wouldn’t get her anywhere quickly. The crazed man had also said something about them being stronger in the sun, and its skin that was exposed to the sunlight was doing something rather odd. Regeneration perhaps?
Hearing the other creatures on the way, Grandma decided to end this one's life quickly. Raising her hand, she muttered in a rather guttural language. After a few seconds of this, the soul of the creature would be ripped from its body and absorbed into her. Her tendrils being in it made this process much easier than if she was trying to do this on an uninjured creature.
Turning to face where the other life forms would come, Grandma moved so she was at the center of the room, facing where they would appear. The harden tendrils from her back would fall off and clatter to the marble floor below, leaving her looking like a normal human once more. In the short time she had, she would attempt to make sense of the memories from the one she had devoured to discover anything helpful about defeating these creatures and how many of them there were here.
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Post by Land Tillers' State on Sept 23, 2016 16:28:07 GMT -8
The creature's body slumped to the ground, and Grandma would get quite a tale from observing his memories.
Essentially, with the disappearance of the Phoenix Imperium, these creatures had been 'left behind'. Mentally ill and deformed compared to their counterparts, these creatures were deemed unworthy, left to fend for themselves. They were feral and relatively weak. They apparently called themselves Fireknaughts, or they would if they possessed any sort of sapience beyond that required for eating and killing. They were the cornerstone race of the lost Imperium, possessing the strength of many men and tough, stone-like skin. Grandma's ability to defeat one, even a defective feral one, was a testament to her power.
There were other things left behind as well, but Grandma would have to deal with them later. For now, several more Fireknaughts appeared. Some of them were a little different, having reptilian features like pseudo scales, slit eyes, and claws. There were 5 in total
Another fact that Grandma would glean was that the creatures were empowered by direct contact to UV light. Rather the opposite of most vampiric species, these creature's strength, speed, reflexes, and regeneration all increased in the sun. Too much contact with sunlight would also reveal some more interesting abilities. Grandma would likely not want this to happen.
The creatures would unceremoniously rush towards Grandma.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Sept 23, 2016 18:52:17 GMT -8
Grandma surveyed the creatures as they entered, charging at her without regard. This would be a good time to test out one of her artifacts. Holding out her hand, a large jet-black scythe would materialize in the air before her. The curved blade on it was about three and a half feet long while the handle itself with six feet long. On the tip of the scythe was also a spear-like point.
Although she didn’t find the scythe a particularly practical weapon, the effects of this artifact were undeniably suitable for her. Anything slain with it would have its soul immediately pulled into Grandma by the scythe itself. As could be expected of an artifact, the blade on the weapon itself was unnaturally sharp, capable of cleaving through nearly any materials that weren’t enchanted in their own right. In addition to this, even if the blade didn’t strike a killing blow, any wounds inflicted by it would harm the soul of the target struck, weakening them spiritually as well as physically.
Raising her empty hand palm up towards the ceiling, a sheet of darkness billows out, quickly blocking out the sun that poured into the courtyard. Grandma planned to use the info she had gathered about the creatures as best she could. If they were stronger in the sun, she didn’t plan to give them that advantage.
As the first one came within striking range, Grandma would hold the scythe firmly with both hands. Despite its size, she seemed to have little difficulty controlling it. This was due partly to it being bound to her while also due to the unnatural strength she possessed despite her frail appearance. Grandma spun the scythe around her body, causing it to become little but a blur as she stepped into the onslaught of enemies. Her goal was to injure as many as possible with the scythe as possible, not go for a killing strike. Due to her height compared to the Fireknaughts, most strikes would be aimed at the torso and upper legs.
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Post by Land Tillers' State on Sept 23, 2016 19:43:00 GMT -8
The feral beings were unfortunately not quite smart enough to cease their attacks. Even in darkness their arrogance lead them to continue slashing and clawing at Grandma. She'd find the creatures extremely aggressive, unwavering in intent even as they were being weakened.
Of course, they were still being weakened. The lack of sunlight caused their physical prowess to diminish significantly. They were still quite strong, and in the zeal might even attempt to block the blade with their limbs so that their comrades could strike from behind. This tactic would only result in missing limbs if the weapon was as sharp as Grandma thought it was.
It was only after every single one of them was limping and growing dizzy from Grandma's attacks that they would attempt to get away. Their instincts drove them towards the same pathway that Grandma had taken earlier, back towards the entrance of the fortress and their precious sunlight.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Sept 23, 2016 20:16:25 GMT -8
Grandma was surprised by the physical strength and ferocity with which the creatures fought with. They didn’t seem very intelligent, but they were quite formidable. A standard soldier would be shredded by these beasts and their strength was far greater than their size suggested. Grandma would have to look into their bodies structure to discover how they gained such strength…
Although she avoided any major hits, Grandma did take some damage in the fight with the creatures. Their disregard for self-preservation allowed them to get a few hits through which left Grandma cut in several places and her robes torn and bloodstained. As they fled from her, making for the entrance, Grandma considered her options. She could simply use a spell to cave in the entrance, preventing any escape, but she would like to use this fortress in the future and would like to avoid any unnecessary damage with possible.
Chasing after them as tendrils of smoke sprouted behind her, Grandma aims to cleave them down, one by one with her Scythe. In addition to the scythe, she would use her tendrils to try and stop the ones farther away from escaping. It was likely she would slay nearly all of them, but the one farthest away might escape her clutches. If it did, she wouldn’t pursue it.
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Post by Land Tillers' State on Sept 23, 2016 20:46:35 GMT -8
Most of the creatures were cut down, but as she feared one of them managed to get away. The creature however seemed to learn its lesson and didn't return.
It was back to business for Grandma.
If she used her spell to inspect for more life signs, she'd mostly find insects and rodents. However, there was one significant magical source deep within the fortress that seemed to be concentrated around a life sign. Unlike the feral Fireknaughts this one didn't move, and she likely wouldn't encounter it for some time.
Once she left the cloister, she would come to a corridor. It was dark and unlit, but this likely wouldn't pose much of a problem for Grandma. The corridor would eventually split to two separate paths. One of the paths was marked and said "Study Hall". The second path said "Chapel". Both were clear of deadly life signs.
Alternatively she could head in a different direction, opposite this corridor, by going to the other side of the courtyard. This would take her to another corridor and two more paths. Those paths would say "armory" and "training ground." There was in fact a significant life sign in the training ground. It wasn't human.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Sept 23, 2016 21:01:16 GMT -8
Licking her lips as she cut each one of them down, Grandma savored their souls. These were quite interesting creatures, even if they didn’t happen to be very intelligent. Enemies dealt with for the present, Grandma’s wounds regenerated effortlessly. After all, this body was simply the form she was presently taking, repairing it was quite simple for her. In addition, she would cast a spell to mend her robes and remove the blood from them, best not to look some unkempt.
As she left the courtyard, she would relinquish her spell that blocked out the sun, the black sheet melting away in seconds. Taking in everything as she continued through the corridors, Grandma decided to head for the training round as she could sense something inside it.
Once more, she would prepare herself. Casting a spell to hide her presence, she would enter the training room cautiously. She didn’t need to get the drop on these creatures, but if it was possible to do so, it would save her time perhaps.
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Post by Land Tillers' State on Sept 23, 2016 21:35:18 GMT -8
The training ground was a large enclosed field, surrounded by stone walls. A watchtower was visible over one of the walls, and to one side there was an opening leading somewhere outside. The courtyard was filled with grass that had overstayed its welcome and various tools and weapons lying about. Towards the back were hay training dummies and a rack filled with wooden weapons of surprisingly fine craftsmanship.
To the side was a pile of blood-stained skulls.
But what would draw Grandma's attention the most was the figure in the middle. It was not a Fireknaught. It was something else. The creature had distinctly scaled skin and a dark gray coloration. Its snout was long and toothy, like an iguana's. It had elongated hands and fingers. Strangest of all were its feet. Its feet were large and two-toed, like a horse's hoof. But its feet were also oversized. The creature also had a rather defined musculature.
It was occupying itself with cleaning a large, two-pronged blade. The creature seemed very fond of this blade, taking care to remove every trace of blood with its dirty cloth. On closer inspection the blade did not seem to be made of metal, but rather some sort of bluish luminous crystal.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Sept 24, 2016 7:16:31 GMT -8
Grandma’s gaze was drawn to the pile of skulls. Apparently whatever was in here had ended many lives. Then she saw the creature, a rather bizarre looking thing. It was cleaning its weapon with great care, too much care for something that was as mindless as her last enemies. Perhaps this one could speak even and communicate?
Deciding to test something, Grandma continued to move quietly into the room, hopefully unnoticed. Crouching behind the nearest obstruction, Grandma would create an illusion of a man, one who looked like a Landtillers farmer. She would send the illusion walking towards the creature in the center.
As it walked towards the center, she would continue to gather magical energy for a more suitable spell. As the farmer drew closer to the thing in the middle of the room, she would have it speak.
“Wha… Wha… What are you? I just got lost here, please don’t hurt me…”
The illusion would appear absolutely terrified, trembling as it addressed the creature.
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Post by Land Tillers' State on Sept 24, 2016 10:18:42 GMT -8
The creature looked at the farmer with cold eyes and opened its mouth. Grandma might be a little surprised to see that its maw opened up in four places instead of the usual two. With a voice more like giant ape's rather than a human's, it said, "You not worthy prey. I only hunt strong prey for sport. You make good snack. You should leave before I get hungry."
The reptilian creature went right back to cleaning its blade.
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Grandma
Widely Known
Imperial Vizier of Isra
Roleplay posts: 1,017
Age: 90
Physical Description: ---------------------------------------------------------
An elderly and frail looking woman with white wispy hair. However, despite being old, her back is not bent by age nor are her eyes clouded by it.
Clothes and Equipment: ---------------------------------------------------------
She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for telepathic communication with others in its network.
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Registered: Sept 12, 2015 8:27:42 GMT -8
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Post by Grandma on Sept 24, 2016 10:41:55 GMT -8
As the creature finished speaking, the farmer would simply melt away, vanishing before the beast very eyes. Grandma would stand up from behind her cover and approach the creature, her cane tapping rhythmically to alert it to her presence. She studied the creature as she walked towards it, raising one eyebrow at its appearance.
“You seem a bit more intelligent than the other creatures I met in this fortress. Tell me, creature, why are you and others from the Phoenix Imperium still in this castle and why have you gone rogue? If you answer my questions perhaps I shall spare you.”
Although Grandma would only appear as a human to the creature, he might pick up by her posture and the look in her eyes that she wasn’t attempting to bluff him.
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