Juniper
Dedicated
Roleplay posts: 147
Age: 21 (In the human equivalent, at least)
Physical Description: Kaelie is a tall girl, standing at about 5'11 but she's anything but lanky. She has a full figure and is relatively lean and toned as she practices acrobatics often. Despite her stature though, she's quite good at making herself small. She has freckles and blue green eyes as well as pointed ears. She prefers to keep her auburn hair up because otherwise it will come down to just above her knees.
Clothes and Equipment: Kaelie despises skirts and dresses as they restict her movement so she typically is found wearing trousers, tights, and shorts. She prefers not to wear anything too restricting. She prefers brightly colored clothes and is never seen without a wide choker around her neck.
Allegiances: Edan
Registered: May 24, 2018 21:35:15 GMT -8
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Post by Juniper on Dec 13, 2018 20:35:04 GMT -8
By the time, Montag turned back to the carriage, Kaelie was already climbing out of her seat, looking ill. The ride hadn't been kind, especially to her body that was already in rough shape and it was her first carriage ride. And she had determined she hated it and the pretty eyed human now.
Next time, she'd sooner hang off the side or fly alongside the carriage the entire way back. "There is no way in all the branches of the underworld I'm staying in that death trap any longer." She said as she pushed past him. She grimaced as the collar around her neck smarted at her defiance and she tugged at it in irritation again. From her rather constant fussing with it, she had developed almost a sort of dark gray bruise on the side of her neck. She could feel it smarting on her neck which only made her angrier but she did pause as she took in where they were.
Some of the irritation faded from her face as she took in the wooded landscape and the tension left her shoulders as she took a deep inhale in. As she breathed almost instantaneously some of the color returned to her face, a fraction of her natural glow returning as she wandered away from the carriage and the direction of the cottage she outright ignored into the tall grass which she promptly spun and fell into onto her back.
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Montag Decker
Dedicated
Roleplay posts: 114
Age: 37
Physical Description: Montag cuts a rather distinguished figure, in and out of the blaze. Tall at 6'7", slicked back soot black hair, broad of shoulder, and with a winning smile, he cuts quite the image of an inspirational leader.
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Clothes and Equipment: On duty at the fire station, Chief Decker wears a simple uniform of a white collared dress shirt with the badge of the Isran fire department on the upper sleeves, and black dress pants.
At an emergency, he wears a flame retardant coat, gloves, pants with suspenders, thick boots, and a red helmet to protect from falling debris. The badge of Isra is pinned to his coat to denote him as the Fire Chief.
His main tool of his trade is his cedar wand, which he uses to cast water magic and spells to help with breathing, seeing in smoke filled spaces, and breaking down doors to enter rooms.
Off duty, he wears regular civilian clothes, and a black leather duster to keep dry during storms.
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Allegiances: The Empire of Isra
Registered: Jun 20, 2018 19:06:22 GMT -8
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Post by Montag Decker on Dec 14, 2018 15:57:09 GMT -8
Montag let himself be shoved as she pushed past, not liking the nauseous look on her face that had been growing paler and greener as the drive had gone on. Though he was concerned about how much she kept fussing at the collar, catching a glimpse of the bruise as she hurried past. He secretly hoped that whoever lived here had some form of lotion for bruises, to at least help the Fae get semi-comfortable with the collar.
Leaving her to frolic in the grass and presumably get grass stains, he continued onto the cottage. He wasn't worried about her running off due to the area limiter of the device, and he figured some space away from her guardian could do her some good. He did ponder about her name again, since it seemed weird that he knew her only as Little Miss or 'The Fae', but she had been silent on the subject when he broached it.
These thoughts were halted as he reached the top step of the porch, and rapped on the solid wooden door.
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
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Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Dec 20, 2018 6:34:15 GMT -8
Keph watched Eira -- elbow on the table, fist holding up his chin -- as she approached the creature and gave it a spoonful from the pot; he stuck his tongue out in disgust, who in their right mind would give that thing food? Before she knew it, she'd definitely have an infestation of equally horrendous mutants plaguing her backyard.
As Eira spent her time asking Keph a multitude of questions, she might find his answers lacking, the young man did not appear too keen on sharing very much about himself aside from vague details that made piecing the whole picture that was "Keph" together; "North", "cold village", "lots of fish", "Isra", "filthy", and "loud" in that order were just a few keywords used to answer the witch as she finished the heavy-scented dish.
Keph on his end didn't appear very enthusiastic to be asking questions about the witch, not wanting to distract her from the task at hand, so it wasn't surprising that when she was finally done he quite quickly got up from his seat and sped over to taste some of the stew.
The dish was met with a thumbs up, the highest-level of approval one could get from the mute.
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Eira Whittle
Committed
Roleplay posts: 93
Age: 22
Physical Description: Eira is a willowy, pale, delicate young lady who seems to be more hair than woman. Her eyes are a deep shade of purple, almost black. She wears a little makeup, mostly to color her lips, but only because she's very fond of purple.
Clothes and Equipment: The young woman usually wears a variety of skirts and blouses except when she's gardening, where the skirts are replaced with breeches and thick boots.
The medicine woman has an intense plethora of equipment, most of which doesn't leave the house. The most prominent and noteworthy of them are the Strings of Fate, a magical item given to her by her mother. Without careful preparation, the Strings of Fate are worthless, but with enough time it allows her to weave obstacles that would be devastating to her enemies by linking butterfly effects around the area that it may touch, causing things like a loose pebble to become a landslide, or letting a stray wind carry poisonous spores into someone's airways.
The Strings of Fate have unlimited applications, but only the trickest ones are the most effective.
Registered: Jan 13, 2018 21:19:47 GMT -8
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Post by Eira Whittle on Dec 30, 2018 12:18:06 GMT -8
Eira smiled, pleased with this answer. As long as someone could at least be comfortable in her home, then she herself could relax. "Fantastic! Next time I'll have to stop by the nearby village for some fresh bread. Even the nearest one is a bit far for a day trip, though. Perhaps I can convince Amairgen to help make me a clay oven..."
Tapping her chin in thought, the witch almost didn't hear the knocks at the door. Only the very last knock took her attention, causing her to look up and meander toward the entrance. She opened it without any caution, any fear, or reservation.
And she did so brightly.
"Why, hello!" she greeted the man before her. "I wasn't expecting company today! I'm Eira Whittle, a medicine woman. Who might you be?"
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Montag Decker
Dedicated
Roleplay posts: 114
Age: 37
Physical Description: Montag cuts a rather distinguished figure, in and out of the blaze. Tall at 6'7", slicked back soot black hair, broad of shoulder, and with a winning smile, he cuts quite the image of an inspirational leader.
_______________________________________________________
Clothes and Equipment: On duty at the fire station, Chief Decker wears a simple uniform of a white collared dress shirt with the badge of the Isran fire department on the upper sleeves, and black dress pants.
At an emergency, he wears a flame retardant coat, gloves, pants with suspenders, thick boots, and a red helmet to protect from falling debris. The badge of Isra is pinned to his coat to denote him as the Fire Chief.
His main tool of his trade is his cedar wand, which he uses to cast water magic and spells to help with breathing, seeing in smoke filled spaces, and breaking down doors to enter rooms.
Off duty, he wears regular civilian clothes, and a black leather duster to keep dry during storms.
______________________________________________________
Allegiances: The Empire of Isra
Registered: Jun 20, 2018 19:06:22 GMT -8
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Post by Montag Decker on Dec 30, 2018 13:44:24 GMT -8
Montag had been looking elsewhere for the moment, perhaps at a particularly interesting looking crack or crevice in the stone work when the door opened, catching him slightly off guard. Also catching him unawares was that the "squatter", if that was the right term, was very much not what he was expecting. Nope, not some bum who had found shelter or a crone who had taken over the old property.
He beamed right back, working his politician charm, "Hello to you as well Ms. Whittle! I'm Chief Decker of the Isran Fire Department, and she is," he paused looking behind him to see where the Fae had gone off to, "well... long story but she is my ward. Anyways," he turned back, "we're both from Isra proper and are on an official trip. We were hoping to use this cottage but apparently the local governance isn't up to date on their bills of sales."
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Juniper
Dedicated
Roleplay posts: 147
Age: 21 (In the human equivalent, at least)
Physical Description: Kaelie is a tall girl, standing at about 5'11 but she's anything but lanky. She has a full figure and is relatively lean and toned as she practices acrobatics often. Despite her stature though, she's quite good at making herself small. She has freckles and blue green eyes as well as pointed ears. She prefers to keep her auburn hair up because otherwise it will come down to just above her knees.
Clothes and Equipment: Kaelie despises skirts and dresses as they restict her movement so she typically is found wearing trousers, tights, and shorts. She prefers not to wear anything too restricting. She prefers brightly colored clothes and is never seen without a wide choker around her neck.
Allegiances: Edan
Registered: May 24, 2018 21:35:15 GMT -8
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Post by Juniper on Dec 30, 2018 16:12:52 GMT -8
"I'm not from your god forsaken city, heathen!" Kaelie shouted back at him as she lay in the tall grass, contently sun bathing. As if she'd claim to be from such an awful scar on the landscape. She didn't particularly care about what else was going on in the actual cottage, she had no intention of stepping inside that human den if she could avoid it. This however, was much more her style.
She sighed softly as she brushed her hair around the wild tall grass. It was so different from the dwarfed runts that were withering in the city scape she'd seen from the carriage widow, barely clinging to life. These were alive and vibrant, thrumming with wild energy to spread and take over the rolling plains. But humans would never understand that. All they knew was destruction and ruin. And now she was to be a part of their ruin as well.
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
_________________________________________________________
Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Jan 7, 2019 22:37:41 GMT -8
Keph scratched his head at hearing of a village nearby; who in their right mind would live so close to somewhere so dangerous? Were they mayhaps unaware of the dangers that the forest contained? He had only briefly been there and already he was aware that isn't the best of places to walk about carelessly. Nevertheless, he nodded at the idea, you can never really go wrong with bread.
The young man continued stuffing his face and finished the stew quite quickly. He stood up to grab some more, but as he did there was a knock on the door. He put the bowl on the table before he quietly ran out of the room and up the stairs, checking who was outside from a window above. People randomly visiting her didn't seem normal, so Keph's paranoia was quickly lit. Carefully, silently, he opened the window above the door a smidge, just enough so he could hear what was being said before he crouched under it.
He nodded his head to no-one in particular as he tuned in mid-conversation. Wait, did someone just say something about "heathens"? No doubt the witch was being accosted by anti-magic zealots. Quickly, Keph leapt into action, kick the window hard enough that it slammed into the wall as it swung open and sprinkled some shards of glass next to the man -- luckily none of them falling onto him. Then, he quite literally leapt into action as he jumped out the window, intent on drop kicking the witch's assailant.
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Montag Decker
Dedicated
Roleplay posts: 114
Age: 37
Physical Description: Montag cuts a rather distinguished figure, in and out of the blaze. Tall at 6'7", slicked back soot black hair, broad of shoulder, and with a winning smile, he cuts quite the image of an inspirational leader.
_______________________________________________________
Clothes and Equipment: On duty at the fire station, Chief Decker wears a simple uniform of a white collared dress shirt with the badge of the Isran fire department on the upper sleeves, and black dress pants.
At an emergency, he wears a flame retardant coat, gloves, pants with suspenders, thick boots, and a red helmet to protect from falling debris. The badge of Isra is pinned to his coat to denote him as the Fire Chief.
His main tool of his trade is his cedar wand, which he uses to cast water magic and spells to help with breathing, seeing in smoke filled spaces, and breaking down doors to enter rooms.
Off duty, he wears regular civilian clothes, and a black leather duster to keep dry during storms.
______________________________________________________
Allegiances: The Empire of Isra
Registered: Jun 20, 2018 19:06:22 GMT -8
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Post by Montag Decker on Jan 8, 2019 15:15:09 GMT -8
Montag had turned back to address Kaelie, "I'm sorr-" when he was cut off by the sound of breaking glass. He didn't have enough time to look up to see what the Hell that brown form dashed with white on top was, but he sure felt it. The blob, for that all this creature was in Montag's mind, foot caught him in the cheek. The force of the foot turned his head to the side, and then the transfer of energy pushed him off the steps.
He could've sworn he was airborne for several minutes as time slowed around him, though the rational part of his mind knew it wasn't possible. The first part of him to make contact with the ground again was his back, and that was on the stone steps. A tremendous craaack rent through the air as his recently healed back seemed to burst apart into a million little shards.
The next part to meet the earth was his head, which luckily missed the stone steps completely due to his length. But it did hit the dirt patch in front of the steps, and he lost consciousness on impact. He might've considered himself lucky that he didn't feel the pain from the foot or his back, but he wasn't awake to state as much.
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Juniper
Dedicated
Roleplay posts: 147
Age: 21 (In the human equivalent, at least)
Physical Description: Kaelie is a tall girl, standing at about 5'11 but she's anything but lanky. She has a full figure and is relatively lean and toned as she practices acrobatics often. Despite her stature though, she's quite good at making herself small. She has freckles and blue green eyes as well as pointed ears. She prefers to keep her auburn hair up because otherwise it will come down to just above her knees.
Clothes and Equipment: Kaelie despises skirts and dresses as they restict her movement so she typically is found wearing trousers, tights, and shorts. She prefers not to wear anything too restricting. She prefers brightly colored clothes and is never seen without a wide choker around her neck.
Allegiances: Edan
Registered: May 24, 2018 21:35:15 GMT -8
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Post by Juniper on Jan 8, 2019 18:19:12 GMT -8
Juniper rolled her eyes as she heard him begin his apology, about to snap at him again when she heard the sound of glass breaking. Her brow furrowed as she sat up a bit, her curiosity getting the best of her.
And lucky that she did. Her eyes ballooned as she saw what appeared to be a child, jump from a window in the human den and drop down knocking over the brute that was to be her keeper. She blinked twice as she watched him hit the ground before a grin slowly began to cut across her face and laughter burst from her lips and she fell back over into the grass laughing hysterically. It was probably the first good thing to happen to her in days! And stars above did it feel good to watch someone do what she couldn't to the pretty eyed human.
"That's... That's what you get!" She yelled out between breaths for air as she rolled around in the grass.
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Eira Whittle
Committed
Roleplay posts: 93
Age: 22
Physical Description: Eira is a willowy, pale, delicate young lady who seems to be more hair than woman. Her eyes are a deep shade of purple, almost black. She wears a little makeup, mostly to color her lips, but only because she's very fond of purple.
Clothes and Equipment: The young woman usually wears a variety of skirts and blouses except when she's gardening, where the skirts are replaced with breeches and thick boots.
The medicine woman has an intense plethora of equipment, most of which doesn't leave the house. The most prominent and noteworthy of them are the Strings of Fate, a magical item given to her by her mother. Without careful preparation, the Strings of Fate are worthless, but with enough time it allows her to weave obstacles that would be devastating to her enemies by linking butterfly effects around the area that it may touch, causing things like a loose pebble to become a landslide, or letting a stray wind carry poisonous spores into someone's airways.
The Strings of Fate have unlimited applications, but only the trickest ones are the most effective.
Registered: Jan 13, 2018 21:19:47 GMT -8
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Post by Eira Whittle on Jan 9, 2019 10:22:21 GMT -8
Eira's open-mouthed smile swiftly became an open-mouthed scream as Keph came dropping from above onto Montag like a tree branch in a hurricane. "Keph!" she yelled, eyes wide open in absolute shock. As she knelt down to inspect Montag, wasting no time trying to help him up. "Are you alright!?" she asked, and upon seeing that he wasn't in a state to answer, she moved behind him, using her hands to support his head and neck.
"Amairgen!" she hollered, barely hearing the fairy's laughter. "I need your help! Amairgen!"
As she waited for the man to arrive, she brought her face close to Montag's and listened for breathing. She felt the faint brush of air onto her ear and sighed. He was alive! At least, for now. She would reprimand Keph later, but this man had just cracked his head on the steps!
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Amairgen Llyr
Established
Roleplay posts: 38
Age: 28
Physical Description: While other druids may abstain from the use of razors or soap to bring them closer to nature, that is not the style of Amairgen Llyr. His blond facial hair is shaved except for a thick mustache perched upon his full lips. He wears his blond hair short on the sides and long on the top, slicking it back when he had supplies, otherwise it naturally parts on the left side of his head. His bright green eyes contrast with the natural green of the forest.
Amairgen is tall at 6’ 5”, and lithely built, which hides his true strength. His skin is weathered from his life in the outdoors, but usually pale from spending most his time in the forest. His arms and hands are scarred from a variety of encounters with wild animals that turned out to be not so friendly.
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Clothes and Equipment: Armairgen is clothed to blend in with the forest, as his color pallete is mostly browns and greens. He wears a brown bycocket on his head, with a hawk’s feather pinned to the left side with a badge in the shape of a poppy flower.
He wears a thick cotton button up shirt with short sleeves, forest green in color. His shorts are of the same fabric, held up with a thick brown leather belt. His leather boots come to his ankles, exposing the thick green woolen socks that nearly come to his knees, which are held in their place by twine.
He carries a canvas pack on his shoulders, which carries most of his necessary supplies. Rope, soap, a comb, a needle and thread, whet stones, flints, double baked bread, a small Dutch oven for cooking, a set of cutlery, extra socks and underwear all find a place in the canvas, with a bedroll on the outside.
In his belt he carries a hunting knife, which he keeps sharp, and a round canteen to carry water. A pocket knife in always in his breast pocket. He keeps a walking stick nearly as tall as himself in hand, made of beechwood, and with a small leather wrapping emblazoned with runes.
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Registered: Dec 28, 2017 15:08:54 GMT -8
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Post by Amairgen Llyr on Jan 9, 2019 13:38:21 GMT -8
Amairgen had been blissfully unaware of most everything that had transpired over the past several hours, instead focusing on his work. He had nearly finished all the pieces for the bed and he was about ready to start carrying up the bits and pieces to Eira's bedroom to assemble them, but the sound of breaking glass made him sigh. Another thing he would need to clean up. Hopefully it wasn't Clyde being a little...
"Crap," he muttered as he heard Eira calling for him. He set down his tools and trotted around the side of the cottage, still shirtless and covered in wood shavings. Luckily his face was red from the heat of the day, because he certainly would've blushed as he realized that yet even more guests had appeared. And one was rather pretty from what he could see.
Still his eyes drooped to see the prostate form of the rather tall man... even taller than himself Amairgen bet. He knelt down by Eira, and waited for her to order him what to do.
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
_________________________________________________________
Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Jan 14, 2019 16:37:39 GMT -8
As the sole of Keph's boot slammed into the fire-worshipping zealot's face, his other foot pushed into his shoulder, the force from this apparently causing the man to immediately tumble back; using his face and shoulder as a platform -- during the brief period in which he was still on his feet -- Keph propelled himself back into the air, performing a complete, frontal flip before landing on his feet.
Keph stretched out his arms as he landed and took a moment to breath; he had never succeeded in such an acrobatic manoeuvre! He looked around, and (not quite considering the possibility of more zealots) he awaited praise for his bravado and the masterful technique had somehow pulled off. Instead of applause and appraisal, all he heard was a sudden scream from Eira, along with her checking on the man. Keph crossed his arms and huffed, she was being far too nice to her assailant, at least his Patron had probably found it all impressive, or at least he liked to think so.
Hearing laughter, Keph turned to see the source. Who was that? Why was she laughing? He scratched the back of his head and looked in between the downed man and the odd girl, perhaps she had been someone else the zealot had been terrorizing and felt a burst of happiness at seeing him defeated; at least someone was grateful for his daring.
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Juniper
Dedicated
Roleplay posts: 147
Age: 21 (In the human equivalent, at least)
Physical Description: Kaelie is a tall girl, standing at about 5'11 but she's anything but lanky. She has a full figure and is relatively lean and toned as she practices acrobatics often. Despite her stature though, she's quite good at making herself small. She has freckles and blue green eyes as well as pointed ears. She prefers to keep her auburn hair up because otherwise it will come down to just above her knees.
Clothes and Equipment: Kaelie despises skirts and dresses as they restict her movement so she typically is found wearing trousers, tights, and shorts. She prefers not to wear anything too restricting. She prefers brightly colored clothes and is never seen without a wide choker around her neck.
Allegiances: Edan
Registered: May 24, 2018 21:35:15 GMT -8
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Post by Juniper on Jan 14, 2019 18:20:29 GMT -8
Kaelie was still rocking back as she hugged her middle section struggling to catch her breath. Distantly- Very distantly- she realized she ought to go check on her warden, but she didn't particularly care at the moment. Actually- why should she care at all? She was bound by her word to the 'fireman' as he liked to call himself, but if he died, perhaps she'd be free to leave and continue to raze the damnable city.
Or she'd be stuck lugging a corpse around with her indefinitely.
That thought made the laughter die in her throat as she realized and her eyes widened. That... might be more of a pain having to carry a- pun intended- dead weight around with her rather than just having to follow the man around until she was seen as 'no longer a threat'. Her expression soured as she gave a heavy sigh and rolled back to her feet, wiping away the tear that she had shed in her mirth as she strolled back over to them.
"Stars above, please don't tell me the oaf is dead." She said looking at the two flanking the man even as she looked at the fireman's would be assailant. "For what it's worth, thank you for that, it did improve my mood a hair to see him laid out."
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Eira Whittle
Committed
Roleplay posts: 93
Age: 22
Physical Description: Eira is a willowy, pale, delicate young lady who seems to be more hair than woman. Her eyes are a deep shade of purple, almost black. She wears a little makeup, mostly to color her lips, but only because she's very fond of purple.
Clothes and Equipment: The young woman usually wears a variety of skirts and blouses except when she's gardening, where the skirts are replaced with breeches and thick boots.
The medicine woman has an intense plethora of equipment, most of which doesn't leave the house. The most prominent and noteworthy of them are the Strings of Fate, a magical item given to her by her mother. Without careful preparation, the Strings of Fate are worthless, but with enough time it allows her to weave obstacles that would be devastating to her enemies by linking butterfly effects around the area that it may touch, causing things like a loose pebble to become a landslide, or letting a stray wind carry poisonous spores into someone's airways.
The Strings of Fate have unlimited applications, but only the trickest ones are the most effective.
Registered: Jan 13, 2018 21:19:47 GMT -8
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Post by Eira Whittle on Jan 19, 2019 16:03:36 GMT -8
"Help me bring him inside, to the medicine room-"
This was a strange thing to say. There hadn't been an examination room to Amairgen's knowledge, just a few bedrooms, closets, a living room, the kitchen, a storage room, and the weaving room. There was no medicine room.
Was there?
As they lifted Montag, Eira led them inside and to the right, down the hallway until they came to the very end of it. There was nothing there, just a wall, which was in the very least perplexing.
Swiftly, the witch fished something out from beneath her dress, hanging from her neck by a thin twine: a large, heavy key. Without further hesitation, she jammed it into the wall, right into a keyway that was not there before. She soon pulled open a massive wooden door that most definitely had not existed until the moment she opened it, but Amairgen would find his eyes unable to decipher the change between it having been a wall, then becoming a door. To many, such a sight was upsetting, but they had little time to take that into account.
Inside, there was a moderately sized room with a sturdy oak table in the middle, with countless shelves filled to the brim with herbs, fluids, tools, books, and other, more unfamiliar items.
"Put him on the table!" she instructed him. "Face-down, his forehead on a cloth-" She searched briefly for a few pieces of frock to keep the man's head steady and elevated just enough that he could breathe. As Amairgen set Montag on the table, Eira tied her hair back and closed the door behind them, as to bar both Keph and the bratty young girl outside. She needed to work without distraction. She moved forward to examine the man's head and neck, checking to see if anything was broken, bleeding, before moving onto his back.
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
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Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Jan 29, 2019 21:01:17 GMT -8
Keph crossed his arms and rolled his eyes at the amount of panic over the knocked out man. Sure, sure, he might've cracked his head open on the ground, but he was a fire-worshipping zealot, after all. He followed the small group of people rushing back into the cottage with the knocked out zealot in tow, during which Keph continued to huff, puff, and make it quite clear that he both did not understand and disapproved of the commotion around his heroics.
At least the terrorized maiden appeared a bit more grateful, gratitude which Keph responded with a thumbs up and a cocky wink and smile. That smile soon faded as he found the door barred; they had rushed inside with a madman in tow and didn't even bother letting him in! How ungrateful! He returned to the table he had been seated at not that long ago. At least he could now enjoy his meal in peace, or as much of it as he could apparently get in his daily life.
His stew had gone cold, it was still delicious though and so found no trouble in resuming his attempt to fill the bottomless pit that was his stomach, besides, eating helped him in calming his nerves.
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Juniper
Dedicated
Roleplay posts: 147
Age: 21 (In the human equivalent, at least)
Physical Description: Kaelie is a tall girl, standing at about 5'11 but she's anything but lanky. She has a full figure and is relatively lean and toned as she practices acrobatics often. Despite her stature though, she's quite good at making herself small. She has freckles and blue green eyes as well as pointed ears. She prefers to keep her auburn hair up because otherwise it will come down to just above her knees.
Clothes and Equipment: Kaelie despises skirts and dresses as they restict her movement so she typically is found wearing trousers, tights, and shorts. She prefers not to wear anything too restricting. She prefers brightly colored clothes and is never seen without a wide choker around her neck.
Allegiances: Edan
Registered: May 24, 2018 21:35:15 GMT -8
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Post by Juniper on Jan 30, 2019 20:12:12 GMT -8
At the child's wink in her direction, Kaelie's face soured. She didn't bother going after her warden- what could she do for him after all? If she saw him again, she'd probably just start laughing again, or do more harm than good. So she decided to stay with the odd child in the kitchen, watching in distaste as he started eating... what looked a bit like mud but smelt of burned flesh. Watching him devour the cold goopy suspension, she almost gagged and had to move away covering her mouth.
Oberon be her witness! Humans were absolutely revolting! How on earth they'd endured for so long, she'd never understand it. The day they burned themselves out would be a happy one. Shuddering again as she faced away from the boy, she wandered around, opening whatever windows she could wide to try and diffuse the atrcious smell permeating the stuffy air. And how stuffy it was! Living in a box, keeping out all of nature's beauties and life- the room felt far too claustrophobic for her.
No nothing about this situation was going well. She started pulling at the collar around her throat again, wanting nothing more than to dissolve into flames to bring some form of comfort and familiarity to her. But alas she was still stuck and bound to the unconscious oaf in the other room.
"I hate this thing. I hate this place. Stars be my witness- I hate humans." She hissed in annoyance, scratching more at her collar.
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Eira Whittle
Committed
Roleplay posts: 93
Age: 22
Physical Description: Eira is a willowy, pale, delicate young lady who seems to be more hair than woman. Her eyes are a deep shade of purple, almost black. She wears a little makeup, mostly to color her lips, but only because she's very fond of purple.
Clothes and Equipment: The young woman usually wears a variety of skirts and blouses except when she's gardening, where the skirts are replaced with breeches and thick boots.
The medicine woman has an intense plethora of equipment, most of which doesn't leave the house. The most prominent and noteworthy of them are the Strings of Fate, a magical item given to her by her mother. Without careful preparation, the Strings of Fate are worthless, but with enough time it allows her to weave obstacles that would be devastating to her enemies by linking butterfly effects around the area that it may touch, causing things like a loose pebble to become a landslide, or letting a stray wind carry poisonous spores into someone's airways.
The Strings of Fate have unlimited applications, but only the trickest ones are the most effective.
Registered: Jan 13, 2018 21:19:47 GMT -8
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Post by Eira Whittle on Apr 22, 2019 21:27:58 GMT -8
More than an hour would go by while Eira and Amairgen worked on the fireman. Some magic was involved: glowing strings that moved like tiny worms were inserted into Montag's wound, and as the druid would observe, come crawling back to the surface to squeak and cry and Eira. She nodded to them and immediately went to work, ordering him to retrieve certain concoctions from the shelves or to grind a specific plant into dust. Individually, Amairgen would recognize most, if not all of these items, though their combinations may have alluded his knowledge.
After all the work that the witch and the druid put into the injured man, Eira collapsed into a chair with a dress and hands stained with blood, a room that was pungently bitter.
Montag was stitched with a thick twine that was slathered in a pale ointment. Some of it was to numb the pain, some to stem bleeding and ward off sickness. There was a small touch to it that would help him mend a little faster, but not within a day. He would, perhaps, feel good enough to split wood after a week, but she did not have the resources to help him more.
The witch's head hung over the back of the chair as she let her hands dangle and drip over the armrests.
"I am going to strangle that boy," she admitted with a snort. "An absolute troublemaker, that one."
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Amairgen Llyr
Established
Roleplay posts: 38
Age: 28
Physical Description: While other druids may abstain from the use of razors or soap to bring them closer to nature, that is not the style of Amairgen Llyr. His blond facial hair is shaved except for a thick mustache perched upon his full lips. He wears his blond hair short on the sides and long on the top, slicking it back when he had supplies, otherwise it naturally parts on the left side of his head. His bright green eyes contrast with the natural green of the forest.
Amairgen is tall at 6’ 5”, and lithely built, which hides his true strength. His skin is weathered from his life in the outdoors, but usually pale from spending most his time in the forest. His arms and hands are scarred from a variety of encounters with wild animals that turned out to be not so friendly.
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Clothes and Equipment: Armairgen is clothed to blend in with the forest, as his color pallete is mostly browns and greens. He wears a brown bycocket on his head, with a hawk’s feather pinned to the left side with a badge in the shape of a poppy flower.
He wears a thick cotton button up shirt with short sleeves, forest green in color. His shorts are of the same fabric, held up with a thick brown leather belt. His leather boots come to his ankles, exposing the thick green woolen socks that nearly come to his knees, which are held in their place by twine.
He carries a canvas pack on his shoulders, which carries most of his necessary supplies. Rope, soap, a comb, a needle and thread, whet stones, flints, double baked bread, a small Dutch oven for cooking, a set of cutlery, extra socks and underwear all find a place in the canvas, with a bedroll on the outside.
In his belt he carries a hunting knife, which he keeps sharp, and a round canteen to carry water. A pocket knife in always in his breast pocket. He keeps a walking stick nearly as tall as himself in hand, made of beechwood, and with a small leather wrapping emblazoned with runes.
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Registered: Dec 28, 2017 15:08:54 GMT -8
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Post by Amairgen Llyr on Apr 23, 2019 17:53:53 GMT -8
Amairgen lived for this type of work: where he was directed to do exactly as he was told and did not have to talk. He had learned to stop questioning when new rooms suddenly appeared, though he would silently grumble that there would need to be more dusting and clean up to do. Not that he minded the work, it was just he was tired of having dust clogging his sinuses and covering every inch of him that was exposed.
He picked up the stranger, slinging him over his shoulder with a grunt as he straightened. If he wasn't quite sure before, no he was convinced it seemed this black haired fellow was taller than him even, which was quite the oddity. He hadn't met a man yet who was, but then again he hadn't met many folks in the woods. Either way he was needing help
He set the man down as Eira instructed, throwing off his cap into the corner so nothing would obstruct his view as he helped her. At least when there was something to be done he didn't have to worry about the embarrassment of him being shirtless, as there were far more important things to care for. As well as accidentally brushing her hand as they passed things back and forth.
He was exhausted by the time they were done, sitting on the ground and resting his back against the operating table. He looked up to her with rare humor in his green eyes and joked quietly, "At least there'll be one less person to be a bother."
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Keph
Dedicated
Roleplay posts: 227
Age: 18
Physical Description: Standing at 5'2 feet and sporting amazing snow white hair is the one, the only self-proclaimed Master Adventurer: Keph d'Avon. Many question how he'd get such an odd hair color and he isn't quite sure himself. No doubt some oddity related to all the magic in the world, as it surely isn't dyed. While Keph is no doubt a young lad, he looks young even for his age; maybe it's the lack of a beard or that soft, innocent look of his? His demeanor certainly does him no favors in people giving him less years than he's worth.
While Keph has a mostly innocent look that appears to be constantly surprised an enamored with much of what happens around him, it's clear that he's seen some battle. The back of his right hand has a scar that any keen observer would notice to most likely have been made by the swift slice of a blade, the fact that his skin is mostly soft and untarnished makes it only easier to spot this out of the blue. Surprisingly, as innocent and soft as Keph appears he is actually quite athletic and his small size no doubt betrays these physical abilities!
_________________________________________________________
Clothes and Equipment: A dark brown cloak covers his shoulder, made out of a Platiusm he hunted himself and had an Isran tailor make out of its pelt. The cloak's hood was lined with a variety feathers.
A few spines are still leftover from the prey’s hide, and stick out from his shoulders, the spines, on one side, stab through a glorious shoulder pad made out of an assortment of colourful feathers, stuck onto a thin layer of leather, keeping it all in place. On the other, you have a carved, wooden mask, made by the young man. It has a few more holes than one would expect a mask meant for a human to have, a result of the thin spines having stabbed through it to keep it from ungracefully falling off his shoulder.
Under his cloak, he wears a padded, blue cloth coat, recently extensively repaired, as he refuses to replace this trusty piece of equipment. Not only warm, but fashionable, and provides protection against some cuts. If it's too hot? A white, thin linen shirt is found beneath the coat.
The coat, as nice as it was, was partly hidden under a variety of knick-knacks, bags, and other useful travel equipment:
-A satchel, which hangs from his shoulder and crosses his torso, on the outside of it a few trinkets such as a necklace with a variety of beast teeth and also a bottle of ink, with a quill sticking from its cork;
-The satchel’s belt had been made to function as a bandolier, a set of inky, black… eggs hung from it;
-On top of it all, a finely crafted hunting bow found within a bow holster and a quiver, both crossed in the opposite direction as his satchel, doing its part to conceal his nice clothes beneath his disorganisation.
His legs are kept concealed and warm with a pair of beige linen pants which are kept up by a sturdy leather belt, on them one finds an even larger variety of knick-knacks and tools than his overused satchel - a sword, a dagger, pouches, more trinkets, a small hide pack hanging from the side, and more eggs.
One could only wonder why he needed half of what he kept.
Registered: Mar 7, 2016 20:07:42 GMT -8
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Post by Keph on Apr 25, 2019 22:15:51 GMT -8
Keph found sitting around utterly dreadful. The witch, her lackey, and the fire cultist were all locked up doing who knows what! Perhaps her nice exterior had been a facade and she was busy sacrificing the fire cultist to her own dark gods! Maybe, if he hadn't done anything, she would've taken care of him anyhow. But this was all of a little matter now.
The young man had climbed up to the attic, leaned out the window, and climbed onto the roof of the cottage. There was a hole and a few cracked roof tiles. How old was this place? The state of the house contradicted the apparent youth of the witch made Keph question how old she truly was, but that too was of no matter.
He lied down on the roof, staring up at a few amusing-looking clouds while basking in the warm sunlight, waiting for the witch and her lackey to finish their work. It would be at least mildly annoying if she turned out to be a two-faced monster like the wood witches back home, he had just started getting accustomed to the idea of a cozy home!
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Juniper
Dedicated
Roleplay posts: 147
Age: 21 (In the human equivalent, at least)
Physical Description: Kaelie is a tall girl, standing at about 5'11 but she's anything but lanky. She has a full figure and is relatively lean and toned as she practices acrobatics often. Despite her stature though, she's quite good at making herself small. She has freckles and blue green eyes as well as pointed ears. She prefers to keep her auburn hair up because otherwise it will come down to just above her knees.
Clothes and Equipment: Kaelie despises skirts and dresses as they restict her movement so she typically is found wearing trousers, tights, and shorts. She prefers not to wear anything too restricting. She prefers brightly colored clothes and is never seen without a wide choker around her neck.
Allegiances: Edan
Registered: May 24, 2018 21:35:15 GMT -8
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Post by Juniper on May 16, 2019 18:30:08 GMT -8
Juniper sighed heavily as she finished opening up all the windows she could find to make the box somewhat tolerable to be in. It still felt horribly like being trapped in that awful holding cell again, but at the very least she felt like she could breathe in the room.
Though she certainly hadn’t had much trouble breathing evenly in her sleep resting in the hold of that pretty eyed human’s arms. Instinctively, the hairs on the nape of her neck rose at her traitorous mind’s reminder of that. It hadn’t meant anything! Not in the slightest bit! She had just been shaken up- quite literally- and exhausted. Latching onto any source of comfort was natural. He had just been convenient at the time. Yes, that was what she was going to go with.
And the only reason her feet changed their path to go where she had seen them take the pretty eyed human was for the lack of anything better to do. She wasn’t concerned, no never. Just curious to see if they had actually managed to put the fragile human back together.
Juniper opened the door to the ‘operating’ room without preamble, strolling in to check on the human. The bitter scent that filled the room of crushed herbs made her nose twitch a bit but she ignored it for the most part as she looked over at the limp form of her warden. “Is he alive then, Witch?” She asked, making a concerted effort to look completely disinterested. She, of course, could sense the natural magic energy flowing in the other woman surprisingly strong for a human. She could tolerate talking to her… for a bit.
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