Post by Jarkoopi, Kepesk Altiui on Oct 18, 2017 5:44:23 GMT -8
Jarky here with my personal procedure/checklist (RORLE) for responding to scenes that include combat, whether it be PVP, PVE, or if you are the “E” in PVE. Thought some new people or people who’ve never done any sort of combat could read this, so I’m putting it out here. I'm hoping to try and get more players to try combat, and I'd like to give the inexperienced players a checklist they can use writing their first few posts of battle.
While this is my guide, it is by no means a perfect, official, or ideal guide for all situations. It is just my, personal own guide to posting to general combat in forum RP.
R- Realize. Try to see or visualize what your opponent’s post may be trying to do or hinting at, through what your character sees ICly, and also what you read OOCly. Pretend to be their character. Even if at this point their recent post might be wrong, read it. Find out what is happening, and what might be coming next turn or a few turns later so you can react accordingly IC. Consider this as you and your character interpreting what “you see/sense/hear/smell.”
WARNING: DO NOT METAGAME, metagaming is a big no-no, and here’s what it means: “Metagaming is any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. Another definition refers to the game universe outside of the game itself.” In simpler words that more accurately apply to TFS: “Just because YOU as the PLAYER can read a post/response and KNOW what is happening, DOESN’T mean your CHARACTER KNOWS it as well.” Only React with what your character knows.
O- Object. If your opponent(s) do something wrong in their post that’s not feasible in your opinion or they simply misunderstood your latest post, speak up. The objective here is not to be a jerk at every turn though. If you can let something slide, let it, it’s a courtesy to the other player, and hopefully in the future they may let you slide on something. Don’t go to a staff member if you haven’t already tried hashing out a deal with the other player(s) or requesting they edit it to “so and so.”
R- React. Now that everything beforehand has been read or cleared up, you should start writing a post by first reacting and acknowledging everything your opponent(s) is(are) doing, and if you’re unsure about their actions/intentions, ask them. Your post should start by responding to the character(s) interacting with you first, and then any reaction to the environment or setting should come next, and then finally any non-critical reactions to allies or spectators. Consider this phase as your character “blocking” or “dodging.” (Be careful not to ignore any parts of the other person’s post. It may bite you in the ass later, in either an IC or OOC way.)
L- Loophole or weakness. During “Realize” you should have read what your opponent is doing, and you’ve already responded to their action, now it’s time to make your own action. Read their post carefully, for your response should attempt to exploit any flaws in their defenses they have the last post or may have in the next post. Look for the metaphorical “chink in the armor.” Make sure you can logically perform this action, without giving your opponent a loophole or weakness of your own they may see and use themselves. (Careful not to auto-hit, use words like “could, would, should, assuming,” rather than “will, cannot/can’t, is” to play it safe.)
E- Explain. It is critical that you fool-proof your “Loophole” by adding as many logical reason as to: How you were able to do that action? When/Where/How far away did you do that action? Why did you perform that action? Find support from any previous posts to “back up” and support your attack or action on why it should work, and why the action won’t be able to be countered, based on the their last post or what they might perform next post.
This is a given, but an important part.
Be nice.
We’re all people here, and people make mistakes, people have emotions and moods, so don’t get upset, even if your most prized character or setting might be threatened, after all, it is a game, but our losses are permanent in this game. So if you’re concerned, talk to them kindly, and they’ll likely be willing to do the same back.
(I'm open to suggestions how to improve or simplify this guide, if you do have an idea, feel free to PM me.)
While this is my guide, it is by no means a perfect, official, or ideal guide for all situations. It is just my, personal own guide to posting to general combat in forum RP.
R- Realize. Try to see or visualize what your opponent’s post may be trying to do or hinting at, through what your character sees ICly, and also what you read OOCly. Pretend to be their character. Even if at this point their recent post might be wrong, read it. Find out what is happening, and what might be coming next turn or a few turns later so you can react accordingly IC. Consider this as you and your character interpreting what “you see/sense/hear/smell.”
WARNING: DO NOT METAGAME, metagaming is a big no-no, and here’s what it means: “Metagaming is any strategy, action or method used in a game which transcends a prescribed ruleset, uses external factors to affect the game, or goes beyond the supposed limits or environment set by the game. Another definition refers to the game universe outside of the game itself.” In simpler words that more accurately apply to TFS: “Just because YOU as the PLAYER can read a post/response and KNOW what is happening, DOESN’T mean your CHARACTER KNOWS it as well.” Only React with what your character knows.
O- Object. If your opponent(s) do something wrong in their post that’s not feasible in your opinion or they simply misunderstood your latest post, speak up. The objective here is not to be a jerk at every turn though. If you can let something slide, let it, it’s a courtesy to the other player, and hopefully in the future they may let you slide on something. Don’t go to a staff member if you haven’t already tried hashing out a deal with the other player(s) or requesting they edit it to “so and so.”
R- React. Now that everything beforehand has been read or cleared up, you should start writing a post by first reacting and acknowledging everything your opponent(s) is(are) doing, and if you’re unsure about their actions/intentions, ask them. Your post should start by responding to the character(s) interacting with you first, and then any reaction to the environment or setting should come next, and then finally any non-critical reactions to allies or spectators. Consider this phase as your character “blocking” or “dodging.” (Be careful not to ignore any parts of the other person’s post. It may bite you in the ass later, in either an IC or OOC way.)
L- Loophole or weakness. During “Realize” you should have read what your opponent is doing, and you’ve already responded to their action, now it’s time to make your own action. Read their post carefully, for your response should attempt to exploit any flaws in their defenses they have the last post or may have in the next post. Look for the metaphorical “chink in the armor.” Make sure you can logically perform this action, without giving your opponent a loophole or weakness of your own they may see and use themselves. (Careful not to auto-hit, use words like “could, would, should, assuming,” rather than “will, cannot/can’t, is” to play it safe.)
E- Explain. It is critical that you fool-proof your “Loophole” by adding as many logical reason as to: How you were able to do that action? When/Where/How far away did you do that action? Why did you perform that action? Find support from any previous posts to “back up” and support your attack or action on why it should work, and why the action won’t be able to be countered, based on the their last post or what they might perform next post.
This is a given, but an important part.
Be nice.
We’re all people here, and people make mistakes, people have emotions and moods, so don’t get upset, even if your most prized character or setting might be threatened, after all, it is a game, but our losses are permanent in this game. So if you’re concerned, talk to them kindly, and they’ll likely be willing to do the same back.
(I'm open to suggestions how to improve or simplify this guide, if you do have an idea, feel free to PM me.)