Deleted
Roleplay posts: 0
Registered: Nov 22, 2024 10:30:08 GMT -8
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Post by Deleted on Dec 2, 2017 21:03:23 GMT -8
The woman never lost consciousness once, but she grunted, spluttered, and shuddered in absolute agony as the man removed the arrow. As he dressed it, she reached for the arrow, tears welling in her eyes from the painful amount of effort it took, and broke it in half. Veins of a grey-white material spidered within it, entwining with the arrowhead. The woman barked a curse beneath her breath and focused on the man before her.
"There's... silver," she spluttered, blood flecking on her lips.
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Ralf Valgard, the White Wolf
Dedicated
Varan Adventurer
Roleplay posts: 299
Age: 25
Physical Description: An athletically-built man weighing 160 lbs and standing 6 feet high. He has fierce blue eyes set into a wolfish face. His dark brown hair is usually pulled back into a braid on the back of his head. Well-groomed facial hair, for which he is proud of, covers the bottom half of his face.
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Clothes and Equipment: Ralf's primary possessions include his Hirhanic Shield, Mariah's Dagger, his Ancestral Sword, and his Ki'Gar.
The Hirhanic Shield is able to absorb various forms of energy: physical, magical, or otherwise. He can release this energy in the form of shockwaves on command. This item was a gift from his friend Hirhan.
Mariah's Dagger was looted from Mariah's corpse in Aozora. The dagger is able to absorb magical energy from its victims.
Ralf's ancestral sword is of exquisite make; it is an ancient weapon forged in a forgotten age using a rare material. It has the potential to channel 'the Power of the Old Gods', but Ralf is oblivious to this and the weapon is never used.
Ralf's ki'gar, or 'kin garb', is blue with white borders. A white wolf's head is emblazoned in the center, with the family name "VALGARD" written across the bottom. He usually wears the garment as a scarf or cowl.
Currently Ralf carries a a two-handed battle-axe.
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Allegiances: His Family, Himself, His People - in that order
Registered: Jul 21, 2015 14:42:16 GMT -8
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Post by Ralf Valgard, the White Wolf on Dec 3, 2017 4:36:41 GMT -8
Ralf was pleased that he was able to get the arrow out without much issue. He took a brief pause to look over the lady; she was thin and lithe, Ralf observed, and plainly dressed. Her yellowy eyes and white hair set upon a pale face was unique, and so it made Ralf curious as to why anyone would shoot her to begin with.
As the Varan warrior was tending to her wounds the lady reached over and grabbed the arrow. This prompted Ralf to cease what he was doing. He watched her break it in half and then heard her struggle to say "there's... silver."
Dread began to set in and filled Ralf until his heart was heavy. Was she some type of werewolf like himself? Is this why the silver concerned her? "By the Gods, no," he said under his breath. Unsure of what to do exactly Ralf would just finish tending to her wound.
"Oi, lass," he would begin to say, wrapping the lady in a fur cape, "I can't get the silver out of you... so I'll need to take you into the closest town or city. Aye? Are you okay with that?"
While waiting for her to answer Ralf stood up and began preparing his horse's saddle to make the midnight ride.
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Deleted
Roleplay posts: 0
Registered: Nov 22, 2024 10:30:08 GMT -8
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Post by Deleted on Dec 3, 2017 9:04:52 GMT -8
Who was she to argue? She was half dead and still dying. There was no way she was going to make it to town by herself. She nodded again, loosely holding the cape over her.
With one lung punctured, it wasn't easy to start a conversation. The organ wasn't going to fail with her condition, but it didn't make things comfortable, to say the least.
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Ralf Valgard, the White Wolf
Dedicated
Varan Adventurer
Roleplay posts: 299
Age: 25
Physical Description: An athletically-built man weighing 160 lbs and standing 6 feet high. He has fierce blue eyes set into a wolfish face. His dark brown hair is usually pulled back into a braid on the back of his head. Well-groomed facial hair, for which he is proud of, covers the bottom half of his face.
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Clothes and Equipment: Ralf's primary possessions include his Hirhanic Shield, Mariah's Dagger, his Ancestral Sword, and his Ki'Gar.
The Hirhanic Shield is able to absorb various forms of energy: physical, magical, or otherwise. He can release this energy in the form of shockwaves on command. This item was a gift from his friend Hirhan.
Mariah's Dagger was looted from Mariah's corpse in Aozora. The dagger is able to absorb magical energy from its victims.
Ralf's ancestral sword is of exquisite make; it is an ancient weapon forged in a forgotten age using a rare material. It has the potential to channel 'the Power of the Old Gods', but Ralf is oblivious to this and the weapon is never used.
Ralf's ki'gar, or 'kin garb', is blue with white borders. A white wolf's head is emblazoned in the center, with the family name "VALGARD" written across the bottom. He usually wears the garment as a scarf or cowl.
Currently Ralf carries a a two-handed battle-axe.
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Allegiances: His Family, Himself, His People - in that order
Registered: Jul 21, 2015 14:42:16 GMT -8
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Post by Ralf Valgard, the White Wolf on Dec 3, 2017 12:03:58 GMT -8
Ailin was cooperative, as far as being injured went, and so the Varan wasted little time in heaving her up onto his horse with himself. She sat in his lap, slumped over no doubt, but this was as comfortable as she would get. Ralf hung the fur cloak around himself and wrapped it around so as to cover the lady as well; this way both riders were kept warm in the chilly temperatures of the night.
Ralf abandoned all but the clothes he wore, his steel sword, his ancestral blade, and his Hirhanic shield. He rode south at a moderate pace; to fast and he may risk injuring the lady more.
"I know a place," he began to say, "where I have friends. The Brothers shall take care of you, I am sure."
<exit>
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Deleted
Roleplay posts: 0
Registered: Nov 22, 2024 10:30:08 GMT -8
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Post by Deleted on Dec 5, 2017 10:18:52 GMT -8
Along the common but shady forest road, housed a perfect spot to pitch a camp or tent. A fine place to rest after someone had been travelling many days across land. Almost calm enough to cause a person to forget where they are, what they might be doing. Especially what might be lurking in the bushes, like the group of bandits nearby who were hidden from sight and awaiting a prey.
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The Sparrow
Dedicated
Roleplay posts: 184
Physical Description: Golden-haired, silver eyes and a peach complexion, with a dancer's body (athletic, willowy, trim, long-legged). Rough calloused palms, with light scars scattered over her skin, ranging from old silver to fresh pink. Has tattoos of large swan wings on her back that seem as if they could spring from her skin at any moment.
Clothes and Equipment: She wears whatever clothes are necessary to blend in with her environment. For her nocturnal activities she wears an enchanted cloak and mask, dark boots and clothing, an enchanted dirk, and a small leather sack. She has a pendant of a green stone with gold filigree and chain that she wears around her neck, tucked into her clothes and a silver ring on her right hand.
Player's online availability : Every now and again
Registered: Sept 16, 2016 15:29:33 GMT -8
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Post by The Sparrow on Dec 5, 2017 13:47:53 GMT -8
A falcon soared in the sky, but its flight was not a graceful thing, no -- it was choppy, unstable -- it was wounded.
The raptor soared toward a soft and quiet-looking spot beside the road, and before it hit the ground as its fragile bird body, it transformed into a woman clothed in leather and bloody and a wealth of loose, pale-gold hair.
She finished on her stomach, and groaned quietly to herself as she pushed up and flipped over onto her bottom. She was scratched up and bruised all over her face, and in some places, blades had managed to cut through the leather and leave her scarlet instead.
Pulling her dagger from its scabbard, the small but brilliant gemstones in its hilt flashed beneath the sunlight that spattered through the canopy above her, and with the blade glowing faintly green, she bit her lip and sliced herself again, right where she had before.
The Sparrow groaned quietly, but the wound in her leg healed as she lifted her blade, threading together with the magic of the item she carried. "Just another day..." she muttered to herself, and prepared to 'heal' herself for her other wounds.
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Deleted
Roleplay posts: 0
Registered: Nov 22, 2024 10:30:08 GMT -8
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Post by Deleted on Dec 5, 2017 15:14:29 GMT -8
A falcon soared in the sky, but its flight was not a graceful thing, no -- it was choppy, unstable -- it was wounded. The raptor soared toward a soft and quiet-looking spot beside the road, and before it hit the ground as its fragile bird body, it transformed into a woman clothed in leather and bloody and a wealth of loose, pale-gold hair. She finished on her stomach, and groaned quietly to herself as she pushed up and flipped over onto her bottom. She was scratched up and bruised all over her face, and in some places, blades had managed to cut through the leather and leave her scarlet instead. Pulling her dagger from its scabbard, the small but brilliant gemstones in its hilt flashed beneath the sunlight that spattered through the canopy above her, and with the blade glowing faintly green, she bit her lip and sliced herself again, right where she had before. The Sparrow groaned quietly, but the wound in her leg healed as she lifted her blade, threading together with the magic of the item she carried. " Just another day..." she muttered to herself, and prepared to 'heal' herself for her other wounds. At first, these shrub bandits paid no attention to a injured bird. However upon seeing it land forcefully in front of them and then turn into a woman, this startled them. It was a mage? Or perhaps just a shapeshifter? It didn’t matter, the fact she was already wounded and nonetheless distracted proved to be an opportune time to try and strike for easy pickings. The rest of them had to wait on the goblin with the blowgun and poison. During the time that they waited and crept. If The Sparrow was keen enough she might hear the soft sounds of greenery being brushed, specifically behind her.
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The Sparrow
Dedicated
Roleplay posts: 184
Physical Description: Golden-haired, silver eyes and a peach complexion, with a dancer's body (athletic, willowy, trim, long-legged). Rough calloused palms, with light scars scattered over her skin, ranging from old silver to fresh pink. Has tattoos of large swan wings on her back that seem as if they could spring from her skin at any moment.
Clothes and Equipment: She wears whatever clothes are necessary to blend in with her environment. For her nocturnal activities she wears an enchanted cloak and mask, dark boots and clothing, an enchanted dirk, and a small leather sack. She has a pendant of a green stone with gold filigree and chain that she wears around her neck, tucked into her clothes and a silver ring on her right hand.
Player's online availability : Every now and again
Registered: Sept 16, 2016 15:29:33 GMT -8
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Post by The Sparrow on Dec 5, 2017 17:35:55 GMT -8
Oh, she was keen enough!
Her thumb easily slipped past the green as she twisted, whipping herself around, blonde hair in a messy cascade of gold twirling around her head as the blade in her hand suddenly became so much as--
wind, blowing against the shrubs with the gale of a storm, a blow that ripped leaves from branches, and thinner branches from stems! It was more than enough to reveal who might be there to the now-grim-faced adventurer, and could easily knock someone onto their hiney who wasn't expecting it.
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Deleted
Roleplay posts: 0
Registered: Nov 22, 2024 10:30:08 GMT -8
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Post by Deleted on Dec 6, 2017 6:50:15 GMT -8
Oh, she was keen enough! Her thumb easily slipped past the green as she twisted, whipping herself around, blonde hair in a messy cascade of gold twirling around her head as the blade in her hand suddenly became so much as-- wind, blowing against the shrubs with the gale of a storm, a blow that ripped leaves from branches, and thinner branches from stems! It was more than enough to reveal who might be there to the now-grim-faced adventurer, and could easily knock someone onto their hiney who wasn't expecting it. A couple of people were definitely not expecting a big random gust to come from the lady, and thus the male gnoll and female kobold of the group had their leaves blown away and were knocked on their “hineys” in plain sight, besides a few leafless bushes. The pair sat up and looked at eachother and turned back to the woman. Well this was awkward. They both forced a toothy grin towards their prey. The soft tuft of a blowpipe might be heard, as a small needle that came from an untouched bush flew towards The Sparrow ’s side. The goblin hiding over to her side finally had been ready, but the two who were exposed didn’t know he’d shot his dart at her just yet.
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The Sparrow
Dedicated
Roleplay posts: 184
Physical Description: Golden-haired, silver eyes and a peach complexion, with a dancer's body (athletic, willowy, trim, long-legged). Rough calloused palms, with light scars scattered over her skin, ranging from old silver to fresh pink. Has tattoos of large swan wings on her back that seem as if they could spring from her skin at any moment.
Clothes and Equipment: She wears whatever clothes are necessary to blend in with her environment. For her nocturnal activities she wears an enchanted cloak and mask, dark boots and clothing, an enchanted dirk, and a small leather sack. She has a pendant of a green stone with gold filigree and chain that she wears around her neck, tucked into her clothes and a silver ring on her right hand.
Player's online availability : Every now and again
Registered: Sept 16, 2016 15:29:33 GMT -8
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Post by The Sparrow on Dec 6, 2017 21:21:42 GMT -8
Her eyes narrowed as the bandits were revealed, yet before she could saw anything, there was a sharp stinging pain in her arm. Her gaze drew off the twosome that had garnered her full attention to look down at the dart sticking out from her arm, and she knew immediately what had happened.
"Damn," she said as she pulled the dart from her arm... and her eyes rolled back into her head before she fell limp in the small clearing just off the road, completely at the mercy of the bandits that had come upon her.
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Deleted
Roleplay posts: 0
Registered: Nov 22, 2024 10:30:08 GMT -8
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Post by Deleted on Dec 7, 2017 6:44:03 GMT -8
Her eyes narrowed as the bandits were revealed, yet before she could saw anything, there was a sharp stinging pain in her arm. Her gaze drew off the twosome that had garnered her full attention to look down at the dart sticking out from her arm, and she knew immediately what had happened. "Damn," she said as she pulled the dart from her arm... and her eyes rolled back into her head before she fell limp in the small clearing just off the road, completely at the mercy of the bandits that had come upon her. The kobold and the gnoll who were sitting rushed over as soon as she collapsed, the kobold snatching up her magical dagger before shoving it into a musty old sack she carried. The gnoll looked for more weapons, golds and other precious metals and trinkets he could find in her pockets and on The Sparrow’s figure, patting her down for loot. The goblin who was responsible for the dart emerged from some bushes with his trusty blowpipe at his hilt. He readied some good old magic restraining rope in his hands as he walked over, just in case she was some sort of fancy mage. The fourth and final bandit stayed in the shrubbery and kept a lookout for anyone who might come down either way of the road.
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The Sparrow
Dedicated
Roleplay posts: 184
Physical Description: Golden-haired, silver eyes and a peach complexion, with a dancer's body (athletic, willowy, trim, long-legged). Rough calloused palms, with light scars scattered over her skin, ranging from old silver to fresh pink. Has tattoos of large swan wings on her back that seem as if they could spring from her skin at any moment.
Clothes and Equipment: She wears whatever clothes are necessary to blend in with her environment. For her nocturnal activities she wears an enchanted cloak and mask, dark boots and clothing, an enchanted dirk, and a small leather sack. She has a pendant of a green stone with gold filigree and chain that she wears around her neck, tucked into her clothes and a silver ring on her right hand.
Player's online availability : Every now and again
Registered: Sept 16, 2016 15:29:33 GMT -8
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Post by The Sparrow on Dec 8, 2017 17:57:59 GMT -8
She was stripped of the necklace around her head, and the blade that had been in her hand. Her quiver was taken, her short sword as well, and even the plain ring around her finger was taken as well.
In her pockets they'd find a cloth domino mask, some vials of powder and herbs, and a firestarter. On her body she wore her leather armor, with her cloak still tied around her neck.
She had no money, only wounds that hadn't yet healed, and it seemed to be concentrated to one side of the young woman's frame. Her hands were tied, bound with magic, and she remained unconscious.
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Deleted
Roleplay posts: 0
Registered: Nov 22, 2024 10:30:08 GMT -8
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Post by Deleted on Dec 11, 2017 10:32:43 GMT -8
[ She was stripped of the necklace around her head, and the blade that had been in her hand. Her quiver was taken, her short sword as well, and even the plain ring around her finger was taken as well. In her pockets they'd find a cloth domino mask, some vials of powder and herbs, and a firestarter. On her body she wore her leather armor, with her cloak still tied around her neck. She had no money, only wounds that hadn't yet healed, and it seemed to be concentrated to one side of the young woman's frame. Her hands were tied, bound with magic, and she remained unconscious. All but the one hidden bandit stood over their new catch. “See dis is why we da good finkers. WE FINK GOOD.” Said the goblin who could be assumed as the leader. The rest of them made sure to pocket the shiny things they found on her for later keeping or selling. Even her fancy firestarters and extra cloths were taken from her. “We outta take a piece like dis back for keepin, come on les go.”Two of the bandits would carry sparrow away as the other two bandits kept a lookout while they walked towards camp. <Exit?>
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Khulan
Established
Roleplay posts: 35
Age: 36
Physical Description: Khulan is nothing short of lean, and though her muscles aren't incredibly large, they are prominent beneath her thick, sun-bronzed skin.
Her face shows her age, as lines have begun to develop around her eyes and streaks of grey run through her dark, thin hair.
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Clothes and Equipment: Khulan is normally seen wearing thick furs and leathers in cold weather and long, plain tunics in warmer weather. Her favorite weapon is a composite recurve bow and a well-made saber.
On her left hand, she often wears a falconry glove. A similar piece of thick leather is fastened onto her shoulder.
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Registered: Dec 8, 2017 14:25:13 GMT -8
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Post by Khulan on Jan 5, 2018 18:49:07 GMT -8
Into the wilderness rode several carriages and a small number of horses and their riders accompanying it. Two giants walked in stride next to the caravan, easily eight or nine feet in height carrying large pickaxes over their shoulders. Their skin was baked from long hours in the sun and they had great, long beards that hung in braids from their faces.
At the forefront of the convoy was a singular woman dressed in heavy furs, riding atop a short, but stocky warhorse. She was equipped with a bow and a quiver of arrows was slung from the saddle. Her name was Khulan.
She had quite a bit of company that had just joined the Toragana Caravan's travels in Isra. The Chesknight, a small fae warrior; Rudiger, a battle-worn mercenary; and Nettle, a small girl with rabbit ears who was special in very surprising ways.
Though she could always do with more, the leader was pleased with the company she now had, though it hardly showed on her face. The woman, as always, had a boulder for an expression and only interacted when she had something she needed to say.
This did not stop the rest of her company from interacting, however, and the lazy bard and the giants swiftly bombarded their company with questions about their person, their travels, their professions. The jewelers, the leatherworkers, and many of the merchants traveling with them beguiled them with knowledge of their wares and what to keep an eye out for, of deals they could give them and that their trip to the mine would be such a success for their business.
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Chesknight
Committed
Roleplay posts: 57
Physical Description: About three and a half feet tall, and rotund. The Chesknight never removes his armor, and has two glowing, amber eyes peeking beneath his helmet. His arms and legs are short, limiting his mobility.
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Clothes and Equipment: Equipped fully in a suit of curious armor seemingly made from large acorns, it holds as fast as any steel. He wears a cloak of leaves, which seems to serve no purpose and wields a sword of amber which seems to function similarly to a normal metal one. He also wears a ring that allows him to discern his location is focused on for about 5 minutes.
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Player's online availability : Frequent
Registered: Dec 8, 2017 19:08:39 GMT -8
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Post by Chesknight on Jan 5, 2018 19:01:15 GMT -8
As the caravaneers asked him questions he answered as many serious questions as he could. "I couldn't possibly, save that for your family, I need not eat. Well I have heard of several birds that will drop a magic feather, although it will only drop by natural means. No, Fae don't have to but they can if ever we want to. Ah, well, Fae don't work that way, but they can if they want to. Some Fae even like to focus on it."
The slew of answers he offered were as varied as the questions, whether they were to a kindly woman offering him a baked bread, a young man wondering if someone like him could even get a magical item, a curious young lady asking if he did ever sleep, or to a giant asking anything more embarrassing they fae were capable of doing. You would think having travelling with them for awhile they would have run out of questions, but who could resist asking about an otherworldly being?
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Rudiger Dornmauer
Dedicated
Roleplay posts: 229
Age: 30
Physical Description: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes, and thick calluses on his right hand from wielding his sword. His light brown hair has been sheered to a fade parted on the right side, and his strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a black eyepatch, which he lost in a fight with a bear.
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Clothes and Equipment: Rudiger wears a variety of cloths, depending on the situation. For battle, he wears a blue gambeson underneath steel plate armor, which encases him from head to foot. He wears a bellow faced sallet helm, which he learned to wear from the loss of his eye. He wields a hand and half sword, with a decorative eagle on the pommel. He also carries a kite shield, painted with his coat of arm, a black eagle on a red and orange checkered field.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
He owns a dapple grey destrier, and a heavy wooden saddle with a high cantle and pommel covered in thick leather.
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Allegiances: The Grand Duchy of Voruta
Registered: Dec 6, 2017 14:20:22 GMT -8
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Post by Rudiger Dornmauer on Jan 5, 2018 21:20:18 GMT -8
Rudiger focused mainly the road ahead of him, only replying to those who approached him first. It wasn't that he was purely anti-social, he just had a job to focus on, and that was to make sure they weren't ambushed. He wore his armor most of the day as he rode on Bob, only taking it off when they stopped for the night. And when they passed the occasional watering hole, where he could take a quick rinse, to get rid of the dust from the road and the sweat from wearing his armor all the time.
When merchants would ask him about prices, he would point them to other merchants, as he had no real idea. That wasn't his job. A couple of younger children couldn't help but to point and ask about the missing eye, which he spun a new story for every time, "Yes, I lost it when I fought a dragon. No, I didn't eat my greens, so it fell out one morning. I drank the devil's dew called hooch, and lost my eye on a bet."
When the bard would pester him about past exploits, Rudiger turned to the tactic of asking for royalties for every time his story was told. That quickly saw the bard to the far side of the caravan for a few hours, before he returned to see if Rudiger changed his tune. He didn't.
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Conchobar
Established
Roleplay posts: 27
Physical Description: Conchobar stands high among men, at 6'0. His muscled and toned body justifies the hard life he has lived. Dark blue eyes are set upon a fair face, while dark brown locks fall around his head and dance upon his shoulders.
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Clothes and Equipment: Conchobar travels light. A green traveling tabard covers his torso, complimented by brown trousers and traveling boots. Iron-braced leather vambraces protect his wrists. A brown belt around his waist holds the sheathes for his dagger. Around his neck hangs his neck bag, which holds flint for fires.
Slung over his back is a steel longsword and a shield, which he uses in combat.
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Registered: Jan 6, 2018 5:10:07 GMT -8
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Post by Conchobar on Jan 6, 2018 6:14:10 GMT -8
If Kulan was observant she would certainly spot the black anomaly which appeared on a distant ridge. A pair of red eyes watched the band of travelers as it trekked across the beaten path. After a few moments the mysterious blackened creature turned and vanished. It was hard to determine if it was some vicious beast, a wolf, or hound. After a short while the caravan would spot it again, this time closer, and with company. A fair-skinned man covered in a forest-green tabard stood upon the summit of a hill. A longsword was sheathed across his back and a round shield hung from his left arm. Long, brown locks danced upon his shoulders as a light breeze passed by him. There was no armor for the sun's rays to dance off, and the black coat of the canine at the man's side seemed to absorb the very light itself. The man began to descend from the top of the hill, his red-eyed companion loyally sticking by his side. "Well met, friends," he would say. "My name is Conchobar." He observed the retinue of men and women following Khulan, deducing that this was a caravan, and not a band of raiders with their stolen goods. "You would not mind if I joined you, would you?" Conchobar's voice traveled lightly, carrying a sing-song tone. Khulan Chesknight Rudiger Dornmauer
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Nettle
Established
Roleplay posts: 21
Age: 11
Physical Description: Nettle is a short girl, standing only at four feet in height. She has a pair of long, perky rabbit ears, and a short fluffy tail.
Registered: Dec 10, 2017 8:21:44 GMT -8
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Post by Nettle on Jan 6, 2018 12:34:02 GMT -8
Nettle busies herself as she travels alongside the caravan, picking flowers from the side of the road and making coronets for the other children.
Her interactions with the merchants reveals a bizarre lack of any kind of understanding of how money works. Even for so young a child, there is a certain carelessness and openness in her answers. In much the same way, she seems to know very little about where she came from, where she has been, or why she is traveling. One thing that is certain, she cares an unreasonable amount about her mysterious father, and has every expectation to find him again soon.
As the new travelers appear, she seems bothered by the dog, her ears poking up in alarm. She ducks behind Rudy, peeking out with distrustful eyes.
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Khulan
Established
Roleplay posts: 35
Age: 36
Physical Description: Khulan is nothing short of lean, and though her muscles aren't incredibly large, they are prominent beneath her thick, sun-bronzed skin.
Her face shows her age, as lines have begun to develop around her eyes and streaks of grey run through her dark, thin hair.
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Clothes and Equipment: Khulan is normally seen wearing thick furs and leathers in cold weather and long, plain tunics in warmer weather. Her favorite weapon is a composite recurve bow and a well-made saber.
On her left hand, she often wears a falconry glove. A similar piece of thick leather is fastened onto her shoulder.
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Registered: Dec 8, 2017 14:25:13 GMT -8
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Post by Khulan on Jan 6, 2018 14:22:44 GMT -8
As soon as the creature made an appearance, Khulan retrieved her bow and three arrows, one nocked, two held between her fingers for swift drawing. She kept it trained on the beast. Even when it disappeared, she did not put her bow away.
She was right to, for as soon as the man revealed himself with the animal, she had the bow in hand. She didn't lift it, for the two showed no signs of aggression. There would be little a lone man and his pet could do to so much company, and people approached them in such a way often. Still, she was cautious.
Looking over to Rudiger, she lifted her chin and indicated the road ahead. "Scout for company," she told him. This could be a trap, and though she believed the man to be legitimate, she needed to make sure.
She looked towards Conchobar and eyed him up and down, just as she had done with all their newly acquired additions. Judgements were made silently. "I am Khulan and we are the Toragana Caravan. The journey ahead of us will be incredibly dangerous. Are you sure?"
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Chesknight
Committed
Roleplay posts: 57
Physical Description: About three and a half feet tall, and rotund. The Chesknight never removes his armor, and has two glowing, amber eyes peeking beneath his helmet. His arms and legs are short, limiting his mobility.
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Clothes and Equipment: Equipped fully in a suit of curious armor seemingly made from large acorns, it holds as fast as any steel. He wears a cloak of leaves, which seems to serve no purpose and wields a sword of amber which seems to function similarly to a normal metal one. He also wears a ring that allows him to discern his location is focused on for about 5 minutes.
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Player's online availability : Frequent
Registered: Dec 8, 2017 19:08:39 GMT -8
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Post by Chesknight on Jan 6, 2018 14:32:44 GMT -8
When Khulan drew her arrow, even over the noise of the Caravan, the Chesknight sat bolt upright. Handing over the daisy chain he'd been making with a curious young girl he hopped from his spot sat on one of the wagons and dashed as quickly as his little legs would allow. By the time he reached where Khulan was with his sword drawn the man, Conchobar had arrived the second time. Pointing his amber sword at the newcomer he seemed to relax slightly as he offered his services. Even so, it may still be a trap. Glancing down at the house at the man's feet his amber eyes narrowed. "Can thou speak for thy human? Dost thou come in peace?" he asked peculiarly. The fae was capable of communicating with animals, and more often then not you'd find out more from a man's horse than the man himself.
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